scummvm/engines/illusions/gamresourcereader.cpp
2021-12-26 18:48:43 +01:00

44 lines
1.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "illusions/resourcesystem.h"
#include "illusions/gamresourcereader.h"
#include "illusions/gamarchive.h"
#include "illusions/illusions.h"
#include "common/file.h"
#include "common/str.h"
namespace Illusions {
ResourceReaderGamArchive::ResourceReaderGamArchive(const char *filename) {
_gamArchive = new GamArchive(filename);
}
ResourceReaderGamArchive::~ResourceReaderGamArchive() {
delete _gamArchive;
}
byte *ResourceReaderGamArchive::readResource(uint32 sceneId, uint32 resId, uint32 &dataSize) {
return _gamArchive->readResource(sceneId, resId, dataSize);
}
} // End of namespace Illusions