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This pack contains just the 320x240 layout. This is a quick way to achieve the result of a smaller keyboard when running on 640x480 and larger games as requested bu a user. To use this, the pack zip file, vkeybd_small.zip should be placed in the extrapath in the same way as vkeybd_default.zip. However, it is also necessary to set this as the active virtual keyboard layout by adding the following linein the global [scummvm] section of the configuration file i.e. scummvm.ini: vkeybd_pack_name=vkeybd_small This should be added to the GUI as a misc option, in future. Currently, the closest layout size to the overlay size is chosen automatically by the code in the method: bool VirtualKeyboardParser::parserCallback_mode(ParserNode *node) This should probably also be made configurable in future to allow smaller keyboard sizes to be chosen. |
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.. | ||
packs | ||
image-map.cpp | ||
image-map.h | ||
keycode-descriptions.h | ||
polygon.cpp | ||
polygon.h | ||
virtual-keyboard-gui.cpp | ||
virtual-keyboard-gui.h | ||
virtual-keyboard-parser.cpp | ||
virtual-keyboard-parser.h | ||
virtual-keyboard.cpp | ||
virtual-keyboard.h |