mirror of
https://github.com/libretro/scummvm.git
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3623a94927
svn-id: r22424
126 lines
3.8 KiB
C++
126 lines
3.8 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2002-2006 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*/
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#ifndef BACKENDS_ABSTRACT_FS_H
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#define BACKENDS_ABSTRACT_FS_H
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#include "common/array.h"
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#include "common/str.h"
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#include "backends/fs/fs.h"
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class AbstractFilesystemNode;
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typedef Common::Array<AbstractFilesystemNode *> AbstractFSList;
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/**
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* Abstract file system node. Private subclasses implement the actual
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* functionality.
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*
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* Most of the methods correspond directly to methods in class FilesystemNode,
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* so if they are not documented here, look there for more information about
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* the semantics.
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*/
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class AbstractFilesystemNode {
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protected:
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friend class FilesystemNode;
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typedef Common::String String;
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typedef FilesystemNode::ListMode ListMode;
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/**
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* The parent node of this directory.
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* The parent of the root is the root itself.
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*/
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virtual AbstractFilesystemNode *parent() const = 0;
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/**
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* The child node with the given name. If no child with this name
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* exists, returns 0. When called on a non-directory node, it should
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* handle this gracefully by returning 0.
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*
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* @note Handling calls on non-dir nodes gracefully makes it possible to
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* switch to a lazy type detection scheme in the future.
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*/
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virtual AbstractFilesystemNode *child(const String &name) const = 0;
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/**
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* Returns a special node representing the FS root. The starting point for
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* any file system browsing.
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* On Unix, this will be simply the node for / (the root directory).
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* On Windows, it will be a special node which "contains" all drives (C:, D:, E:).
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*/
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static AbstractFilesystemNode *getRoot();
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/**
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* Returns a node representing the "current directory". If your system does
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* not support this concept, you can either try to emulate it or
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* simply return some "sensible" default directory node, e.g. the same
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* value as getRoot() returns.
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*/
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static AbstractFilesystemNode *getCurrentDirectory();
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/**
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* Construct a node based on a path; the path is in the same format as it
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* would be for calls to fopen().
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*
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* Furthermore getNodeForPath(oldNode.path()) should create a new node
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* identical to oldNode. Hence, we can use the "path" value for persistent
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* storage e.g. in the config file.
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*
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* @TODO: This is of course a place where non-portable code easily will sneak
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* in, because the format of the path used here is not well-defined.
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* So we really should reconsider this API and try to come up with
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* something which is more portable but still flexible enough for our
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* purposes.
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*/
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static AbstractFilesystemNode *getNodeForPath(const String &path);
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public:
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virtual ~AbstractFilesystemNode() {}
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virtual String displayName() const = 0;
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virtual bool isDirectory() const = 0;
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/**
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* Return the 'path' of the current node, usable in fopen(). See also
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* the static getNodeForPath() method.
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*/
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virtual String path() const = 0;
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virtual bool listDir(AbstractFSList &list, ListMode mode) const = 0;
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/* TODO:
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bool exists();
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bool isDirectory();
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bool isFile();
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bool isReadable();
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bool isWriteable();
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*/
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};
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#endif
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