scummvm/engines
Florian Kagerer 371a2a9ee9 LOL: fixed spell array size
svn-id: r47353
2010-01-18 00:56:30 +00:00
..
agi Switch Mixer::playInputStream to use DisposeAfterUse::Flag 2010-01-08 22:09:43 +00:00
agos Switch most AudioStream factories to use DisposeAfterUse::Flag 2010-01-16 21:36:08 +00:00
cine Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company. 2010-01-12 21:07:56 +00:00
cruise Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company. 2010-01-12 21:07:56 +00:00
draci Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company. 2010-01-12 21:07:56 +00:00
drascula The default keycolor for mouse pointers used to be 255. 2010-01-07 15:07:36 +00:00
gob Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company. 2010-01-12 21:07:56 +00:00
groovie cleanup 2010-01-16 21:34:36 +00:00
kyra LOL: fixed spell array size 2010-01-18 00:56:30 +00:00
lure Fix for a rare case where the NPC handler for Ewan the shopkeeper can cause an assert when you rejoin Goewin in the Weregate caves. 2010-01-09 09:27:40 +00:00
m4 cleanup 2010-01-16 21:34:36 +00:00
made Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company. 2010-01-12 21:07:56 +00:00
mohawk Switch most AudioStream factories to use DisposeAfterUse::Flag 2010-01-16 21:36:08 +00:00
parallaction Switch Mixer::playInputStream to use DisposeAfterUse::Flag 2010-01-08 22:09:43 +00:00
queen Switch most AudioStream factories to use DisposeAfterUse::Flag 2010-01-16 21:36:08 +00:00
saga Switch most AudioStream factories to use DisposeAfterUse::Flag 2010-01-16 21:36:08 +00:00
sci SCI: added warning() when detection fails to detect map and volume version 2010-01-17 22:41:29 +00:00
scumm Switch most AudioStream factories to use DisposeAfterUse::Flag 2010-01-16 21:36:08 +00:00
sky Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company. 2010-01-12 21:07:56 +00:00
sword1 Switch most AudioStream factories to use DisposeAfterUse::Flag 2010-01-16 21:36:08 +00:00
sword2 Switch most AudioStream factories to use DisposeAfterUse::Flag 2010-01-16 21:36:08 +00:00
teenagent fix comparison for platforms where char is unsigned 2010-01-13 15:17:22 +00:00
tinsel Switch most AudioStream factories to use DisposeAfterUse::Flag 2010-01-16 21:36:08 +00:00
touche Switch most AudioStream factories to use DisposeAfterUse::Flag 2010-01-16 21:36:08 +00:00
tucker Switch most AudioStream factories to use DisposeAfterUse::Flag 2010-01-16 21:36:08 +00:00
advancedDetector.cpp Introduced new ADGF flag ADGF_USEEXTRAASTITLE. 2010-01-03 21:07:40 +00:00
advancedDetector.h Introduced new ADGF flag ADGF_USEEXTRAASTITLE. 2010-01-03 21:07:40 +00:00
dialogs.cpp Implement FR#862150: "GUI: Show subtitles/speech options only for speech games" 2009-06-06 17:58:08 +00:00
dialogs.h Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced. 2009-02-07 06:47:19 +00:00
engine.cpp Fix bug in Engine::pauseEngine (this should fix #2912148 "Using virtual keyboard in menu mutes audio") 2010-01-10 18:09:49 +00:00
engine.h Add the "FIXME" comment at "g_engine" from engine.cpp to "g_engine" in engine.h too. 2009-09-24 14:02:05 +00:00
engines.mk Add Mohawk engine code. Part 2/3: common code changes. 2009-12-29 23:20:23 +00:00
game.cpp Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD) 2009-06-06 17:57:39 +00:00
game.h Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD) 2009-06-06 17:57:39 +00:00
metaengine.h Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel 2009-03-05 12:04:58 +00:00
module.mk Moved AdvancedDetector from common/ to engines/ 2009-01-29 22:13:01 +00:00