scummvm/engines/cruise/font.h
Vincent Hamm faf78d582a -Cleanup strings
-Fix load saves from original interpreter
-Add all background merge functions

svn-id: r29467
2007-11-10 17:15:48 +00:00

54 lines
1.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef CRUISE_FONT_H
#define CRUISE_FONT_H
namespace Cruise {
void loadFNT(const char *fileName);
void loadSystemFont(void);
//////////////////////////////////////////////////
void flipShort(int16 * var);
void flipShort(uint16 * var);
void flipLong(int32 * var); // TODO: move away
void flipLong(uint32 * var); // TODO: move away
void flipGen(void *var, int32 length);
int32 getLineHeight(int16 charCount, uint8 * fontPtr, uint8 * fontPrt_Desc); // fontProc1
int32 getTextLineCount(int32 rightBorder_X, int32 wordSpacingWidth, uint8 * ptr, const uint8 *textString); // fontProc2
void renderWord(uint8 * fontPtr_Data, uint8 * outBufferPtr,
int32 drawPosPixel_X, int32 heightOff, int32 height, int32 param4,
int32 stringRenderBufferSize, int32 width, int32 charWidth);
gfxEntryStruct *renderText(int inRightBorder_X, const uint8 *string);
void drawString(int32 x, int32 y, uint8 * string, uint8 * buffer, uint8 color,
int32 inRightBorder_X);
} // End of namespace Cruise
#endif