mirror of
https://github.com/libretro/scummvm.git
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415 lines
12 KiB
C++
415 lines
12 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#if defined(WIN32)
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#endif
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#define TRANSLATIONS_DAT_VER 4
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#include "common/translation.h"
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#include "common/config-manager.h"
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#include "common/file.h"
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#include "common/fs.h"
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#include "common/system.h"
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#include "common/textconsole.h"
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#include "common/unicode-bidi.h"
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#ifdef USE_TRANSLATION
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namespace Common {
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DECLARE_SINGLETON(MainTranslationManager);
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bool operator<(const TLanguage &l, const TLanguage &r) {
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return l.name < r.name;
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}
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TranslationManager::TranslationManager(const Common::String &fileName) : _currentLang(-1) {
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loadTranslationsInfoDat(fileName);
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// Set the default language
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setLanguage("");
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}
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TranslationManager::~TranslationManager() {
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}
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int32 TranslationManager::findMatchingLanguage(const String &lang) {
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uint langLength = lang.size();
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uint numLangs = _langs.size();
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// Try to match languages of the same length or longer ones
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// that can be cut at the length of the given one.
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for (uint i = 0; i < numLangs; ++i) {
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uint iLength = _langs[i].size();
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if (iLength >= langLength) {
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// Found a candidate; compare the full string by default.
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String cmpLang = _langs[i];
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if ((iLength > langLength) && (_langs[i][langLength] == '_')) {
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// It has a separation mark at the length of the
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// requested language, so we can cut it.
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cmpLang = String(_langs[i].c_str(), langLength);
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}
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if (lang.equalsIgnoreCase(cmpLang))
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return i;
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}
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}
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// Couldn't find a matching language.
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return -1;
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}
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void TranslationManager::setLanguage(const String &lang) {
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// Get lang index.
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int langIndex = -1;
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String langStr(lang);
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if (langStr.empty())
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langStr = g_system->getSystemLanguage();
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// Search for the given language or a variant of it.
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langIndex = findMatchingLanguage(langStr);
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// Try to find a partial match taking away parts of the original language.
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const char *lastSep;
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String langCut(langStr);
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while ((langIndex == -1) && (lastSep = strrchr(langCut.c_str(), '_'))) {
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langCut = String(langCut.c_str(), lastSep);
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langIndex = findMatchingLanguage(langCut);
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}
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// Load messages for that language.
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// Call it even if the index is -1 to unload previously loaded translations.
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if (langIndex != _currentLang) {
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loadLanguageDat(langIndex);
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_currentLang = langIndex;
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}
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}
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U32String TranslationManager::getTranslation(const char *message) const {
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return getTranslation(message, nullptr);
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}
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U32String TranslationManager::getTranslation(const char *message, const char *context) const {
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// If no language is set or message is empty, return msgid as is
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if (_currentTranslationMessages.empty() || *message == '\0')
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return U32String(message);
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// Binary-search for the msgid
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int leftIndex = 0;
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int rightIndex = _currentTranslationMessages.size() - 1;
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while (rightIndex >= leftIndex) {
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const int midIndex = (leftIndex + rightIndex) / 2;
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const PoMessageEntry *const m = &_currentTranslationMessages[midIndex];
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int compareResult = strcmp(message, _messageIds[m->msgid].c_str());
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if (compareResult == 0) {
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// Get the range of messages with the same ID (but different context)
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leftIndex = rightIndex = midIndex;
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while (
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leftIndex > 0 &&
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_currentTranslationMessages[leftIndex - 1].msgid == m->msgid
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) {
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--leftIndex;
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}
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while (
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rightIndex < (int)_currentTranslationMessages.size() - 1 &&
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_currentTranslationMessages[rightIndex + 1].msgid == m->msgid
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) {
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++rightIndex;
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}
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// Find the context we want
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if (context == nullptr || *context == '\0' || leftIndex == rightIndex)
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return _currentTranslationMessages[leftIndex].msgstr;
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// We could use again binary search, but there should be only a small number of contexts.
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while (rightIndex > leftIndex) {
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compareResult = strcmp(context, _currentTranslationMessages[rightIndex].msgctxt.c_str());
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if (compareResult == 0)
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return _currentTranslationMessages[rightIndex].msgstr;
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else if (compareResult > 0)
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break;
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--rightIndex;
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}
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return _currentTranslationMessages[leftIndex].msgstr;
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} else if (compareResult < 0)
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rightIndex = midIndex - 1;
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else
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leftIndex = midIndex + 1;
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}
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return U32String(message);
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}
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String TranslationManager::getCurrentLanguage() const {
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if (_currentLang == -1)
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return "en";
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return _langs[_currentLang];
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}
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bool TranslationManager::currentIsBuiltinLanguage() const {
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return (_currentLang == -1);
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}
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U32String TranslationManager::getTranslation(const String &message) const {
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return getTranslation(message.c_str());
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}
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U32String TranslationManager::getTranslation(const String &message, const String &context) const {
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return getTranslation(message.c_str(), context.c_str());
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}
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const TLangArray TranslationManager::getSupportedLanguageNames() const {
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TLangArray languages;
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for (unsigned int i = 0; i < _langNames.size(); i++) {
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TLanguage lng(_langNames[i], i + 1);
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languages.push_back(lng);
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}
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sort(languages.begin(), languages.end());
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return languages;
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}
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int TranslationManager::parseLanguage(const String &lang) const {
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for (unsigned int i = 0; i < _langs.size(); i++) {
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if (lang == _langs[i])
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return i + 1;
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}
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return kTranslationBuiltinId;
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}
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String TranslationManager::getLangById(int id) const {
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switch (id) {
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case kTranslationAutodetectId:
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return "";
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case kTranslationBuiltinId:
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return "en";
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default:
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if (id >= 0 && id - 1 < (int)_langs.size())
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return _langs[id - 1];
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}
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// In case an invalid ID was specified, we will output a warning
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// and return the same value as the auto detection id.
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warning("Invalid language id %d passed to TranslationManager::getLangById", id);
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return "";
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}
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bool TranslationManager::openTranslationsFile(File &inFile) {
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// First look in the Themepath if we can find the file.
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if (ConfMan.hasKey("themepath") && openTranslationsFile(FSNode(ConfMan.get("themepath")), inFile))
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return true;
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// Then try to open it using the SearchMan.
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ArchiveMemberList fileList;
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SearchMan.listMatchingMembers(fileList, _translationsFileName);
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for (ArchiveMemberList::iterator it = fileList.begin(); it != fileList.end(); ++it) {
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ArchiveMember const &m = **it;
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SeekableReadStream *const stream = m.createReadStream();
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if (stream && inFile.open(stream, m.getName())) {
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if (checkHeader(inFile))
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return true;
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inFile.close();
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}
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}
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return false;
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}
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bool TranslationManager::openTranslationsFile(const FSNode &node, File &inFile, int depth) {
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if (!node.exists() || !node.isReadable() || !node.isDirectory())
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return false;
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// Check if we can find the file in this directory
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// Since File::open(FSNode) makes all the needed tests, it is not really
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// necessary to make them here. But it avoid printing warnings.
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FSNode fileNode = node.getChild(_translationsFileName);
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if (fileNode.exists() && fileNode.isReadable() && !fileNode.isDirectory()) {
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if (inFile.open(fileNode)) {
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if (checkHeader(inFile))
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return true;
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inFile.close();
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}
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}
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// Check if we exceeded the given recursion depth
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if (depth - 1 == -1)
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return false;
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// Otherwise look for it in sub-directories
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FSList fileList;
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if (!node.getChildren(fileList, FSNode::kListDirectoriesOnly))
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return false;
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for (FSList::iterator i = fileList.begin(); i != fileList.end(); ++i) {
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if (openTranslationsFile(*i, inFile, depth == -1 ? - 1 : depth - 1))
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return true;
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}
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// Not found in this directory or its sub-directories
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return false;
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}
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void TranslationManager::loadTranslationsInfoDat(const Common::String &name) {
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File in;
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_translationsFileName = name;
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if (!openTranslationsFile(in)) {
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warning("You are missing a valid '%s' file. GUI translation will not be available", name.c_str());
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return;
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}
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char buf[256];
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int len;
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// Get number of translations
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int nbTranslations = in.readUint16BE();
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// Skip translation description & size for the original language (english) block
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// Also skip size of each translation block. Each block is written in Uint32BE.
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for (int i = 0; i < nbTranslations + 2; i++) {
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in.readUint32BE();
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}
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// Read list of languages
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_langs.resize(nbTranslations);
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_langNames.resize(nbTranslations);
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for (int i = 0; i < nbTranslations; ++i) {
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len = in.readUint16BE();
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in.read(buf, len);
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_langs[i] = String(buf, len - 1);
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len = in.readUint16BE();
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in.read(buf, len);
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_langNames[i] = String(buf, len - 1).decode();
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}
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// Read messages
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int numMessages = in.readUint16BE();
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_messageIds.resize(numMessages);
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for (int i = 0; i < numMessages; ++i) {
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len = in.readUint16BE();
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String msg;
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while (len > 0) {
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in.read(buf, len > 256 ? 256 : len);
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msg += String(buf, len > 256 ? 256 : len - 1);
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len -= 256;
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}
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_messageIds[i] = msg;
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}
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}
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void TranslationManager::loadLanguageDat(int index) {
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_currentTranslationMessages.clear();
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_currentCharset.clear();
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// Sanity check
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if (index < 0 || index >= (int)_langs.size()) {
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if (index != -1)
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warning("Invalid language index %d passed to TranslationManager::loadLanguageDat", index);
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return;
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}
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File in;
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if (!openTranslationsFile(in))
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return;
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char buf[1024];
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int len;
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// Get number of translations
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int nbTranslations = in.readUint16BE();
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if (nbTranslations != (int)_langs.size()) {
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warning("The 'translations.dat' file has changed since starting ScummVM. GUI translation will not be available");
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return;
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}
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// Get size of blocks to skip.
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int skipSize = 0;
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// Skip translation description & size for the original language (english) block
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// Also skip size of each translation block. All block sizes are written in Uint32BE.
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for (int i = 0; i < index + 2; ++i)
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skipSize += in.readUint32BE();
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// We also need to skip the remaining block sizes
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skipSize += 4 * (nbTranslations - index); // 4 because block sizes are written in Uint32BE in the .dat file.
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// Seek to start of block we want to read
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in.seek(skipSize, SEEK_CUR);
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// Read number of translated messages
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int nbMessages = in.readUint16BE();
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_currentTranslationMessages.resize(nbMessages);
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_currentCharset = "UTF-32";
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// Read messages
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for (int i = 0; i < nbMessages; ++i) {
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_currentTranslationMessages[i].msgid = in.readUint16BE();
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len = in.readUint16BE();
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String msg;
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while (len > 0) {
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in.read(buf, len > 256 ? 256 : len);
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msg += String(buf, len > 256 ? 256 : len - 1);
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len -= 256;
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}
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_currentTranslationMessages[i].msgstr = msg.decode();
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len = in.readUint16BE();
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if (len > 0) {
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in.read(buf, len);
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_currentTranslationMessages[i].msgctxt = String(buf, len - 1);
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}
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}
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}
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bool TranslationManager::checkHeader(File &in) {
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char buf[13];
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int ver;
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in.read(buf, 12);
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buf[12] = '\0';
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// Check header
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if (strcmp(buf, "TRANSLATIONS") != 0) {
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warning("File '%s' is not a valid translations data file. Skipping this file", in.getName());
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return false;
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}
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// Check version
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ver = in.readByte();
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if (ver != TRANSLATIONS_DAT_VER) {
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warning("File '%s' has a mismatching version, expected was %d but you got %d. Skipping this file", in.getName(), TRANSLATIONS_DAT_VER, ver);
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return false;
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}
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return true;
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}
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} // End of namespace Common
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#endif // USE_TRANSLATION
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