mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-15 06:08:35 +00:00
748 lines
16 KiB
C++
748 lines
16 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifdef ENABLE_AGOS2
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#include "common/system.h"
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#include "agos/animation.h"
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#include "agos/agos.h"
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#include "agos/intern.h"
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#include "agos/sound.h"
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namespace AGOS {
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#define OPCODE(x) _OPCODE(AGOSEngine_Feeble, x)
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void AGOSEngine_Feeble::setupOpcodes() {
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static const OpcodeEntryFeeble opcodes[] = {
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/* 00 */
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OPCODE(o_invalid),
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OPCODE(o_at),
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OPCODE(o_notAt),
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OPCODE(o_invalid),
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/* 04 */
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OPCODE(o_invalid),
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OPCODE(o_carried),
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OPCODE(o_notCarried),
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OPCODE(o_isAt),
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/* 08 */
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_zero),
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/* 12 */
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OPCODE(o_notZero),
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OPCODE(o_eq),
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OPCODE(o_notEq),
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OPCODE(o_gt),
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/* 16 */
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OPCODE(o_lt),
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OPCODE(o_eqf),
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OPCODE(o_notEqf),
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OPCODE(o_ltf),
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/* 20 */
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OPCODE(o_gtf),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(off_chance),
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/* 24 */
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OPCODE(o_invalid),
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OPCODE(o_isRoom),
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OPCODE(o_isObject),
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OPCODE(o_state),
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/* 28 */
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OPCODE(o_oflag),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_destroy),
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/* 32 */
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OPCODE(o_invalid),
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OPCODE(o_place),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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/* 36 */
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OPCODE(o_copyff),
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OPCODE(off_jumpOut),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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/* 40 */
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OPCODE(o_invalid),
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OPCODE(o_clear),
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OPCODE(o_let),
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OPCODE(o_add),
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/* 44 */
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OPCODE(o_sub),
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OPCODE(o_addf),
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OPCODE(o_subf),
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OPCODE(o_mul),
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/* 48 */
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OPCODE(o_div),
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OPCODE(o_mulf),
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OPCODE(o_divf),
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OPCODE(o_mod),
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/* 52 */
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OPCODE(o_modf),
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OPCODE(o_random),
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OPCODE(o_invalid),
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OPCODE(o_goto),
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/* 56 */
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OPCODE(o_oset),
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OPCODE(o_oclear),
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OPCODE(o_putBy),
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OPCODE(o_inc),
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/* 60 */
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OPCODE(o_dec),
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OPCODE(o_setState),
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OPCODE(o_print),
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OPCODE(o_message),
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/* 64 */
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OPCODE(o_msg),
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OPCODE(off_addTextBox),
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OPCODE(oww_setShortText),
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OPCODE(oww_setLongText),
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/* 68 */
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OPCODE(o_end),
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OPCODE(o_done),
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OPCODE(off_printLongText),
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OPCODE(o_process),
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/* 72 */
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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/* 76 */
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OPCODE(o_when),
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OPCODE(o_if1),
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OPCODE(o_if2),
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OPCODE(o_isCalled),
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/* 80 */
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OPCODE(o_is),
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OPCODE(o_invalid),
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OPCODE(o_debug),
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OPCODE(os2_rescan),
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/* 84 */
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_comment),
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/* 88 */
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_getParent),
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OPCODE(o_getNext),
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/* 92 */
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OPCODE(o_getChildren),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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/* 96 */
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OPCODE(o_picture),
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OPCODE(o_loadZone),
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OPCODE(os2_animate),
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OPCODE(os2_stopAnimate),
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/* 100 */
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OPCODE(o_killAnimate),
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OPCODE(o_defWindow),
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OPCODE(o_window),
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OPCODE(o_cls),
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/* 104 */
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OPCODE(o_closeWindow),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(off_addBox),
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/* 108 */
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OPCODE(o_delBox),
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OPCODE(o_enableBox),
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OPCODE(o_disableBox),
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OPCODE(o_moveBox),
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/* 112 */
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_doIcons),
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OPCODE(o_isClass),
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/* 116 */
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OPCODE(o_setClass),
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OPCODE(o_unsetClass),
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OPCODE(o_invalid),
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OPCODE(o_waitSync),
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/* 120 */
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OPCODE(o_sync),
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OPCODE(o_defObj),
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OPCODE(off_oracleTextDown),
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OPCODE(off_oracleTextUp),
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/* 124 */
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OPCODE(off_ifTime),
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OPCODE(o_here),
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OPCODE(o_doClassIcons),
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OPCODE(o_invalid),
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/* 128 */
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_setAdjNoun),
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OPCODE(off_setTime),
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/* 132 */
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OPCODE(off_saveUserGame),
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OPCODE(off_loadUserGame),
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OPCODE(off_listSaveGames),
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OPCODE(off_checkCD),
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/* 136 */
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OPCODE(o_copysf),
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OPCODE(o_restoreIcons),
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OPCODE(o_freezeZones),
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OPCODE(o_placeNoIcons),
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/* 140 */
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OPCODE(o_clearTimers),
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OPCODE(o_setDollar),
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OPCODE(o_isBox),
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OPCODE(oe2_doTable),
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/* 144 */
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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/* 148 */
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(oe2_storeItem),
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/* 152 */
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OPCODE(oe2_getItem),
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OPCODE(oe2_bSet),
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OPCODE(oe2_bClear),
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OPCODE(oe2_bZero),
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/* 156 */
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OPCODE(oe2_bNotZero),
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OPCODE(oe2_getOValue),
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OPCODE(oe2_setOValue),
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OPCODE(o_invalid),
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/* 160 */
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OPCODE(oe2_ink),
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OPCODE(off_screenTextBox),
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OPCODE(os1_screenTextMsg),
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OPCODE(o_invalid),
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/* 164 */
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OPCODE(oe2_getDollar2),
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OPCODE(off_isAdjNoun),
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OPCODE(off_b2Set),
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OPCODE(oe2_b2Clear),
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/* 168 */
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OPCODE(oe2_b2Zero),
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OPCODE(oe2_b2NotZero),
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OPCODE(o_invalid),
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OPCODE(off_hyperLinkOn),
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/* 172 */
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OPCODE(off_hyperLinkOff),
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OPCODE(off_checkPaths),
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OPCODE(o_invalid),
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OPCODE(oww_lockZones),
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/* 176 */
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OPCODE(oww_unlockZones),
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OPCODE(off_screenTextPObj),
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OPCODE(os1_getPathPosn),
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OPCODE(os1_scnTxtLongText),
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/* 180 */
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OPCODE(off_mouseOn),
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OPCODE(off_mouseOff),
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OPCODE(off_loadVideo),
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OPCODE(off_playVideo),
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/* 184 */
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OPCODE(os1_unloadZone),
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OPCODE(o_invalid),
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OPCODE(os1_unfreezeZones),
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OPCODE(off_centerScroll),
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/* 188 */
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OPCODE(os2_isShortText),
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OPCODE(os2_clearMarks),
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OPCODE(os2_waitMark),
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OPCODE(off_resetPVCount),
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/* 192 */
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OPCODE(off_setPathValues),
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OPCODE(off_stopClock),
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OPCODE(off_restartClock),
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OPCODE(off_setColor),
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/* 196 */
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OPCODE(off_b3Set),
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OPCODE(off_b3Clear),
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OPCODE(off_b3Zero),
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OPCODE(off_b3NotZero)
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};
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_opcodesFeeble = opcodes;
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_numOpcodes = 200;
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}
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void AGOSEngine_Feeble::executeOpcode(int opcode) {
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OpcodeProcFeeble op = _opcodesFeeble[opcode].proc;
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(this->*op) ();
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}
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void AGOSEngine_Feeble::setLoyaltyRating(byte rating) {
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// WORKAROUND: The 4CD version of The Feeble File is missing the parts
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// of the script that set the loyalty rating. This approximates the
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// script from the 2CD version. See bug #6525.
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switch (rating) {
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case 1:
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// Kicking vending machine: Possibility of Undesirable Character Flaws
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writeVariable(120, 1);
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break;
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case 2:
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// Confessing: Confirmed Minor Character Flaws
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writeVariable(120, 2);
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break;
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case 3:
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// Being sent to Cygnus Alpha: Suspected Subversive Activity
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writeVariable(120, 3);
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break;
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case 4:
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// Escaping from Cygnus Alpha: Confirmed Subversive Activity
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writeVariable(120, 4);
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break;
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case 5:
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// Being brought before Filbert: Confirmed Treasonous Activity
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writeVariable(120, 5);
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break;
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case 6:
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// Arriving at rebel base: Freedom Fighters Operative
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writeVariable(120, 6);
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break;
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default:
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break;
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}
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}
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// -----------------------------------------------------------------------
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// Feeble Files Opcodes
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// -----------------------------------------------------------------------
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void AGOSEngine_Feeble::off_chance() {
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// 23
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uint16 a = getVarOrWord();
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if (a == 0) {
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setScriptCondition(false);
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return;
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}
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if (a == 100) {
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setScriptCondition(true);
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return;
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}
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if (_rnd.getRandomNumber(99) < a)
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setScriptCondition(true);
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else
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setScriptCondition(false);
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}
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void AGOSEngine_Feeble::off_jumpOut() {
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// 37
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getVarOrByte();
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setScriptReturn(1);
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}
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void AGOSEngine_Feeble::off_addTextBox() {
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// 65: add hit area
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uint flags = kBFTextBox | kBFBoxItem;
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uint id = getVarOrWord();
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uint params = id / 1000;
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uint x, y, w, h, num;
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id %= 1000;
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if (params & 1)
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flags |= kBFInvertTouch;
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x = getVarOrWord();
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y = getVarOrWord();
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w = getVarOrWord();
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h = getVarOrWord();
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num = getVarOrByte();
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if (num < _numTextBoxes)
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defineBox(id, x, y, w, h, flags + (num << 8), 208, _dummyItem2);
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}
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void AGOSEngine_Feeble::off_printLongText() {
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// 70: show string from array
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int num = getVarOrByte();
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const char *str = (const char *)getStringPtrByID(_longText[num]);
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sendInteractText(num, "%d. %s\n", num, str);
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}
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void AGOSEngine_Feeble::off_addBox() {
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// 107: add item hitarea
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uint flags = 0;
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uint id = getVarOrWord();
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uint params = id / 1000;
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uint x, y, w, h, verb;
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Item *item;
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id = id % 1000;
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if (params & 1)
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flags |= kBFInvertTouch;
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if (params & 2)
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flags |= kBFNoTouchName;
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if (params & 4)
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flags |= kBFBoxItem;
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if (params & 8)
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flags |= kBFTextBox;
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if (params & 16)
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flags |= kBFHyperBox;
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x = getVarOrWord();
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y = getVarOrWord();
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w = getVarOrWord();
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h = getVarOrWord();
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item = getNextItemPtrStrange();
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verb = getVarOrWord();
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defineBox(id, x, y, w, h, flags, verb, item);
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}
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void AGOSEngine_Feeble::off_oracleTextDown() {
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// 122: oracle text down
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oracleTextDown();
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}
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void AGOSEngine_Feeble::off_oracleTextUp() {
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// 123: oracle text up
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oracleTextUp();
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}
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void AGOSEngine_Feeble::off_ifTime() {
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// 124: if time
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uint a = getVarOrWord();
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uint32 t = getTime() - _gameStoppedClock - a;
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if (t >= _timeStore)
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setScriptCondition(true);
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else
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setScriptCondition(false);
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}
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void AGOSEngine_Feeble::off_setTime() {
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// 131
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_timeStore = getTime() - _gameStoppedClock;
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}
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void AGOSEngine_Feeble::off_saveUserGame() {
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// 132: save game
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_noOracleScroll = 0;
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_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true);
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saveUserGame(countSaveGames() + 1 - readVariable(55));
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_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false);
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}
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void AGOSEngine_Feeble::off_loadUserGame() {
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// 133: load game
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if (readVariable(55) == 999) {
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loadGame(getFileName(GAME_RESTFILE), true);
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} else {
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loadGame(genSaveName(readVariable(55)));
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}
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}
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void AGOSEngine_Feeble::off_listSaveGames() {
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listSaveGamesFeeble();
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}
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void AGOSEngine_Feeble::off_checkCD() {
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// 135: switch CD
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uint16 disc = readVariable(97);
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if (!strcmp(getExtra(), "4CD")) {
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_sound->switchVoiceFile(gss, disc);
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} else if (!strcmp(getExtra(), "2CD")) {
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if (disc == 1 || disc == 2)
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_sound->switchVoiceFile(gss, 1);
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else if (disc == 3 || disc == 4)
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_sound->switchVoiceFile(gss, 2);
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}
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debug(0, "Switch to CD number %d", disc);
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}
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void AGOSEngine_Feeble::off_screenTextBox() {
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// 161: setup text
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TextLocation *tl = getTextLocation(getVarOrByte());
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tl->x = getVarOrWord();
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tl->y = getVarOrWord();
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tl->width = getVarOrWord();
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}
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void AGOSEngine_Feeble::off_isAdjNoun() {
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// 165: item unk1 unk2 is
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Item *item = getNextItemPtr();
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int16 a = getNextWord(), b = getNextWord();
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if (item->adjective == a && item->noun == b)
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setScriptCondition(true);
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else if (a == -1 && item->noun == b)
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setScriptCondition(true);
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else
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setScriptCondition(false);
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}
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void AGOSEngine_Feeble::off_b2Set() {
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// 166: set bit2
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uint bit = getVarOrByte();
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_bitArrayTwo[bit / 16] |= (1 << (bit & 15));
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if (getFeatures() & GF_BROKEN_FF_RATING) {
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switch (bit) {
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case 152:
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setLoyaltyRating(1);
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break;
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case 153:
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setLoyaltyRating(2);
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break;
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case 240:
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setLoyaltyRating(3);
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break;
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case 251:
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setLoyaltyRating(4);
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break;
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case 253:
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setLoyaltyRating(6);
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break;
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default:
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break;
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}
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}
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}
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void AGOSEngine_Feeble::off_hyperLinkOn() {
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// 171: oracle hyperlink on
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hyperLinkOn(getVarOrWord());
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}
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void AGOSEngine_Feeble::off_hyperLinkOff() {
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// 172: oracle hyperlink off
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hyperLinkOff();
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}
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void AGOSEngine_Feeble::off_checkPaths() {
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// 173 check paths
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int i, count;
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const uint8 *pathVal1 = _pathValues1;
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bool result = false;
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|
count = _variableArray2[38];
|
|
for (i = 0; i < count; i++) {
|
|
uint8 val = pathVal1[2];
|
|
if (val == _variableArray2[50] ||
|
|
val == _variableArray2[51] ||
|
|
val == _variableArray2[201] ||
|
|
val == _variableArray2[203] ||
|
|
val == _variableArray2[205] ||
|
|
val == _variableArray2[207] ||
|
|
val == _variableArray2[209] ||
|
|
val == _variableArray2[211] ||
|
|
val == _variableArray2[213] ||
|
|
val == _variableArray2[215] ||
|
|
val == _variableArray2[219] ||
|
|
val == _variableArray2[220] ||
|
|
val == _variableArray2[221] ||
|
|
val == _variableArray2[222] ||
|
|
val == _variableArray2[223] ||
|
|
val == _variableArray2[224] ||
|
|
val == _variableArray2[225] ||
|
|
val == _variableArray2[226]) {
|
|
result = true;
|
|
break;
|
|
}
|
|
pathVal1 += 4;
|
|
}
|
|
|
|
_variableArray2[52] = result;
|
|
}
|
|
|
|
void AGOSEngine_Feeble::off_screenTextPObj() {
|
|
// 177: inventory descriptions
|
|
uint vgaSpriteId = getVarOrByte();
|
|
uint color = getVarOrByte();
|
|
const char *string_ptr = NULL;
|
|
TextLocation *tl = NULL;
|
|
char buf[256];
|
|
|
|
SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), kObjectType);
|
|
if (subObject != NULL && subObject->objectFlags & kOFText) {
|
|
string_ptr = (const char *)getStringPtrByID(subObject->objectFlagValue[0]);
|
|
tl = getTextLocation(vgaSpriteId);
|
|
}
|
|
|
|
if (subObject != NULL && subObject->objectFlags & kOFVoice) {
|
|
uint offs = getOffsetOfChild2Param(subObject, kOFVoice);
|
|
playSpeech(subObject->objectFlagValue[offs], vgaSpriteId);
|
|
}
|
|
|
|
if (subObject != NULL && (subObject->objectFlags & kOFText) && _subtitles) {
|
|
if (subObject->objectFlags & kOFNumber) {
|
|
Common::sprintf_s(buf, "%d%s", subObject->objectFlagValue[getOffsetOfChild2Param(subObject, kOFNumber)], string_ptr);
|
|
string_ptr = buf;
|
|
}
|
|
if (string_ptr != NULL)
|
|
printScreenText(vgaSpriteId, color, string_ptr, tl->x, tl->y, tl->width);
|
|
}
|
|
}
|
|
|
|
void AGOSEngine_Feeble::off_mouseOn() {
|
|
// 180: force mouseOn
|
|
if (_mouseCursor != 5) {
|
|
resetVerbs();
|
|
_noRightClick = 0;
|
|
}
|
|
_mouseHideCount = 0;
|
|
}
|
|
|
|
void AGOSEngine_Feeble::off_mouseOff() {
|
|
// 181: force mouseOff
|
|
scriptMouseOff();
|
|
clearName();
|
|
}
|
|
|
|
void AGOSEngine_Feeble::off_loadVideo() {
|
|
// 182: load video file
|
|
const byte *filename = getStringPtrByID(getNextStringID());
|
|
|
|
_moviePlayer = makeMoviePlayer(this, (const char *)filename);
|
|
|
|
assert(_moviePlayer);
|
|
_moviePlayer->load();
|
|
|
|
if (getFeatures() & GF_BROKEN_FF_RATING) {
|
|
if (strcmp((const char *)filename, "Statue1.smk") == 0) {
|
|
setLoyaltyRating(5);
|
|
}
|
|
}
|
|
}
|
|
|
|
void AGOSEngine_Feeble::off_playVideo() {
|
|
// 183: play video
|
|
if (getBitFlag(40)) {
|
|
// Omni TV controls
|
|
if (_moviePlayer) {
|
|
setBitFlag(42, false);
|
|
_interactiveVideo = MoviePlayer::TYPE_OMNITV;
|
|
_moviePlayer->play();
|
|
} else {
|
|
_variableArray[254] = 6747;
|
|
}
|
|
} else {
|
|
assert(_moviePlayer);
|
|
_moviePlayer->play();
|
|
|
|
delete _moviePlayer;
|
|
_moviePlayer = NULL;
|
|
}
|
|
}
|
|
|
|
void AGOSEngine_Feeble::off_centerScroll() {
|
|
// 187
|
|
centerScroll();
|
|
}
|
|
|
|
void AGOSEngine_Feeble::off_resetPVCount() {
|
|
// 191
|
|
if (getBitFlag(83)) {
|
|
_PVCount1 = 0;
|
|
_GPVCount1 = 0;
|
|
} else {
|
|
_PVCount = 0;
|
|
_GPVCount = 0;
|
|
}
|
|
}
|
|
|
|
void AGOSEngine_Feeble::off_setPathValues() {
|
|
// 192
|
|
uint8 a = getVarOrByte();
|
|
uint8 b = getVarOrByte();
|
|
uint8 c = getVarOrByte();
|
|
uint8 d = getVarOrByte();
|
|
if (getBitFlag(83)) {
|
|
_pathValues1[_PVCount1++] = a;
|
|
_pathValues1[_PVCount1++] = b;
|
|
_pathValues1[_PVCount1++] = c;
|
|
_pathValues1[_PVCount1++] = d;
|
|
} else {
|
|
_pathValues[_PVCount++] = a;
|
|
_pathValues[_PVCount++] = b;
|
|
_pathValues[_PVCount++] = c;
|
|
_pathValues[_PVCount++] = d;
|
|
}
|
|
}
|
|
|
|
void AGOSEngine_Feeble::off_stopClock() {
|
|
// 193: pause clock
|
|
_clockStopped = getTime();
|
|
}
|
|
|
|
void AGOSEngine_Feeble::off_restartClock() {
|
|
// 194: resume clock
|
|
if (_clockStopped != 0)
|
|
_gameStoppedClock += getTime() - _clockStopped;
|
|
_clockStopped = 0;
|
|
}
|
|
|
|
void AGOSEngine_Feeble::off_setColor() {
|
|
// 195: set palette color
|
|
uint16 c = getVarOrByte() * 3;
|
|
uint8 r = getVarOrByte();
|
|
uint8 g = getVarOrByte();
|
|
uint8 b = getVarOrByte();
|
|
|
|
_displayPalette[c + 0] = r;
|
|
_displayPalette[c + 1] = g;
|
|
_displayPalette[c + 2] = b;
|
|
|
|
_paletteFlag = 2;
|
|
}
|
|
|
|
void AGOSEngine_Feeble::off_b3Set() {
|
|
// 196: set bit3
|
|
uint8 bit = getVarOrByte();
|
|
_bitArrayThree[bit / 16] |= (1 << (bit & 15));
|
|
}
|
|
|
|
void AGOSEngine_Feeble::off_b3Clear() {
|
|
// 197: clear bit3
|
|
uint8 bit = getVarOrByte();
|
|
_bitArrayThree[bit / 16] &= ~(1 << (bit & 15));
|
|
}
|
|
|
|
void AGOSEngine_Feeble::off_b3Zero() {
|
|
// 198: is bit3 clear
|
|
uint8 bit = getVarOrByte();
|
|
setScriptCondition((_bitArrayThree[bit / 16] & (1 << (bit & 15))) == 0);
|
|
}
|
|
|
|
void AGOSEngine_Feeble::off_b3NotZero() {
|
|
// 199: is bit3 set
|
|
uint8 bit = getVarOrByte();
|
|
setScriptCondition((_bitArrayThree[bit / 16] & (1 << (bit & 15))) != 0);
|
|
}
|
|
|
|
} // End of namespace AGOS
|
|
|
|
#endif // ENABLE_AGOS2
|