scummvm/engines/xeen/font.cpp
Paul Gilbert 4515d7a1ac XEEN: Create Resources class to encapsulate all the static resources
This will make it easier later on to handle things like translations,
and if the other games have different values for some arrays
2016-09-22 20:00:04 -04:00

348 lines
9.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/endian.h"
#include "xeen/font.h"
#include "xeen/resources.h"
namespace Xeen {
FontSurface::FontSurface() : XSurface(), _fontData(nullptr), _bgColor(DEFAULT_BG_COLOR),
_fontReduced(false),_fontJustify(JUSTIFY_NONE), _msgWraps(false) {
setTextColor(0);
}
FontSurface::FontSurface(int wv, int hv) : XSurface(wv, hv), _fontData(nullptr), _msgWraps(false),
_bgColor(DEFAULT_BG_COLOR), _fontReduced(false), _fontJustify(JUSTIFY_NONE) {
create(w, h);
setTextColor(0);
}
void FontSurface::writeSymbol(int symbolId) {
const byte *srcP = &Res.SYMBOLS[symbolId][0];
for (int yp = 0; yp < FONT_HEIGHT; ++yp) {
byte *destP = (byte *)getBasePtr(_writePos.x, _writePos.y + yp);
for (int xp = 0; xp < FONT_WIDTH; ++xp, ++destP) {
byte b = *srcP++;
if (b)
*destP = b;
}
}
_writePos.x += 8;
}
const char *FontSurface::writeString(const Common::String &s, const Common::Rect &bounds) {
_displayString = s.c_str();
assert(_fontData);
for (;;) {
const char *msgStartP = _displayString;
_msgWraps = false;
// Get the size of the string that can be displayed on the line
int xp = _fontJustify == JUSTIFY_CENTER ? bounds.left : _writePos.x;
while (!getNextCharWidth(xp)) {
if (xp >= bounds.right) {
--_displayString;
_msgWraps = true;
break;
}
}
// Get the end point of the text that can be displayed
const char *displayEnd = _displayString;
_displayString = msgStartP;
if (_msgWraps && _fontJustify != JUSTIFY_RIGHT && xp >= bounds.right) {
// Need to handle justification of text
// First, move backwards to find the end of the previous word
// for a convenient point to break the line at
const char *endP = displayEnd;
while (endP > _displayString && (*endP & 0x7f) != ' ')
--endP;
if (endP == _displayString) {
// There was no word breaks at all in the string
--displayEnd;
if (_fontJustify == JUSTIFY_NONE && _writePos.x != bounds.left) {
// Move to the next line
if (!newLine(bounds))
continue;
// Ran out of space to display string
break;
}
} else {
// Found word break, find end of previous word
while (endP > _displayString && (*endP & 0x7f) == ' ')
--endP;
displayEnd = endP;
}
}
// Justification adjustment
if (_fontJustify != JUSTIFY_NONE) {
// Figure out the width of the selected portion of the string
int totalWidth = 0;
while (!getNextCharWidth(totalWidth)) {
if (_displayString > displayEnd) {
if (*displayEnd == ' ') {
// Don't include any ending space as part of the total
totalWidth -= _fontReduced ? 4 : 5;
}
break;
}
}
// Reset starting position back to the start of the string portion
_displayString = msgStartP;
if (_fontJustify == JUSTIFY_RIGHT) {
// Right aligned
if (_writePos.x == bounds.left)
_writePos.x = bounds.right;
_writePos.x -= totalWidth + 1;
} else {
// Center aligned
if (_writePos.x == bounds.left)
_writePos.x = (bounds.left + bounds.right + 1 - totalWidth) / 2;
else
_writePos.x = (_writePos.x * 2 - totalWidth) / 2;
}
}
// Main character display loop
while (_displayString <= displayEnd) {
char c = getNextChar();
if (c == ' ') {
_writePos.x += _fontReduced ? 3 : 4;
} else if (c == '\r') {
fillRect(bounds, _bgColor);
addDirtyRect(bounds);
_writePos = Common::Point(bounds.left, bounds.top);
} else if (c == 1) {
// Turn off reduced font mode
_fontReduced = false;
} else if (c == 2) {
// Turn on reduced font mode
_fontReduced = true;
} else if (c == 3) {
// Justify text
c = getNextChar();
if (c == 'r')
_fontJustify = JUSTIFY_RIGHT;
else if (c == 'c')
_fontJustify = JUSTIFY_CENTER;
else
_fontJustify = JUSTIFY_NONE;
} else if (c == 4) {
// Draw an empty box of a given width
int wv = fontAtoi();
Common::Point pt = _writePos;
if (_fontJustify == JUSTIFY_RIGHT)
pt.x -= wv;
Common::Rect r(pt.x, pt.y, pt.x + wv, pt.y + (_fontReduced ? 9 : 10));
fillRect(r, _bgColor);
} else if (c == 5) {
continue;
} else if (c == 6) {
// Non-breakable space
writeChar(' ', bounds);
} else if (c == 7) {
// Set text background color
int bgColor = fontAtoi();
_bgColor = (bgColor < 0 || bgColor > 255) ? DEFAULT_BG_COLOR : bgColor;
} else if (c == 8) {
// Draw a character outline
c = getNextChar();
if (c == ' ') {
c = '\0';
_writePos.x -= 3;
} else {
if (c == 6)
c = ' ';
byte charSize = _fontData[0x1000 + (int)c + (_fontReduced ? 0x80 : 0)];
_writePos.x -= charSize;
}
if (_writePos.x < bounds.left)
_writePos.x = bounds.left;
if (c) {
int oldX = _writePos.x;
byte oldColor[4];
Common::copy(&_textColors[0], &_textColors[4], &oldColor[0]);
_textColors[1] = _textColors[2] = _textColors[3] = _bgColor;
writeChar(c, bounds);
Common::copy(&oldColor[0], &oldColor[4], &_textColors[0]);
_writePos.x = oldX;
}
} else if (c == 9) {
// Skip x position
int xAmount = fontAtoi();
_writePos.x = MIN(bounds.left + xAmount, (int)bounds.right);
} else if (c == 10) {
// Newline
if (newLine(bounds))
break;
} else if (c == 11) {
// Set y position
int yp = fontAtoi();
_writePos.y = MIN(bounds.top + yp, (int)bounds.bottom);
} else if (c == 12) {
// Set text colors
int idx = fontAtoi(2);
if (idx < 0)
idx = 0;
setTextColor(idx);
} else if (c < ' ') {
// End of string or invalid command
_displayString = nullptr;
break;
} else {
// Standard character - write it out
writeChar(c, bounds);
}
}
if (!_displayString)
break;
if ( _displayString > displayEnd && _fontJustify != JUSTIFY_RIGHT && _msgWraps
&& newLine(bounds))
break;
}
return _displayString;
}
char FontSurface::getNextChar() {
return *_displayString++ & 0x7f;
}
bool FontSurface::getNextCharWidth(int &total) {
char c = getNextChar();
if (c > ' ') {
total += _fontData[0x1000 + (int)c + (_fontReduced ? 0x80 : 0)];
return false;
} else if (c == ' ') {
total += 4;
return false;
} else if (c == 8) {
c = getNextChar();
if (c == ' ') {
total -= 2;
return false;
} else {
_displayString -= 2;
return true;
}
} else if (c == 12) {
c = getNextChar();
if (c != 'd')
getNextChar();
return false;
} else {
--_displayString;
return true;
}
}
bool FontSurface::newLine(const Common::Rect &bounds) {
// Move past any spaces currently being pointed to
while ((*_displayString & 0x7f) == ' ')
++_displayString;
_msgWraps = false;
_writePos.x = bounds.left;
int hv = _fontReduced ? 9 : 10;
_writePos.y += hv;
return ((_writePos.y + hv - 1) > bounds.bottom);
}
int FontSurface::fontAtoi(int len) {
int total = 0;
for (int i = 0; i < len; ++i) {
char c = getNextChar();
if (c == ' ')
c = '0';
int digit = c - '0';
if (digit < 0 || digit > 9)
return -1;
total = total * 10 + digit;
}
return total;
}
void FontSurface::setTextColor(int idx) {
const byte *colP = &Res.TEXT_COLORS[idx][0];
Common::copy(colP, colP + 4, &_textColors[0]);
}
void FontSurface::writeChar(char c, const Common::Rect &clipRect) {
// Get y position, handling kerning
int y = _writePos.y;
if (c == 'g' || c == 'p' || c == 'q' || c == 'y')
++y;
// Get pointers into font data and surface to write pixels to
int charIndex = (int)c + (_fontReduced ? 0x80 : 0);
const byte *srcP = &_fontData[charIndex * 16];
for (int yp = 0; yp < FONT_HEIGHT; ++yp, ++y) {
uint16 lineData = READ_LE_UINT16(srcP); srcP += 2;
byte *destP = (byte *)getBasePtr(_writePos.x, y);
// Ignore line if it's outside the clipping rect
if (y < clipRect.top || y >= clipRect.bottom)
continue;
const byte *lineStart = (const byte *)getBasePtr(clipRect.left, y);
const byte *lineEnd = (const byte *)getBasePtr(clipRect.right, y);
for (int xp = 0; xp < FONT_WIDTH; ++xp, ++destP) {
int colIndex = lineData & 3;
lineData >>= 2;
if (colIndex && destP >= lineStart && destP < lineEnd)
*destP = _textColors[colIndex];
}
}
addDirtyRect(Common::Rect(_writePos.x, _writePos.y, _writePos.x + FONT_WIDTH,
_writePos.y + FONT_HEIGHT));
_writePos.x += _fontData[0x1000 + charIndex];
}
} // End of namespace Xeen