scummvm/engines/cruise
2009-05-16 04:03:37 +00:00
..
actor.cpp Converted various printf statements to use debug, warning, and error. 2009-05-15 04:35:47 +00:00
actor.h Bugfix for frequent freezes when doing actions - the main movement state switch statement was actually relying on falling through case statements to work properly 2009-03-02 09:14:36 +00:00
background.cpp Converted various printf statements to use debug, warning, and error. 2009-05-15 04:35:47 +00:00
background.h Code formatting, added further constant references, and corrected method signatures 2009-03-16 09:45:37 +00:00
backgroundIncrust.cpp Replaced value with proper constant, and named a previously un-named structure field 2009-05-16 04:03:37 +00:00
backgroundIncrust.h Replaced value with proper constant, and named a previously un-named structure field 2009-05-16 04:03:37 +00:00
cell.cpp Code formatting, added further constant references, and corrected method signatures 2009-03-16 09:45:37 +00:00
cell.h Changed the save/load process to use a common serialiser 2009-02-09 11:30:18 +00:00
cruise_main.cpp Converted various printf statements to use debug, warning, and error. 2009-05-15 04:35:47 +00:00
cruise_main.h Removed standard library includes - they were marked with a FIXME to remove, and the current compilation under both MSVC8 and MinGW doesn't seem to need them. 2009-05-15 03:52:30 +00:00
cruise.cpp Reintroduced language string lists as a fallback for DELPHINE.LNG, since not all versions have this file 2009-05-13 12:31:30 +00:00
cruise.h Changed the hardcoded 'Parler de..' string in the conversation dialog to use the correct language string 2009-05-12 10:20:12 +00:00
ctp.cpp When source and destination are the same, there is no need to strcpy(). In fact 2009-05-12 20:03:10 +00:00
ctp.h
dataLoader.cpp Converted various printf statements to use debug, warning, and error. 2009-05-15 04:35:47 +00:00
dataLoader.h
debugger.cpp Code formatting, added further constant references, and corrected method signatures 2009-03-16 09:45:37 +00:00
debugger.h Added debugger console 2009-02-11 10:03:01 +00:00
decompiler.cpp Code formatting fixes, automatically performed by astyle 2009-01-16 02:43:41 +00:00
delphine-unpack.cpp Code formatting fixes, automatically performed by astyle 2009-01-16 02:43:41 +00:00
detection.cpp Added detection entry for the German 16-colour version, which was included on 2009-05-05 16:58:54 +00:00
font.cpp Formatting fixes 2009-03-03 09:00:49 +00:00
font.h Formatting fixes 2009-03-03 09:00:49 +00:00
function.cpp Fixed incorrect pathfinding data entry being deleted when a temporary actor animation is removed 2009-05-16 00:33:49 +00:00
function.h Implemented the 'Start Again' menu option to properly restart the game 2009-04-18 12:03:21 +00:00
gfxModule.cpp Fixed incorrect palette range usage so room fade-ins happen correctly 2009-04-03 23:27:38 +00:00
gfxModule.h Fixed incorrect palette range usage so room fade-ins happen correctly 2009-04-03 23:27:38 +00:00
linker.cpp Code formatting fixes, automatically performed by astyle 2009-01-16 02:43:41 +00:00
linker.h
mainDraw.cpp Code formatting, added further constant references, and corrected method signatures 2009-03-16 09:45:37 +00:00
mainDraw.h Code formatting, added further constant references, and corrected method signatures 2009-03-16 09:45:37 +00:00
menu.cpp Implemented the 'Start Again' menu option to properly restart the game 2009-04-18 12:03:21 +00:00
menu.h Code formatting fixes, automatically performed by astyle 2009-01-16 02:43:41 +00:00
module.mk Laid the basics for music handling 2009-04-01 10:43:24 +00:00
mouse.cpp Moved mouse cursor definition data into staticres.cpp 2009-03-01 02:16:44 +00:00
mouse.h Moved mouse cursor definition data into staticres.cpp 2009-03-01 02:16:44 +00:00
object.cpp Converted various printf statements to use debug, warning, and error. 2009-05-15 04:35:47 +00:00
object.h Added debugger console 2009-02-11 10:03:01 +00:00
overlay.cpp Yet another strcpy() where source and destination may be the same... 2009-05-15 04:59:45 +00:00
overlay.h Code formatting fixes, automatically performed by astyle 2009-01-16 02:43:41 +00:00
perso.cpp Implemented many of the remaining library functions 2009-04-05 07:52:21 +00:00
perso.h Implemented many of the remaining library functions 2009-04-05 07:52:21 +00:00
polys.cpp
polys.h
saveload.cpp Replaced value with proper constant, and named a previously un-named structure field 2009-05-16 04:03:37 +00:00
saveload.h Implemented the 'Start Again' menu option to properly restart the game 2009-04-18 12:03:21 +00:00
script.cpp Converted various printf statements to use debug, warning, and error. 2009-05-15 04:35:47 +00:00
script.h
sound.cpp Fixed what looks like an obvious error in loadSong() that Valgrind caught. 2009-05-12 19:24:11 +00:00
sound.h Apart from a "const", the volume() and getVolume() function were identical. 2009-04-05 15:58:27 +00:00
stack.cpp
stack.h
staticres.cpp Reintroduced language string lists as a fallback for DELPHINE.LNG, since not all versions have this file 2009-05-13 12:31:30 +00:00
staticres.h Reintroduced language string lists as a fallback for DELPHINE.LNG, since not all versions have this file 2009-05-13 12:31:30 +00:00
various.cpp Code formatting fixes, automatically performed by astyle 2009-01-16 02:43:41 +00:00
various.h
vars.cpp Added support for the global menu save/loading, and changed the savegame format to store the savegame name and thumbnail 2009-04-18 10:16:08 +00:00
vars.h Added support for the global menu save/loading, and changed the savegame format to store the savegame name and thumbnail 2009-04-18 10:16:08 +00:00
volume.cpp Converted various printf statements to use debug, warning, and error. 2009-05-15 04:35:47 +00:00
volume.h Fix compilation via manually implementing strToUpper, instead of relying on strupr. 2009-04-01 14:02:55 +00:00