scummvm/engines/neverhood
Johannes Schickel 378387c903 I18N: Move specification of engine specific files to enginedir/POTFILES.
This allows to keep the engines to specfiy the files for translation close to
the engine sources itself.

Thanks to criezy for his suggestion on this approach.
2013-08-12 17:54:31 +02:00
..
modules NEVERHOOD: Remove NRect constructor 2013-08-05 11:49:03 +02:00
background.cpp JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
background.h NEVERHOOD: Remove DirtyBackground which became obsolete after the renderqueue stuff 2013-05-08 20:47:31 +02:00
blbarchive.cpp JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
blbarchive.h NEVERHOOD: Work on the resource system: 2013-05-08 20:47:07 +02:00
console.cpp JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
console.h NEVERHOOD: Add a new console command, "playsound" 2013-07-03 05:49:25 +03:00
detection.cpp NEVERHOOD: Use the ScummVM dialogs for saving/loading 2013-06-28 15:37:48 +03:00
diskplayerscene.cpp JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
diskplayerscene.h JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
entity.cpp NEVERHOOD: Silence noisy compiler warning. 2013-07-30 21:18:01 +01:00
entity.h NEVERHOOD: Silence noisy compiler warning. 2013-07-30 21:18:01 +01:00
gamemodule.cpp JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
gamemodule.h JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
gamevars.cpp JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
gamevars.h JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
graphics.cpp JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
graphics.h NEVERHOOD: Remove NRect constructor 2013-08-05 11:49:03 +02:00
klaymen.cpp JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
klaymen.h JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
menumodule.cpp NEVERHOOD: Remove NRect constructor 2013-08-05 11:49:03 +02:00
menumodule.h JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
messages.h NEVERHOOD: Rename "Klayman" to "Klaymen" (the correct name of the game's hero) 2013-05-08 20:47:41 +02:00
microtiles.cpp NEVERHOOD: Silence two compiler warnings about set but unused variables. 2013-05-28 02:07:02 +01:00
microtiles.h NEVERHOOD: Fix some logic bugs and minor changes 2013-05-08 20:47:43 +02:00
module.cpp JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
module.h NEVERHOOD: Add a console command to display the current surfaces 2013-06-09 17:13:23 +03:00
module.mk NEVERHOOD: Add a debug console, together with a command to change rooms 2013-06-09 16:07:45 +03:00
mouse.cpp NEVERHOOD: Take advantage of Surface::getPixels. 2013-08-03 04:02:51 +02:00
mouse.h JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
navigationscene.cpp JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
navigationscene.h NEVERHOOD: Try to fix the Smacker issues inside of SmackerPlayer only (instead the numerous classes using it) 2013-06-11 11:33:05 +02:00
neverhood.cpp JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
neverhood.h JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
palette.cpp JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
palette.h NEVERHOOD: Remove TODOs concerning the original engine's debug code 2013-05-08 20:47:31 +02:00
POTFILES I18N: Move specification of engine specific files to enginedir/POTFILES. 2013-08-12 17:54:31 +02:00
resource.cpp NEVERHOOD: Take advantage of Surface::getPixels. 2013-08-03 04:02:51 +02:00
resource.h JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
resourceman.cpp JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
resourceman.h NEVERHOOD: Implement resource cache purging and purge it after each scene 2013-05-08 20:47:39 +02:00
saveload.cpp JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
scene.cpp NEVERHOOD: Remove NRect constructor 2013-08-05 11:49:03 +02:00
scene.h JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
screen.cpp NEVERHOOD: Take advantage of Surface::getPixels. 2013-08-03 04:02:51 +02:00
screen.h NEVERHOOD: Add Screen::saveParams and Screen::restoreParams, called when etnering/leaving the menu 2013-05-08 20:47:42 +02:00
smackerplayer.cpp JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
smackerplayer.h JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
smackerscene.cpp JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
smackerscene.h NEVERHOOD: Minor renaming and cleanup 2013-05-08 20:47:40 +02:00
sound.cpp JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
sound.h JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
sprite.cpp JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
sprite.h NEVERHOOD: Made multi-line function-line macros safer 2013-05-31 19:30:36 +02:00
staticdata.cpp JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
staticdata.h NEVERHOOD: Rename SceneInfo2700 to TrackInfo 2013-05-08 20:47:40 +02:00