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43 lines
1.3 KiB
C++
43 lines
1.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef CRYO_PLATDEFS_H
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#define CRYO_PLATDEFS_H
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namespace Cryo {
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#if 1
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const int _subtitlesXMargin = 16; //PC
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const int _subtitlesXScrMargin = 16;
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const int _spaceWidth = 6;
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#define FAKE_DOS_VERSION
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#else
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const int _subtitlesXMargin = 16; //MAC
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const int _subtitlesXScrMargin = 16; //MAC
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const int _spaceWidth = 4;
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#endif
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const int _subtitlesXWidth = (320 - _subtitlesXMargin * 2);
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const int _subtitlesXCenter = _subtitlesXWidth / 2;
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} // End of namespace Cryo
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#endif
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