scummvm/engines/kyra/script_tim.h

295 lines
7.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef KYRA_SCRIPT_TIM_H
#define KYRA_SCRIPT_TIM_H
#include "kyra/kyra_v1.h"
#include "common/array.h"
#include "common/func.h"
#include "common/str.h"
namespace Kyra {
class WSAMovie_v2;
class Screen_v2;
struct TIM;
typedef Common::Functor2<const TIM*, const uint16*, int> TIMOpcode;
struct TIM {
char filename[13];
uint16 clickedButton;
int16 dlgFunc;
int16 procFunc;
uint16 procParam;
enum {
kCountFuncs = 10
};
struct Function {
uint16 *ip;
uint32 lastTime;
uint32 nextTime;
uint16 *loopIp;
uint16 *avtl;
} func[kCountFuncs];
enum {
kWSASlots = 6,
kAnimParts = 10
};
struct WSASlot {
void *anim;
int16 x, y;
uint16 wsaFlags;
uint16 offscreen;
} wsa[kWSASlots];
uint16 *avtl;
uint8 *text;
const Common::Array<const TIMOpcode*> *opcodes;
// TODO: Get rid of this ugly HACK to allow the
// Lands of Lore outro to be working properly.
bool isLoLOutro;
uint8 lolCharacter;
};
class TIMInterpreter {
public:
struct AnimPart {
uint16 firstFrame;
uint16 lastFrame;
uint16 cycles;
int16 nextPart;
int16 partDelay;
uint16 field_A;
int16 sfxIndex;
uint16 sfxFrame;
};
struct Animation {
Movie *wsa;
int16 x, y;
uint32 nextFrame;
uint8 enable;
uint8 field_D;
uint8 frameDelay;
int8 curPart;
uint8 curFrame;
uint8 cyclesCompleted;
uint16 wsaCopyParams;
int8 lastPart;
AnimPart *parts;
};
TIMInterpreter(KyraEngine_v1 *engine, Screen_v2 *screen_v2, OSystem *system);
virtual ~TIMInterpreter();
TIM *load(const char *filename, const Common::Array<const TIMOpcode*> *opcodes);
void unload(TIM *&tim) const;
bool callback(Common::IFFChunk &chunk);
virtual Animation *initAnimStruct(int index, const char *filename, int x, int y, int, int offscreenBuffer, uint16 wsaFlags);
virtual int freeAnimStruct(int index);
void setLangData(const char *filename);
void clearLangData() { delete[] _langData; _langData = 0; }
const char *getCTableEntry(uint idx) const;
void resetFinishedFlag() { _finished = false; }
bool finished() const { return _finished; }
int exec(TIM *tim, bool loop);
void stopCurFunc() { if (_currentTim) cmd_stopCurFunc(0); }
void stopAllFuncs(TIM *tim);
void refreshTimersAfterPause(uint32 elapsedTime);
void displayText(uint16 textId, int16 flags);
void displayText(uint16 textId, int16 flags, uint8 color);
void setupTextPalette(uint index, int fadePalette);
virtual void drawDialogueBox(int numStr, const char *s1, const char *s2, const char *s3) {}
virtual uint16 processDialogue() { return 1; }
virtual void setupBackgroundAnimationPart(int animIndex, int part, int firstFrame, int lastFrame, int cycles, int nextPart, int partDelay, int f, int sfxIndex, int sfxFrame) {}
virtual void startBackgroundAnimation(int animIndex, int part) {}
virtual void stopBackgroundAnimation(int animIndex) {}
virtual void updateBackgroundAnimation(int animIndex) {}
virtual void playAnimationPart(int animIndex, int firstFrame, int lastFrame, int delay) {}
virtual int resetAnimationLastPart(int animIndex) { return -1; }
virtual void resetDialogueState(TIM *tim) {}
int _drawPage2;
int _palDelayInc, _palDiff, _palDelayAcc;
int _abortFlag;
protected:
KyraEngine_v1 *_vm;
Screen_v2 *_screen;
OSystem *_system;
TIM *_currentTim;
int _currentFunc;
bool _finished;
// used when loading
int _avtlChunkSize;
const char *_filename;
TIM *_tim;
Common::String _vocFiles[120];
Animation *_animations;
virtual void update() {}
virtual void checkSpeechProgress() {}
char _audioFilename[32];
uint8 *_langData;
char *getTableEntry(uint idx);
bool _textDisplayed;
uint8 *_textAreaBuffer;
virtual int execCommand(int cmd, const uint16 *param);
typedef int (TIMInterpreter::*CommandProc)(const uint16 *);
struct CommandEntry {
CommandProc proc;
const char *desc;
};
const CommandEntry *_commands;
int _commandsSize;
int cmd_initFunc0(const uint16 *param);
int cmd_stopCurFunc(const uint16 *param);
int cmd_initWSA(const uint16 *param);
int cmd_uninitWSA(const uint16 *param);
int cmd_initFunc(const uint16 *param);
int cmd_stopFunc(const uint16 *param);
int cmd_wsaDisplayFrame(const uint16 *param);
int cmd_displayText(const uint16 *param);
int cmd_loadVocFile(const uint16 *param);
int cmd_unloadVocFile(const uint16 *param);
int cmd_playVocFile(const uint16 *param);
int cmd_loadSoundFile(const uint16 *param);
int cmd_playMusicTrack(const uint16 *param);
virtual int cmd_setLoopIp(const uint16 *param);
virtual int cmd_continueLoop(const uint16 *param);
int cmd_resetLoopIp(const uint16 *param);
int cmd_resetAllRuntimes(const uint16 *param);
int cmd_execOpcode(const uint16 *param);
int cmd_initFuncNow(const uint16 *param);
int cmd_stopFuncNow(const uint16 *param);
int cmd_stopAllFuncs(const uint16 *param);
#define cmd_return(n, v) \
int cmd_return_##n(const uint16 *){ return v; }
cmd_return( 1, 1);
cmd_return(n1, -1);
#undef cmd_return
};
#ifdef ENABLE_LOL
class LoLEngine;
class Screen_LoL;
class TIMInterpreter_LoL : public TIMInterpreter {
friend class LoLEngine;
public:
TIMInterpreter_LoL(LoLEngine *engine, Screen_v2 *screen_v2, OSystem *system);
Animation *initAnimStruct(int index, const char *filename, int x, int y, int frameDelay, int, uint16 wsaCopyParams);
int freeAnimStruct(int index);
void drawDialogueBox(int numStr, const char *s1, const char *s2, const char *s3);
uint16 processDialogue();
void resetDialogueState(TIM *tim);
void setupBackgroundAnimationPart(int animIndex, int part, int firstFrame, int lastFrame, int cycles, int nextPart, int partDelay, int f, int sfxIndex, int sfxFrame);
void startBackgroundAnimation(int animIndex, int part);
void stopBackgroundAnimation(int animIndex);
void updateBackgroundAnimation(int animIndex);
void playAnimationPart(int animIndex, int firstFrame, int lastFrame, int delay);
int resetAnimationLastPart(int animIndex);
private:
void update();
void checkSpeechProgress();
char *getTableString(int id);
void advanceToOpcode(int opcode);
void drawDialogueButtons();
LoLEngine *_vm;
Screen_LoL *_screen;
const char *_dialogueButtonString[3];
uint16 _dialogueButtonPosX;
uint16 _dialogueButtonPosY;
int _dialogueNumButtons;
uint16 _dialogueButtonXoffs;
int _dialogueHighlightedButton;
virtual int execCommand(int cmd, const uint16 *param);
typedef int (TIMInterpreter_LoL::*CommandProc)(const uint16 *);
struct CommandEntry {
CommandProc proc;
const char *desc;
};
const CommandEntry *_commands;
int _commandsSize;
int cmd_setLoopIp(const uint16 *param);
int cmd_continueLoop(const uint16 *param);
int cmd_processDialogue(const uint16 *param);
int cmd_dialogueBox(const uint16 *param);
};
#endif // ENABLE_LOL
} // End of namespace Kyra
#endif