.. |
agi
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Switch Mixer::playInputStream to use DisposeAfterUse::Flag
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2010-01-08 22:09:43 +00:00 |
agos
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Switch most AudioStream factories to use DisposeAfterUse::Flag
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2010-01-16 21:36:08 +00:00 |
cine
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Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company.
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2010-01-12 21:07:56 +00:00 |
cruise
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Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company.
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2010-01-12 21:07:56 +00:00 |
draci
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Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company.
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2010-01-12 21:07:56 +00:00 |
drascula
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The default keycolor for mouse pointers used to be 255.
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2010-01-07 15:07:36 +00:00 |
gob
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Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company.
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2010-01-12 21:07:56 +00:00 |
groovie
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cleanup
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2010-01-16 21:34:36 +00:00 |
kyra
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LOL: fixed spell array size
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2010-01-18 00:56:30 +00:00 |
lure
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Fix for a rare case where the NPC handler for Ewan the shopkeeper can cause an assert when you rejoin Goewin in the Weregate caves.
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2010-01-09 09:27:40 +00:00 |
m4
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cleanup
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2010-01-16 21:34:36 +00:00 |
made
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Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company.
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2010-01-12 21:07:56 +00:00 |
mohawk
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Switch most AudioStream factories to use DisposeAfterUse::Flag
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2010-01-16 21:36:08 +00:00 |
parallaction
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Switch Mixer::playInputStream to use DisposeAfterUse::Flag
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2010-01-08 22:09:43 +00:00 |
queen
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Switch most AudioStream factories to use DisposeAfterUse::Flag
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2010-01-16 21:36:08 +00:00 |
saga
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Switch most AudioStream factories to use DisposeAfterUse::Flag
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2010-01-16 21:36:08 +00:00 |
sci
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SCI: added warning() when detection fails to detect map and volume version
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2010-01-17 22:41:29 +00:00 |
scumm
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Switch most AudioStream factories to use DisposeAfterUse::Flag
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2010-01-16 21:36:08 +00:00 |
sky
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Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company.
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2010-01-12 21:07:56 +00:00 |
sword1
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Switch most AudioStream factories to use DisposeAfterUse::Flag
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2010-01-16 21:36:08 +00:00 |
sword2
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Switch most AudioStream factories to use DisposeAfterUse::Flag
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2010-01-16 21:36:08 +00:00 |
teenagent
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fix comparison for platforms where char is unsigned
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2010-01-13 15:17:22 +00:00 |
tinsel
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Switch most AudioStream factories to use DisposeAfterUse::Flag
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2010-01-16 21:36:08 +00:00 |
touche
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Switch most AudioStream factories to use DisposeAfterUse::Flag
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2010-01-16 21:36:08 +00:00 |
tucker
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Switch most AudioStream factories to use DisposeAfterUse::Flag
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2010-01-16 21:36:08 +00:00 |
advancedDetector.cpp
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Introduced new ADGF flag ADGF_USEEXTRAASTITLE.
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2010-01-03 21:07:40 +00:00 |
advancedDetector.h
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Introduced new ADGF flag ADGF_USEEXTRAASTITLE.
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2010-01-03 21:07:40 +00:00 |
dialogs.cpp
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Implement FR#862150: "GUI: Show subtitles/speech options only for speech games"
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2009-06-06 17:58:08 +00:00 |
dialogs.h
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Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced.
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2009-02-07 06:47:19 +00:00 |
engine.cpp
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Fix bug in Engine::pauseEngine (this should fix #2912148 "Using virtual keyboard in menu mutes audio")
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2010-01-10 18:09:49 +00:00 |
engine.h
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Add the "FIXME" comment at "g_engine" from engine.cpp to "g_engine" in engine.h too.
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2009-09-24 14:02:05 +00:00 |
engines.mk
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Add Mohawk engine code. Part 2/3: common code changes.
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2009-12-29 23:20:23 +00:00 |
game.cpp
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Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
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2009-06-06 17:57:39 +00:00 |
game.h
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Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
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2009-06-06 17:57:39 +00:00 |
metaengine.h
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Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel
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2009-03-05 12:04:58 +00:00 |
module.mk
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Moved AdvancedDetector from common/ to engines/
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2009-01-29 22:13:01 +00:00 |