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https://github.com/libretro/scummvm.git
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35d305ce64
Ludde, maybe you should check if Simon is still working OK as now the change of the sound playing handle is 'asynchronous' (ie if you call 'stop' on a sound, the handle will NOT be put to NULL right away, but at the next 'mix' thread call). Maybe we should completely remove this handle stuff and always use instead the index returned by the 'play_XXX' functions. svn-id: r4101
215 lines
4.9 KiB
C++
215 lines
4.9 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001 Ludvig Strigeus
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* Copyright (C) 2001/2002 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#ifndef _mixer_h_included
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#define _mixer_h_included
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#ifdef COMPRESSED_SOUND_FILE
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#include <mad.h>
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#endif
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typedef uint32 PlayingSoundHandle;
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class SoundMixer {
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private:
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class Channel {
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public:
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bool _to_be_destroyed;
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virtual void mix(int16 *data, uint len) = 0;
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void destroy() { _to_be_destroyed = true; }
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virtual void real_destroy() = 0;
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};
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class Channel_RAW : public Channel {
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SoundMixer *_mixer;
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void *_ptr;
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uint32 _pos;
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uint32 _size;
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uint32 _fp_speed;
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uint32 _fp_pos;
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byte _flags;
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public:
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void mix(int16 *data, uint len);
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Channel_RAW(SoundMixer *mixer, void *sound, uint32 size, uint rate, byte flags);
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void real_destroy();
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};
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#ifdef COMPRESSED_SOUND_FILE
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class Channel_MP3 : public Channel {
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SoundMixer *_mixer;
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void *_ptr;
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struct mad_stream _stream;
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struct mad_frame _frame;
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struct mad_synth _synth;
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uint32 _silence_cut;
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uint32 _pos_in_frame;
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uint32 _position;
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uint32 _size;
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byte _flags;
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public:
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void mix(int16 *data, uint len);
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Channel_MP3(SoundMixer *mixer, void *sound, uint size, byte flags);
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void real_destroy();
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};
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class Channel_MP3_CDMUSIC : public Channel {
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SoundMixer *_mixer;
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void *_ptr;
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struct mad_stream _stream;
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struct mad_frame _frame;
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struct mad_synth _synth;
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uint32 _pos_in_frame;
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uint32 _size;
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uint32 _buffer_size;
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mad_timer_t _duration;
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FILE *_file;
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bool _initialized;
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public:
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void mix(int16 *data, uint len);
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Channel_MP3_CDMUSIC(SoundMixer *mixer, FILE* file, mad_timer_t duration);
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void real_destroy();
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};
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#endif
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static void on_generate_samples(void *s, byte *samples, int len);
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public:
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typedef void PremixProc(void *param, int16 *data, uint len);
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uint _output_rate;
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int16 *_volume_table;
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enum {
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NUM_CHANNELS = 16,
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};
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void *_premix_param;
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PremixProc *_premix_proc;
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Channel *_channels[NUM_CHANNELS];
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PlayingSoundHandle *_handles[NUM_CHANNELS];
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int insert(PlayingSoundHandle *handle, Channel *chan);
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void uninsert(Channel *chan);
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/* start playing a raw sound */
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enum {
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FLAG_AUTOFREE = 1,
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FLAG_UNSIGNED = 2, /* unsigned samples */
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FLAG_FILE = 4, /* sound is a FILE * that's read from */
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};
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int play_raw(PlayingSoundHandle *handle, void *sound, uint32 size, uint rate, byte flags);
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#ifdef COMPRESSED_SOUND_FILE
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int play_mp3(PlayingSoundHandle *handle, void *sound, uint32 size, byte flags);
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int play_mp3_cdtrack(PlayingSoundHandle *handle, int index, FILE* file, mad_timer_t duration);
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#endif
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/* Premix procedure, useful when using fmopl adlib */
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void setup_premix(void *param, PremixProc *proc);
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/* mix */
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void mix(int16 *buf, uint len);
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/* stop all currently playing sounds */
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void stop_all();
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/* stop playing a specific sound */
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void stop(PlayingSoundHandle psh);
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void stop(int index);
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/* is any channel active? */
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bool has_active_channel();
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/* bind to the OSystem object => mixer will be
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* invoked automatically when samples need
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* to be generated */
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bool bind_to_system(OSystem *syst);
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/* set the volume, 0-256 */
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void set_volume(int volume);
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};
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struct MP3OffsetTable { /* Compressed Sound (.SO3) */
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int org_offset;
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int new_offset;
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int num_tags;
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int compressed_size;
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};
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#if 0
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typedef enum { /* Mixer types */
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MIXER_STANDARD,
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MIXER_MP3,
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MIXER_MP3_CDMUSIC
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} MixerType;
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struct MixerChannel { /* Mixer Channel */
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void *_sfx_sound;
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MixerType type;
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union {
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struct {
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uint32 _sfx_pos;
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uint32 _sfx_size;
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uint32 _sfx_fp_speed;
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uint32 _sfx_fp_pos;
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} standard;
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#ifdef COMPRESSED_SOUND_FILE
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struct {
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struct mad_stream stream;
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struct mad_frame frame;
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struct mad_synth synth;
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uint32 silence_cut;
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uint32 pos_in_frame;
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uint32 position;
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uint32 size;
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} mp3;
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struct {
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struct mad_stream stream;
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struct mad_frame frame;
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struct mad_synth synth;
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uint32 pos_in_frame;
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uint32 position;
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uint32 size;
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uint32 buffer_size;
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mad_timer_t duration;
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bool playing;
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FILE *file;
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} mp3_cdmusic;
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#endif
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} sound_data;
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void mix(int16 *data, uint32 len);
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void clear();
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};
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#endif
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#endif /* _mixer_h_included */
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