Kaloyan Chehlarski 8b13bc1f4b NANCY: Remove handwritten list of boot chunks
Removed the manually typed out list of chunk names to load during
boot, and replaced it with code that simply loads all BOOT chunks.
2023-03-30 20:21:33 +03:00

69 lines
1.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef NANCY_IFF_H
#define NANCY_IFF_H
#include "common/array.h"
namespace Common {
struct IFFChunk;
class SeekableReadStream;
}
namespace Nancy {
class NancyEngine;
#define ID_DATA MKTAG('D', 'A', 'T', 'A')
#define ID_PCAL MKTAG('P', 'C', 'A', 'L')
class IFF {
public:
IFF(const Common::String &name) : _name(name) { };
~IFF();
bool load();
const byte *getChunk(uint32 id, uint &size, uint index = 0) const;
Common::SeekableReadStream *getChunkStream(const Common::String &id, uint index = 0) const;
void list(Common::Array<Common::String> &nameList) const;
private:
static Common::String idToString(uint32 id);
static uint32 stringToId(const Common::String &s);
bool callback(Common::IFFChunk &chunk);
struct Chunk {
uint32 id;
byte *buf;
uint32 size;
};
Common::Array<Chunk> _chunks;
const Common::String _name;
};
} // End of namespace Nancy
#endif // NANCY_IFF_H