scummvm/engines/twine/flamovies.cpp

433 lines
10 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "twine/flamovies.h"
#include "common/file.h"
#include "common/system.h"
#include "twine/grid.h"
#include "twine/keyboard.h"
#include "twine/music.h"
#include "twine/screens.h"
#include "twine/sound.h"
#include "twine/twine.h"
namespace TwinE {
/** FLA movie extension */
#define FLA_EXT ".fla"
void FlaMovies::drawKeyFrame(uint8 *ptr, int32 width, int32 height) {
uint8 *destPtr = (uint8 *)flaBuffer;
uint8 *startOfLine = destPtr;
do {
int8 flag1 = *(ptr++);
for (int8 a = 0; a < flag1; a++) {
int8 flag2 = *(ptr++);
if (flag2 < 0) {
flag2 = -flag2;
for (int8 b = 0; b < flag2; b++) {
*(destPtr++) = *(ptr++);
}
} else {
char colorFill = *(ptr++);
for (int8 b = 0; b < flag2; b++) {
*(destPtr++) = colorFill;
}
}
}
startOfLine = destPtr = startOfLine + width;
} while (--height);
}
void FlaMovies::drawDeltaFrame(uint8 *ptr, int32 width) {
int32 a, b;
uint16 skip;
uint8 *destPtr;
uint8 *startOfLine;
int32 height;
int8 flag1;
int8 flag2;
skip = *((uint16 *)ptr);
ptr += 2;
skip *= width;
startOfLine = destPtr = (uint8 *)flaBuffer + skip;
height = *((int16 *)ptr);
ptr += 2;
do {
flag1 = *(ptr++);
for (a = 0; a < flag1; a++) {
destPtr += (unsigned char)*(ptr++);
flag2 = *(ptr++);
if (flag2 > 0) {
for (b = 0; b < flag2; b++) {
*(destPtr++) = *(ptr++);
}
} else {
char colorFill;
flag2 = -flag2;
colorFill = *(ptr++);
for (b = 0; b < flag2; b++) {
*(destPtr++) = colorFill;
}
}
}
startOfLine = destPtr = startOfLine + width;
} while (--height);
}
void FlaMovies::scaleFla2x() {
int32 i, j;
uint8 *source = (uint8 *)flaBuffer;
uint8 *dest = (uint8 *)_engine->workVideoBuffer.getPixels();
if (_engine->cfgfile.Movie == CONF_MOVIE_FLAWIDE) {
for (i = 0; i < SCREEN_WIDTH / SCALE * 40; i++) {
*(dest++) = 0x00;
}
}
for (i = 0; i < FLASCREEN_HEIGHT; i++) {
for (j = 0; j < FLASCREEN_WIDTH; j++) {
*(dest++) = *(source);
*(dest++) = *(source++);
}
if (_engine->cfgfile.Movie == CONF_MOVIE_FLAWIDE) { // include wide bars
memcpy(dest, dest - SCREEN_WIDTH / SCALE, FLASCREEN_WIDTH * 2);
dest += FLASCREEN_WIDTH * 2;
} else { // stretch the movie like original game.
if (i % (2)) {
memcpy(dest, dest - SCREEN_WIDTH / SCALE, FLASCREEN_WIDTH * 2);
dest += FLASCREEN_WIDTH * 2;
}
if (i % 10) {
memcpy(dest, dest - SCREEN_WIDTH / SCALE, FLASCREEN_WIDTH * 2);
dest += FLASCREEN_WIDTH * 2;
}
}
}
if (_engine->cfgfile.Movie == CONF_MOVIE_FLAWIDE) {
for (i = 0; i < SCREEN_WIDTH / SCALE * 40; i++) {
*(dest++) = 0x00;
}
}
}
void FlaMovies::processFrame() {
FLASampleStruct sample;
uint32 opcodeBlockSize;
uint8 opcode;
int32 aux = 0;
file.read(&frameData.videoSize, 1);
file.read(&frameData.dummy, 1);
file.read(&frameData.frameVar0, 4);
if (frameData.frameVar0 > _engine->workVideoBuffer.w * _engine->workVideoBuffer.h) {
warning("Skipping video frame - it would exceed the screen buffer: %i", frameData.frameVar0);
return;
}
uint8 *ptr = (uint8*)_engine->workVideoBuffer.getPixels();
file.read(ptr, frameData.frameVar0);
if ((int32)frameData.videoSize <= 0)
return;
do {
opcode = *((uint8 *)ptr);
ptr += 2;
opcodeBlockSize = *((uint16 *)ptr);
ptr += 2;
switch (opcode - 1) {
case kLoadPalette: {
int16 numOfColor = *((int16 *)ptr);
int16 startColor = *((int16 *)(ptr + 2));
memcpy((_engine->_screens->palette + (startColor * 3)), (ptr + 4), numOfColor * 3);
break;
}
case kFade: {
// FLA movies don't use cross fade
// fade out tricky
if (_fadeOut != 1) {
_engine->_screens->convertPalToRGBA(_engine->_screens->palette, _engine->_screens->paletteRGBACustom);
_engine->_screens->fadeToBlack(_engine->_screens->paletteRGBACustom);
_fadeOut = 1;
}
break;
}
case kPlaySample: {
memcpy(&sample, ptr, sizeof(FLASampleStruct));
_engine->_sound->playFlaSample(sample.sampleNum, sample.freq, sample.repeat, sample.x, sample.y);
break;
}
case kStopSample: {
_engine->_sound->stopSample(sample.sampleNum);
break;
}
case kDeltaFrame: {
drawDeltaFrame(ptr, FLASCREEN_WIDTH);
if (_fadeOut == 1)
fadeOutFrames++;
break;
}
case kKeyFrame: {
drawKeyFrame(ptr, FLASCREEN_WIDTH, FLASCREEN_HEIGHT);
break;
}
default: {
break;
}
}
aux++;
ptr += opcodeBlockSize;
} while (aux < (int32)frameData.videoSize);
//free(workVideoBufferCopy);
}
/** Play FLA PCX Screens
@param flaName FLA movie name */
static void fla_pcxList(const char *flaName) {
// TODO if is using FLA PCX than show the images instead
}
FlaMovies::FlaMovies(TwinEEngine *engine) : _engine(engine) {}
void FlaMovies::playFlaMovie(const char *flaName) {
_engine->_sound->stopSamples();
// Play FLA PCX instead of movies
if (_engine->cfgfile.Movie == CONF_MOVIE_FLAPCX) {
fla_pcxList(flaName);
return;
}
_engine->_music->stopMusic();
Common::String fileNamePath = Common::String::format("%s", flaName);
const size_t n = fileNamePath.findLastOf(".");
if (n != Common::String::npos) {
fileNamePath.erase(n);
}
fileNamePath += FLA_EXT;
_fadeOut = -1;
fadeOutFrames = 0;
file.close();
if (!file.open(FLA_DIR + fileNamePath)) {
if (!file.open(fileNamePath)) {
warning("Failed to open fla movie '%s'", fileNamePath.c_str());
return;
}
}
file.read(&flaHeaderData.version, 6);
flaHeaderData.numOfFrames = file.readUint32LE();
flaHeaderData.speed = file.readByte();
flaHeaderData.var1 = file.readByte();
flaHeaderData.xsize = file.readUint16LE();
flaHeaderData.ysize = file.readUint16LE();
samplesInFla = file.readUint16LE();
file.skip(2);
for (int32 i = 0; i < samplesInFla; i++) {
flaSampleTable[i] = file.readSint16LE();
file.skip(2);
}
if (!strcmp((const char *)flaHeaderData.version, "V1.3")) {
int32 currentFrame = 0;
do {
if (currentFrame == flaHeaderData.numOfFrames) {
break;
}
processFrame();
scaleFla2x();
_engine->_screens->copyScreen(_engine->workVideoBuffer, _engine->frontVideoBuffer);
// Only blit to screen if isn't a fade
if (_fadeOut == -1) {
_engine->_screens->convertPalToRGBA(_engine->_screens->palette, _engine->_screens->paletteRGBACustom);
if (!currentFrame) // fade in the first frame
_engine->_screens->fadeIn(_engine->_screens->paletteRGBACustom);
else
_engine->setPalette(_engine->_screens->paletteRGBACustom);
}
// TRICKY: fade in tricky
if (fadeOutFrames >= 2) {
_engine->flip();
_engine->_screens->convertPalToRGBA(_engine->_screens->palette, _engine->_screens->paletteRGBACustom);
_engine->_screens->fadeToPal(_engine->_screens->paletteRGBACustom);
_fadeOut = -1;
fadeOutFrames = 0;
}
currentFrame++;
_engine->_system->delayMillis(1000 / flaHeaderData.speed + 1);
_engine->readKeys();
if (_engine->shouldQuit()) {
break;
}
if (_engine->_keyboard.internalKeyCode) {
break;
}
} while (true);
}
if (_engine->cfgfile.CrossFade) {
_engine->crossFade(_engine->frontVideoBuffer, _engine->_screens->paletteRGBACustom);
} else {
_engine->_screens->fadeToBlack(_engine->_screens->paletteRGBACustom);
}
_engine->_sound->stopSamples();
}
/*
void fla_pcxList(char *flaName)
{
// check if FLAPCX file exist
// if(!checkIfFileExist("FLA_PCX.HQR") || !checkIfFileExist("FLA_GIF.HQR")){
// printf("FLA_PCX file doesn't exist!");
//return;
//}
// TODO: done this with the HQR 23th entry (movies informations)
if(!strcmp(flaName,"INTROD"))
{
prepareFlaPCX(1);
WaitTime(5000);
prepareFlaPCX(2);
WaitTime(5000);
prepareFlaPCX(3);
WaitTime(5000);
prepareFlaPCX(4);
WaitTime(5000);
prepareFlaPCX(5);
WaitTime(5000);
}
else if(!strcmp(flaName,"BAFFE") || !strcmp(flaName,"BAFFE2") || !strcmp(flaName,"BAFFE3") || !strcmp(flaName,"BAFFE4"))
{
prepareFlaPCX(6);
WaitTime(5000);
}
else if(!strcmp(flaName,"bateau") || !strcmp(flaName,"bateau2"))
{
prepareFlaPCX(7);
WaitTime(5000);
}
else if(!strcmp(flaName,"flute2"))
{
prepareFlaPCX(8);
WaitTime(5000);
}
else if(!strcmp(flaName,"navette"))
{
prepareFlaPCX(15);
WaitTime(5000);
}
else if(!strcmp(flaName,"templebu"))
{
prepareFlaPCX(12);
WaitTime(5000);
}
else if(!strcmp(flaName,"glass2"))
{
prepareFlaPCX(8);
WaitTime(5000);
}
else if(!strcmp(flaName,"surf"))
{
prepareFlaPCX(9);
WaitTime(5000);
}
else if(!strcmp(flaName,"verser") || !strcmp(flaName,"verser2"))
{
prepareFlaPCX(10);
WaitTime(5000);
}
else if(!strcmp(flaName,"capture"))
{
prepareFlaPCX(14);
WaitTime(5000);
}
else if(!strcmp(flaName,"neige2"))
{
prepareFlaPCX(11);
WaitTime(5000);
}
else if(!strcmp(flaName,"sendel"))
{
prepareFlaPCX(14);
WaitTime(5000);
}
else if(!strcmp(flaName,"sendel2"))
{
prepareFlaPCX(17);
WaitTime(5000);
}
}
void prepareFlaPCX(int index)
{
int i;
SDL_Surface *image;
// TODO: Done this without SDL_Image Library
if(checkIfFileExist("FLA_PCX.HQR"))
image = IMG_LoadPCX_RW(SDL_RWFromMem(HQR_Get(HQR_FlaPCX,index), Size_HQR("FLA_PCX.HQR", index))); // rwop
else if(checkIfFileExist("FLA_GIF.HQR"))
image = IMG_LoadGIF_RW(SDL_RWFromMem(HQR_Get(HQR_FlaGIF,index), Size_HQR("fla_gif.hqr", index))); // rwop
if(!image) {
printf("Can't load FLA PCX: %s\n", IMG_GetError());
}
osystem_FlaPCXCrossFade(image);
}*/
} // namespace TwinE