mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-22 18:02:05 +00:00
37bbfc168b
also converted the code to the coding guidelines of the scummvm team
45 lines
652 B
Makefile
45 lines
652 B
Makefile
MODULE := engines/twine
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MODULE_OBJS := \
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actor.o \
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animations.o \
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collision.o \
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debug.o \
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debug_grid.o \
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debug_scene.o \
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detection.o \
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extra.o \
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flamovies.o \
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gamestate.o \
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grid.o \
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holomap.o \
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hqrdepack.o \
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interface.o \
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menu.o \
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menuoptions.o \
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metaengine.o \
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movements.o \
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music.o \
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redraw.o \
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renderer.o \
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resources.o \
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scene.o \
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screens.o \
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script_life.o \
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script_move.o \
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sound.o \
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text.o \
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twine.o \
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xmidi.o
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# This module can be built as a plugin
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ifeq ($(ENABLE_TWINE), DYNAMIC_PLUGIN)
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PLUGIN := 1
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endif
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# Include common rules
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include $(srcdir)/rules.mk
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# Detection objects
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DETECT_OBJS += $(MODULE)/detection.o
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