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https://github.com/libretro/scummvm.git
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e6326bfcc1
This is still not finished, but the original music playing code is broken at the moment, so no music could be heard anyway
59 lines
1.5 KiB
C++
59 lines
1.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/stream.h"
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#include "chewy/ngstypes.h"
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namespace Chewy {
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bool NewPhead::load(Common::SeekableReadStream *src) {
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src->read(_id, 4);
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_type = src->readUint16LE();
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_poolNr = src->readUint16LE();
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return true;
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}
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bool GedPoolHeader::load(Common::SeekableReadStream *src) {
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src->read(_id, 4);
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_nr = src->readUint16LE();
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return true;
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}
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bool GedChunkHeader::load(Common::SeekableReadStream *src) {
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Len = src->readUint32LE();
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X = src->readSint16LE();
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Y = src->readSint16LE();
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Ebenen = src->readSint16LE();
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return true;
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}
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bool ChunkHead::load(Common::SeekableReadStream *src) {
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size = src->readUint32LE();
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type = src->readUint16LE();
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return true;
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}
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} // namespace Chewy
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