scummvm/engines/buried
2021-05-04 11:46:30 +03:00
..
demo JANITORIAL: Remove trailing whitespaces 2021-05-04 11:46:30 +03:00
environ JANITORIAL: Remove trailing whitespaces 2021-05-04 11:46:30 +03:00
aidata.h
animdata.h
avi_frames.cpp JANITORIAL: Remove trailing whitespaces 2021-05-04 11:46:30 +03:00
avi_frames.h
biochip_right.cpp BURIED: Added sanity checks on video loading 2021-03-25 16:06:44 +01:00
biochip_right.h
biochip_view.cpp JANITORIAL: Remove trailing whitespaces 2021-05-04 11:46:30 +03:00
biochip_view.h
bookdata.h
buried.cpp BURIED: Improve text encoding conversion 2021-03-25 20:53:16 +01:00
buried.h BURIED: Simplify the executable loading code 2021-03-25 20:52:28 +01:00
complete.cpp BURIED: Pass big parameters only by reference 2021-03-25 15:57:19 +01:00
complete.h BURIED: Pass big parameters only by reference 2021-03-25 15:57:19 +01:00
configure.engine BURIED: Marked engine as highres 2021-03-22 00:07:45 +01:00
console.cpp BURIED: Add debug location utilities to the console 2021-03-22 00:07:44 +01:00
console.h BURIED: Add debug location utilities to the console 2021-03-22 00:07:44 +01:00
credits.cpp
credits.h
death.cpp BURIED: Pass big parameters only by reference 2021-03-25 15:57:19 +01:00
death.h BURIED: Pass big parameters only by reference 2021-03-25 15:57:19 +01:00
detection_tables.h BURIED: Fix 1.00 detection entries 2021-03-26 08:29:54 +01:00
detection.cpp BURIED: Re-add accidentally removed method 2021-03-22 00:07:44 +01:00
fbcdata.h
frame_window.cpp BURIED: Pass big parameters only by reference 2021-03-25 15:57:19 +01:00
frame_window.h BURIED: Pass big parameters only by reference 2021-03-25 15:57:19 +01:00
gameui.cpp BURIED: Fix the date not showing in the intro 2021-03-22 00:07:44 +01:00
gameui.h
global_flags.h BURIED: Remove or reword passive-aggressive or insulting comments 2021-03-22 00:07:45 +01:00
graphics.cpp BURIED: Fix Signed vs. Unsigned Comparison GCC Compiler Warnings 2021-03-26 00:25:10 +00:00
graphics.h BURIED: Improve text encoding conversion 2021-03-25 20:53:16 +01:00
inndata.h
invdata.h
inventory_info.cpp JANITORIAL: Remove trailing whitespaces 2021-05-04 11:46:30 +03:00
inventory_info.h
inventory_window.cpp BURIED: Plugged another memory leak 2021-03-25 15:57:20 +01:00
inventory_window.h BURIED: Implement continue game from the death screen 2021-03-22 00:07:43 +01:00
livetext.cpp BURIED: Review includes 2021-03-22 00:07:45 +01:00
livetext.h
main_menu.cpp JANITORIAL: Remove trailing whitespaces 2021-05-04 11:46:30 +03:00
main_menu.h
message.h
metaengine.cpp BURIED: const'ness 2021-03-22 00:07:45 +01:00
module.mk BURIED: Simplify the executable loading code 2021-03-25 20:52:28 +01:00
navarrow.cpp BURIED: Replace magic numbers with enum 2021-03-25 15:57:19 +01:00
navarrow.h
navdata.h
overview.cpp BURIED: Make more consistent use of nullptr 2021-03-22 00:07:45 +01:00
overview.h
POTFILES BURIED: Added POTFILES 2021-03-22 00:07:45 +01:00
resources.h JANITORIAL: Remove trailing whitespaces 2021-05-04 11:46:30 +03:00
saveload.cpp BURIED: Use conventional methods of SaveLoadChooser instead of direct calls 2021-03-22 00:07:44 +01:00
scene_view.cpp BURIED: Fix Signed vs. Unsigned Comparison GCC Compiler Warnings 2021-03-26 00:25:10 +00:00
scene_view.h BURIED: Fixed mixing signed/unsigned values 2021-03-25 15:57:20 +01:00
snddata.h
sound.cpp JANITORIAL: Whitespace fixes 2021-03-22 00:07:45 +01:00
sound.h BURIED: Use separate pause sound functions for pausing the game 2021-03-22 00:07:43 +01:00
sprtdata.h
title_sequence.cpp BURIED: Make more consistent use of nullptr 2021-03-22 00:07:45 +01:00
title_sequence.h
video_window.cpp BURIED: Set pointers to nullptr where applicable 2021-03-22 00:07:45 +01:00
video_window.h BURIED: Implement switching video audio tracks 2021-03-22 00:07:43 +01:00
window.cpp BURIED: Fix some CppCheck warnings 2021-03-22 00:07:45 +01:00
window.h BURIED: Review includes 2021-03-22 00:07:45 +01:00