scummvm/math/transform.h
Einar Johan Trøan Sømåen cfb9c4b251 MATH: Make the Rotation3D/Transform constructors constexpr
This lets us have constexpr structs/classes that contain them
2023-04-29 13:10:23 +02:00

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1.2 KiB
C++

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#ifndef MATH_TRANSFORM_H
#define MATH_TRANSFORM_H
namespace Math {
template<class T>
class Transform {
public:
constexpr Transform() {}
protected:
inline const T &getMatrix() const { return *static_cast<const T *>(this); }
inline T &getMatrix() { return *static_cast<T *>(this); }
};
}
#endif