scummvm/engines/efh/metaengine.cpp

202 lines
5.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "engines/advancedDetector.h"
#include "common/system.h"
#include "common/savefile.h"
#include "common/textconsole.h"
#include "graphics/thumbnail.h"
#include "graphics/surface.h"
#include "efh/efh.h"
namespace Efh {
uint32 EfhEngine::getFeatures() const {
return _gameDescription->flags;
}
const char *EfhEngine::getGameId() const {
return _gameDescription->gameId;
}
void EfhEngine::initGame(const ADGameDescription *gd) {
_platform = gd->platform;
}
bool EfhEngine::hasFeature(EngineFeature f) const {
return (f == kSupportsReturnToLauncher) || (f == kSupportsLoadingDuringRuntime) || (f == kSupportsSavingDuringRuntime);
}
const char *EfhEngine::getCopyrightString() const {
return "Escape From Hell (C) Electronic Arts, 1990";
}
Common::Platform EfhEngine::getPlatform() const {
return _platform;
}
} // End of namespace Efh
namespace Efh {
class EfhMetaEngine : public AdvancedMetaEngine {
public:
const char *getName() const override {
return "efh";
}
Common::Error createInstance(OSystem *syst, Engine **engine, const ADGameDescription *gd) const override;
bool hasFeature(MetaEngineFeature f) const override;
int getMaximumSaveSlot() const override;
SaveStateList listSaves(const char *target) const override;
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override;
void removeSaveState(const char *target, int slot) const override;
};
Common::Error EfhMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *gd) const {
*engine = new EfhEngine(syst, gd);
((EfhEngine *)*engine)->initGame(gd);
return Common::kNoError;
}
bool EfhMetaEngine::hasFeature(MetaEngineFeature f) const {
return
(f == kSupportsListSaves) ||
(f == kSupportsLoadingDuringStartup) ||
(f == kSupportsDeleteSave) ||
(f == kSavesSupportMetaInfo) ||
(f == kSavesSupportThumbnail) ||
(f == kSavesSupportCreationDate);
}
int EfhMetaEngine::getMaximumSaveSlot() const {
return 99;
}
SaveStateList EfhMetaEngine::listSaves(const char *target) const {
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
Common::String pattern = target;
pattern += ".###";
Common::StringArray filenames = saveFileMan->listSavefiles(pattern);
SaveStateList saveList;
char slot[3];
for (Common::StringArray::const_iterator filename = filenames.begin(); filename != filenames.end(); ++filename) {
slot[0] = filename->c_str()[filename->size() - 2];
slot[1] = filename->c_str()[filename->size() - 1];
slot[2] = '\0';
// Obtain the last 2 digits of the filename (without extension), since they correspond to the save slot
int slotNum = atoi(slot);
if (slotNum >= 0 && slotNum <= getMaximumSaveSlot()) {
Common::InSaveFile *file = saveFileMan->openForLoading(*filename);
if (file) {
uint32 sign = file->readUint32LE();
uint8 saveVersion = file->readByte();
if (sign != EFH_SAVE_HEADER || saveVersion > kSavegameVersion) {
warning("Incompatible savegame");
delete file;
continue;
}
// read name
uint16 nameSize = file->readUint16LE();
if (nameSize >= 255) {
delete file;
continue;
}
char name[256];
file->read(name, nameSize);
name[nameSize] = 0;
saveList.push_back(SaveStateDescriptor(this, slotNum, name));
delete file;
}
}
}
Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator());
return saveList;
}
SaveStateDescriptor EfhMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
Common::String fileName = Common::String::format("%s.%03d", target, slot);
Common::InSaveFile *file = g_system->getSavefileManager()->openForLoading(fileName);
if (file) {
uint32 sign = file->readUint32LE();
uint8 saveVersion = file->readByte();
if (sign != EFH_SAVE_HEADER || saveVersion > kSavegameVersion) {
warning("Incompatible savegame");
delete file;
return SaveStateDescriptor();
}
uint32 saveNameLength = file->readUint16LE();
Common::String saveName;
for (uint32 i = 0; i < saveNameLength; ++i) {
char curChr = file->readByte();
saveName += curChr;
}
SaveStateDescriptor desc(this, slot, saveName);
Graphics::Surface *thumbnail;
if (!Graphics::loadThumbnail(*file, thumbnail)) {
delete file;
return SaveStateDescriptor();
}
desc.setThumbnail(thumbnail);
// Read in save date/time
int16 year = file->readSint16LE();
int16 month = file->readSint16LE();
int16 day = file->readSint16LE();
int16 hour = file->readSint16LE();
int16 minute = file->readSint16LE();
desc.setSaveDate(year, month, day);
desc.setSaveTime(hour, minute);
desc.setDeletableFlag(slot != 0);
desc.setWriteProtectedFlag(slot == 0);
delete file;
return desc;
}
return SaveStateDescriptor();
}
void EfhMetaEngine::removeSaveState(const char *target, int slot) const {
Common::String fileName = Common::String::format("%s.%03d", target, slot);
g_system->getSavefileManager()->removeSavefile(fileName);
}
} // End of namespace Efh
#if PLUGIN_ENABLED_DYNAMIC(EFH)
REGISTER_PLUGIN_DYNAMIC(EFH, PLUGIN_TYPE_ENGINE, Efh::EfhMetaEngine);
#else
REGISTER_PLUGIN_STATIC(EFH, PLUGIN_TYPE_ENGINE, Efh::EfhMetaEngine);
#endif