scummvm/engines/gob
Sven Hesse 34dae22c1a More goblin handling functions, now the deactivated goblin shows
his boredom. It's the wrong goblin that's deactivated, though.
Also, the entering animation is still missing (now nothing is drawn
instead).

svn-id: r22979
2006-06-07 18:49:20 +00:00
..
anim.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
anim.h - More GOB2 map conversions 2006-05-29 18:24:52 +00:00
cdrom.cpp Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling. 2006-03-29 15:59:37 +00:00
cdrom.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
dataio.cpp - More GOB2 map conversions 2006-05-29 18:24:52 +00:00
dataio.h - More GOB2 map conversions 2006-05-29 18:24:52 +00:00
draw_v1.cpp - More stubs, the intro now works completely (with extreme graphical 2006-04-13 16:25:07 +00:00
draw_v2.cpp Two segfault and several coding style related fixes 2006-06-06 15:43:44 +00:00
draw.cpp Two segfault and several coding style related fixes 2006-06-06 15:43:44 +00:00
draw.h - More differences in Draw_v2::spriteOperation() 2006-05-01 12:43:50 +00:00
driver_vga.cpp Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling. 2006-03-29 15:59:37 +00:00
driver_vga.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
game_v1.cpp Two segfault and several coding style related fixes 2006-06-06 15:43:44 +00:00
game_v2.cpp Two segfault and several coding style related fixes 2006-06-06 15:43:44 +00:00
game.cpp Two segfault and several coding style related fixes 2006-06-06 15:43:44 +00:00
game.h - Fixed endianness/signess issues 2006-06-04 17:24:03 +00:00
global.cpp Fixed the invalid reads visible with valgrind, deleted the 2006-04-13 21:52:23 +00:00
global.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
gob.cpp - Removed usage of OSystem::quit(), added a _quitRequested variable 2006-05-31 08:44:14 +00:00
gob.h - Removed usage of OSystem::quit(), added a _quitRequested variable 2006-05-31 08:44:14 +00:00
goblin_v1.cpp More goblin handling functions, now the deactivated goblin shows 2006-06-07 18:49:20 +00:00
goblin_v2.cpp More goblin handling functions, now the deactivated goblin shows 2006-06-07 18:49:20 +00:00
goblin.cpp More goblin handling functions, now the deactivated goblin shows 2006-06-07 18:49:20 +00:00
goblin.h More goblin handling functions, now the deactivated goblin shows 2006-06-07 18:49:20 +00:00
init_v1.cpp - More differences in Draw_v2::spriteOperation() 2006-05-01 12:43:50 +00:00
init_v2.cpp - More differences in Draw_v2::spriteOperation() 2006-05-01 12:43:50 +00:00
init.cpp - Removed usage of OSystem::quit(), added a _quitRequested variable 2006-05-31 08:44:14 +00:00
init.h - More differences in Draw_v2::spriteOperation() 2006-05-01 12:43:50 +00:00
inter_v1.cpp - Fixed endianness/signess issues 2006-06-04 17:24:03 +00:00
inter_v2.cpp More goblin handling functions, now the deactivated goblin shows 2006-06-07 18:49:20 +00:00
inter.cpp - Removed usage of OSystem::quit(), added a _quitRequested variable 2006-05-31 08:44:14 +00:00
inter.h - Fixed drawing of sprite-parts based texts 2006-06-01 12:18:12 +00:00
map_v1.cpp More goblin handling functions, now the deactivated goblin shows 2006-06-07 18:49:20 +00:00
map_v2.cpp More goblin handling functions, now the deactivated goblin shows 2006-06-07 18:49:20 +00:00
map.cpp More goblin handling functions, now the deactivated goblin shows 2006-06-07 18:49:20 +00:00
map.h More goblin handling functions, now the deactivated goblin shows 2006-06-07 18:49:20 +00:00
module.mk - More GOB2 map conversions 2006-05-29 18:24:52 +00:00
mult_v1.cpp - Removed usage of OSystem::quit(), added a _quitRequested variable 2006-05-31 08:44:14 +00:00
mult_v2.cpp More goblin handling functions, now the deactivated goblin shows 2006-06-07 18:49:20 +00:00
mult.cpp - Removed usage of OSystem::quit(), added a _quitRequested variable 2006-05-31 08:44:14 +00:00
mult.h More goblin handling functions, now the deactivated goblin shows 2006-06-07 18:49:20 +00:00
music.cpp - Fixed endianness/signess issues 2006-06-04 17:24:03 +00:00
music.h - Removed usage of OSystem::quit(), added a _quitRequested variable 2006-05-31 08:44:14 +00:00
pack.cpp Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling. 2006-03-29 15:59:37 +00:00
pack.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
palanim.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
palanim.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
parse_v1.cpp Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling. 2006-03-29 15:59:37 +00:00
parse_v2.cpp - Fixed endianness/signess issues 2006-06-04 17:24:03 +00:00
parse.cpp make printExpr, skipExpr accept both gob1 and gob2 expressions 2006-05-21 21:18:23 +00:00
parse.h make printExpr, skipExpr accept both gob1 and gob2 expressions 2006-05-21 21:18:23 +00:00
scenery_v1.cpp - More GOB2 map conversions 2006-05-29 18:24:52 +00:00
scenery_v2.cpp - More GOB2 map conversions 2006-05-29 18:24:52 +00:00
scenery.cpp - More GOB2 map conversions 2006-05-29 18:24:52 +00:00
scenery.h - More GOB2 map conversions 2006-05-29 18:24:52 +00:00
sound.cpp - More GOB2 map conversions 2006-05-29 18:24:52 +00:00
sound.h - Sound! Still a bit glitchy, though: 2006-05-11 19:43:30 +00:00
timer.cpp Changed debug()s to debugC()s 2006-02-24 23:31:31 +00:00
timer.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
util.cpp - Removed usage of OSystem::quit(), added a _quitRequested variable 2006-05-31 08:44:14 +00:00
util.h - Sound! Still a bit glitchy, though: 2006-05-11 19:43:30 +00:00
video_v1.cpp - Sound! Still a bit glitchy, though: 2006-05-11 19:43:30 +00:00
video_v2.cpp - Fixed endianness/signess issues 2006-06-04 17:24:03 +00:00
video.cpp - Removed usage of OSystem::quit(), added a _quitRequested variable 2006-05-31 08:44:14 +00:00
video.h - Sound! Still a bit glitchy, though: 2006-05-11 19:43:30 +00:00