scummvm/engines/twine/module.mk
Martin Gerhardy 37bbfc168b TWINE: converted to classes and use the scummvm systems
also converted the code to the coding guidelines of the scummvm team
2020-10-24 16:12:55 +02:00

45 lines
652 B
Makefile

MODULE := engines/twine
MODULE_OBJS := \
actor.o \
animations.o \
collision.o \
debug.o \
debug_grid.o \
debug_scene.o \
detection.o \
extra.o \
flamovies.o \
gamestate.o \
grid.o \
holomap.o \
hqrdepack.o \
interface.o \
menu.o \
menuoptions.o \
metaengine.o \
movements.o \
music.o \
redraw.o \
renderer.o \
resources.o \
scene.o \
screens.o \
script_life.o \
script_move.o \
sound.o \
text.o \
twine.o \
xmidi.o
# This module can be built as a plugin
ifeq ($(ENABLE_TWINE), DYNAMIC_PLUGIN)
PLUGIN := 1
endif
# Include common rules
include $(srcdir)/rules.mk
# Detection objects
DETECT_OBJS += $(MODULE)/detection.o