scummvm/dists/msvc8/gob.vcproj
Filippos Karapetis aa66cf3fd8 - Rewrote and greatly simplified the MSVC8 and MSVC9 project files so that they use common compilation properties, based on patch #2774908. These common properties make it much simpler to change options and compilation defines globally, similar to how GCC *.mk files do. Also, this fixes problems where an ENABLE_* define was set for one project file but not another (like the situation in revisions 42257 and 42259). It's now much easier to construct a tool which will create the project files dynamically.
- Dropped support for MSVC7 and MSVC7.1 for now (as they don't support common compilation properties and it's no longer easy to construct them from the MSVC8 ones) - hopefully, they will return in the future, once we got a more sophisticated tool to create them
- Simplified the MSVC9 <-> MSVC8 conversion tools a bit

svn-id: r42288
2009-07-09 15:12:35 +00:00

141 lines
7.4 KiB
XML

<?xml version="1.0" encoding="windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8,00"
Name="gob"
ProjectGUID="{976D947A-A45F-4437-991E-412F695C64C7}"
RootNamespace="gob"
Keyword="Win32Proj"
>
<Platforms>
<Platform Name="Win32" />
</Platforms>
<Configurations>
<Configuration Name="Debug|Win32" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Debug.vsprops" />
<Configuration Name="Release|Win32" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Release.vsprops" />
</Configurations>
<Files>
<Filter Name="sound">
<File RelativePath="..\..\engines\gob\sound\adlib.cpp" />
<File RelativePath="..\..\engines\gob\sound\adlib.h" />
<File RelativePath="..\..\engines\gob\sound\bgatmosphere.cpp" />
<File RelativePath="..\..\engines\gob\sound\bgatmosphere.h" />
<File RelativePath="..\..\engines\gob\sound\cdrom.cpp" />
<File RelativePath="..\..\engines\gob\sound\cdrom.h" />
<File RelativePath="..\..\engines\gob\sound\infogrames.cpp" />
<File RelativePath="..\..\engines\gob\sound\infogrames.h" />
<File RelativePath="..\..\engines\gob\sound\pcspeaker.cpp" />
<File RelativePath="..\..\engines\gob\sound\pcspeaker.h" />
<File RelativePath="..\..\engines\gob\sound\protracker.cpp" />
<File RelativePath="..\..\engines\gob\sound\protracker.h" />
<File RelativePath="..\..\engines\gob\sound\sound.cpp" />
<File RelativePath="..\..\engines\gob\sound\sound.h" />
<File RelativePath="..\..\engines\gob\sound\soundblaster.cpp" />
<File RelativePath="..\..\engines\gob\sound\soundblaster.h" />
<File RelativePath="..\..\engines\gob\sound\sounddesc.cpp" />
<File RelativePath="..\..\engines\gob\sound\sounddesc.h" />
<File RelativePath="..\..\engines\gob\sound\soundmixer.cpp" />
<File RelativePath="..\..\engines\gob\sound\soundmixer.h" />
</Filter>
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<File RelativePath="..\..\engines\gob\demos\batplayer.h" />
<File RelativePath="..\..\engines\gob\dataio.cpp" />
<File RelativePath="..\..\engines\gob\dataio.h" />
<File RelativePath="..\..\engines\gob\demos\demoplayer.cpp" />
<File RelativePath="..\..\engines\gob\demos\demoplayer.h" />
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<File RelativePath="..\..\engines\gob\inter_v3.cpp" />
<File RelativePath="..\..\engines\gob\inter_v4.cpp" />
<File RelativePath="..\..\engines\gob\inter_v5.cpp" />
<File RelativePath="..\..\engines\gob\inter_v6.cpp" />
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<File RelativePath="..\..\engines\gob\mult.cpp" />
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<File RelativePath="..\..\engines\gob\mult_v1.cpp" />
<File RelativePath="..\..\engines\gob\mult_v2.cpp" />
<File RelativePath="..\..\engines\gob\palanim.cpp" />
<File RelativePath="..\..\engines\gob\palanim.h" />
<File RelativePath="..\..\engines\gob\resources.cpp" />
<File RelativePath="..\..\engines\gob\resources.h" />
<File RelativePath="..\..\engines\gob\save\saveconverter.cpp" />
<File RelativePath="..\..\engines\gob\save\saveconverter.h" />
<File RelativePath="..\..\engines\gob\save\saveconverter_v2.cpp" />
<File RelativePath="..\..\engines\gob\save\saveconverter_v3.cpp" />
<File RelativePath="..\..\engines\gob\save\saveconverter_v4.cpp" />
<File RelativePath="..\..\engines\gob\save\saveconverter_v6.cpp" />
<File RelativePath="..\..\engines\gob\save\savefile.cpp" />
<File RelativePath="..\..\engines\gob\save\savefile.h" />
<File RelativePath="..\..\engines\gob\save\savehandler.cpp" />
<File RelativePath="..\..\engines\gob\save\savehandler.h" />
<File RelativePath="..\..\engines\gob\save\saveload.cpp" />
<File RelativePath="..\..\engines\gob\save\saveload.h" />
<File RelativePath="..\..\engines\gob\save\saveload_v2.cpp" />
<File RelativePath="..\..\engines\gob\save\saveload_v3.cpp" />
<File RelativePath="..\..\engines\gob\save\saveload_v4.cpp" />
<File RelativePath="..\..\engines\gob\save\saveload_v6.cpp" />
<File RelativePath="..\..\engines\gob\save\saveload_playtoons.cpp" />
<File RelativePath="..\..\engines\gob\scenery.cpp" />
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<File RelativePath="..\..\engines\gob\scenery_v1.cpp" />
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<File RelativePath="..\..\engines\gob\util.h" />
<File RelativePath="..\..\engines\gob\variables.cpp" />
<File RelativePath="..\..\engines\gob\variables.h" />
<File RelativePath="..\..\engines\gob\video.cpp" />
<File RelativePath="..\..\engines\gob\video.h" />
<File RelativePath="..\..\engines\gob\video_v1.cpp" />
<File RelativePath="..\..\engines\gob\video_v2.cpp" />
<File RelativePath="..\..\engines\gob\video_v6.cpp" />
<File RelativePath="..\..\engines\gob\videoplayer.cpp" />
<File RelativePath="..\..\engines\gob\videoplayer.h" />
</Files>
</VisualStudioProject>