mirror of
https://github.com/libretro/scummvm.git
synced 2025-02-08 03:47:32 +00:00
413 lines
16 KiB
C++
413 lines
16 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "config.h"
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#include "cmake.h"
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#include <algorithm>
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#include <cstring>
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#include <fstream>
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#include <iterator>
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namespace CreateProjectTool {
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CMakeProvider::CMakeProvider(StringList &global_warnings, std::map<std::string, StringList> &project_warnings, StringList &global_errors, const int version)
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: ProjectProvider(global_warnings, project_warnings, global_errors, version) {
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}
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const CMakeProvider::Library *CMakeProvider::getLibraryFromFeature(const char *feature, bool useSDL2) const {
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static const Library s_libraries[] = {
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{ "sdl", "sdl", kSDLVersion1, "FindSDL", "SDL", "SDL_INCLUDE_DIR", "SDL_LIBRARY", nullptr, nullptr },
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{ "sdl", "sdl2", kSDLVersion2, nullptr, "SDL2", nullptr, "SDL2_LIBRARIES", nullptr, nullptr },
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{ "freetype2", "freetype2", kSDLVersionAny, "FindFreetype", "Freetype", "FREETYPE_INCLUDE_DIRS", "FREETYPE_LIBRARIES", nullptr, nullptr },
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{ "zlib", "zlib", kSDLVersionAny, "FindZLIB", "ZLIB", "ZLIB_INCLUDE_DIRS", "ZLIB_LIBRARIES", nullptr, nullptr },
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{ "png", "libpng", kSDLVersionAny, "FindPNG", "PNG", "PNG_INCLUDE_DIRS", "PNG_LIBRARIES", nullptr, nullptr },
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{ "jpeg", "libjpeg", kSDLVersionAny, "FindJPEG", "JPEG", "JPEG_INCLUDE_DIRS", "JPEG_LIBRARIES", nullptr, nullptr },
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{ "mpeg2", "libmpeg2", kSDLVersionAny, "FindMPEG2", "MPEG2", "MPEG2_INCLUDE_DIRS", "MPEG2_mpeg2_LIBRARY", nullptr, nullptr },
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{ "opengl", nullptr, kSDLVersionAny, "FindOpenGL", "OpenGL", "OPENGL_INCLUDE_DIR", "OPENGL_gl_LIBRARY", nullptr, nullptr },
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{ "libcurl", "libcurl", kSDLVersionAny, "FindCURL", "CURL", "CURL_INCLUDE_DIRS", "CURL_LIBRARIES", nullptr, nullptr },
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{ "sdlnet", nullptr, kSDLVersion1, "FindSDL_net", "SDL_net", "SDL_NET_INCLUDE_DIRS", "SDL_NET_LIBRARIES", nullptr, nullptr },
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LibraryProps("sdlnet", "SDL2_net", kSDLVersion2).Libraries("SDL2_net"),
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LibraryProps("flac", "flac").Libraries("FLAC"),
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LibraryProps("mad", "mad").Libraries("mad"),
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LibraryProps("mikmod", "mikmod").Libraries("mikmod"),
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LibraryProps("ogg", "ogg").Libraries("ogg"),
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LibraryProps("vorbis", "vorbisfile vorbis").Libraries("vorbisfile vorbis"),
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LibraryProps("tremor", "vorbisidec").Libraries("vorbisidec"),
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LibraryProps("theoradec", "theoradec").Libraries("theoradec"),
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LibraryProps("vpx", "vpx").Libraries("vpx"),
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LibraryProps("fluidsynth", "fluidsynth").Libraries("fluidsynth"),
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LibraryProps("faad", "faad2").Libraries("faad"),
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LibraryProps("fribidi", "fribidi").Libraries("fribidi"),
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LibraryProps("discord", "discord").Libraries("discord-rpc"),
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LibraryProps("tts").WinLibraries("sapi ole32"),
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LibraryProps("enet").WinLibraries("winmm ws2_32"),
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LibraryProps("retrowave", "retrowave").Libraries("retrowave")
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};
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for (unsigned int i = 0; i < sizeof(s_libraries) / sizeof(s_libraries[0]); i++) {
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bool matchingSDL = (s_libraries[i].sdlVersion == kSDLVersionAny)
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|| (useSDL2 && s_libraries[i].sdlVersion == kSDLVersion2)
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|| (!useSDL2 && s_libraries[i].sdlVersion == kSDLVersion1);
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if (std::strcmp(feature, s_libraries[i].feature) == 0 && matchingSDL) {
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return &s_libraries[i];
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}
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}
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return nullptr;
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}
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void CMakeProvider::createWorkspace(const BuildSetup &setup) {
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std::string filename = setup.outputDir + "/CMakeLists.txt";
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std::ofstream workspace(filename.c_str());
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if (!workspace || !workspace.is_open())
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error("Could not open \"" + filename + "\" for writing");
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workspace << "cmake_minimum_required(VERSION 3.13)\n";
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workspace << "project(" << setup.projectDescription << ")\n\n";
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workspace << R"(set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
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find_package(PkgConfig QUIET)
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include(CMakeParseArguments)
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set(SCUMMVM_LIBS)
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macro(find_feature)
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set(_OPTIONS_ARGS)
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set(_ONE_VALUE_ARGS name findpackage_name include_dirs_var libraries_var)
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set(_MULTI_VALUE_ARGS pkgconfig_name libraries win_libraries)
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cmake_parse_arguments(_feature "${_OPTIONS_ARGS}" "${_ONE_VALUE_ARGS}" "${_MULTI_VALUE_ARGS}" ${ARGN})
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if (_feature_pkgconfig_name AND PKG_CONFIG_FOUND)
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pkg_check_modules(${_feature_name} REQUIRED ${_feature_pkgconfig_name})
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include_directories(${${_feature_name}_INCLUDE_DIRS})
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list(APPEND SCUMMVM_LIBS ${${_feature_name}_LIBRARIES})
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endif()
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if (NOT ${_feature_name}_FOUND)
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if (_feature_findpackage_name)
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find_package(${_feature_findpackage_name} REQUIRED)
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endif()
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if (_feature_include_dirs_var)
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include_directories(${${_feature_include_dirs_var}} REQUIRED)
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endif()
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if (_feature_libraries_var)
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list(APPEND SCUMMVM_LIBS ${${_feature_libraries_var}})
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endif()
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if (_feature_libraries)
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list(APPEND SCUMMVM_LIBS ${_feature_libraries})
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endif()
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if (WIN32 AND _feature_win_libraries)
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list(APPEND SCUMMVM_LIBS ${_feature_win_libraries})
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endif()
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endif()
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endmacro()
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)";
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workspace << R"EOS(function(add_engine engine_name)
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string(TOUPPER ${engine_name} _engine_var)
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set(_enable_engine_var "ENABLE_${_engine_var}")
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if(NOT ${_enable_engine_var})
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return()
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endif()
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add_library(${engine_name} ${ARGN})
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# Generate definitions for the engine
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add_definitions(-D${_enable_engine_var})
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foreach(SUB_ENGINE IN LISTS SUB_ENGINES_${_engine_var})
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add_definitions(-DENABLE_${SUB_ENGINE})
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endforeach(SUB_ENGINE)
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file(APPEND "engines/plugins_table.h" "#if PLUGIN_ENABLED_STATIC(${_engine_var})\n")
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file(APPEND "engines/plugins_table.h" "LINK_PLUGIN(${_engine_var})\n")
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file(APPEND "engines/plugins_table.h" "#endif\n")
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# Enable C++11
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set_property(TARGET ${engine_name} PROPERTY CXX_STANDARD 11)
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set_property(TARGET ${engine_name} PROPERTY CXX_STANDARD_REQUIRED ON)
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# Link against the engine
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target_link_libraries()EOS" << setup.projectName << R"( ${engine_name})
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endfunction()
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)";
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workspace << "# Define the engines and subengines\n";
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writeEngines(setup, workspace);
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writeSubEngines(setup, workspace);
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workspace << "# Generate options for the engines\n";
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writeEngineOptions(workspace);
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std::string includeDirsList;
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for (const std::string &includeDir : setup.includeDirs)
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includeDirsList += includeDir + ' ';
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workspace << "include_directories(${" << setup.projectDescription << "_SOURCE_DIR}/" << setup.filePrefix << " ${" << setup.projectDescription << "_SOURCE_DIR}/" << setup.filePrefix << "/engines "
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<< includeDirsList << "$ENV{"<<LIBS_DEFINE<<"}/include .)\n\n";
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workspace << "# Libraries and features\n\n";
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writeFeatureLibSearch(setup, workspace, "sdl");
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workspace << R"(# Depending on how SDL2 was built, there can be either and imported target or flags variables
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# Define the flags variables from the imported target if necessary
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if (TARGET SDL2::SDL2)
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get_target_property(SDL2_INCLUDE_DIRS SDL2::SDL2 INTERFACE_INCLUDE_DIRECTORIES)
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get_target_property(SDL2_LIBRARIES SDL2::SDL2 LOCATION)
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endif()
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include_directories(${SDL2_INCLUDE_DIRS})
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)";
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for (const Feature &feature : setup.features) {
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if (!feature.enable || featureExcluded(feature.name)) continue;
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writeFeatureLibSearch(setup, workspace, feature.name);
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workspace << "add_definitions(-D" << feature.define << ")\n";
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}
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workspace << "\n";
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writeWarnings(workspace);
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writeDefines(setup, workspace);
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workspace << R"(# Generate "engines/plugins_table.h"
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file(REMOVE "engines/plugins_table.h")
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file(APPEND "engines/plugins_table.h" "/* This file is automatically generated by CMake */\n")
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)";
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}
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void CMakeProvider::writeFeatureLibSearch(const BuildSetup &setup, std::ofstream &workspace, const char *feature) const {
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const Library *library = getLibraryFromFeature(feature, setup.useSDL2);
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if (library) {
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workspace << "find_feature(";
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workspace << "name " << library->feature;
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if (library->pkgConfig) {
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workspace << " pkgconfig_name ";
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workspace << library->pkgConfig;
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}
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if (library->package) {
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workspace << " findpackage_name ";
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workspace << library->package;
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}
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if (library->includesVar) {
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workspace << " include_dirs_var ";
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workspace << library->includesVar;
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}
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if (library->librariesVar) {
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workspace << " libraries_var ";
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workspace << library->librariesVar;
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}
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if (library->libraries) {
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workspace << " libraries ";
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workspace << library->libraries;
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}
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if (library->winLibraries) {
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workspace << " win_libraries ";
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workspace << library->winLibraries;
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}
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workspace << ")\n";
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}
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}
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void CMakeProvider::writeEngines(const BuildSetup &setup, std::ofstream &workspace) const {
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workspace << "set(ENGINES";
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for (const EngineDesc &engine : setup.engines) {
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// We ignore all sub engines here because they require special handling.
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if (!engine.enable || isSubEngine(engine.name, setup.engines)) {
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continue;
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}
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workspace << " " << toUpper(engine.name);
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}
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workspace << ")\n";
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}
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void CMakeProvider::writeSubEngines(const BuildSetup &setup, std::ofstream &workspace) const {
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for (const EngineDesc &engine : setup.engines) {
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// We ignore all sub engines here because they are handled in the inner loop
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if (!engine.enable || isSubEngine(engine.name, setup.engines) || engine.subEngines.empty()) {
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continue;
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}
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workspace << "set(SUB_ENGINES_" << toUpper(engine.name);
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for (const std::string &subEngineName : engine.subEngines) {
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const EngineDesc &subEngine = findEngineDesc(subEngineName, setup.engines);
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if (!subEngine.enable) continue;
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workspace << " " << toUpper(subEngineName);
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}
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workspace << ")\n";
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}
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workspace << "\n";
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}
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static std::string filePrefix(const BuildSetup &setup, const std::string &moduleDir) {
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std::string modulePath;
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if (!moduleDir.compare(0, setup.srcDir.size(), setup.srcDir)) {
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modulePath = moduleDir.substr(setup.srcDir.size());
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if (!modulePath.empty() && modulePath.at(0) == '/')
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modulePath.erase(0, 1);
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}
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return modulePath.empty() ? setup.filePrefix : setup.filePrefix + '/' + modulePath;
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}
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void CMakeProvider::createProjectFile(const std::string &name, const std::string &, const BuildSetup &setup, const std::string &moduleDir,
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const StringList &includeList, const StringList &excludeList) {
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const std::string projectFile = setup.outputDir + "/CMakeLists.txt";
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std::ofstream project(projectFile.c_str(), std::ofstream::out | std::ofstream::app);
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if (!project)
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error("Could not open \"" + projectFile + "\" for writing");
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if (name == setup.projectName) {
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project << "add_executable(" << name << "\n";
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} else if (name == setup.projectName + "-detection") {
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project << "list(APPEND SCUMMVM_LIBS " << name << ")\n";
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project << "add_library(" << name << "\n";
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} else {
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enginesStr << "add_engine(" << name << "\n";
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addFilesToProject(moduleDir, enginesStr, includeList, excludeList, filePrefix(setup, moduleDir));
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enginesStr << ")\n\n";
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return;
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}
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addFilesToProject(moduleDir, project, includeList, excludeList, filePrefix(setup, moduleDir));
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project << ")\n";
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project << "\n";
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if (name == setup.projectName) {
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project << "# Engines libraries handling\n";
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writeEnginesLibrariesHandling(setup, project);
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project << "# Libraries\n";
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const Library *sdlLibrary = getLibraryFromFeature("sdl", setup.useSDL2);
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std::string libraryDirsList;
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for (const std::string &libraryDir : setup.libraryDirs)
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libraryDirsList += libraryDir + ' ';
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project << "target_link_libraries(" << name << " " << libraryDirsList << "${" << sdlLibrary->librariesVar << "} ${SCUMMVM_LIBS})\n";
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project << "if (WIN32)\n";
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project << "\ttarget_sources(" << name << " PUBLIC " << setup.filePrefix << "/dists/" << name << ".rc)\n";
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project << "\ttarget_link_libraries(" << name << " winmm)\n";
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project << "endif()\n";
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project << "\n";
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project << "set_property(TARGET " << name << " PROPERTY CXX_STANDARD 11)\n";
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project << "set_property(TARGET " << name << " PROPERTY CXX_STANDARD_REQUIRED ON)\n";
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}
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}
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void CMakeProvider::writeWarnings(std::ofstream &output) const {
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output << "if (MSVC)\n";
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// TODO: Support MSVC warnings
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output << "else()\n";
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output << "\tset(CMAKE_CXX_FLAGS \"${CMAKE_CXX_FLAGS}";
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for (const std::string &warning : _globalWarnings) {
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output << ' ' << warning;
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}
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output << "\")\n";
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output << "\tif(CMAKE_CXX_COMPILER_ID STREQUAL \"GNU\" AND CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 12.0)\n";
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output << "\t\tset(CMAKE_CXX_FLAGS \"${CMAKE_CXX_FLAGS} -Wno-address-of-packed-member\")\n";
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output << "\tendif()\n";
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output << "endif()\n";
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}
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void CMakeProvider::writeDefines(const BuildSetup &setup, std::ofstream &output) const {
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output << "if (WIN32)\n";
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output << "\tadd_definitions(-DWIN32)\n";
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output << "else()\n";
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output << "\tadd_definitions(-DPOSIX)\n";
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output << "\t# Hope for the best regarding fseeko and 64-bit off_t\n";
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output << "\tadd_definitions(-D_FILE_OFFSET_BITS=64)\n";
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output << "\tadd_definitions(-DHAS_FSEEKO_OFFT_64)\n";
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output << "endif()\n";
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output << "add_definitions(-DSDL_BACKEND)\n";
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if (setup.useSDL2) {
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output << "add_definitions(-DUSE_SDL2)\n";
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}
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if (getFeatureBuildState("opengl", setup.features)) {
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output << "add_definitions(-DUSE_GLAD)\n";
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}
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if (setup.useStaticDetection) {
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output << "add_definitions(-DDETECTION_STATIC)\n";
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}
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}
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void CMakeProvider::writeFileListToProject(const FileNode &dir, std::ostream &projectFile, const int indentation,
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const std::string &objPrefix, const std::string &filePrefix) {
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std::string lastName;
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for (const FileNode *node : dir.children) {
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if (!node->children.empty()) {
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writeFileListToProject(*node, projectFile, indentation + 1, objPrefix + node->name + '_', filePrefix + node->name + '/');
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} else {
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std::string name, ext;
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splitFilename(node->name, name, ext);
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if (name != lastName) {
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if (!lastName.empty()) {
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projectFile << "\n";
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}
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projectFile << "\t";
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} else {
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projectFile << " ";
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}
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projectFile << filePrefix + node->name;
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lastName = name;
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}
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}
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projectFile << "\n";
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}
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const char *CMakeProvider::getProjectExtension() {
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return ".txt";
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}
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void CMakeProvider::writeEngineOptions(std::ofstream &workspace) const {
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workspace << "foreach(ENGINE IN LISTS ENGINES)\n";
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workspace << "\toption(ENABLE_${ENGINE} \"Enable ${ENGINE}\" ON)\n";
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workspace << "endforeach(ENGINE)\n\n";
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}
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void CMakeProvider::writeEnginesLibrariesHandling(const BuildSetup &setup, std::ofstream &workspace) const {
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workspace << enginesStr.str();
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}
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bool CMakeProvider::featureExcluded(const char *name) const {
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return std::strcmp(name, "nasm") == 0 ||
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std::strcmp(name, "updates") == 0 ; // NASM is not supported for now
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}
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const EngineDesc &CMakeProvider::findEngineDesc(const std::string &name, const EngineDescList &engines) const {
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for (const EngineDesc &engine : engines) {
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if (engine.name == name)
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return engine;
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}
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error("Unable to find requested engine");
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}
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} // End of CreateProjectTool namespace
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