This website requires JavaScript.
Explore
Help
Register
Sign In
libretro
/
scummvm
Watch
1
Star
0
Fork
0
You've already forked scummvm
mirror of
https://github.com/libretro/scummvm.git
synced
2025-03-05 01:38:36 +00:00
Code
Issues
Actions
Packages
Projects
Releases
Wiki
Activity
scummvm
/
engines
/
sword1
History
Cameron Cawley
441b02d057
DETECTION: Use uint32 for ADGameFileDescription file size
2024-06-30 19:13:41 +02:00
..
animation.cpp
…
animation.h
…
collision.h
…
configure.engine
…
console.cpp
…
console.h
…
control.cpp
…
control.h
…
credits.pl
…
debug.cpp
…
debug.h
…
detection_tables.h
DETECTION: Use uint32 for ADGameFileDescription file size
2024-06-30 19:13:41 +02:00
detection.cpp
ENGINES: Create a type aware advanced detector
2024-06-30 18:39:06 +02:00
detection.h
SWORD1: Implement GUI option for Windows audio mode
2024-06-01 09:41:45 +02:00
eventman.cpp
…
eventman.h
…
logic.cpp
…
logic.h
…
memman.cpp
…
memman.h
…
menu.cpp
…
menu.h
…
metaengine.cpp
ENGINES: Create a type aware advanced meta engine
2024-06-30 18:39:06 +02:00
module.mk
…
mouse.cpp
…
mouse.h
…
object.h
…
objectman.cpp
…
objectman.h
…
obsolete.h
…
POTFILES
…
resman.cpp
…
resman.h
…
router.cpp
…
router.h
…
screen.cpp
…
screen.h
…
sound.cpp
SWORD1: Fix sound volume being applied twice
2024-06-01 16:20:14 +02:00
sound.h
…
staticres.cpp
…
sword1.cpp
SWORD1: Implement alternative Windows audio driver behavior
2024-05-31 23:52:48 +02:00
sword1.h
SWORD1: Implement alternative Windows audio driver behavior
2024-05-31 23:52:48 +02:00
sworddefs.h
…
swordres.h
…
text.cpp
…
text.h
…