scummvm/engines
Filippos Karapetis 34b297748c SCI: Fix a nasty bug in kString(Dup)
The rawString variable is no longer pointing to invalidated data. This
fixes cases where strings are manipulated by game scripts, such as the
graveyard and rada drum puzzles in GK1
2012-01-15 20:11:30 +02:00
..
agi AGI: Fix bug #3451122 - "AGI-FANMADE: Nick's Quest hangs ScummVM upon starting" 2012-01-07 18:56:23 +02:00
agos
cge
cine
composer
cruise CRUISE: Fix cppcheck warning about possible NULL pointer use. 2011-12-27 23:25:45 +01:00
draci DRACI: Move readByte() and readUint32LE() out of assert() 2012-01-15 00:04:28 +01:00
drascula
dreamweb DREAMWEB: Rewrite a comment, since the old one could be misread 2012-01-12 00:00:26 +01:00
gob
groovie
hugo
kyra KYRA: (EOB) - add support for original save game files 2012-01-15 13:36:50 +01:00
lastexpress
lure LURE: Move readByte() call out of assert() 2012-01-14 23:58:59 +01:00
made
mohawk
parallaction
queen
saga SAGA: Rework the way audio is buffered 2011-12-24 11:09:54 -05:00
sci SCI: Fix a nasty bug in kString(Dup) 2012-01-15 20:11:30 +02:00
scumm SCUMM: add missing free() 2012-01-15 13:36:58 +01:00
sky
sword1
sword2 SWORD2: Force fake transparency for PSX sprites 2012-01-09 00:17:29 +01:00
sword25
teenagent
testbed
tinsel TINSEL: Take advantage of KeyState::hasFlags. 2011-12-30 01:53:01 +01:00
toltecs
toon
touche
tsage TSAGE: Don't use "&&" synonym "and". 2012-01-15 14:12:45 +01:00
tucker
advancedDetector.cpp
advancedDetector.h
dialogs.cpp
dialogs.h
engine.cpp KEYMAPPER: Make engine keymap init and cleanup more generic 2011-12-30 12:36:11 -06:00
engine.h KEYMAPPER: Make engine keymap init and cleanup more generic 2011-12-30 12:36:11 -06:00
engines.mk KYRA: (EOB) - initial code base commit 2011-12-26 16:18:10 +01:00
game.cpp
game.h
metaengine.h
module.mk
obsolete.cpp
obsolete.h
savestate.cpp
savestate.h
util.h