mirror of
https://github.com/libretro/scummvm.git
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aa66cf3fd8
- Dropped support for MSVC7 and MSVC7.1 for now (as they don't support common compilation properties and it's no longer easy to construct them from the MSVC8 ones) - hopefully, they will return in the future, once we got a more sophisticated tool to create them - Simplified the MSVC9 <-> MSVC8 conversion tools a bit svn-id: r42288
35 lines
1.4 KiB
XML
35 lines
1.4 KiB
XML
<?xml version="1.0" encoding="windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="9,00"
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Name="drascula"
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ProjectGUID="{CF888EE2-239C-40D7-83F1-1CDD4F7D56E3}"
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RootNamespace="drascula"
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Keyword="Win32Proj"
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TargetFrameworkVersion="131072"
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>
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<Platforms>
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<Platform Name="Win32" />
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</Platforms>
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<Configurations>
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<Configuration Name="Debug|Win32" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Debug.vsprops" />
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<Configuration Name="Release|Win32" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Release.vsprops" />
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</Configurations>
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<Files>
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<File RelativePath="..\..\engines\drascula\actors.cpp" />
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<File RelativePath="..\..\engines\drascula\animation.cpp" />
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<File RelativePath="..\..\engines\drascula\converse.cpp" />
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<File RelativePath="..\..\engines\drascula\detection.cpp" />
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<File RelativePath="..\..\engines\drascula\drascula.cpp" />
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<File RelativePath="..\..\engines\drascula\drascula.h" />
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<File RelativePath="..\..\engines\drascula\graphics.cpp" />
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<File RelativePath="..\..\engines\drascula\interface.cpp" />
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<File RelativePath="..\..\engines\drascula\objects.cpp" />
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<File RelativePath="..\..\engines\drascula\palette.cpp" />
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<File RelativePath="..\..\engines\drascula\rooms.cpp" />
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<File RelativePath="..\..\engines\drascula\saveload.cpp" />
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<File RelativePath="..\..\engines\drascula\sound.cpp" />
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<File RelativePath="..\..\engines\drascula\talk.cpp" />
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</Files>
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</VisualStudioProject>
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