..
driver
Dumped most of the remaining "driver" code into a new "Display" class. This
2003-10-15 06:40:31 +00:00
.cvsignore
anims.cpp
Dumped most of the remaining "driver" code into a new "Display" class. This
2003-10-15 06:40:31 +00:00
anims.h
Changed to use #include "bs2/..." and removed the inclusion of standard C
2003-10-04 08:07:03 +00:00
build_display.cpp
Dumped most of the remaining "driver" code into a new "Display" class. This
2003-10-15 06:40:31 +00:00
build_display.h
Some more cosmetic changes while I'm considering the next move. (Or maybe
2003-10-08 06:58:34 +00:00
console.cpp
Dumped most of the remaining "driver" code into a new "Display" class. This
2003-10-15 06:40:31 +00:00
console.h
Changed to use #include "bs2/..." and removed the inclusion of standard C
2003-10-04 08:07:03 +00:00
controls.cpp
Dumped most of the remaining "driver" code into a new "Display" class. This
2003-10-15 06:40:31 +00:00
controls.h
removed Sword2 prefixes of most classes (made obsolete by our namespace usage); renamed Sword2State to Sword2Engine
2003-10-04 01:09:29 +00:00
credits.h
Changed to use #include "bs2/..." and removed the inclusion of standard C
2003-10-04 08:07:03 +00:00
debug.cpp
Moved the "router" code into a new Router class. I'm hoping this is
2003-10-12 14:40:04 +00:00
debug.h
Changed to use #include "bs2/..." and removed the inclusion of standard C
2003-10-04 08:07:03 +00:00
defs.h
Changed to use #include "bs2/..." and removed the inclusion of standard C
2003-10-04 08:07:03 +00:00
events.cpp
cleanup
2003-10-10 16:14:52 +00:00
events.h
cleanup
2003-10-10 16:14:52 +00:00
function.cpp
Dumped most of the remaining "driver" code into a new "Display" class. This
2003-10-15 06:40:31 +00:00
function.h
Changed to use #include "bs2/..." and removed the inclusion of standard C
2003-10-04 08:07:03 +00:00
header.h
added namespace Sword2
2003-10-04 00:52:27 +00:00
icons.cpp
Dumped most of the remaining "driver" code into a new "Display" class. This
2003-10-15 06:40:31 +00:00
icons.h
Some cleanups and clarifications. Mainly, we no longer refer to the
2003-10-09 06:57:35 +00:00
interpreter.cpp
Changed to use #include "bs2/..." and removed the inclusion of standard C
2003-10-04 08:07:03 +00:00
interpreter.h
Changed to use #include "bs2/..." and removed the inclusion of standard C
2003-10-04 08:07:03 +00:00
layers.cpp
Dumped most of the remaining "driver" code into a new "Display" class. This
2003-10-15 06:40:31 +00:00
layers.h
Changed to use #include "bs2/..." and removed the inclusion of standard C
2003-10-04 08:07:03 +00:00
logic.cpp
Dumped most of the remaining "driver" code into a new "Display" class. This
2003-10-15 06:40:31 +00:00
logic.h
Changed to use #include "bs2/..." and removed the inclusion of standard C
2003-10-04 08:07:03 +00:00
maketext.cpp
Dumped most of the remaining "driver" code into a new "Display" class. This
2003-10-15 06:40:31 +00:00
maketext.h
Moved the text drawing stuff into a class of its own. (Adding another
2003-10-11 12:26:53 +00:00
mem_view.cpp
Dumped most of the remaining "driver" code into a new "Display" class. This
2003-10-15 06:40:31 +00:00
memory.cpp
Changed to use #include "bs2/..." and removed the inclusion of standard C
2003-10-04 08:07:03 +00:00
memory.h
Changed to use #include "bs2/..." and removed the inclusion of standard C
2003-10-04 08:07:03 +00:00
module.mk
plugin work: right now, only with build rules for OS X. Once I can get it to work here, I'll add more build rules. Work in progress, a lot ain't work, but the plugin stuff is disabled by default, so no harm should arise
2003-09-18 13:03:56 +00:00
mouse.cpp
Dumped most of the remaining "driver" code into a new "Display" class. This
2003-10-15 06:40:31 +00:00
mouse.h
Some cleanups and clarifications. Mainly, we no longer refer to the
2003-10-09 06:57:35 +00:00
object.h
Changed to use #include "bs2/..." and removed the inclusion of standard C
2003-10-04 08:07:03 +00:00
protocol.cpp
Made a separate class for the cutscene functions, removed some unused code
2003-10-05 15:28:15 +00:00
protocol.h
Changed to use #include "bs2/..." and removed the inclusion of standard C
2003-10-04 08:07:03 +00:00
resman.cpp
Dumped most of the remaining "driver" code into a new "Display" class. This
2003-10-15 06:40:31 +00:00
resman.h
Changed to use #include "bs2/..." and removed the inclusion of standard C
2003-10-04 08:07:03 +00:00
router.cpp
Moved the "router" code into a new Router class. I'm hoping this is
2003-10-12 14:40:04 +00:00
router.h
Moved the "router" code into a new Router class. I'm hoping this is
2003-10-12 14:40:04 +00:00
save_rest.cpp
some more target<->game cleanup
2003-10-12 19:10:17 +00:00
save_rest.h
Changed to use #include "bs2/..." and removed the inclusion of standard C
2003-10-04 08:07:03 +00:00
scroll.cpp
Changed to use #include "bs2/..." and removed the inclusion of standard C
2003-10-04 08:07:03 +00:00
scroll.h
added namespace Sword2
2003-10-04 00:52:27 +00:00
sound.cpp
cleanup
2003-10-10 16:14:52 +00:00
sound.h
Changed to use #include "bs2/..." and removed the inclusion of standard C
2003-10-04 08:07:03 +00:00
speech.cpp
Dumped most of the remaining "driver" code into a new "Display" class. This
2003-10-15 06:40:31 +00:00
speech.h
Changed to use #include "bs2/..." and removed the inclusion of standard C
2003-10-04 08:07:03 +00:00
startup.cpp
Dumped most of the remaining "driver" code into a new "Display" class. This
2003-10-15 06:40:31 +00:00
startup.h
added namespace Sword2
2003-10-04 00:52:27 +00:00
sword2.cpp
Dumped most of the remaining "driver" code into a new "Display" class. This
2003-10-15 06:40:31 +00:00
sword2.h
Dumped most of the remaining "driver" code into a new "Display" class. This
2003-10-15 06:40:31 +00:00
sync.cpp
cleanup
2003-10-10 16:14:52 +00:00
sync.h
cleanup
2003-10-10 16:14:52 +00:00
tony_gsdk.cpp
Changed to use #include "bs2/..." and removed the inclusion of standard C
2003-10-04 08:07:03 +00:00
tony_gsdk.h
Changed to use #include "bs2/..." and removed the inclusion of standard C
2003-10-04 08:07:03 +00:00
walker.cpp
Dumped most of the remaining "driver" code into a new "Display" class. This
2003-10-15 06:40:31 +00:00
walker.h
added namespace Sword2
2003-10-04 00:52:27 +00:00