scummvm/engines/xeen/screen.cpp
Paul Gilbert 4515d7a1ac XEEN: Create Resources class to encapsulate all the static resources
This will make it easier later on to handle things like translations,
and if the other games have different values for some arrays
2016-09-22 20:00:04 -04:00

493 lines
13 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/system.h"
#include "graphics/palette.h"
#include "graphics/surface.h"
#include "xeen/screen.h"
#include "xeen/resources.h"
#include "xeen/xeen.h"
namespace Xeen {
XeenEngine *Window::_vm;
void Window::init(XeenEngine *vm) {
_vm = vm;
}
Window::Window() : XSurface(), _enabled(false),
_a(0), _border(0), _xLo(0), _xHi(0), _ycL(0), _ycH(0) {
}
Window::Window(const Window &src) : XSurface(), _enabled(src._enabled),
_a(src._a), _border(src._border), _xLo(src._xLo), _ycL(src._ycL),
_xHi(src._xHi), _ycH(src._ycH) {
setBounds(src._bounds);
create(*_vm->_screen, Common::Rect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT));
}
Window::Window(const Common::Rect &bounds, int a, int border,
int xLo, int ycL, int xHi, int ycH): XSurface(),
_enabled(false), _a(a), _border(border),
_xLo(xLo), _ycL(ycL), _xHi(xHi), _ycH(ycH) {
setBounds(bounds);
create(*_vm->_screen, Common::Rect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT));
}
void Window::setBounds(const Common::Rect &r) {
_bounds = r;
_innerBounds = r;
_innerBounds.grow(-_border);
}
void Window::open() {
if (!_enabled) {
_enabled = true;
_vm->_screen->_windowStack.push_back(this);
open2();
}
if (_vm->_mode == MODE_9) {
warning("TODO: copyFileToMemory");
}
}
void Window::open2() {
Screen &screen = *_vm->_screen;
// Save a copy of the area under the window
_savedArea.create(_bounds.width(), _bounds.height());
_savedArea.copyRectToSurface(screen, 0, 0, _bounds);
// Mark the area as dirty and fill it with a default background
addDirtyRect(_bounds);
frame();
fill();
screen._writePos.x = _bounds.right - 8;
screen.writeSymbol(19);
screen._writePos.x = _innerBounds.left;
screen._writePos.y = _innerBounds.top;
screen._fontJustify = JUSTIFY_NONE;
screen._fontReduced = false;
}
void Window::frame() {
Screen &screen = *_vm->_screen;
int xCount = (_bounds.width() - 9) / FONT_WIDTH;
int yCount = (_bounds.height() - 9) / FONT_HEIGHT;
// Write the top line
screen._writePos = Common::Point(_bounds.left, _bounds.top);
screen.writeSymbol(0);
if (xCount > 0) {
int symbolId = 1;
for (int i = 0; i < xCount; ++i) {
screen.writeSymbol(symbolId);
if (++symbolId == 5)
symbolId = 1;
}
}
screen._writePos.x = _bounds.right - FONT_WIDTH;
screen.writeSymbol(5);
// Write the vertical edges
if (yCount > 0) {
int symbolId = 6;
for (int i = 0; i < yCount; ++i) {
screen._writePos.y += 8;
screen._writePos.x = _bounds.left;
screen.writeSymbol(symbolId);
screen._writePos.x = _bounds.right - FONT_WIDTH;
screen.writeSymbol(symbolId + 4);
if (++symbolId == 10)
symbolId = 6;
}
}
// Write the bottom line
screen._writePos = Common::Point(_bounds.left, _bounds.bottom - FONT_HEIGHT);
screen.writeSymbol(14);
if (xCount > 0) {
int symbolId = 15;
for (int i = 0; i < xCount; ++i) {
screen.writeSymbol(symbolId);
if (++symbolId == 19)
symbolId = 15;
}
}
screen._writePos.x = _bounds.right - FONT_WIDTH;
screen.writeSymbol(19);
}
void Window::close() {
Screen &screen = *_vm->_screen;
if (_enabled) {
// Update the window
update();
// Restore the saved original content
screen.copyRectToSurface(_savedArea, _bounds.left, _bounds.top,
Common::Rect(0, 0, _bounds.width(), _bounds.height()));
addDirtyRect(_bounds);
// Remove the window from the stack and flag it as now disabled
for (uint i = 0; i < _vm->_screen->_windowStack.size(); ++i) {
if (_vm->_screen->_windowStack[i] == this)
_vm->_screen->_windowStack.remove_at(i);
}
_enabled = false;
}
if (_vm->_mode == MODE_9) {
warning("TODO: copyFileToMemory");
}
}
void Window::update() {
// Since all window drawing is done on the screen surface anyway,
// there's nothing that needs to be updated here
}
void Window::addDirtyRect(const Common::Rect &r) {
_vm->_screen->addDirtyRect(r);
}
void Window::fill() {
fillRect(_innerBounds, _vm->_screen->_bgColor);
}
const char *Window::writeString(const Common::String &s) {
return _vm->_screen->writeString(s, _innerBounds);
}
void Window::drawList(DrawStruct *items, int count) {
for (int i = 0; i < count; ++i, ++items) {
if (items->_frame == -1 || items->_scale == -1 || items->_sprites == nullptr)
continue;
Common::Point pt(items->_x, items->_y);
pt.x += _innerBounds.left;
pt.y += _innerBounds.top;
items->_sprites->draw(*this, items->_frame, pt, items->_flags, items->_scale);
}
}
/*------------------------------------------------------------------------*/
Screen::Screen(XeenEngine *vm) : _vm(vm) {
Window::init(vm);
_fadeIn = false;
create(SCREEN_WIDTH, SCREEN_HEIGHT);
Common::fill(&_tempPalette[0], &_tempPalette[PALETTE_SIZE], 0);
Common::fill(&_mainPalette[0], &_mainPalette[PALETTE_SIZE], 0);
// Load font data for the screen
File f("fnt");
byte *data = new byte[f.size()];
f.read(data, f.size());
_fontData = data;
}
Screen::~Screen() {
delete[] _fontData;
}
void Screen::setupWindows() {
Window windows[40] = {
Window(Common::Rect(0, 0, 320, 200), 0, 0, 0, 0, 320, 200),
Window(Common::Rect(237, 9, 317, 74), 0, 0, 237, 12, 307, 68),
Window(Common::Rect(225, 1, 319, 73), 1, 8, 225, 1, 319, 73),
Window(Common::Rect(0, 0, 230, 149), 0, 0, 9, 8, 216, 140),
Window(Common::Rect(235, 148, 309, 189), 2, 8, 0, 0, 0, 0),
Window(Common::Rect(70, 20, 250, 183), 3, 8, 80, 38, 240, 166),
Window(Common::Rect(52, 149, 268, 197), 4, 8, 0, 0, 0, 0),
Window(Common::Rect(108, 0, 200, 200), 5, 0, 0, 0, 0, 0),
Window(Common::Rect(232, 9, 312, 74), 0, 0, 0, 0, 0, 0),
Window(Common::Rect(103, 156, 217, 186), 6, 8, 0, 0, 0, 0),
Window(Common::Rect(226, 0, 319, 146), 7, 8, 0, 0, 0, 0),
Window(Common::Rect(8, 8, 224, 140), 8, 8, 8, 8, 224, 200),
Window(Common::Rect(0, 143, 320, 199), 9, 8, 0, 0, 0, 0),
Window(Common::Rect(50, 103, 266, 139), 10, 8, 0, 0, 0, 0),
Window(Common::Rect(0, 7, 320, 138), 11, 8, 0, 0, 0, 0),
Window(Common::Rect(50, 71, 182, 129), 12, 8, 0, 0, 0, 0),
Window(Common::Rect(228, 106, 319, 146), 13, 8, 0, 0, 0, 0),
Window(Common::Rect(20, 142, 290, 199), 14, 8, 0, 0, 0, 0),
Window(Common::Rect(0, 20, 320, 180), 15, 8, 0, 0, 0, 0),
Window(Common::Rect(231, 48, 317, 141), 16, 8, 0, 0, 0, 0),
Window(Common::Rect(72, 37, 248, 163), 17, 8, 0, 0, 0, 0),
Window(Common::Rect(99, 59, 237, 141), 18, 8, 99, 59, 237, 0),
Window(Common::Rect(65, 23, 250, 163), 19, 8, 75, 36, 245, 141),
Window(Common::Rect(80, 28, 256, 148), 20, 8, 80, 28, 256, 172),
Window(Common::Rect(0, 0, 320, 146), 21, 8, 0, 0, 320, 148),
Window(Common::Rect(27, 6, 207, 142), 22, 8, 0, 0, 0, 146),
Window(Common::Rect(15, 15, 161, 91), 23, 8, 0, 0, 0, 0),
Window(Common::Rect(90, 45, 220, 157), 24, 8, 0, 0, 0, 0),
Window(Common::Rect(0, 0, 320, 200), 25, 8, 0, 0, 0, 0),
Window(Common::Rect(0, 101, 320, 146), 26, 8, 0, 101, 320, 0),
Window(Common::Rect(0, 0, 320, 108), 27, 8, 0, 0, 0, 45),
Window(Common::Rect(50, 112, 266, 148), 28, 8, 0, 0, 0, 0),
Window(Common::Rect(12, 11, 164, 94), 0, 0, 0, 0, 52, 0),
Window(Common::Rect(8, 147, 224, 192), 0, 8, 0, 0, 0, 94),
Window(Common::Rect(232, 74, 312, 138), 29, 8, 0, 0, 0, 0),
Window(Common::Rect(226, 26, 319, 146), 30, 8, 0, 0, 0, 0),
Window(Common::Rect(225, 74, 319, 154), 31, 8, 0, 0, 0, 0),
Window(Common::Rect(27, 6, 195, 142), 0, 8, 0, 0, 0, 0),
Window(Common::Rect(225, 140, 319, 199), 0, 8, 0, 0, 0, 0)
};
_windows = Common::Array<Window>(windows, 40);
}
void Screen::closeWindows() {
for (int i = (int)_windowStack.size() - 1; i >= 0; --i)
_windowStack[i]->close();
assert(_windowStack.size() == 0);
}
void Screen::update() {
// Merge the dirty rects
mergeDirtyRects();
// Loop through copying dirty areas to the physical screen
Common::List<Common::Rect>::iterator i;
for (i = _dirtyRects.begin(); i != _dirtyRects.end(); ++i) {
const Common::Rect &r = *i;
const byte *srcP = (const byte *)getBasePtr(r.left, r.top);
g_system->copyRectToScreen(srcP, this->pitch, r.left, r.top,
r.width(), r.height());
}
// Signal the physical screen to update
g_system->updateScreen();
_dirtyRects.clear();
}
void Screen::addDirtyRect(const Common::Rect &r) {
assert(r.isValidRect() && r.width() > 0 && r.height() > 0
&& r.left >= 0 && r.top >= 0
&& r.right <= SCREEN_WIDTH && r.bottom <= SCREEN_HEIGHT);
_dirtyRects.push_back(r);
}
void Screen::mergeDirtyRects() {
Common::List<Common::Rect>::iterator rOuter, rInner;
// Ensure dirty rect list has at least two entries
rOuter = _dirtyRects.begin();
for (int i = 0; i < 2; ++i, ++rOuter) {
if (rOuter == _dirtyRects.end())
return;
}
// Process the dirty rect list to find any rects to merge
for (rOuter = _dirtyRects.begin(); rOuter != _dirtyRects.end(); ++rOuter) {
rInner = rOuter;
while (++rInner != _dirtyRects.end()) {
if ((*rOuter).intersects(*rInner)) {
// these two rectangles overlap or
// are next to each other - merge them
unionRectangle(*rOuter, *rOuter, *rInner);
// remove the inner rect from the list
_dirtyRects.erase(rInner);
// move back to beginning of list
rInner = rOuter;
}
}
}
}
bool Screen::unionRectangle(Common::Rect &destRect, const Common::Rect &src1, const Common::Rect &src2) {
destRect = src1;
destRect.extend(src2);
return !destRect.isEmpty();
}
void Screen::loadPalette(const Common::String &name) {
File f(name);
for (int i = 0; i < PALETTE_SIZE; ++i)
_tempPalette[i] = f.readByte() << 2;
}
void Screen::loadBackground(const Common::String &name) {
File f(name);
assert(f.size() == (SCREEN_WIDTH * SCREEN_HEIGHT));
f.read((byte *)getPixels(), SCREEN_WIDTH * SCREEN_HEIGHT);
addDirtyRect(Common::Rect(0, 0, this->w, this->h));
}
void Screen::loadPage(int pageNum) {
assert(pageNum == 0 || pageNum == 1);
if (_pages[0].empty()) {
_pages[0].create(SCREEN_WIDTH, SCREEN_HEIGHT);
_pages[1].create(SCREEN_WIDTH, SCREEN_HEIGHT);
}
_pages[pageNum].blitFrom(*this);
}
void Screen::freePages() {
_pages[0].free();
_pages[1].free();
}
void Screen::horizMerge(int xp) {
if (_pages[0].empty())
return;
for (int y = 0; y < SCREEN_HEIGHT; ++y) {
byte *destP = (byte *)getBasePtr(0, y);
const byte *srcP = (const byte *)_pages[0].getBasePtr(xp, y);
Common::copy(srcP, srcP + SCREEN_WIDTH - xp, destP);
if (xp != 0) {
destP = (byte *)getBasePtr(SCREEN_WIDTH - xp, y);
srcP = (const byte *)_pages[1].getBasePtr(0, y);
Common::copy(srcP, srcP + xp, destP);
}
}
markAllDirty();
}
void Screen::vertMerge(int yp) {
if (_pages[0].empty())
return;
for (int y = 0; y < SCREEN_HEIGHT - yp; ++y) {
const byte *srcP = (const byte *)_pages[0].getBasePtr(0, yp + y);
byte *destP = (byte *)getBasePtr(0, y);
Common::copy(srcP, srcP + SCREEN_WIDTH, destP);
}
for (int y = 0; y < yp; ++y) {
const byte *srcP = (const byte *)_pages[1].getBasePtr(0, y);
byte *destP = (byte *)getBasePtr(0, SCREEN_HEIGHT - yp + y);
Common::copy(srcP, srcP + SCREEN_WIDTH, destP);
}
markAllDirty();
}
void Screen::draw(void *data) {
// TODO: Figure out data structure that can be passed to method
assert(!data);
drawScreen();
}
void Screen::drawScreen() {
addDirtyRect(Common::Rect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT));
}
void Screen::fadeIn(int step) {
_fadeIn = true;
fadeInner(step);
}
void Screen::fadeOut(int step) {
_fadeIn = false;
fadeInner(step);
}
void Screen::fadeInner(int step) {
for (int idx = 128; idx >= 0 && !_vm->shouldQuit(); idx -= step) {
int val = MAX(idx, 0);
bool flag = !_fadeIn;
if (!flag) {
val = -(val - 128);
flag = step != 0x81;
}
if (!flag) {
step = 0x80;
} else {
// Create a scaled palette from the temporary one
for (int i = 0; i < PALETTE_SIZE; ++i) {
_mainPalette[i] = (_tempPalette[i] * val * 2) >> 8;
}
updatePalette();
}
_vm->_events->pollEventsAndWait();
}
update();
}
void Screen::updatePalette() {
updatePalette(_mainPalette, 0, 16);
}
void Screen::updatePalette(const byte *pal, int start, int count16) {
g_system->getPaletteManager()->setPalette(pal, start, count16 * 16);
}
void Screen::saveBackground(int slot) {
assert(slot > 0 && slot < 10);
_savedScreens[slot - 1].copyFrom(*this);
}
void Screen::restoreBackground(int slot) {
assert(slot > 0 && slot < 10);
blitFrom(_savedScreens[slot - 1]);
}
void Screen::frameWindow(uint bgType) {
if (bgType >= 4)
return;
if (bgType == 0) {
// Totally black background
_vm->_screen->fillRect(Common::Rect(8, 8, 224, 140), 0);
} else {
const byte *lookup = Res.BACKGROUND_XLAT + bgType;
for (int yp = 8; yp < 140; ++yp) {
byte *destP = (byte *)_vm->_screen->getBasePtr(8, yp);
for (int xp = 8; xp < 224; ++xp, ++destP)
*destP = lookup[*destP];
}
}
}
} // End of namespace Xeen