mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-26 03:37:53 +00:00
66e9d4f5e8
svn-id: r30664
1830 lines
33 KiB
C++
1830 lines
33 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "cruise/cruise.h"
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#include "cruise/cruise_main.h"
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#include "cruise/cell.h"
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#include "common/util.h"
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namespace Cruise {
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//#define FUNCTION_DEBUG
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int16 Op_LoadOverlay(void) {
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char *pOverlayName;
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char overlayName[38] = "";
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int overlayLoadResult;
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pOverlayName = (char *) popPtr();
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if(strlen(pOverlayName) == 0)
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return 0;
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strcpy(overlayName, pOverlayName);
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strToUpper(overlayName);
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//gfxModuleData.field_84();
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//gfxModuleData.field_84();
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overlayLoadResult = loadOverlay(overlayName);
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updateAllScriptsImports();
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strcpy(nextOverlay, overlayName);
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return(overlayLoadResult);
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}
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int16 Op_Strcpy(void) {
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char *ptr1 = (char *)popPtr();
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char *ptr2 = (char *)popPtr();
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//printf("strcpy %s\n",ptr1);
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while (*ptr1) {
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*ptr2 = *ptr1;
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ptr2++;
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ptr1++;
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}
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*ptr2 = 0;
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return (0);
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}
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int16 Op_Exec(void) {
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int scriptIdx;
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int ovlIdx;
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uint8 *ptr;
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uint8 *ptr2;
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short int popTable[256]; // TODO: check original size;
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int numOfArgToPop = popVar();
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int i = 0;
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for (i = 0; i < numOfArgToPop; i++) {
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popTable[numOfArgToPop - i - 1] = popVar();
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}
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scriptIdx = popVar();
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ovlIdx = popVar();
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if (!ovlIdx) {
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ovlIdx = currentScriptPtr->overlayNumber;
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}
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ptr = attacheNewScriptToTail(&procHead, ovlIdx, scriptIdx, currentScriptPtr->type, currentScriptPtr->scriptNumber, currentScriptPtr->overlayNumber, scriptType_MinusPROC);
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if (!ptr)
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return (0);
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if (numOfArgToPop <= 0) {
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return (0);
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}
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ptr2 = ptr;
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for (i = 0; i < numOfArgToPop; i++) {
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saveShort(ptr2, popTable[i]);
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ptr2 += 2;
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}
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return (0);
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}
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int16 Op_AddProc(void) {
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int pop1 = popVar();
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int pop2;
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int overlay;
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int param[160];
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for(long int i=0; i<pop1; i++) {
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param[i] = popVar();
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}
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pop2 = popVar();
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overlay = popVar();
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if (!overlay)
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overlay = currentScriptPtr->overlayNumber;
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if (!overlay)
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return (0);
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uint8* procBss = attacheNewScriptToTail(&procHead, overlay, pop2, currentScriptPtr->type, currentScriptPtr->scriptNumber, currentScriptPtr->overlayNumber, scriptType_PROC);
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if (procBss) {
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for(long int i=0; i<pop1; i++) {
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int16* ptr = (int16*)(procBss+i*2);
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*ptr = param[i];
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flipShort(ptr);
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}
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}
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return (0);
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}
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int16 Op_Narrator(void) {
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int pop1 = popVar();
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int pop2 = popVar();
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if (!pop2)
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pop2 = currentScriptPtr->overlayNumber;
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narratorOvl = pop2;
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narratorIdx = pop1;
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return (0);
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}
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int16 Op_GetMouseX(void) { // TODO: implement properly
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int16 dummy;
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int16 mouseX;
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int16 mouseY;
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int16 mouseButton;
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getMouseStatus(&dummy, &mouseX, &mouseButton, &mouseY);
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return (mouseX);
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}
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int16 Op_GetMouseY(void) { // TODO: implement properly
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int16 dummy;
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int16 mouseX;
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int16 mouseY;
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int16 mouseButton;
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getMouseStatus(&dummy, &mouseX, &mouseButton, &mouseY);
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return (mouseY);
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}
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int16 Op_Random(void) { // TODO: implement
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int var = popVar();
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if (var < 2) {
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return (0);
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}
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return (g_cruise->_rnd.getRandomNumber(var - 1));
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}
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int16 Op_PlayFX(void) { // TODO: implement
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popVar();
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popVar();
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popVar();
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popVar();
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// printf("Op_PlayFX, implement (sound related)\n");
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return (0);
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}
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int16 Op_FreeCT(void) {
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freeCTP();
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return (0);
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}
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void freeObjectList(cellStruct *pListHead) {
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int var_2 = 0;
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cellStruct *pCurrent = pListHead->next;
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while (pCurrent) {
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cellStruct *pNext = pCurrent->next;
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if (pCurrent->freeze == 0) {
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free(pCurrent->gfxPtr);
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free(pCurrent);
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}
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var_2 = 1;
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pCurrent = pNext;
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}
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if (var_2) {
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resetPtr(pListHead);
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}
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}
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int16 Op_FreeCell(void) {
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freeObjectList(&cellHead);
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return (0);
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}
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int16 Op_freeBackgroundInscrustList(void) {
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freeBackgroundIncrustList(&backgroundIncrustHead);
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return (0);
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}
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int16 Op_UnmergeBackgroundIncrust(void) {
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int obj = popVar();
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int ovl = popVar();
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if (!ovl) {
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ovl = currentScriptPtr->overlayNumber;
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}
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unmergeBackgroundIncrust(&backgroundIncrustHead, ovl, obj);
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return (0);
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}
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int16 Op_FreePreload(void) {
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// TODO: implement
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printf("Op_FreePreload, implement\n");
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return (0);
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}
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int16 Op_RemoveMessage(void) {
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int idx;
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int overlay;
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idx = popVar();
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overlay = popVar();
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if (!overlay) {
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overlay = currentScriptPtr->overlayNumber;
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}
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removeCell(&cellHead, overlay, idx, 5, masterScreen);
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return (0);
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}
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int16 Op_FindSet(void) {
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int16 i;
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char name[36] = "";
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char *ptr;
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ptr = (char *) popPtr();
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if (!ptr) {
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return -1;
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}
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strcpy(name, ptr);
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strToUpper(name);
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for (i = 0; i < 257; i++) {
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if (!strcmp(name, filesDatabase[i].subData.name)) {
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return (i);
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}
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}
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return -1;
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}
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int16 Op_RemoveFrame(void) {
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int var1 = popVar();
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int var2 = popVar();
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resetFileEntryRange(var2, var1);
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return (0);
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}
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int16 Op_comment(void) {
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char *var;
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var = (char *)popPtr();
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printf("COMMENT: \"%s\"\n", var);
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return (0);
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}
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int16 Op_RemoveProc(void) {
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int idx;
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int overlay;
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idx = popVar();
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overlay = popVar();
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if (!overlay) {
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overlay = currentScriptPtr->overlayNumber;
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}
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removeScript(overlay, idx, &procHead);
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return (0);
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}
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int16 Op_FreeOverlay(void) {
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char localName[36] = "";
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char *namePtr;
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namePtr = (char *) popPtr();
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strcpy(localName, namePtr);
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if (localName[0]) {
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strToUpper(localName);
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releaseOverlay((char *)localName);
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}
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return 0;
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}
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int16 Op_FindProc(void) {
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char name[36] = "";
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char *ptr;
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int param;
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ptr = (char *)popPtr();
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strcpy(name, ptr);
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param = getProcParam(popVar(), 20, name);
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return param;
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}
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int16 Op_KillMenu(void) {
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// TODO: implement
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printf("Op_KillMenu, implement\n");
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return 0;
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}
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int16 Op_UserMenu(void) {
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int oldValue = entrerMenuJoueur;
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entrerMenuJoueur = popVar();
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return oldValue;
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}
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int16 Op_UserOn(void) {
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int oldValue = userEnabled;
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int newValue = popVar();
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if (newValue != -1) {
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userEnabled = newValue;
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}
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return oldValue;
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}
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int16 Op_Display(void) {
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int oldValue = displayOn;
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int newValue = popVar();
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if (newValue != -1) {
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displayOn = newValue;
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}
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return oldValue;
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}
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int16 Op_FreezeParent(void) {
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if (currentScriptPtr->var1A == 20) {
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changeScriptParamInList(currentScriptPtr->var18, currentScriptPtr->var16, &procHead, -1, 9997);
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} else if (currentScriptPtr->var1A == 30) {
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changeScriptParamInList(currentScriptPtr->var18, currentScriptPtr->var16, &relHead, -1, 9997);
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}
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return 0;
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}
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int16 Op_LoadBackground(void) {
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int result = 0;
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char bgName[36] = "";
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char *ptr;
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int bgIdx;
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ptr = (char *) popPtr();
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strcpy(bgName, ptr);
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bgIdx = popVar();
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if (bgIdx >= 0 || bgIdx < 8) {
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strToUpper(bgName);
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gfxModuleData_gfxWaitVSync();
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gfxModuleData_gfxWaitVSync();
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result = loadBackground(bgName, bgIdx);
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}
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changeCursor(CURSOR_NORMAL);
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return result;
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}
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int16 Op_FrameExist(void) {
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int param;
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param = popVar();
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if (param < 0 || param > 255) {
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return 0;
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}
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if (filesDatabase[param].subData.ptr) {
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return 1;
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}
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return 0;
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}
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int16 Op_LoadFrame(void) {
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int param1;
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int param2;
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int param3;
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char name[36] = "";
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char *ptr;
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ptr = (char *) popPtr();
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strcpy(name, ptr);
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param1 = popVar();
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param2 = popVar();
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param3 = popVar();
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if (param3 >= 0 || param3 < 257) {
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strToUpper(name);
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gfxModuleData_gfxWaitVSync();
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gfxModuleData_gfxWaitVSync();
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lastAni[0] = 0;
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loadFileRange(name, param2, param3, param1);
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lastAni[0] = 0;
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}
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changeCursor(CURSOR_NORMAL);
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return 0;
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}
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int16 Op_LoadAbs(void) {
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int param1;
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// int param2;
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// int param3;
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char name[36] = "";
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char *ptr;
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int result = 0;
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ptr = (char *) popPtr();
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strcpy(name, ptr);
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param1 = popVar();
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if (param1 >= 0 || param1 < 257) {
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strToUpper(name);
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gfxModuleData_gfxWaitVSync();
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gfxModuleData_gfxWaitVSync();
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result = loadFullBundle(name, param1);
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}
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changeCursor(CURSOR_NORMAL);
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return result;
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}
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int16 Op_InitializeState(void) {
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int param1 = popVar();
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int objIdx = popVar();
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int ovlIdx = popVar();
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if (!ovlIdx)
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ovlIdx = currentScriptPtr->overlayNumber;
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#ifdef FUNCTION_DEBUG
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printf("Init %s state to %d\n", getObjectName(objIdx, overlayTable[ovlIdx].ovlData->arrayNameObj), param1);
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#endif
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objInit(ovlIdx, objIdx, param1);
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return (0);
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}
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int16 Op_GetlowMemory(void) {
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return lowMemory;
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}
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int16 Op_FadeOut(void) {
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for(long int i=0; i< 256; i+=32) {
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for(long int j=0; j<256; j++) {
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int offsetTable[3];
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offsetTable[0] = -32;
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offsetTable[1] = -32;
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offsetTable[2] = -32;
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calcRGB(&workpal[3*j], &workpal[3*j], offsetTable);
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}
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gfxModuleData_setPal256(workpal);
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gfxModuleData_flipScreen();
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}
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memset(globalScreen, 0, 320 * 200);
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flip();
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fadeFlag = 1;
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PCFadeFlag = 1;
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return 0;
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}
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int16 isOverlayLoaded(const char * name) {
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int16 i;
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for (i = 1; i < numOfLoadedOverlay; i++) {
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if (!strcmp(overlayTable[i].overlayName, name) && overlayTable[i].alreadyLoaded) {
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return i;
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}
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}
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return 0;
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}
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int16 Op_FindOverlay(void) {
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char name[36] = "";
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char *ptr;
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ptr = (char *) popPtr();
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strcpy(name, ptr);
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strToUpper(name);
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return (isOverlayLoaded(name));
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}
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int16 Op_WriteObject(void) {
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int16 returnParam;
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int16 param1 = popVar();
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int16 param2 = popVar();
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int16 param3 = popVar();
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int16 param4 = popVar();
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getSingleObjectParam(param4, param3, param2, &returnParam);
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setObjectPosition(param4, param3, param2, param1);
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return returnParam;
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}
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int16 Op_ReadObject(void) {
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int16 returnParam;
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int member = popVar();
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int obj = popVar();
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int ovl = popVar();
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getSingleObjectParam(ovl, obj, member, &returnParam);
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return returnParam;
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}
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int16 Op_FadeIn(void) {
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doFade = 1;
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return 0;
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}
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int16 Op_GetMouseButton(void) {
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int16 dummy;
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int16 mouseX;
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int16 mouseY;
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int16 mouseButton;
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getMouseStatus(&dummy, &mouseX, &mouseButton, &mouseY);
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if (mouseButton)
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return 1;
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return 0;
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}
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int16 Op_AddCell(void) {
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int16 objType = popVar();
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int16 objIdx = popVar();
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int16 overlayIdx = popVar();
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if (!overlayIdx)
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overlayIdx = currentScriptPtr->overlayNumber;
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addCell(&cellHead, overlayIdx, objIdx, objType, masterScreen, currentScriptPtr->overlayNumber, currentScriptPtr->scriptNumber, currentScriptPtr->type);
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return 0;
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}
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int16 Op_AddBackgroundIncrust(void) {
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|
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int16 objType = popVar();
|
|
int16 objIdx = popVar();
|
|
int16 overlayIdx = popVar();
|
|
|
|
if (!overlayIdx)
|
|
overlayIdx = currentScriptPtr->overlayNumber;
|
|
|
|
addBackgroundIncrust(overlayIdx, objIdx, &backgroundIncrustHead, currentScriptPtr->scriptNumber, currentScriptPtr->overlayNumber, masterScreen, objType);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int16 Op_RemoveCell(void) {
|
|
int objType = popVar();
|
|
int objectIdx = popVar();
|
|
int ovlNumber = popVar();
|
|
|
|
if (!ovlNumber) {
|
|
ovlNumber = currentScriptPtr->overlayNumber;
|
|
}
|
|
|
|
removeCell(&cellHead, ovlNumber, objectIdx, objType, masterScreen);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int16 fontFileIndex;
|
|
|
|
int16 Op_SetFont(void) {
|
|
fontFileIndex = popVar();
|
|
|
|
return 0;
|
|
}
|
|
|
|
int16 Op_UnfreezeParent(void) {
|
|
if (currentScriptPtr->var1A == 0x14) {
|
|
changeScriptParamInList(currentScriptPtr->var18, currentScriptPtr->var16, &procHead, -1, 0);
|
|
} else if (currentScriptPtr->var1A == 0x1E) {
|
|
changeScriptParamInList(currentScriptPtr->var18, currentScriptPtr->var16, &relHead, -1, 0);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int16 protectionCode = 0;
|
|
|
|
int16 Op_ProtectionFlag(void) {
|
|
int16 temp = protectionCode;
|
|
int16 newVar;
|
|
|
|
newVar = popVar();
|
|
if (newVar != -1) {
|
|
protectionCode = newVar;
|
|
}
|
|
return temp;
|
|
}
|
|
|
|
int16 Op_AddMessage(void) {
|
|
int16 color = popVar();
|
|
int16 var_2 = popVar();
|
|
int16 var_4 = popVar();
|
|
int16 var_6 = popVar();
|
|
int16 var_8 = popVar();
|
|
int16 overlayIdx = popVar();
|
|
|
|
if (!overlayIdx)
|
|
overlayIdx = currentScriptPtr->overlayNumber;
|
|
|
|
if (color == -1) {
|
|
color = findHighColor();
|
|
} else {
|
|
if (CVTLoaded) {
|
|
color = cvtPalette[color];
|
|
}
|
|
}
|
|
|
|
createTextObject(&cellHead, overlayIdx, var_8, var_6, var_4, var_2, color, masterScreen, currentScriptPtr->overlayNumber, currentScriptPtr->scriptNumber);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int16 Op_Preload(void) {
|
|
popPtr();
|
|
popVar();
|
|
|
|
return 0;
|
|
}
|
|
|
|
int16 Op_LoadCt(void) {
|
|
return initCt((char*)popPtr());
|
|
}
|
|
|
|
int16 Op_LoadSong(void) {
|
|
popPtr();
|
|
return 0;
|
|
}
|
|
|
|
int16 Op_EndAnim(void) {
|
|
int param1 = popVar();
|
|
int param2 = popVar();
|
|
int overlay = popVar();
|
|
|
|
if (!overlay)
|
|
overlay = currentScriptPtr->overlayNumber;
|
|
|
|
return mainProc13(overlay, param2, &actorHead, param1);
|
|
}
|
|
|
|
int16 Op_Protect(void) {
|
|
popPtr();
|
|
popVar();
|
|
|
|
return 0;
|
|
}
|
|
|
|
int16 Op_AutoCell(void) {
|
|
cellStruct *pObject;
|
|
|
|
int signal = popVar();
|
|
int loop = popVar();
|
|
int wait = popVar();
|
|
int animStep = popVar();
|
|
int end = popVar();
|
|
int start = popVar();
|
|
int type = popVar();
|
|
int change = popVar();
|
|
int obj = popVar();
|
|
int overlay = popVar();
|
|
|
|
if (!overlay)
|
|
overlay = currentScriptPtr->overlayNumber;
|
|
|
|
pObject = addCell(&cellHead, overlay, obj, 4, masterScreen, currentScriptPtr->overlayNumber, currentScriptPtr->scriptNumber, currentScriptPtr->type);
|
|
|
|
if (!pObject)
|
|
return 0;
|
|
|
|
pObject->animSignal = signal;
|
|
pObject->animLoop = loop;
|
|
pObject->animWait = wait;
|
|
pObject->animStep = animStep;
|
|
pObject->animEnd = end;
|
|
pObject->animStart = start;
|
|
pObject->animType = type;
|
|
pObject->animChange = change;
|
|
|
|
if (type) {
|
|
if (currentScriptPtr->type == scriptType_PROC) {
|
|
changeScriptParamInList(currentScriptPtr->overlayNumber, currentScriptPtr->scriptNumber, &procHead, -1, 9996);
|
|
} else if (currentScriptPtr->type == scriptType_REL) {
|
|
changeScriptParamInList(currentScriptPtr->overlayNumber, currentScriptPtr->scriptNumber, &relHead, -1, 9996);
|
|
}
|
|
}
|
|
|
|
if (change == 5) {
|
|
objInit(pObject->overlay, pObject->idx, start);
|
|
} else {
|
|
setObjectPosition(pObject->overlay, pObject->idx, pObject->animChange, start);
|
|
}
|
|
|
|
if (wait < 0) {
|
|
objectParamsQuery params;
|
|
|
|
getMultipleObjectParam(overlay, obj, ¶ms);
|
|
pObject->animCounter = params.state2 - 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int16 Op_Sizeof(void) {
|
|
objectParamsQuery params;
|
|
int index = popVar();
|
|
int overlay = popVar();
|
|
|
|
if (!overlay)
|
|
overlay = currentScriptPtr->overlayNumber;
|
|
|
|
getMultipleObjectParam(overlay, index, ¶ms);
|
|
|
|
return params.nbState - 1;
|
|
}
|
|
|
|
int16 Op_SetActiveBackground(void) {
|
|
int currentPlane = masterScreen;
|
|
int newPlane = popVar();
|
|
|
|
if (newPlane >= 0 && newPlane < 8) {
|
|
if (backgroundPtrtable[newPlane]) {
|
|
masterScreen = newPlane;
|
|
switchPal = 1;
|
|
}
|
|
}
|
|
|
|
return currentPlane;
|
|
}
|
|
|
|
int16 Op_RemoveBackground(void) {
|
|
int backgroundIdx = popVar();
|
|
|
|
if(backgroundIdx > 0 && backgroundIdx < 8) {
|
|
if(backgroundPtrtable[backgroundIdx])
|
|
free(backgroundPtrtable[backgroundIdx]);
|
|
|
|
if(masterScreen == backgroundIdx)
|
|
masterScreen = 0;
|
|
|
|
strcpy(backgroundTable[backgroundIdx].name, "");
|
|
}
|
|
else
|
|
{
|
|
strcpy(backgroundTable[0].name, "");
|
|
}
|
|
|
|
return (0);
|
|
}
|
|
|
|
int vblLimit;
|
|
|
|
int16 Op_VBL(void) {
|
|
vblLimit = popVar();
|
|
return 0;
|
|
}
|
|
|
|
int op7BVar = 0;
|
|
|
|
int16 Op_Sec(void) {
|
|
int di = popVar();
|
|
int si = 1 - op7BVar;
|
|
int sign;
|
|
|
|
if (di) {
|
|
sign = di / (ABS(di));
|
|
} else {
|
|
sign = 0;
|
|
}
|
|
|
|
op7BVar = -sign;
|
|
|
|
return si;
|
|
}
|
|
|
|
int16 Op_RemoveBackgroundIncrust(void) {
|
|
int idx = popVar();
|
|
int overlay = popVar();
|
|
|
|
if (!overlay) {
|
|
overlay = currentScriptPtr->overlayNumber;
|
|
}
|
|
|
|
removeBackgroundIncrust(overlay, idx, &backgroundIncrustHead);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int16 Op_SetColor(void) {
|
|
int colorB = popVar();
|
|
int colorG = popVar();
|
|
int colorR = popVar();
|
|
int endIdx = popVar();
|
|
int startIdx = popVar();
|
|
|
|
int i;
|
|
|
|
#define convertRatio 36.571428571428571428571428571429
|
|
|
|
for (i=startIdx; i<=endIdx; i++) {
|
|
int offsetTable[3];
|
|
|
|
offsetTable[0] = (int)(colorR*convertRatio);
|
|
offsetTable[1] = (int)(colorG*convertRatio);
|
|
offsetTable[2] = (int)(colorB*convertRatio);
|
|
|
|
if (CVTLoaded) {
|
|
int colorIdx = cvtPalette[i];
|
|
calcRGB(&palScreen[masterScreen][3*colorIdx], &workpal[3*colorIdx], offsetTable);
|
|
} else {
|
|
calcRGB(&palScreen[masterScreen][3*i], &workpal[3*i], offsetTable);
|
|
}
|
|
}
|
|
|
|
gfxModuleData_setPal256(workpal);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int16 Op_Inventory(void) {
|
|
int si = var41;
|
|
|
|
var41 = popVar();
|
|
|
|
return si;
|
|
}
|
|
|
|
int16 Op_RemoveOverlay(void) {
|
|
int overlayIdx;
|
|
|
|
overlayIdx = popVar();
|
|
|
|
if (strlen(overlayTable[overlayIdx].overlayName)) {
|
|
releaseOverlay(overlayTable[overlayIdx].overlayName);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int16 Op_ComputeLine(void) {
|
|
int y2 = popVar();
|
|
int x2 = popVar();
|
|
int y1 = popVar();
|
|
int x1 = popVar();
|
|
|
|
point* pDest = (point*)popPtr();
|
|
|
|
int maxValue = cor_droite( x1, y1, x2, y2, pDest);
|
|
|
|
flipGen(pDest, maxValue * 4);
|
|
|
|
return maxValue;
|
|
}
|
|
|
|
int16 Op_FindMsg(void) {
|
|
int si = popVar();
|
|
popVar();
|
|
|
|
return si;
|
|
}
|
|
|
|
int16 Op_SetZoom(void) {
|
|
var46 = popVar();
|
|
var45 = popVar();
|
|
var42 = popVar();
|
|
var39 = popVar();
|
|
return 0;
|
|
}
|
|
|
|
int16 computeZoom(int param) {
|
|
return (((param - var46) * (var39 - var42)) / (var45 - var46)) + var42;
|
|
}
|
|
|
|
int16 subOp23(int param1, int param2) {
|
|
return (param1 * param2) >> 8;
|
|
}
|
|
|
|
int16 Op_GetStep(void) {
|
|
int si = popVar();
|
|
int dx = popVar();
|
|
|
|
return subOp23(dx, si);
|
|
}
|
|
|
|
int16 Op_GetZoom(void) {
|
|
return (computeZoom(popVar()));
|
|
}
|
|
|
|
actorStruct *addAnimation(actorStruct * pHead, int overlay, int objIdx, int param, int param2) {
|
|
actorStruct *pPrevious = pHead;
|
|
actorStruct *pCurrent = pHead->next;
|
|
|
|
// go to the end of the list
|
|
while (pCurrent) {
|
|
pPrevious = pCurrent;
|
|
pCurrent = pPrevious->next;
|
|
}
|
|
|
|
if (pCurrent && (pCurrent->overlayNumber == overlay)
|
|
&& (pCurrent->idx == objIdx) && (pCurrent->type == param2)) {
|
|
return NULL;
|
|
}
|
|
|
|
actorStruct *pNewElement = (actorStruct *) malloc(sizeof(actorStruct));
|
|
if (!pNewElement)
|
|
return NULL;
|
|
|
|
pNewElement->next = pPrevious->next;
|
|
pPrevious->next = pNewElement;
|
|
|
|
if (!pCurrent) {
|
|
pCurrent = pHead;
|
|
}
|
|
|
|
pNewElement->prev = pCurrent->prev;
|
|
pCurrent->prev = pNewElement;
|
|
|
|
pNewElement->idx = objIdx;
|
|
pNewElement->type = param2;
|
|
pNewElement->pathId = -1;
|
|
pNewElement->overlayNumber = overlay;
|
|
pNewElement->startDirection = param;
|
|
pNewElement->nextDirection = -1;
|
|
pNewElement->stepX = 5;
|
|
pNewElement->stepY = 2;
|
|
pNewElement->phase = ANIM_PHASE_WAIT;
|
|
pNewElement->flag = 0;
|
|
pNewElement->freeze = 0;
|
|
|
|
return pNewElement;
|
|
}
|
|
|
|
int removeAnimation(actorStruct * pHead, int overlay, int objIdx, int objType) {
|
|
actorStruct* pl;
|
|
actorStruct* pl2;
|
|
actorStruct* pl3;
|
|
actorStruct* pl4;
|
|
|
|
int dir = 0;
|
|
|
|
pl = pHead;
|
|
pl2 = pl;
|
|
pl = pl2->next;
|
|
|
|
while (pl) {
|
|
pl2 = pl;
|
|
|
|
if (((pl->overlayNumber == overlay) || (overlay == -1)) &&
|
|
((pl->idx == objIdx) || (objIdx == -1)) &&
|
|
((pl->type == objType) || (objType == -1))) {
|
|
pl->type = -1;
|
|
}
|
|
|
|
pl = pl2->next;
|
|
}
|
|
|
|
pl = pHead;
|
|
pl2 = pl;
|
|
pl = pl2->next;
|
|
|
|
while (pl) {
|
|
if (pl->type == -1) {
|
|
pl4 = pl->next;
|
|
pl2->next = pl4;
|
|
pl3 = pl4;
|
|
|
|
if (pl3 == NULL)
|
|
pl3 = pHead;
|
|
|
|
pl3->prev = pl->prev;
|
|
|
|
dir = pl->startDirection;
|
|
|
|
if (pl->idx >= 0)
|
|
freePerso(pl->idx);
|
|
|
|
free(pl);
|
|
pl = pl4;
|
|
} else {
|
|
pl2 = pl;
|
|
pl = pl2->next;
|
|
}
|
|
}
|
|
|
|
return dir;
|
|
}
|
|
|
|
int flag_obstacle; // computedVar14Bis
|
|
|
|
// add animation
|
|
int16 Op_AddAnimation(void) {
|
|
int stepY = popVar();
|
|
int stepX = popVar();
|
|
int direction = popVar();
|
|
int start = popVar();
|
|
int type = popVar();
|
|
int obj = popVar();
|
|
int overlay = popVar();
|
|
|
|
if (!overlay) {
|
|
overlay = currentScriptPtr->overlayNumber;
|
|
}
|
|
|
|
if (direction >= 0 && direction <= 3) {
|
|
actorStruct *si;
|
|
|
|
si = addAnimation(&actorHead, overlay, obj, direction, type);
|
|
|
|
if (si) {
|
|
objectParamsQuery params;
|
|
|
|
getMultipleObjectParam(overlay, obj, ¶ms);
|
|
|
|
si->x = params.X;
|
|
si->y = params.Y;
|
|
si->x_dest = -1;
|
|
si->y_dest = -1;
|
|
si->endDirection = -1;
|
|
si->start = start;
|
|
si->stepX = stepX;
|
|
si->stepY = stepY;
|
|
|
|
int newFrame = ABS(raoul_end[direction][0]) - 1;
|
|
|
|
int zoom = computeZoom(params.Y);
|
|
|
|
if (raoul_end[direction][0] < 0) {
|
|
zoom = -zoom;
|
|
}
|
|
|
|
getPixel(params.X, params.Y);
|
|
|
|
setObjectPosition(overlay, obj, 3, newFrame + start);
|
|
setObjectPosition(overlay, obj, 4, zoom);
|
|
setObjectPosition(overlay, obj, 5, computedVar14);
|
|
|
|
animationStart = false;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int16 Op_RemoveAnimation(void) {
|
|
int objType = popVar();
|
|
int objIdx = popVar();
|
|
int ovlIdx = popVar();
|
|
|
|
if (!ovlIdx) {
|
|
ovlIdx = currentScriptPtr->overlayNumber;
|
|
}
|
|
|
|
return removeAnimation(&actorHead, ovlIdx, objIdx, objType);
|
|
}
|
|
|
|
int16 Op_regenerateBackgroundIncrust(void) {
|
|
regenerateBackgroundIncrust(&backgroundIncrustHead);
|
|
return 0;
|
|
}
|
|
|
|
int16 Op_SetStringColors(void) {
|
|
// TODO: here ignore if low color mode
|
|
|
|
subColor = (uint8) popVar();
|
|
itemColor = (uint8) popVar();
|
|
selectColor = (uint8) popVar();
|
|
titleColor = (uint8) popVar();
|
|
|
|
return 0;
|
|
}
|
|
|
|
int16 Op_TrackAnim(void) { // setup actor position
|
|
actorStruct *pActor;
|
|
|
|
int var0 = popVar();
|
|
int actorY = popVar();
|
|
int actorX = popVar();
|
|
int var1 = popVar();
|
|
int var2 = popVar();
|
|
int overlay = popVar();
|
|
|
|
if (!overlay) {
|
|
overlay = currentScriptPtr->overlayNumber;
|
|
}
|
|
|
|
pActor = findActor(&actorHead, overlay, var2, var1);
|
|
|
|
if (!pActor) {
|
|
return 1;
|
|
}
|
|
|
|
animationStart = false;
|
|
|
|
pActor->x_dest = actorX;
|
|
pActor->y_dest = actorY;
|
|
pActor->flag = 1;
|
|
pActor->endDirection = var0;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int16 Op_StopSong(void) {
|
|
printf("Partial op 45 stop sound\n");
|
|
|
|
return 0;
|
|
}
|
|
|
|
int16 Op_BgName(void) {
|
|
char* bgName = (char*)popPtr();
|
|
int bgIdx = popVar();
|
|
|
|
if((bgIdx >= 0) && (bgIdx < 8) && bgName) {
|
|
strcpy(bgName, backgroundTable[bgIdx].name);
|
|
|
|
if(strlen(bgName))
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int16 Op_StopFX(void) {
|
|
int fxIdx = popVar();
|
|
|
|
printf("StopFX(%d)\n", fxIdx);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int16 Op_PlaySong(void) {
|
|
printf("PlaySong()\n");
|
|
|
|
return 0;
|
|
}
|
|
|
|
void setVar49Value(int value) {
|
|
flagCt = value;
|
|
}
|
|
|
|
int16 Op_CTOn(void) {
|
|
setVar49Value(1);
|
|
return 0;
|
|
}
|
|
|
|
int16 Op_CTOff(void) {
|
|
setVar49Value(0);
|
|
return 0;
|
|
}
|
|
|
|
int16 Op_FadeSong(void) {
|
|
printf("FadeSong()\n");
|
|
return 0;
|
|
}
|
|
|
|
int16 Op_FreeSong(void) {
|
|
printf("FreeSong()\n");
|
|
//freeStuff1();
|
|
freeStuff2();
|
|
|
|
playMusic2 = 0;
|
|
playMusic = 0;
|
|
return 0;
|
|
}
|
|
|
|
int16 Op_FreezeOverlay(void) {
|
|
//int var0;
|
|
//int var1;
|
|
int temp;
|
|
|
|
int var0 = popVar();
|
|
int var1 = popVar();
|
|
|
|
if (!var1) {
|
|
var1 = currentScriptPtr->overlayNumber;
|
|
}
|
|
|
|
temp = overlayTable[var1].executeScripts;
|
|
overlayTable[var1].executeScripts = var0;
|
|
|
|
return temp;
|
|
}
|
|
|
|
int16 Op_FreezeCell(void) {
|
|
int newFreezz = popVar();
|
|
int oldFreeze = popVar();
|
|
int backgroundPlante = popVar();
|
|
int objType = popVar();
|
|
int objIdx = popVar();
|
|
int overlayIdx = popVar();
|
|
|
|
if (!overlayIdx) {
|
|
overlayIdx = currentScriptPtr->overlayNumber;
|
|
}
|
|
|
|
freezeCell(&cellHead, overlayIdx, objIdx, objType, backgroundPlante, oldFreeze, newFreezz);
|
|
|
|
return 0;
|
|
}
|
|
|
|
void Op_60Sub(int overlayIdx, actorStruct * pActorHead, int _var0, int _var1, int _var2, int _var3) {
|
|
actorStruct *pActor = findActor(pActorHead, overlayIdx, _var0, _var3);
|
|
|
|
if (pActor) {
|
|
if ((pActor->freeze == _var2) || (_var2 == -1)) {
|
|
pActor->freeze = _var1;
|
|
}
|
|
}
|
|
}
|
|
|
|
int16 Op_FreezeAni(void) {
|
|
/*
|
|
* int var0;
|
|
* int var1;
|
|
* int var2;
|
|
* int var3;
|
|
* int var4;
|
|
*/
|
|
|
|
int var0 = popVar();
|
|
int var1 = popVar();
|
|
int var2 = popVar();
|
|
int var3 = popVar();
|
|
int var4 = popVar();
|
|
|
|
if (!var4) {
|
|
var4 = currentScriptPtr->overlayNumber;
|
|
}
|
|
|
|
Op_60Sub(var4, &actorHead, var3, var0, var1, var2);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int16 Op_Itoa(void) {
|
|
int nbp = popVar();
|
|
int param[160];
|
|
char txt[40];
|
|
char format[30];
|
|
char nbf[20];
|
|
|
|
for(int i=nbp-1; i>= 0; i--)
|
|
param[i] = popVar();
|
|
|
|
int val = popVar();
|
|
char* pDest = (char*)popPtr();
|
|
|
|
if(!nbp)
|
|
sprintf(txt, "%d", val);
|
|
else
|
|
{
|
|
strcpy(format, "%");
|
|
sprintf(nbf, "%d", param[0]);
|
|
strcat(format, nbf );
|
|
strcat(format, "d");
|
|
sprintf(txt, format, val);
|
|
}
|
|
|
|
for(int i=0; txt[i]; i++)
|
|
*(pDest++) = txt[i];
|
|
*(pDest++) = '\0';
|
|
|
|
return 0;
|
|
}
|
|
|
|
int16 Op_Strcat(void) {
|
|
char *pSource = (char *)popPtr();
|
|
char *pDest = (char *)popPtr();
|
|
|
|
while(*pDest)
|
|
pDest++;
|
|
|
|
while(*pSource)
|
|
*(pDest++) = *(pSource++);
|
|
*(pDest++) = '\0';
|
|
|
|
return 0;
|
|
}
|
|
|
|
int16 Op_FindSymbol(void) {
|
|
int var0 = popVar();
|
|
char *ptr = (char *)popPtr();
|
|
int var1 = popVar();
|
|
|
|
if (!var1)
|
|
var1 = currentScriptPtr->overlayNumber;
|
|
|
|
return getProcParam(var1, var0, ptr);
|
|
}
|
|
|
|
int16 Op_FindObject(void) {
|
|
char var_26[36];
|
|
char *ptr = (char *)popPtr();
|
|
int overlayIdx;
|
|
|
|
var_26[0] = 0;
|
|
|
|
if (ptr) {
|
|
strcpy(var_26, ptr);
|
|
}
|
|
|
|
overlayIdx = popVar();
|
|
|
|
if (!overlayIdx)
|
|
overlayIdx = currentScriptPtr->overlayNumber;
|
|
|
|
return getProcParam(overlayIdx, 40, var_26);
|
|
}
|
|
|
|
int16 Op_SetObjectAtNode(void) {
|
|
int16 node = popVar();
|
|
int16 obj = popVar();
|
|
int16 ovl = popVar();
|
|
|
|
if (!ovl)
|
|
ovl = currentScriptPtr->overlayNumber;
|
|
|
|
int nodeInfo[2];
|
|
|
|
if (!getNode(nodeInfo, node)) {
|
|
setObjectPosition(ovl, obj, 0, nodeInfo[0]);
|
|
setObjectPosition(ovl, obj, 1, nodeInfo[1]);
|
|
setObjectPosition(ovl, obj, 2, nodeInfo[1]);
|
|
setObjectPosition(ovl, obj, 4, computeZoom(nodeInfo[1]));
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int16 Op_GetNodeX(void) {
|
|
int16 node = popVar();
|
|
|
|
int nodeInfo[2];
|
|
|
|
int result = getNode(nodeInfo, node);
|
|
|
|
ASSERT(result == 0);
|
|
|
|
return nodeInfo[0];
|
|
}
|
|
|
|
int16 Op_GetNodeY(void) {
|
|
int16 node = popVar();
|
|
|
|
int nodeInfo[2];
|
|
|
|
int result = getNode(nodeInfo, node);
|
|
|
|
ASSERT(result == 0);
|
|
|
|
return nodeInfo[1];
|
|
}
|
|
|
|
int16 Op_SongExist(void) {
|
|
char* songName = (char*)popPtr();
|
|
|
|
printf("Unimplemented \"Op_SongExist\": %s\n", songName);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int16 Op_SetNodeState(void) {
|
|
int16 state = popVar();
|
|
int16 node = popVar();
|
|
|
|
return setNodeState(node, state);
|
|
}
|
|
|
|
int16 Op_SetNodeColor(void) {
|
|
int16 color = popVar();
|
|
int16 node = popVar();
|
|
|
|
return setNodeColor(node, color);
|
|
}
|
|
|
|
int16 Op_SetXDial(void) {
|
|
int16 old;
|
|
|
|
old = xdial;
|
|
xdial = popVar();
|
|
|
|
return old;
|
|
}
|
|
|
|
int16 Op_DialogOn(void) {
|
|
dialogueObj = popVar();
|
|
dialogueOvl = popVar();
|
|
|
|
if(dialogueOvl == 0)
|
|
dialogueOvl = currentScriptPtr->overlayNumber;
|
|
|
|
dialogueEnabled = true;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int16 Op_DialogOff(void) {
|
|
dialogueEnabled = false;
|
|
|
|
objectReset();
|
|
|
|
if(menuTable[0]) {
|
|
freeMenu(menuTable[0]);
|
|
menuTable[0] = NULL;
|
|
changeCursor(CURSOR_NORMAL);
|
|
currentActiveMenu = -1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int16 Op_LinkObjects(void) {
|
|
int type = popVar();
|
|
int obj2 = popVar();
|
|
int ovl2 = popVar();
|
|
int obj = popVar();
|
|
int ovl = popVar();
|
|
|
|
if(!ovl)
|
|
ovl = currentScriptPtr->overlayNumber;
|
|
if(!ovl2)
|
|
ovl2 = currentScriptPtr->overlayNumber;
|
|
|
|
linkCell(&cellHead, ovl, obj, type, ovl2, obj2);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int16 Op_UserDelay(void)
|
|
{
|
|
int delay = popVar();
|
|
|
|
if(delay >= 0)
|
|
{
|
|
userDelay = delay;
|
|
}
|
|
|
|
return userDelay;
|
|
}
|
|
|
|
int16 Op_UserWait(void)
|
|
{
|
|
userWait = 1;
|
|
if (currentScriptPtr->type == scriptType_PROC) {
|
|
changeScriptParamInList(currentScriptPtr->overlayNumber, currentScriptPtr->scriptNumber, &procHead, -1, 9999);
|
|
} else if (currentScriptPtr->type == scriptType_REL) {
|
|
changeScriptParamInList(currentScriptPtr->overlayNumber, currentScriptPtr->scriptNumber, &relHead, -1, 9999);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
opcodeFunction opcodeTablePtr[] =
|
|
{
|
|
NULL, // 0x00
|
|
Op_FadeIn,
|
|
Op_FadeOut,
|
|
Op_LoadBackground,
|
|
Op_LoadAbs,
|
|
Op_AddCell,
|
|
Op_AddProc,
|
|
Op_InitializeState,
|
|
Op_RemoveCell,
|
|
Op_FreeCell,
|
|
Op_RemoveProc,
|
|
Op_RemoveFrame,
|
|
Op_LoadOverlay,
|
|
Op_SetColor,
|
|
Op_PlayFX,
|
|
NULL, // used to be debug
|
|
|
|
Op_FreeOverlay, // 0x10
|
|
Op_FindOverlay,
|
|
NULL, // used to be exec debug
|
|
Op_AddMessage,
|
|
Op_RemoveMessage,
|
|
Op_UserWait,
|
|
Op_FreezeCell,
|
|
Op_LoadCt,
|
|
Op_AddAnimation,
|
|
Op_RemoveAnimation,
|
|
Op_SetZoom,
|
|
Op_SetObjectAtNode,
|
|
Op_SetNodeState,
|
|
Op_SetNodeColor,
|
|
Op_TrackAnim,
|
|
Op_GetNodeX,
|
|
|
|
Op_GetNodeY, // 0x20
|
|
Op_EndAnim,
|
|
Op_GetZoom,
|
|
Op_GetStep,
|
|
Op_SetStringColors,
|
|
NULL, // xClick
|
|
NULL, // yClick
|
|
NULL, // getPixel
|
|
Op_UserOn,
|
|
Op_FreeCT,
|
|
Op_FindObject,
|
|
Op_FindProc,
|
|
Op_WriteObject,
|
|
Op_ReadObject,
|
|
Op_RemoveOverlay,
|
|
Op_AddBackgroundIncrust,
|
|
|
|
Op_RemoveBackgroundIncrust, // 0x30
|
|
Op_UnmergeBackgroundIncrust,
|
|
Op_freeBackgroundInscrustList,
|
|
Op_DialogOn,
|
|
Op_DialogOff,
|
|
Op_UserDelay,
|
|
NULL, // ThemeReset
|
|
Op_Narrator,
|
|
Op_RemoveBackground,
|
|
Op_SetActiveBackground,
|
|
Op_CTOn,
|
|
Op_CTOff,
|
|
Op_Random,
|
|
Op_LoadSong,
|
|
Op_PlaySong,
|
|
Op_FadeSong,
|
|
|
|
Op_FreeSong, // 0x40
|
|
Op_FrameExist,
|
|
NULL, // SetVolume
|
|
Op_SongExist,
|
|
NULL, // TrackPos
|
|
Op_StopSong,
|
|
NULL, // RestoreSong
|
|
NULL, // SongSize
|
|
NULL, // SetPattern
|
|
NULL, // SongLoop
|
|
NULL, // SongPlayed
|
|
Op_LinkObjects,
|
|
NULL, // UserClick
|
|
NULL, // XMenuItem
|
|
NULL, // YMenuItem
|
|
NULL, // Menu
|
|
|
|
NULL, // AutoControl 0x50
|
|
NULL, // MouseMove
|
|
NULL, // MouseEnd
|
|
NULL, // MsgExist
|
|
Op_SetFont,
|
|
NULL, // MergeMsg
|
|
Op_Display,
|
|
Op_GetMouseX,
|
|
Op_GetMouseY,
|
|
Op_GetMouseButton,
|
|
Op_FindSet,
|
|
Op_regenerateBackgroundIncrust,
|
|
Op_BgName,
|
|
NULL, // loopFX
|
|
Op_StopFX,
|
|
NULL, // freqFX
|
|
|
|
Op_FreezeAni, // 0x60
|
|
Op_FindMsg,
|
|
Op_FreezeParent,
|
|
Op_UnfreezeParent,
|
|
Op_Exec,
|
|
Op_AutoCell,
|
|
Op_Sizeof,
|
|
Op_Preload,
|
|
Op_FreePreload,
|
|
NULL, // DeletePreload
|
|
Op_VBL,
|
|
Op_LoadFrame,
|
|
Op_FreezeOverlay,
|
|
Op_Strcpy,
|
|
Op_Strcat,
|
|
Op_Itoa,
|
|
|
|
Op_comment, // 0x70
|
|
Op_ComputeLine,
|
|
Op_FindSymbol,
|
|
Op_SetXDial,
|
|
Op_GetlowMemory,
|
|
NULL, // aniDir
|
|
Op_Protect,
|
|
NULL, // Cls
|
|
Op_Inventory,
|
|
Op_UserMenu,
|
|
NULL, // GetChar
|
|
Op_Sec,
|
|
Op_ProtectionFlag,
|
|
Op_KillMenu,
|
|
};
|
|
|
|
void setupOpcodeTable(void) {
|
|
// int i;
|
|
|
|
/* for (i = 0; i < 256; i++) {
|
|
opcodeTablePtr[i] = NULL;
|
|
}
|
|
|
|
opcodeTablePtr[0x1] = Op_FadeIn;
|
|
opcodeTablePtr[0x2] = Op_FadeOut;
|
|
opcodeTablePtr[0x3] = Op_LoadBackground;
|
|
opcodeTablePtr[0x4] = Op_LoadAbs;
|
|
opcodeTablePtr[0x5] = Op_AddCell;
|
|
opcodeTablePtr[0x6] = Op_AddProc;
|
|
opcodeTablePtr[0x7] = Op_InitializeState;
|
|
opcodeTablePtr[0x8] = Op_RemoveCell;
|
|
opcodeTablePtr[0x9] = Op_FreeCell;
|
|
opcodeTablePtr[0xA] = Op_RemoveProc;
|
|
opcodeTablePtr[0xB] = Op_RemoveFrame;
|
|
opcodeTablePtr[0xC] = Op_LoadOverlay;
|
|
opcodeTablePtr[0xD] = Op_SetColor;
|
|
opcodeTablePtr[0xE] = Op_PlayFX;
|
|
opcodeTablePtr[0xF] = NULL; // used to be debug
|
|
opcodeTablePtr[0x10] = Op_FreeOverlay;
|
|
opcodeTablePtr[0x11] = Op_FindOverlay;
|
|
opcodeTablePtr[0x12] = NULL; // used to be exec debug
|
|
opcodeTablePtr[0x13] = Op_AddMessage;
|
|
opcodeTablePtr[0x14] = Op_RemoveMessage;
|
|
opcodeTablePtr[0x15] = Op_UserWait;
|
|
opcodeTablePtr[0x16] = Op_FreezeCell;
|
|
opcodeTablePtr[0x17] = Op_LoadCt;
|
|
opcodeTablePtr[0x18] = Op_AddAnimation;
|
|
opcodeTablePtr[0x19] = Op_RemoveAnimation;
|
|
opcodeTablePtr[0x1A] = Op_SetZoom;
|
|
opcodeTablePtr[0x1B] = Op_SetObjectAtNode;
|
|
opcodeTablePtr[0x1D] = Op_SetNodeColor;
|
|
opcodeTablePtr[0x1E] = Op_TrackAnim;
|
|
opcodeTablePtr[0x1F] = Op_GetNodeX;
|
|
opcodeTablePtr[0x20] = Op_GetNodeY;
|
|
opcodeTablePtr[0x21] = Op_EndAnim;
|
|
opcodeTablePtr[0x22] = Op_GetZoom;
|
|
opcodeTablePtr[0x23] = Op_GetStep;
|
|
opcodeTablePtr[0x24] = Op_SetStringColors;
|
|
opcodeTablePtr[0x28] = Op_UserOn;
|
|
opcodeTablePtr[0x29] = Op_FreeCT;
|
|
opcodeTablePtr[0x2A] = Op_FindObject;
|
|
opcodeTablePtr[0x2B] = Op_FindProc;
|
|
opcodeTablePtr[0x2C] = Op_WriteObject;
|
|
opcodeTablePtr[0x2E] = Op_RemoveOverlay;
|
|
opcodeTablePtr[0x2F] = Op_AddBackgroundIncrust;
|
|
opcodeTablePtr[0x30] = Op_RemoveBackgroundIncrust;
|
|
opcodeTablePtr[0x31] = Op_UnmergeBackgroundIncrust;
|
|
opcodeTablePtr[0x32] = Op_freeBackgroundInscrustList;
|
|
opcodeTablePtr[0x33] = Op_DialogOn;
|
|
opcodeTablePtr[0x34] = Op_DialogOff;
|
|
opcodeTablePtr[0x35] = Op_UserDelay;
|
|
opcodeTablePtr[0x37] = Op_Narrator;
|
|
opcodeTablePtr[0x38] = Op_RemoveBackground;
|
|
opcodeTablePtr[0x39] = Op_SetActiveBackground;
|
|
opcodeTablePtr[0x3A] = Op_CTOn;
|
|
opcodeTablePtr[0x3B] = Op_CTOff;
|
|
opcodeTablePtr[0x3C] = Op_Random;
|
|
opcodeTablePtr[0x3D] = Op_LoadSong;
|
|
opcodeTablePtr[0x3E] = Op_PlaySong;
|
|
opcodeTablePtr[0x3F] = Op_FadeSong;
|
|
opcodeTablePtr[0x40] = Op_FreeSong;
|
|
opcodeTablePtr[0x41] = Op_FrameExist;
|
|
opcodeTablePtr[0x43] = Op_SongExist;
|
|
opcodeTablePtr[0x45] = Op_StopSong;
|
|
opcodeTablePtr[0x4B] = Op_LinkObjects;
|
|
opcodeTablePtr[0x54] = Op_SetFont;
|
|
opcodeTablePtr[0x56] = Op_Display;
|
|
opcodeTablePtr[0x57] = Op_GetMouseX;
|
|
opcodeTablePtr[0x58] = Op_GetMouseY;
|
|
opcodeTablePtr[0x59] = Op_GetMouseButton;
|
|
opcodeTablePtr[0x5A] = Op_FindSet;
|
|
opcodeTablePtr[0x5B] = Op_regenerateBackgroundIncrust;
|
|
opcodeTablePtr[0x5C] = Op_BgName;
|
|
opcodeTablePtr[0x5E] = Op_StopFX;
|
|
opcodeTablePtr[0x60] = Op_FreezeAni;
|
|
opcodeTablePtr[0x61] = Op_FindMsg;
|
|
opcodeTablePtr[0x62] = Op_FreezeParent;
|
|
opcodeTablePtr[0x63] = Op_UnfreezeParent;
|
|
opcodeTablePtr[0x64] = Op_Exec;
|
|
opcodeTablePtr[0x65] = Op_AutoCell;
|
|
opcodeTablePtr[0x66] = Op_Sizeof;
|
|
opcodeTablePtr[0x67] = Op_Preload;
|
|
opcodeTablePtr[0x68] = Op_FreePreload;
|
|
opcodeTablePtr[0x6A] = Op_VBL;
|
|
opcodeTablePtr[0x6B] = Op_LoadFrame;
|
|
opcodeTablePtr[0x6C] = Op_FreezeOverlay;
|
|
opcodeTablePtr[0x6D] = Op_Strcpy;
|
|
opcodeTablePtr[0x6E] = Op_Strcat;
|
|
opcodeTablePtr[0x6F] = Op_Itoa;
|
|
opcodeTablePtr[0x70] = Op_comment;
|
|
opcodeTablePtr[0x71] = Op_ComputeLine;
|
|
opcodeTablePtr[0x72] = Op_FindSymbol;
|
|
opcodeTablePtr[0x73] = Op_SetXDial;
|
|
opcodeTablePtr[0x74] = Op_GetlowMemory;
|
|
opcodeTablePtr[0x76] = Op_Protect;
|
|
opcodeTablePtr[0x79] = Op_UserMenu;
|
|
opcodeTablePtr[0x78] = Op_Inventory;
|
|
opcodeTablePtr[0x7B] = Op_Sec;
|
|
opcodeTablePtr[0x7C] = Op_ProtectionFlag;
|
|
opcodeTablePtr[0x7D] = Op_KillMenu;*/
|
|
// TODO: copy the opcodes here
|
|
}
|
|
|
|
int32 opcodeType8(void) {
|
|
int opcode = getByteFromScript();
|
|
|
|
if (!opcode)
|
|
return (-21);
|
|
|
|
if (opcode > 0x100)
|
|
return (-21);
|
|
|
|
if (opcode < ARRAYSIZE(opcodeTablePtr) && opcodeTablePtr[opcode]) {
|
|
// printf("Function: %d\n",opcode);
|
|
pushVar(opcodeTablePtr[opcode] ());
|
|
return (0);
|
|
} else {
|
|
printf("Unsupported opcode %d in opcode type 8\n", opcode);
|
|
pushVar(0);
|
|
// exit(1);
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
} // End of namespace Cruise
|