scummvm/engines/kyra/resource.h
Florian Kagerer f065524949 LOL:
- implemented some input code
- you can walk around now (not very far though, since doors don't work yet). Keyboard control is still missing
- processButtonList isn't really implemented yet for LOL. I'll still have to check which features are  needed here.

svn-id: r36320
2009-02-14 00:51:07 +00:00

411 lines
9.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef KYRA_RESOURCE_H
#define KYRA_RESOURCE_H
#include "common/scummsys.h"
#include "common/str.h"
#include "common/file.h"
#include "common/list.h"
#include "common/hash-str.h"
#include "common/hashmap.h"
#include "common/stream.h"
#include "common/ptr.h"
#include "common/archive.h"
#include "kyra/kyra_v1.h"
#include "kyra/kyra_hof.h"
#include "kyra/lol.h"
namespace Kyra {
class Resource;
class ResArchiveLoader;
class Resource {
public:
Resource(KyraEngine_v1 *vm);
~Resource();
bool reset();
bool loadPakFile(Common::String filename);
bool loadPakFile(Common::String name, Common::SharedPtr<Common::ArchiveMember> file);
void unloadPakFile(Common::String filename, bool remFromCache = false);
bool isInPakList(Common::String filename);
bool isInCacheList(Common::String name);
bool loadFileList(const Common::String &filedata);
bool loadFileList(const char * const *filelist, uint32 numFiles);
// This unloads *all* pakfiles, even kyra.dat and protected ones.
// It does not remove files from cache though!
void unloadAllPakFiles();
void listFiles(const Common::String &pattern, Common::ArchiveMemberList &list);
bool exists(const char *file, bool errorOutOnFail=false);
uint32 getFileSize(const char *file);
uint8* fileData(const char *file, uint32 *size);
Common::SeekableReadStream *createReadStream(const Common::String &file);
bool loadFileToBuf(const char *file, void *buf, uint32 maxSize);
protected:
typedef Common::HashMap<Common::String, Common::Archive*, Common::CaseSensitiveString_Hash, Common::CaseSensitiveString_EqualTo> ArchiveMap;
ArchiveMap _archiveCache;
Common::SearchSet _files;
Common::SearchSet _archiveFiles;
Common::SearchSet _protectedFiles;
Common::Archive *loadArchive(const Common::String &name, Common::SharedPtr<Common::ArchiveMember> member);
Common::Archive *loadInstallerArchive(const Common::String &file, const Common::String &ext, const uint8 offset);
bool loadProtectedFiles(const char * const * list);
void initializeLoaders();
typedef Common::List<Common::SharedPtr<ResArchiveLoader> > LoaderList;
LoaderList _loaders;
KyraEngine_v1 *_vm;
};
enum kKyraResources {
kLoadAll = -1,
k1ForestSeq,
k1KallakWritingSeq,
k1KyrandiaLogoSeq,
k1KallakMalcolmSeq,
k1MalcolmTreeSeq,
k1WestwoodLogoSeq,
k1Demo1Seq,
k1Demo2Seq,
k1Demo3Seq,
k1Demo4Seq,
k1AmuleteAnimSeq,
k1OutroReunionSeq,
k1IntroCPSStrings,
k1IntroCOLStrings,
k1IntroWSAStrings,
k1IntroStrings,
k1OutroHomeString,
k1RoomFilenames,
k1RoomList,
k1CharacterImageFilenames,
k1ItemNames,
k1TakenStrings,
k1PlacedStrings,
k1DroppedStrings,
k1NoDropStrings,
k1PutDownString,
k1WaitAmuletString,
k1BlackJewelString,
k1PoisonGoneString,
k1HealingTipString,
k1WispJewelStrings,
k1MagicJewelStrings,
k1ThePoisonStrings,
k1FluteStrings,
k1FlaskFullString,
k1FullFlaskString,
k1VeryCleverString,
k1NewGameString,
k1DefaultShapes,
k1Healing1Shapes,
k1Healing2Shapes,
k1PoisonDeathShapes,
k1FluteShapes,
k1Winter1Shapes,
k1Winter2Shapes,
k1Winter3Shapes,
k1DrinkShapes,
k1WispShapes,
k1MagicAnimShapes,
k1BranStoneShapes,
k1PaletteList,
k1GUIStrings,
k1ConfigStrings,
k1AudioTracks,
k1AudioTracksIntro,
k1TownsSFXwdTable,
k1TownsSFXbtTable,
k1TownsCDATable,
k1CreditsStrings,
k2SeqplayPakFiles,
k2SeqplayCredits,
k2SeqplayCreditsSpecial,
k2SeqplayStrings,
k2SeqplaySfxFiles,
k2SeqplayTlkFiles,
k2SeqplaySeqData,
k2SeqplayIntroTracks,
k2SeqplayFinaleTracks,
k2SeqplayIntroCDA,
k2SeqplayFinaleCDA,
k2SeqplayShapeAnimData,
k2IngamePakFiles,
k2IngameSfxFiles,
k2IngameSfxIndex,
k2IngameTracks,
k2IngameCDA,
k2IngameTalkObjIndex,
k2IngameTimJpStrings,
k2IngameShapeAnimData,
k2IngameTlkDemoStrings,
k3MainMenuStrings,
k3MusicFiles,
k3ScoreTable,
k3SfxFiles,
k3SfxMap,
k3ItemAnimData,
k3ItemMagicTable,
k3ItemStringMap,
lolCharacterDefs,
lolIngameSfxFiles,
lolIngameSfxIndex,
lolMusicTrackMap,
lolIngameGMSfxIndex,
lolIngameMT32SfxIndex,
//lolIngameADLSfxIndex,
lolSpellProperties,
lolGameShapeMap,
lolLevelShpList,
lolLevelDatList,
lolCompassDefs,
lolDscUnk1,
lolDscShapeIndex,
lolDscOvlMap,
lolDscScaleWidthData,
lolDscScaleHeightData,
lolDscX,
lolDscY,
lolDscTileIndex,
lolDscUnk2,
lolDscDoorShapeIndex,
lolDscDimData1,
lolDscDimData2,
lolDscBlockMap,
lolDscDimMap,
lolDscDoor1,
lolDscDoorScale,
lolDscDoor4,
lolDscDoorX,
lolDscDoorY,
lolDscOvlIndex,
lolDscBlockIndex,
lolScrollXTop,
lolScrollYTop,
lolScrollXBottom,
lolScrollYBottom,
lolButtonDefs,
lolButtonList1,
lolButtonList2,
lolButtonList3,
lolButtonList4,
lolButtonList5,
lolButtonList6,
lolButtonList7,
lolButtonList8,
kMaxResIDs
};
struct Shape;
struct Room;
class StaticResource {
public:
static const Common::String staticDataFilename() { return "KYRA.DAT"; }
StaticResource(KyraEngine_v1 *vm) : _vm(vm), _resList(), _fileLoader(0), _builtIn(0), _filenameTable(0) {}
~StaticResource() { deinit(); }
bool loadStaticResourceFile();
bool init();
void deinit();
const char * const*loadStrings(int id, int &strings);
const uint8 *loadRawData(int id, int &size);
const Shape *loadShapeTable(int id, int &entries);
const Room *loadRoomTable(int id, int &entries);
const uint8 * const*loadPaletteTable(int id, int &entries);
const HofSeqData *loadHofSequenceData(int id, int &entries);
const ItemAnimData_v1 *loadShapeAnimData_v1(int id, int &entries);
const ItemAnimData_v2 *loadShapeAnimData_v2(int id, int &entries);
const LoLCharacter *loadCharData(int id, int &entries);
const SpellProperty *loadSpellData(int id, int &entries);
const CompassDef *loadCompassData(int id, int &entries);
const uint16 *loadRawDataBe16(int id, int &entries);
const ButtonDef *loadButtonDefs(int id, int &entries);
// use '-1' to prefetch/unload all ids
// prefetchId retruns false if only on of the resources
// can't be loaded and it breaks then the first res
// can't be loaded
bool prefetchId(int id);
void unloadId(int id);
private:
bool tryKyraDatLoad();
KyraEngine_v1 *_vm;
struct FilenameTable;
struct ResData;
struct FileType;
bool checkResList(int id, int &type, const void *&ptr, int &size);
const void *checkForBuiltin(int id, int &type, int &size);
const FilenameTable *searchFile(int id);
const FileType *getFiletype(int type);
const void *getData(int id, int requesttype, int &size);
bool loadLanguageTable(const char *filename, void *&ptr, int &size);
bool loadStringTable(const char *filename, void *&ptr, int &size);
bool loadRawData(const char *filename, void *&ptr, int &size);
bool loadShapeTable(const char *filename, void *&ptr, int &size);
bool loadRoomTable(const char *filename, void *&ptr, int &size);
bool loadPaletteTable(const char *filename, void *&ptr, int &size);
bool loadHofSequenceData(const char *filename, void *&ptr, int &size);
bool loadShapeAnimData_v1(const char *filename, void *&ptr, int &size);
bool loadShapeAnimData_v2(const char *filename, void *&ptr, int &size);
bool loadCharData(const char *filename, void *&ptr, int &size);
bool loadSpellData(const char *filename, void *&ptr, int &size);
bool loadCompassData(const char *filename, void *&ptr, int &size);
bool loadRawDataBe16(const char *filename, void *&ptr, int &size);
bool loadButtonDefs(const char *filename, void *&ptr, int &size);
void freeRawData(void *&ptr, int &size);
void freeStringTable(void *&ptr, int &size);
void freeShapeTable(void *&ptr, int &size);
void freeRoomTable(void *&ptr, int &size);
void freePaletteTable(void *&ptr, int &size);
void freeHofSequenceData(void *&ptr, int &size);
void freeHofShapeAnimDataV1(void *&ptr, int &size);
void freeHofShapeAnimDataV2(void *&ptr, int &size);
void freeCharData(void *&ptr, int &size);
void freeSpellData(void *&ptr, int &size);
void freeCompassData(void *&ptr, int &size);
void freeRawDataBe16(void *&ptr, int &size);
void freeButtonDefs(void *&ptr, int &size);
const char *getFilename(const char *name);
Common::SeekableReadStream *getFile(const char *name);
enum kResTypes {
kLanguageList,
kStringList,
kRoomList,
kShapeList,
kRawData,
kPaletteTable,
k2SeqData,
k2ShpAnimDataV1,
k2ShpAnimDataV2,
lolCharData,
lolSpellData,
lolCompassData,
lolRawDataBe16,
lolButtonData
};
struct BuiltinRes {
int id;
int type;
int size;
const void *data;
};
struct FilenameTable {
int id;
int type;
const char *filename;
};
struct FileType {
int type;
typedef bool (StaticResource::*LoadFunc)(const char *filename, void *&ptr, int &size);
typedef void (StaticResource::*FreeFunc)(void *&ptr, int &size);
LoadFunc load;
FreeFunc free;
};
struct ResData {
int id;
int type;
int size;
void *data;
};
Common::List<ResData> _resList;
const FileType *_fileLoader;
const BuiltinRes *_builtIn;
const FilenameTable *_filenameTable;
};
} // end of namespace Kyra
#endif