scummvm/saga/isomap.cpp
Torbjörn Andersson 64a91605a1 Initial attempt at fixing the SData problem. I'm still not sure exactly how
to fix the script "static" area, though.

In addition, initialise a few variables, and test for NULL-ness of a few
pointers. This fixes a few crashes I saw with yesterday's CVS snapshot.

There's still an unexpected scene change in the intro (I think it triggers
on Rhene walking too close to the exit), but at least it no longer crashes.

svn-id: r15484
2004-10-09 07:39:46 +00:00

283 lines
6.3 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2004 The ScummVM project
*
* The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
// Isometric level module
#include "saga/saga.h"
#include "saga/game_mod.h"
#include "saga/gfx.h"
#include "saga/isomap.h"
namespace Saga {
IsoMap::IsoMap(Gfx *gfx) {
_gfx = gfx;
_init = 1;
_tiles_loaded = 0;
}
int IsoMap::loadTileset(const byte *tileres_p, size_t tileres_len) {
R_ISOTILE_ENTRY first_entry;
R_ISOTILE_ENTRY *tile_tbl;
uint16 i;
assert((_init) && (!_tiles_loaded));
assert((tileres_p != NULL) && (tileres_len > 0));
MemoryReadStream readS(tileres_p, tileres_len);
readS.readUint16LE(); // skip
first_entry.tile_offset = readS.readUint16LE();
_tile_ct = first_entry.tile_offset / SAGA_ISOTILE_ENTRY_LEN;
readS.seek(0);
tile_tbl = (R_ISOTILE_ENTRY *)malloc(_tile_ct * sizeof *tile_tbl);
if (tile_tbl == NULL) {
return R_MEM;
}
for (i = 0; i < _tile_ct; i++) {
tile_tbl[i].tile_h = readS.readByte();
tile_tbl[i].unknown01 = readS.readByte();
tile_tbl[i].tile_offset = readS.readUint16LE();
tile_tbl[i].unknown04 = readS.readSint16LE();
tile_tbl[i].unknown06 = readS.readSint16LE();
}
_tiles_loaded = 1;
_tile_tbl = tile_tbl;
_tileres_p = tileres_p;
_tileres_len = tileres_len;
return R_SUCCESS;
}
int IsoMap::loadMetaTileset(const byte *mtileres_p, size_t mtileres_len) {
R_ISO_METATILE_ENTRY *mtile_tbl;
uint16 mtile_ct;
uint16 ct;
int i;
assert(_init);
assert((mtileres_p != NULL) && (mtileres_len > 0));
MemoryReadStream readS(mtileres_p, mtileres_len);
mtile_ct = mtileres_len / SAGA_METATILE_ENTRY_LEN;
mtile_tbl = (R_ISO_METATILE_ENTRY *)malloc(mtile_ct * sizeof *mtile_tbl);
if (mtile_tbl == NULL) {
return R_MEM;
}
for (ct = 0; ct < mtile_ct; ct++) {
mtile_tbl[ct].mtile_n = readS.readUint16LE();
mtile_tbl[ct].unknown02 = readS.readSint16LE();
mtile_tbl[ct].unknown04 = readS.readSint16LE();
mtile_tbl[ct].unknown06 = readS.readSint16LE();
for (i = 0; i < SAGA_METATILE_SIZE; i++) {
mtile_tbl[ct].tile_tbl[i] = readS.readUint16LE();
}
}
_mtile_ct = mtile_ct;
_mtile_tbl = mtile_tbl;
_mtileres_p = mtileres_p;
_mtileres_len = mtileres_len;
_mtiles_loaded = 1;
return R_SUCCESS;
}
int IsoMap::loadMetamap(const byte *mm_res_p, size_t mm_res_len) {
int i;
MemoryReadStream readS(mm_res_p, mm_res_len);
_metamap_n = readS.readSint16LE();
for (i = 0; i < SAGA_METAMAP_SIZE; i++) {
_metamap_tbl[i] = readS.readUint16LE();
}
_mm_res_p = mm_res_p;
_mm_res_len = mm_res_len;
_metamap_loaded = 1;
return R_SUCCESS;
}
int IsoMap::draw(R_SURFACE *dst_s) {
R_GAME_DISPLAYINFO disp_info;
GAME_GetDisplayInfo(&disp_info);
Rect iso_rect(disp_info.logical_w - 1, disp_info.scene_h - 1);
_gfx->drawRect(dst_s, &iso_rect, 0);
drawMetamap(dst_s, -1000, -500);
return R_SUCCESS;
}
int IsoMap::drawMetamap(R_SURFACE *dst_s, int map_x, int map_y) {
int meta_base_x = map_x;
int meta_base_y = map_y;
int meta_xi;
int meta_yi;
int meta_x;
int meta_y;
int meta_idx;
for (meta_yi = SAGA_METAMAP_H - 1; meta_yi >= 0; meta_yi--) {
meta_x = meta_base_x;
meta_y = meta_base_y;
for (meta_xi = SAGA_METAMAP_W - 1; meta_xi >= 0; meta_xi--) {
meta_idx = meta_xi + (meta_yi * 16);
drawMetaTile(dst_s, _metamap_tbl[meta_idx], meta_x, meta_y);
meta_x += 128;
meta_y += 64;
}
meta_base_x -= 128;
meta_base_y += 64;
}
return R_SUCCESS;
}
int IsoMap::drawMetaTile(R_SURFACE *dst_s, uint16 mtile_i, int mtile_x, int mtile_y) {
int tile_xi;
int tile_yi;
int tile_x;
int tile_y;
int tile_base_x;
int tile_base_y;
int tile_i;
R_ISO_METATILE_ENTRY *mtile_p;
assert(_init && _mtiles_loaded);
if (mtile_i >= _mtile_ct) {
return R_FAILURE;
}
mtile_p = &_mtile_tbl[mtile_i];
tile_base_x = mtile_x;
tile_base_y = mtile_y;
for (tile_yi = SAGA_METATILE_H - 1; tile_yi >= 0; tile_yi--) {
tile_y = tile_base_y;
tile_x = tile_base_x;
for (tile_xi = SAGA_METATILE_W - 1; tile_xi >= 0; tile_xi--) {
tile_i = tile_xi + (tile_yi * SAGA_METATILE_W);
drawTile(dst_s, mtile_p->tile_tbl[tile_i], tile_x, tile_y);
tile_x += SAGA_ISOTILE_WIDTH / 2;
tile_y += SAGA_ISOTILE_BASEHEIGHT / 2 + 1;
}
tile_base_x -= SAGA_ISOTILE_WIDTH / 2;
tile_base_y += SAGA_ISOTILE_BASEHEIGHT / 2 + 1;
}
return R_SUCCESS;
}
int IsoMap::drawTile(R_SURFACE *dst_s, uint16 tile_i, int tile_x, int tile_y) {
const byte *tile_p;
const byte *read_p;
byte *draw_p;
int draw_x;
int draw_y;
int tile_h;
int w_count = 0;
int row;
int bg_runct;
int fg_runct;
int ct;
assert(_init && _tiles_loaded);
if (tile_i >= _tile_ct) {
return R_FAILURE;
}
/* temporary x clip */
if (tile_x < 0) {
return R_SUCCESS;
}
/* temporary x clip */
if (tile_x >= 320 - 32) {
return R_SUCCESS;
}
tile_p = _tileres_p + _tile_tbl[tile_i].tile_offset;
tile_h = _tile_tbl[tile_i].tile_h;
read_p = tile_p;
draw_p = dst_s->buf + tile_x + (tile_y * dst_s->buf_pitch);
draw_x = tile_x;
draw_y = tile_y;
if (tile_h > SAGA_ISOTILE_BASEHEIGHT) {
draw_y = tile_y - (tile_h - SAGA_ISOTILE_BASEHEIGHT);
}
// temporary y clip
if (draw_y < 0) {
return R_SUCCESS;
}
for (row = 0; row < tile_h; row++) {
draw_p = dst_s->buf + draw_x + ((draw_y + row) * dst_s->buf_pitch);
w_count = 0;
// temporary y clip
if ((draw_y + row) >= 137) {
return R_SUCCESS;
}
for (;;) {
bg_runct = *read_p++;
w_count += bg_runct;
if (w_count >= SAGA_ISOTILE_WIDTH) {
break;
}
draw_p += bg_runct;
fg_runct = *read_p++;
w_count += fg_runct;
for (ct = 0; ct < fg_runct; ct++) {
*draw_p++ = *read_p++;
}
}
}
return R_SUCCESS;
}
} // End of namespace Saga