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* When I introduced the getNext* helper functions I accidentally used getNextWord() instead of getNextByte() in one case. * When splitting the opcodes into separate functions, I noticed that Operation Stealth has no opcode 0x40, yet it's used. So for now we only warn when trying to execute an undefined opcode. svn-id: r21695 |
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cine | ||
gob | ||
kyra | ||
lure | ||
queen | ||
saga | ||
scumm | ||
simon | ||
sky | ||
sword1 | ||
sword2 | ||
module.mk |