scummvm/engines/hugo/dialogs.h
2021-12-26 18:48:43 +01:00

118 lines
2.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef HUGO_DIALOGS_H
#define HUGO_DIALOGS_H
#include "gui/dialog.h"
#include "gui/widgets/edittext.h"
namespace Hugo {
class HugoEngine;
enum MenuOption {
kMenuWhat = 0,
kMenuMusic,
kMenuSoundFX,
kMenuSave,
kMenuLoad,
kMenuRecall,
kMenuTurbo,
kMenuLook,
kMenuInventory
};
enum {
kMenuWidth = 320,
kMenuHeight = 24,
kMenuX = 5,
kMenuY = 1,
kButtonWidth = 20,
kButtonHeight = 20,
kButtonPad = 1,
kButtonSpace = 5
};
enum {
// TopMenu commands
kCmdWhat = 'WHAT',
kCmdMusic = 'MUZK',
kCmdSoundFX = 'SOUN',
kCmdSave = 'SAVE',
kCmdLoad = 'LOAD',
kCmdRecall = 'RECL',
kCmdTurbo = 'TURB',
kCmdLook = 'LOOK',
kCmdInvent = 'INVT',
// EntryDialog commands
kCmdButton = 'BTNP',
kCmdFinishEdit = 'FNSH'
};
class TopMenu : public GUI::Dialog {
public:
TopMenu(HugoEngine *vm);
~TopMenu() override;
void reflowLayout() override;
void handleCommand(GUI::CommandSender *sender, uint32 command, uint32 data) override;
void handleMouseUp(int x, int y, int button, int clickCount) override;
void loadBmpArr(Common::SeekableReadStream &in);
protected:
void init();
HugoEngine *_vm;
GUI::PicButtonWidget *_whatButton;
GUI::PicButtonWidget *_musicButton;
GUI::PicButtonWidget *_soundFXButton;
GUI::PicButtonWidget *_loadButton;
GUI::PicButtonWidget *_saveButton;
GUI::PicButtonWidget *_recallButton;
GUI::PicButtonWidget *_turboButton;
GUI::PicButtonWidget *_lookButton;
GUI::PicButtonWidget *_inventButton;
Graphics::Surface **_arrayBmp;
uint16 _arraySize;
};
class EntryDialog : public GUI::Dialog {
public:
EntryDialog(const Common::String &title, const Common::String &buttonLabel, const Common::String &defaultValue);
~EntryDialog() override;
void handleCommand(GUI::CommandSender *sender, uint32 command, uint32 data) override;
const Common::U32String &getEditString() const { return _text->getEditString(); }
protected:
GUI::EditTextWidget *_text;
};
}
#endif // HUGO_DIALOGS_H