mirror of
https://github.com/libretro/scummvm.git
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174 lines
6.7 KiB
C++
174 lines
6.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "sherlock/tattoo/widget_base.h"
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#include "sherlock/tattoo/tattoo.h"
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#include "sherlock/tattoo/tattoo_talk.h"
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#include "sherlock/tattoo/tattoo_user_interface.h"
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namespace Sherlock {
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namespace Tattoo {
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WidgetBase::WidgetBase(SherlockEngine *vm) : _vm(vm) {
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_images = nullptr;
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}
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void WidgetBase::summonWindow() {
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TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui;
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ui._widget = this;
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_outsideMenu = false;
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}
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void WidgetBase::banishWindow() {
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// TODO
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_surface.free();
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}
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void WidgetBase::erase() {
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Screen &screen = *_vm->_screen;
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const Common::Point ¤tScroll = getCurrentScroll();
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if (_oldBounds.width() > 0) {
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// Get the bounds to copy from the back buffers, adjusted for scroll position
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Common::Rect oldBounds = _oldBounds;
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oldBounds.translate(currentScroll.x, currentScroll.y);
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// Restore the affected area from the secondary back buffer into the first one, and then copy to screen
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screen._backBuffer1.blitFrom(screen._backBuffer2, Common::Point(oldBounds.left, oldBounds.top), oldBounds);
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screen.blitFrom(screen._backBuffer1, Common::Point(_oldBounds.left, _oldBounds.top), oldBounds);
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// Reset the old bounds so
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_oldBounds = Common::Rect(0, 0, 0, 0);
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}
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}
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void WidgetBase::draw() {
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Screen &screen = *_vm->_screen;
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const Common::Point ¤tScroll = getCurrentScroll();
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// If there was a previously drawn frame in a different position that hasn't yet been erased, then erase it
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if (_oldBounds.width() > 0 && _oldBounds != _bounds)
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erase();
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if (_bounds.width() > 0 && !_surface.empty()) {
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// Get the area to draw, adjusted for scroll position
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Common::Rect bounds = _bounds;
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bounds.translate(currentScroll.x, currentScroll.y);
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// Copy any area to be drawn on from the secondary back buffer, and then draw surface on top
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screen._backBuffer1.blitFrom(screen._backBuffer2, Common::Point(bounds.left, bounds.top), bounds);
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screen._backBuffer1.transBlitFrom(_surface, Common::Point(bounds.left, bounds.top));
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screen.blitFrom(screen._backBuffer1, Common::Point(_bounds.left, _bounds.top), bounds);
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// Store a copy of the drawn area for later erasing
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_oldBounds = _bounds;
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}
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}
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Common::String WidgetBase::splitLines(const Common::String &str, Common::StringArray &lines, int maxWidth, uint maxLines) {
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Talk &talk = *_vm->_talk;
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const char *strP = str.c_str();
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// Loop counting up lines
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lines.clear();
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while (lines.size() < maxLines) {
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int width = 0;
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const char *spaceP = nullptr;
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const char *lineStartP = strP;
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// Find how many characters will fit on the next line
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while (width < maxWidth && *strP && ((byte)*strP < talk._opcodes[OP_SWITCH_SPEAKER] ||
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(byte)*strP == talk._opcodes[OP_NULL])) {
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width += _surface.charWidth(*strP);
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// Keep track of the last space
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if (*strP == ' ')
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spaceP = strP;
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++strP;
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}
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// If the line was too wide to fit on a single line, go back to the last space
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// if there was one, or otherwise simply break the line at this point
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if (width >= maxWidth && spaceP != nullptr)
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strP = spaceP;
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// Add the line to the output array
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lines.push_back(Common::String(lineStartP, strP));
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// Move the string ahead to the next line
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if (*strP == ' ' || *strP == 13)
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++strP;
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} while (*strP && ((byte)*strP < talk._opcodes[OP_SWITCH_SPEAKER] || (byte)*strP == talk._opcodes[OP_NULL]));
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// Return any remaining text left over
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return *strP ? Common::String(strP) : Common::String();
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}
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void WidgetBase::checkMenuPosition() {
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if (_bounds.left < 0)
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_bounds.moveTo(0, _bounds.top);
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if (_bounds.top < 0)
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_bounds.moveTo(_bounds.left, 0);
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if (_bounds.right > SHERLOCK_SCREEN_WIDTH)
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_bounds.moveTo(SHERLOCK_SCREEN_WIDTH - _bounds.width(), _bounds.top);
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if (_bounds.bottom > SHERLOCK_SCREEN_HEIGHT)
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_bounds.moveTo(_bounds.left, SHERLOCK_SCREEN_HEIGHT - _bounds.height());
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}
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void WidgetBase::makeInfoArea() {
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// Draw the four corners of the Info Box
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_surface.transBlitFrom((*_images)[0], Common::Point(0, 0));
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_surface.transBlitFrom((*_images)[1], Common::Point(_bounds.width() - (*_images)[1]._width, 0));
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_surface.transBlitFrom((*_images)[2], Common::Point(0, _bounds.height() - (*_images)[2]._height));
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_surface.transBlitFrom((*_images)[3], Common::Point(_bounds.width() - (*_images)[3]._width, _bounds.height()));
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// Draw the top of the Info Box
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_surface.hLine((*_images)[0]._width, 0, _bounds.width() - (*_images)[1]._width, INFO_TOP);
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_surface.hLine((*_images)[0]._width, 1, _bounds.width() - (*_images)[1]._width, INFO_MIDDLE);
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_surface.hLine((*_images)[0]._width, 2, _bounds.width() - (*_images)[1]._width, INFO_BOTTOM);
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// Draw the bottom of the Info Box
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_surface.hLine((*_images)[0]._width, _bounds.height()- 3, _bounds.width() - (*_images)[1]._width, INFO_TOP);
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_surface.hLine((*_images)[0]._width, _bounds.height()- 2, _bounds.width() - (*_images)[1]._width, INFO_MIDDLE);
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_surface.hLine((*_images)[0]._width, _bounds.height()- 1, _bounds.width() - (*_images)[1]._width, INFO_BOTTOM);
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// Draw the left Side of the Info Box
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_surface.vLine(0, (*_images)[0]._height, _bounds.height()- (*_images)[2]._height, INFO_TOP);
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_surface.vLine(1, (*_images)[0]._height, _bounds.height()- (*_images)[2]._height, INFO_MIDDLE);
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_surface.vLine(2, (*_images)[0]._height, _bounds.height()- (*_images)[2]._height, INFO_BOTTOM);
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// Draw the right Side of the Info Box
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_surface.vLine(_bounds.width() - 3, (*_images)[0]._height, _bounds.height()- (*_images)[2]._height, INFO_TOP);
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_surface.vLine(_bounds.width() - 2, (*_images)[0]._height, _bounds.height()- (*_images)[2]._height, INFO_MIDDLE);
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_surface.vLine(_bounds.width() - 1, (*_images)[0]._height, _bounds.height()- (*_images)[2]._height, INFO_BOTTOM);
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}
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const Common::Point &WidgetBase::getCurrentScroll() const {
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TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui;
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return ui._currentScroll;
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}
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} // End of namespace Tattoo
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} // End of namespace Sherlock
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