mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-13 12:39:56 +00:00
410 lines
9.1 KiB
C++
410 lines
9.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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// SAGA Image resource management routines
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#include "saga/saga.h"
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namespace Saga {
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static int granulate(int value, int granularity) {
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int remainder;
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if (value == 0)
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return 0;
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if (granularity == 0)
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return 0;
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remainder = value % granularity;
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if (remainder == 0) {
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return value;
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} else {
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return (granularity - remainder + value);
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}
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}
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bool SagaEngine::decodeBGImage(const ByteArray &imageData, ByteArray &outputBuffer, int *w, int *h, bool flip) {
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ImageHeader hdr;
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int modex_height;
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const byte *RLE_data_ptr;
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size_t RLE_data_len;
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ByteArray decodeBuffer;
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if (imageData.size() <= SAGA_IMAGE_DATA_OFFSET) {
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error("decodeBGImage() Image size is way too small (%d)", (int)imageData.size());
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}
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ByteArrayReadStreamEndian readS(imageData, isBigEndian());
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hdr.width = readS.readUint16();
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hdr.height = readS.readUint16();
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// The next four bytes of the image header aren't used.
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readS.readUint16();
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readS.readUint16();
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RLE_data_ptr = &imageData.front() + SAGA_IMAGE_DATA_OFFSET;
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RLE_data_len = imageData.size() - SAGA_IMAGE_DATA_OFFSET;
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modex_height = granulate(hdr.height, 4);
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decodeBuffer.resize(hdr.width * modex_height);
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outputBuffer.resize(hdr.width * hdr.height);
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if (!decodeBGImageRLE(RLE_data_ptr, RLE_data_len, decodeBuffer)) {
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return false;
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}
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unbankBGImage(outputBuffer.getBuffer(), decodeBuffer.getBuffer(), hdr.width, hdr.height);
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// For some reason bg images in IHNM are upside down
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if (getGameId() == GID_IHNM && !flip) {
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flipImage(outputBuffer.getBuffer(), hdr.width, hdr.height);
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}
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*w = hdr.width;
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*h = hdr.height;
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return true;
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}
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bool SagaEngine::decodeBGImageRLE(const byte *inbuf, size_t inbuf_len, ByteArray &outbuf) {
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const byte *inbuf_ptr;
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byte *outbuf_ptr;
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byte *outbuf_start;
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uint32 inbuf_remain;
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const byte *inbuf_end;
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byte *outbuf_end;
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uint32 outbuf_remain;
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byte mark_byte;
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int test_byte;
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uint32 runcount;
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byte bitfield;
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byte bitfield_byte1;
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byte bitfield_byte2;
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byte *backtrack_ptr;
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int backtrack_amount;
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uint16 c, b;
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int decode_err = 0;
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inbuf_ptr = inbuf;
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inbuf_remain = inbuf_len;
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outbuf_start = outbuf_ptr = outbuf.getBuffer();
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outbuf_remain = outbuf.size();
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outbuf_end = (outbuf_start + outbuf_remain) - 1;
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memset(outbuf_start, 0, outbuf_remain);
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inbuf_end = (inbuf + inbuf_len) - 1;
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while ((inbuf_remain > 1) && (outbuf_remain > 0) && !decode_err) {
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if ((inbuf_ptr > inbuf_end) || (outbuf_ptr > outbuf_end)) {
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return false;
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}
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mark_byte = *inbuf_ptr++;
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inbuf_remain--;
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test_byte = mark_byte & 0xC0; // Mask all but two high order bits
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switch (test_byte) {
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case 0xC0: // 1100 0000
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// Uncompressed run follows: Max runlength 63
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runcount = mark_byte & 0x3f;
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if ((inbuf_remain < runcount) || (outbuf_remain < runcount)) {
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return false;
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}
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for (c = 0; c < runcount; c++) {
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*outbuf_ptr++ = *inbuf_ptr++;
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}
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inbuf_remain -= runcount;
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outbuf_remain -= runcount;
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continue;
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break;
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case 0x80: // 1000 0000
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// Compressed run follows: Max runlength 63
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runcount = (mark_byte & 0x3f) + 3;
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if (!inbuf_remain || (outbuf_remain < runcount)) {
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return false;
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}
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for (c = 0; c < runcount; c++) {
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*outbuf_ptr++ = *inbuf_ptr;
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}
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inbuf_ptr++;
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inbuf_remain--;
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outbuf_remain -= runcount;
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continue;
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break;
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case 0x40: // 0100 0000
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// Repeat decoded sequence from output stream:
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// Max runlength 10
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runcount = ((mark_byte >> 3) & 0x07U) + 3;
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backtrack_amount = *inbuf_ptr;
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if (!inbuf_remain || (backtrack_amount > (outbuf_ptr - outbuf_start)) || (runcount > outbuf_remain)) {
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return false;
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}
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inbuf_ptr++;
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inbuf_remain--;
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backtrack_ptr = outbuf_ptr - backtrack_amount;
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for (c = 0; c < runcount; c++) {
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*outbuf_ptr++ = *backtrack_ptr++;
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}
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outbuf_remain -= runcount;
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continue;
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break;
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default: // 0000 0000
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break;
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}
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// Mask all but the third and fourth highest order bits
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test_byte = mark_byte & 0x30;
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switch (test_byte) {
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case 0x30: // 0011 0000
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// Bitfield compression
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runcount = (mark_byte & 0x0F) + 1;
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if ((inbuf_remain < (runcount + 2)) || (outbuf_remain < (runcount * 8))) {
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return false;
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}
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bitfield_byte1 = *inbuf_ptr++;
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bitfield_byte2 = *inbuf_ptr++;
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for (c = 0; c < runcount; c++) {
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bitfield = *inbuf_ptr;
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for (b = 0; b < 8; b++) {
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if (bitfield & 0x80) {
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*outbuf_ptr = bitfield_byte2;
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} else {
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*outbuf_ptr = bitfield_byte1;
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}
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bitfield <<= 1;
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outbuf_ptr++;
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}
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inbuf_ptr++;
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}
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inbuf_remain -= (runcount + 2);
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outbuf_remain -= (runcount * 8);
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continue;
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break;
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case 0x20: // 0010 0000
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// Uncompressed run follows
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runcount = ((mark_byte & 0x0F) << 8) + *inbuf_ptr;
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if ((inbuf_remain < (runcount + 1)) || (outbuf_remain < runcount)) {
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return false;
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}
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inbuf_ptr++;
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for (c = 0; c < runcount; c++) {
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*outbuf_ptr++ = *inbuf_ptr++;
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}
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inbuf_remain -= (runcount + 1);
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outbuf_remain -= runcount;
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continue;
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break;
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case 0x10: // 0001 0000
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// Repeat decoded sequence from output stream
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backtrack_amount = ((mark_byte & 0x0F) << 8) + *inbuf_ptr;
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if (inbuf_remain < 2) {
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return false;
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}
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inbuf_ptr++;
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runcount = *inbuf_ptr++;
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if ((backtrack_amount > (outbuf_ptr - outbuf_start)) || (outbuf_remain < runcount)) {
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return false;
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}
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backtrack_ptr = outbuf_ptr - backtrack_amount;
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for (c = 0; c < runcount; c++) {
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*outbuf_ptr++ = *backtrack_ptr++;
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}
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inbuf_remain -= 2;
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outbuf_remain -= runcount;
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continue;
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break;
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default:
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return false;
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}
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}
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return true;
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}
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void SagaEngine::flipImage(byte *imageBuffer, int columns, int scanlines) {
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int line;
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ByteArray tmp_scan;
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byte *flip_p1;
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byte *flip_p2;
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byte *flip_tmp;
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int flipcount = scanlines / 2;
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tmp_scan.resize(columns);
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flip_tmp = tmp_scan.getBuffer();
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if (flip_tmp == NULL) {
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return;
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}
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flip_p1 = imageBuffer;
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flip_p2 = imageBuffer + (columns * (scanlines - 1));
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for (line = 0; line < flipcount; line++) {
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memcpy(flip_tmp, flip_p1, columns);
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memcpy(flip_p1, flip_p2, columns);
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memcpy(flip_p2, flip_tmp, columns);
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flip_p1 += columns;
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flip_p2 -= columns;
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}
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}
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void SagaEngine::unbankBGImage(byte *dst_buf, const byte *src_buf, int columns, int scanlines) {
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int x, y;
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int temp;
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int quadruple_rows;
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int remain_rows;
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int rowjump_src;
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int rowjump_dest;
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const byte *src_p;
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const byte *srcptr1, *srcptr2, *srcptr3, *srcptr4;
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byte *dstptr1, *dstptr2, *dstptr3, *dstptr4;
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quadruple_rows = scanlines - (scanlines % 4);
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remain_rows = scanlines - quadruple_rows;
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assert(scanlines > 0);
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src_p = src_buf;
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srcptr1 = src_p;
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srcptr2 = src_p + 1;
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srcptr3 = src_p + 2;
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srcptr4 = src_p + 3;
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dstptr1 = dst_buf;
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dstptr2 = dst_buf + columns;
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dstptr3 = dst_buf + columns * 2;
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dstptr4 = dst_buf + columns * 3;
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rowjump_src = columns * 4;
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rowjump_dest = columns * 4;
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// Unbank groups of 4 first
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for (y = 0; y < quadruple_rows; y += 4) {
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for (x = 0; x < columns; x++) {
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temp = x * 4;
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dstptr1[x] = srcptr1[temp];
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dstptr2[x] = srcptr2[temp];
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dstptr3[x] = srcptr3[temp];
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dstptr4[x] = srcptr4[temp];
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}
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// This is to avoid generating invalid pointers -
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// usually innocuous, but undefined
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if (y < quadruple_rows - 4) {
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dstptr1 += rowjump_dest;
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dstptr2 += rowjump_dest;
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dstptr3 += rowjump_dest;
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dstptr4 += rowjump_dest;
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srcptr1 += rowjump_src;
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srcptr2 += rowjump_src;
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srcptr3 += rowjump_src;
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srcptr4 += rowjump_src;
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}
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}
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// Unbank rows remaining
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switch (remain_rows) {
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case 1:
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dstptr1 += rowjump_dest;
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srcptr1 += rowjump_src;
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for (x = 0; x < columns; x++) {
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temp = x * 4;
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dstptr1[x] = srcptr1[temp];
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}
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break;
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case 2:
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dstptr1 += rowjump_dest;
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dstptr2 += rowjump_dest;
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srcptr1 += rowjump_src;
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srcptr2 += rowjump_src;
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for (x = 0; x < columns; x++) {
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temp = x * 4;
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dstptr1[x] = srcptr1[temp];
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dstptr2[x] = srcptr2[temp];
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}
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break;
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case 3:
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dstptr1 += rowjump_dest;
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dstptr2 += rowjump_dest;
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dstptr3 += rowjump_dest;
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srcptr1 += rowjump_src;
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srcptr2 += rowjump_src;
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srcptr3 += rowjump_src;
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for (x = 0; x < columns; x++) {
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temp = x * 4;
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dstptr1[x] = srcptr1[temp];
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dstptr2[x] = srcptr2[temp];
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dstptr3[x] = srcptr3[temp];
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}
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break;
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default:
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break;
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}
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}
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} // End of namespace Saga
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