Bastien Bouclet 368d71cfd5 STARK: Implement animation triggered sounds
Mainly used for footstep sounds
2016-11-10 07:57:03 +01:00

292 lines
8.1 KiB
C++

/* ResidualVM - A 3D game interpreter
*
* ResidualVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the AUTHORS
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "engines/stark/resources/object.h"
#include "common/debug-channels.h"
#include "common/streamdebug.h"
#include "common/util.h"
#include "engines/stark/debug.h"
#include "engines/stark/formats/xrc.h"
namespace Stark {
namespace Resources {
Type::Type(ResourceType type) {
_type = type;
}
Type::Type() {
_type = kInvalid;
}
const char *Type::getName() const {
static const struct {
Type::ResourceType type;
const char *name;
} typeNames[] = {
{ Type::kInvalid, "Invalid" },
{ Type::kRoot, "Root" },
{ Type::kLevel, "Level" },
{ Type::kLocation, "Location" },
{ Type::kLayer, "Layer" },
{ Type::kCamera, "Camera" },
{ Type::kFloor, "Floor" },
{ Type::kFloorFace, "FloorFace" },
{ Type::kItem, "Item" },
{ Type::kScript, "Script" },
{ Type::kAnimHierarchy, "AnimHierarchy" },
{ Type::kAnim, "Anim" },
{ Type::kDirection, "Direction" },
{ Type::kImage, "Image" },
{ Type::kAnimScript, "AnimScript" },
{ Type::kAnimScriptItem, "AnimScriptItem" },
{ Type::kSoundItem, "SoundItem" },
{ Type::kPath, "Path" },
{ Type::kFloorField, "FloorField" },
{ Type::kBookmark, "Bookmark" },
{ Type::kKnowledgeSet, "KnowledgeSet" },
{ Type::kKnowledge, "Knowledge" },
{ Type::kCommand, "Command" },
{ Type::kPATTable, "PATTable" },
{ Type::kContainer, "Container" },
{ Type::kDialog, "Dialog" },
{ Type::kSpeech, "Speech" },
{ Type::kLight, "Light" },
{ Type::kCursor, "Cursor" },
{ Type::kBonesMesh, "BonesMesh" },
{ Type::kScroll, "Scroll" },
{ Type::kFMV, "FMV" },
{ Type::kLipSync, "LipSynch" },
{ Type::kAnimSoundTrigger, "AnimSoundTrigger" },
{ Type::kString, "String" },
{ Type::kTextureSet, "TextureSet" }
};
for (uint i = 0; i < ARRAYSIZE(typeNames); i++) {
if (typeNames[i].type == _type) {
return typeNames[i].name;
}
}
return nullptr;
}
Type::ResourceType Type::get() const {
return _type;
}
Object::Object(Object *parent, byte subType, uint16 index, const Common::String &name) :
_parent(parent),
_type(Type::kInvalid),
_subType(subType),
_index(index),
_name(name) {
}
Object::~Object() {
// Delete the children resources
Common::Array<Object *>::iterator i = _children.begin();
while (i != _children.end()) {
delete *i;
i++;
}
}
void Object::readData(Formats::XRCReadStream *stream) {
}
void Object::printData() {
}
void Object::saveLoad(ResourceSerializer *serializer) {
}
void Object::saveLoadCurrent(ResourceSerializer *serializer) {
}
void Object::onPostRead() {
}
void Object::onAllLoaded() {
Common::Array<Object *>::iterator i = _children.begin();
while (i != _children.end()) {
(*i)->onAllLoaded();
i++;
}
}
void Object::onEnterLocation() {
Common::Array<Object *>::iterator i = _children.begin();
while (i != _children.end()) {
(*i)->onEnterLocation();
i++;
}
}
void Object::onGameLoop() {
Common::Array<Object *>::iterator i = _children.begin();
while (i != _children.end()) {
(*i)->onGameLoop();
i++;
}
}
void Object::onExitLocation() {
Common::Array<Object *>::iterator i = _children.begin();
while (i != _children.end()) {
(*i)->onExitLocation();
i++;
}
}
void Object::onPreDestroy() {
Common::Array<Object *>::iterator i = _children.begin();
while (i != _children.end()) {
(*i)->onPreDestroy();
i++;
}
}
void Object::print(uint depth) {
printDescription(depth);
printData();
// Recursively print the children resources
for (uint i = 0; i < _children.size(); i++) {
_children[i]->print(depth + 1);
}
}
void Object::printDescription(uint depth) const {
// Build the resource type string
Common::String type(_type.getName());
if (type.empty()) {
type = Common::String::format("%d", _type.get());
}
// Build the resource description
Common::String description = Common::String::format("%s - %s - (sub=%d, index=%d)", type.c_str(), _name.c_str(), _subType, _index);
printWithDepth(depth, description);
}
void Object::printWithDepth(uint depth, const Common::String &string) const {
Common::String prefix;
for (uint i = 0; i < depth; i++) {
prefix += "-";
}
debug("%s %s", prefix.c_str(), string.c_str());
}
Object *Object::findChildWithIndex(Type type, uint16 index, int subType) const {
for (uint i = 0; i < _children.size(); i++) {
if (_children[i]->getType() == type
&& (_children[i]->getSubType() == subType || subType == -1)
&& _children[i]->getIndex() == index) {
// Found a matching child
return _children[i];
}
}
return nullptr;
}
Object *Object::findChildWithOrder(Type type, uint16 order, int subType) const {
uint16 count = 0;
for (uint i = 0; i < _children.size(); i++) {
if (_children[i]->getType() == type
&& (_children[i]->getSubType() == subType || subType == -1)) {
if (count == order) {
// Found a matching child
return _children[i];
}
count++;
}
}
return nullptr;
}
template<>
Object *Object::cast<Object>(Object *resource) {
// No type check when asking for the abstract resource
return resource;
}
template<>
Common::Array<Object *> Object::listChildren<Object>(int subType) const {
assert(subType == -1);
Common::Array<Object *> list;
for (uint i = 0; i < _children.size(); i++) {
list.push_back(_children[i]);
}
return list;
}
template<>
Object *Object::findParent() {
return _parent;
}
void Object::addChild(Object *child) {
_children.push_back(child);
}
UnimplementedResource::UnimplementedResource(Object *parent, Type type, byte subType, uint16 index, const Common::String &name) :
Object(parent, subType, index, name),
_dataLength(0),
_data(nullptr) {
_type = type;
}
UnimplementedResource::~UnimplementedResource() {
// Delete this resource's data
delete[] _data;
}
void UnimplementedResource::readData(Formats::XRCReadStream *stream) {
// Read the data
_dataLength = stream->size();
_data = new byte[_dataLength];
uint32 bytesRead = stream->read(_data, _dataLength);
// Verify the whole array could be read
if (bytesRead != _dataLength) {
error("Stark::UnimplementedResource: data length mismatch (%d != %d)", bytesRead, _dataLength);
}
}
void UnimplementedResource::printData() {
// Print the resource data
if (_data) {
Common::hexdump(_data, _dataLength);
}
}
} // End of namespace Resources
} // End of namespace Stark