scummvm/engines/scumm/he/script_v100he.cpp

3046 lines
64 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifdef ENABLE_HE
#include "common/system.h"
#include "scumm/actor.h"
#include "scumm/charset.h"
#include "scumm/dialogs.h"
#include "scumm/he/animation_he.h"
#include "scumm/he/intern_he.h"
#include "scumm/object.h"
#include "scumm/resource.h"
#include "scumm/scumm.h"
#include "scumm/he/sound_he.h"
#include "scumm/he/sprite_he.h"
#include "scumm/util.h"
namespace Scumm {
#define OPCODE(i, x) _opcodes[i]._OPCODE(ScummEngine_v100he, x)
void ScummEngine_v100he::setupOpcodes() {
/* 00 */
OPCODE(0x00, o100_actorOps);
OPCODE(0x01, o6_add);
OPCODE(0x02, o6_faceActor);
OPCODE(0x03, o90_sortArray);
/* 04 */
OPCODE(0x04, o100_arrayOps);
OPCODE(0x05, o6_band);
OPCODE(0x06, o6_bor);
OPCODE(0x07, o6_breakHere);
/* 08 */
OPCODE(0x08, o6_delayFrames);
OPCODE(0x09, o90_shl);
OPCODE(0x0a, o90_shr);
OPCODE(0x0b, o90_xor);
/* 0C */
OPCODE(0x0c, o6_setCameraAt);
OPCODE(0x0d, o6_actorFollowCamera);
OPCODE(0x0e, o6_loadRoom);
OPCODE(0x0f, o6_panCameraTo);
/* 10 */
OPCODE(0x10, o72_captureWizImage);
OPCODE(0x11, o100_jumpToScript);
OPCODE(0x12, o6_setClass);
OPCODE(0x13, o60_closeFile);
/* 14 */
OPCODE(0x14, o6_loadRoomWithEgo);
OPCODE(0x16, o72_createDirectory);
OPCODE(0x17, o100_createSound);
/* 18 */
OPCODE(0x18, o6_cutscene);
OPCODE(0x19, o6_pop);
OPCODE(0x1a, o72_traceStatus);
OPCODE(0x1b, o6_wordVarDec);
/* 1C */
OPCODE(0x1c, o6_wordArrayDec);
OPCODE(0x1d, o72_deleteFile);
OPCODE(0x1e, o100_dim2dimArray);
OPCODE(0x1f, o100_dimArray);
/* 20 */
OPCODE(0x20, o6_div);
OPCODE(0x21, o6_animateActor);
OPCODE(0x22, o6_doSentence);
OPCODE(0x23, o6_drawBox);
/* 24 */
OPCODE(0x24, o72_drawWizImage);
OPCODE(0x25, o80_drawWizPolygon);
OPCODE(0x26, o100_drawLine);
OPCODE(0x27, o100_drawObject);
/* 28 */
OPCODE(0x28, o6_dup);
OPCODE(0x29, o90_dup_n);
OPCODE(0x2a, o6_endCutscene);
OPCODE(0x2b, o6_stopObjectCode);
/* 2C */
OPCODE(0x2c, o6_stopObjectCode);
OPCODE(0x2d, o6_eq);
OPCODE(0x2e, o100_floodFill);
OPCODE(0x2f, o6_freezeUnfreeze);
/* 30 */
OPCODE(0x30, o6_ge);
OPCODE(0x31, o6_getDateTime);
OPCODE(0x32, o100_setSpriteGroupInfo);
OPCODE(0x33, o6_gt);
/* 34 */
OPCODE(0x34, o100_resourceRoutines);
OPCODE(0x35, o6_if);
OPCODE(0x36, o6_ifNot);
OPCODE(0x37, o100_wizImageOps);
/* 38 */
OPCODE(0x38, o72_isAnyOf);
OPCODE(0x39, o6_wordVarInc);
OPCODE(0x3a, o6_wordArrayInc);
OPCODE(0x3b, o6_jump);
/* 3C */
OPCODE(0x3c, o90_kernelSetFunctions);
OPCODE(0x3d, o6_land);
OPCODE(0x3e, o6_le);
OPCODE(0x3f, o60_localizeArrayToScript);
/* 40 */
OPCODE(0x40, o6_wordArrayRead);
OPCODE(0x41, o6_wordArrayIndexedRead);
OPCODE(0x42, o6_lor);
OPCODE(0x43, o6_lt);
/* 44 */
OPCODE(0x44, o90_mod);
OPCODE(0x45, o6_mul);
OPCODE(0x46, o6_neq);
OPCODE(0x47, o100_dim2dim2Array);
/* 48 */
OPCODE(0x49, o100_redim2dimArray);
OPCODE(0x4a, o6_not);
/* 4C */
OPCODE(0x4c, o6_beginOverride);
OPCODE(0x4d, o6_endOverride);
OPCODE(0x4e, o72_resetCutscene);
OPCODE(0x4f, o6_setOwner);
/* 50 */
OPCODE(0x50, o100_paletteOps);
OPCODE(0x51, o70_pickupObject);
OPCODE(0x52, o71_polygonOps);
OPCODE(0x53, o6_pop);
/* 54 */
OPCODE(0x54, o6_printDebug);
OPCODE(0x55, o72_printWizImage);
OPCODE(0x56, o6_printLine);
OPCODE(0x57, o6_printSystem);
/* 58 */
OPCODE(0x58, o6_printText);
OPCODE(0x59, o100_jumpToScriptUnk);
OPCODE(0x5a, o100_startScriptUnk);
OPCODE(0x5b, o6_pseudoRoom);
/* 5C */
OPCODE(0x5c, o6_pushByte);
OPCODE(0x5d, o72_pushDWord);
OPCODE(0x5e, o72_getScriptString);
OPCODE(0x5f, o6_pushWord);
/* 60 */
OPCODE(0x60, o6_pushWordVar);
OPCODE(0x61, o6_putActorAtObject);
OPCODE(0x62, o6_putActorAtXY);
/* 64 */
OPCODE(0x64, o100_redimArray);
OPCODE(0x65, o72_rename);
OPCODE(0x66, o6_stopObjectCode);
OPCODE(0x67, o80_localizeArrayToRoom);
/* 68 */
OPCODE(0x68, o100_roomOps);
OPCODE(0x69, o6_printActor);
OPCODE(0x6a, o6_printEgo);
OPCODE(0x6b, o72_talkActor);
/* 6C */
OPCODE(0x6c, o72_talkEgo);
OPCODE(0x6e, o60_seekFilePos);
OPCODE(0x6f, o6_setBoxFlags);
/* 70 */
OPCODE(0x71, o6_setBoxSet);
OPCODE(0x72, o100_setSystemMessage);
OPCODE(0x73, o6_shuffle);
/* 74 */
OPCODE(0x74, o6_delay);
OPCODE(0x75, o6_delayMinutes);
OPCODE(0x76, o6_delaySeconds);
OPCODE(0x77, o100_startSound);
/* 78 */
OPCODE(0x78, o80_sourceDebug);
OPCODE(0x79, o100_setSpriteInfo);
OPCODE(0x7a, o6_stampObject);
OPCODE(0x7b, o72_startObject);
/* 7C */
OPCODE(0x7c, o100_startScript);
OPCODE(0x7d, o6_startScriptQuick);
OPCODE(0x7e, o80_setState);
OPCODE(0x7f, o6_stopObjectScript);
/* 80 */
OPCODE(0x80, o6_stopScript);
OPCODE(0x81, o6_stopSentence);
OPCODE(0x82, o6_stopSound);
OPCODE(0x83, o6_stopTalking);
/* 84 */
OPCODE(0x84, o6_writeWordVar);
OPCODE(0x85, o6_wordArrayWrite);
OPCODE(0x86, o6_wordArrayIndexedWrite);
OPCODE(0x87, o6_sub);
/* 88 */
OPCODE(0x88, o100_systemOps);
OPCODE(0x8a, o72_setTimer);
OPCODE(0x8b, o100_cursorCommand);
/* 8C */
OPCODE(0x8c, o100_videoOps);
OPCODE(0x8d, o100_wait);
OPCODE(0x8e, o6_walkActorToObj);
OPCODE(0x8f, o6_walkActorTo);
/* 90 */
OPCODE(0x90, o100_writeFile);
OPCODE(0x91, o72_writeINI);
OPCODE(0x92, o80_writeConfigFile);
OPCODE(0x93, o6_abs);
/* 94 */
OPCODE(0x94, o6_getActorWalkBox);
OPCODE(0x95, o6_getActorCostume);
OPCODE(0x96, o6_getActorElevation);
OPCODE(0x97, o6_getObjectOldDir);
/* 98 */
OPCODE(0x98, o6_getActorMoving);
OPCODE(0x99, o90_getActorData);
OPCODE(0x9a, o6_getActorRoom);
OPCODE(0x9b, o6_getActorScaleX);
/* 9C */
OPCODE(0x9c, o6_getAnimateVariable);
OPCODE(0x9d, o6_getActorWidth);
OPCODE(0x9e, o6_getObjectX);
OPCODE(0x9f, o6_getObjectY);
/* A0 */
OPCODE(0xa0, o90_atan2);
OPCODE(0xa1, o90_getSegmentAngle);
OPCODE(0xa2, o90_getActorAnimProgress);
OPCODE(0xa3, o90_getDistanceBetweenPoints);
/* A4 */
OPCODE(0xa4, o6_ifClassOfIs);
OPCODE(0xa6, o90_cond);
OPCODE(0xa7, o90_cos);
/* A8 */
OPCODE(0xa8, o100_debugInput);
OPCODE(0xa9, o80_getFileSize);
OPCODE(0xaa, o6_getActorFromXY);
OPCODE(0xab, o72_findAllObjects);
/* AC */
OPCODE(0xac, o90_findAllObjectsWithClassOf);
OPCODE(0xad, o71_findBox);
OPCODE(0xae, o6_findInventory);
OPCODE(0xaf, o72_findObject);
/* B0 */
OPCODE(0xb0, o72_findObjectWithClassOf);
OPCODE(0xb1, o71_polygonHit);
OPCODE(0xb2, o90_getLinesIntersectionPoint);
OPCODE(0xb3, o90_fontUnk);
/* B4 */
OPCODE(0xb4, o72_getNumFreeArrays);
OPCODE(0xb5, o72_getArrayDimSize);
OPCODE(0xb6, o100_isResourceLoaded);
OPCODE(0xb7, o100_getResourceSize);
/* B8 */
OPCODE(0xb8, o100_getSpriteGroupInfo);
OPCODE(0xba, o100_getWizData);
OPCODE(0xbb, o6_isActorInBox);
/* BC */
OPCODE(0xbc, o6_isAnyOf);
OPCODE(0xbd, o6_getInventoryCount);
OPCODE(0xbe, o90_kernelGetFunctions);
OPCODE(0xbf, o90_max);
/* C0 */
OPCODE(0xc0, o90_min);
OPCODE(0xc1, o72_getObjectImageX);
OPCODE(0xc2, o72_getObjectImageY);
OPCODE(0xc3, o6_isRoomScriptRunning);
/* C4 */
OPCODE(0xc4, o90_getObjectData);
OPCODE(0xc5, o72_openFile);
OPCODE(0xc6, o90_getPolygonOverlap);
OPCODE(0xc7, o6_getOwner);
/* C8 */
OPCODE(0xc8, o100_getPaletteData);
OPCODE(0xc9, o6_pickOneOf);
OPCODE(0xca, o6_pickOneOfDefault);
OPCODE(0xcb, o80_pickVarRandom);
/* CC */
OPCODE(0xcc, o72_getPixel);
OPCODE(0xcd, o6_distObjectObject);
OPCODE(0xce, o6_distObjectPt);
OPCODE(0xcf, o6_distPtPt);
/* D0 */
OPCODE(0xd0, o6_getRandomNumber);
OPCODE(0xd1, o6_getRandomNumberRange);
OPCODE(0xd3, o100_readFile);
/* D4 */
OPCODE(0xd4, o72_readINI);
OPCODE(0xd5, o80_readConfigFile);
OPCODE(0xd6, o6_isScriptRunning);
OPCODE(0xd7, o90_sin);
/* D8 */
OPCODE(0xd8, o72_getSoundPosition);
OPCODE(0xd9, o6_isSoundRunning);
OPCODE(0xda, o80_getSoundVar);
OPCODE(0xdb, o100_getSpriteInfo);
/* DC */
OPCODE(0xdc, o90_sqrt);
OPCODE(0xdd, o6_startObjectQuick);
OPCODE(0xde, o6_startScriptQuick2);
OPCODE(0xdf, o6_getState);
/* E0 */
OPCODE(0xe0, o71_compareString);
OPCODE(0xe1, o71_copyString);
OPCODE(0xe2, o71_appendString);
OPCODE(0xe3, o71_concatString);
/* E4 */
OPCODE(0xe4, o70_getStringLen);
OPCODE(0xe5, o71_getStringLenForWidth);
OPCODE(0xe6, o80_stringToInt);
OPCODE(0xe7, o71_getCharIndexInString);
/* E8 */
OPCODE(0xe8, o71_getStringWidth);
OPCODE(0xe9, o60_readFilePos);
OPCODE(0xea, o72_getTimer);
OPCODE(0xeb, o6_getVerbEntrypoint);
/* EC */
OPCODE(0xec, o100_getVideoData);
/* F0 */
/* F4 */
/* F8 */
/* FC */
}
void ScummEngine_v100he::o100_actorOps() {
ActorHE *a;
int i, j, k;
int args[32];
byte string[256];
byte subOp = fetchScriptByte();
if (subOp == 129) {
_curActor = pop();
return;
}
a = (ActorHE *)derefActorSafe(_curActor, "o100_actorOps");
if (!a)
return;
switch (subOp) {
case 0:
// freddicove Ru Updated
// FIXME: check stack parameters
debug(0,"o100_actorOps: case 0 UNHANDLED");
break;
case 3:
pop();
pop();
pop();
break;
case 4: // SO_ANIMATION_SPEED
a->setAnimSpeed(pop());
break;
case 6:
j = pop();
i = pop();
a->putActor(i, j);
break;
case 8:
a->_drawToBackBuf = false;
a->_needRedraw = true;
a->_needBgReset = true;
break;
case 9:
a->drawActorToBackBuf(a->getPos().x, a->getPos().y);
break;
case 14:
a->_charset = pop();
break;
case 18:
a->_clipOverride.bottom = pop();
a->_clipOverride.right = pop();
a->_clipOverride.top = pop();
a->_clipOverride.left = pop();
adjustRect(a->_clipOverride);
break;
case 22:
k = getStackList(args, ARRAYSIZE(args));
for (i = 0; i < k; ++i) {
a->setUserCondition(args[i] & 0x7F, args[i] & 0x80);
}
break;
case 25: // SO_COSTUME
a->setActorCostume(pop());
break;
case 27: // SO_DEFAULT
a->initActor(0);
break;
case 32:
k = pop();
a->setHEFlag(1, k);
break;
case 52: // SO_ACTOR_NAME
copyScriptString(string, sizeof(string));
loadPtrToResource(rtActorName, a->_number, string);
break;
case 53: // SO_ACTOR_NEW
a->initActor(2);
break;
case 57: // SO_PALETTE
j = pop();
i = pop();
assertRange(0, i, 255, "palette slot");
a->remapActorPaletteColor(i, j);
a->_needRedraw = true;
break;
case 59:
a->_layer = pop();
a->_needRedraw = true;
break;
case 63:
a->_hePaletteNum = pop();
a->_needRedraw = true;
break;
case 65: // SO_SCALE
i = pop();
a->setScale(i, i);
break;
case 70: // SO_SHADOW
a->_heXmapNum = pop();
a->_needRedraw = true;
break;
case 74: // SO_STEP_DIST
j = pop();
i = pop();
a->setActorWalkSpeed(i, j);
break;
case 78:
{
copyScriptString(string, sizeof(string));
int slot = pop();
int len = resStrLen(string) + 1;
memcpy(a->_heTalkQueue[slot].sentence, string, len);
a->_heTalkQueue[slot].posX = a->_talkPosX;
a->_heTalkQueue[slot].posY = a->_talkPosY;
a->_heTalkQueue[slot].color = a->_talkColor;
}
break;
case 83: // SO_ACTOR_VARIABLE
i = pop();
a->setAnimVar(pop(), i);
break;
case 87: // SO_ALWAYS_ZCLIP
a->_forceClip = pop();
break;
case 89: // SO_NEVER_ZCLIP
a->_forceClip = 0;
break;
case 128:
_actorClipOverride.bottom = pop();
_actorClipOverride.right = pop();
_actorClipOverride.top = pop();
_actorClipOverride.left = pop();
adjustRect(_actorClipOverride);
break;
case 130: // SO_SOUND
k = getStackList(args, ARRAYSIZE(args));
for (i = 0; i < k; i++)
a->_sound[i] = args[i];
break;
case 131: // SO_ACTOR_WIDTH
a->_width = pop();
break;
case 132: // SO_ANIMATION_DEFAULT
a->_initFrame = 1;
a->_walkFrame = 2;
a->_standFrame = 3;
a->_talkStartFrame = 4;
a->_talkStopFrame = 5;
break;
case 133: // SO_ELEVATION
a->setElevation(pop());
break;
case 134: // SO_FOLLOW_BOXES
a->_ignoreBoxes = 0;
a->_forceClip = 0;
if (a->isInCurrentRoom())
a->putActor();
break;
case 135: // SO_IGNORE_BOXES
a->_ignoreBoxes = 1;
a->_forceClip = 0;
if (a->isInCurrentRoom())
a->putActor();
break;
case 136: // SO_ACTOR_IGNORE_TURNS_OFF
a->_ignoreTurns = false;
break;
case 137: // SO_ACTOR_IGNORE_TURNS_ON
a->_ignoreTurns = true;
break;
case 138: // SO_INIT_ANIMATION
a->_initFrame = pop();
break;
case 139: // SO_STAND_ANIMATION
a->_standFrame = pop();
break;
case 140: // SO_TALK_ANIMATION
a->_talkStopFrame = pop();
a->_talkStartFrame = pop();
break;
case 141: // SO_TALK_COLOR
a->_talkColor = pop();
break;
case 142:
k = pop();
if (k == 0)
k = _rnd.getRandomNumberRng(1, 10);
a->_heNoTalkAnimation = 1;
a->setTalkCondition(k);
break;
case 143: // SO_TEXT_OFFSET
a->_talkPosY = pop();
a->_talkPosX = pop();
break;
case 144: // SO_WALK_ANIMATION
a->_walkFrame = pop();
break;
default:
error("o100_actorOps: default case %d", subOp);
}
}
void ScummEngine_v100he::o100_arrayOps() {
byte *data;
byte string[1024];
int dim1end, dim1start, dim2end, dim2start;
int id, len, b, c, list[128];
int offs, tmp, tmp2;
uint tmp3, type;
byte subOp = fetchScriptByte();
int array = fetchScriptWord();
debug(9,"o100_arrayOps: array %d case %d", array, subOp);
switch (subOp) {
case 35:
decodeScriptString(string);
len = resStrLen(string);
data = defineArray(array, kStringArray, 0, 0, 0, len);
memcpy(data, string, len);
break;
case 77: // SO_ASSIGN_STRING
copyScriptString(string, sizeof(string));
len = resStrLen(string);
data = defineArray(array, kStringArray, 0, 0, 0, len);
memcpy(data, string, len);
break;
case 128: // SO_ASSIGN_2DIM_LIST
len = getStackList(list, ARRAYSIZE(list));
id = readVar(array);
if (id == 0)
error("Must DIM a two dimensional array before assigning");
c = pop();
while (--len >= 0) {
writeArray(array, c, len, list[len]);
}
break;
case 129: // SO_ASSIGN_INT_LIST
b = pop();
c = pop();
id = readVar(array);
if (id == 0) {
defineArray(array, kDwordArray, 0, 0, 0, b + c - 1);
}
while (c--) {
writeArray(array, 0, b + c, pop());
}
break;
case 130:
len = getStackList(list, ARRAYSIZE(list));
dim1end = pop();
dim1start = pop();
dim2end = pop();
dim2start = pop();
id = readVar(array);
if (id == 0) {
defineArray(array, kDwordArray, dim2start, dim2end, dim1start, dim1end);
}
checkArrayLimits(array, dim2start, dim2end, dim1start, dim1end);
tmp2 = 0;
while (dim2start <= dim2end) {
tmp = dim1start;
while (tmp <= dim1end) {
writeArray(array, dim2start, tmp, list[tmp2++]);
if (tmp2 == len)
tmp2 = 0;
tmp++;
}
dim2start++;
}
break;
case 131:
{
int a2_dim1end = pop();
int a2_dim1start = pop();
int a2_dim2end = pop();
int a2_dim2start = pop();
int array2 = fetchScriptWord();
int a1_dim1end = pop();
int a1_dim1start = pop();
int a1_dim2end = pop();
int a1_dim2start = pop();
if (a1_dim1end - a1_dim1start != a2_dim1end - a2_dim1start || a2_dim2end - a2_dim2start != a1_dim2end - a1_dim2start) {
error("Source and dest ranges size are mismatched");
}
copyArray(array, a1_dim2start, a1_dim2end, a1_dim1start, a1_dim1end, array2, a2_dim2start, a2_dim2end, a2_dim1start, a2_dim1end);
}
break;
case 132:
// TODO: Used by room 2 script 2180 in Moonbase Commander
fetchScriptWord();
fetchScriptWord();
type = pop();
pop();
pop();
pop();
pop();
pop();
pop();
pop();
pop();
dim1end = pop();
dim1start = pop();
dim2end = pop();
dim2start = pop();
id = readVar(array);
if (id == 0) {
defineArray(array, kDwordArray, dim2start, dim2end, dim1start, dim1end);
}
switch (type) {
case 1:
break;
case 2:
break;
case 3:
break;
case 4:
break;
case 5:
break;
default:
error("o100_arrayOps: case 132 unknown type %d)", type);
}
debug(0, "o100_arrayOps: case 132 type %d", type);
break;
case 133:
b = pop();
c = pop();
dim1end = pop();
dim1start = pop();
dim2end = pop();
dim2start = pop();
id = readVar(array);
if (id == 0) {
defineArray(array, kDwordArray, dim2start, dim2end, dim1start, dim1end);
}
checkArrayLimits(array, dim2start, dim2end, dim1start, dim1end);
offs = (b >= c) ? 1 : -1;
tmp2 = c;
tmp3 = c - b + 1;
while (dim2start <= dim2end) {
tmp = dim1start;
while (tmp <= dim1end) {
writeArray(array, dim2start, tmp, tmp2);
if (--tmp3 == 0) {
tmp2 = c;
tmp3 = c - b + 1;
} else {
tmp2 += offs;
}
tmp++;
}
dim2start++;
}
break;
default:
error("o100_arrayOps: default case %d (array %d)", subOp, array);
}
}
void ScummEngine_v100he::o100_jumpToScript() {
int args[25];
int script;
byte flags;
getStackList(args, ARRAYSIZE(args));
script = pop();
flags = fetchScriptByte();
stopObjectCode();
runScript(script, (flags == 128 || flags == 129), (flags == 130 || flags == 129), args);
}
void ScummEngine_v100he::o100_createSound() {
byte subOp = fetchScriptByte();
switch (subOp) {
case 0:
_heSndResId = pop();
break;
case 53:
createSound(_heSndResId, -1);
break;
case 92:
// dummy case
break;
case 128:
createSound(_heSndResId, pop());
break;
default:
error("o100_createSound: default case %d", subOp);
}
}
void ScummEngine_v100he::o100_dim2dimArray() {
int data, dim1end, dim2end;
byte subOp = fetchScriptByte();
switch (subOp) {
case 41: // SO_BIT_ARRAY
data = kBitArray;
break;
case 42: // SO_INT_ARRAY
data = kIntArray;
break;
case 43:
data = kDwordArray;
break;
case 44: // SO_NIBBLE_ARRAY
data = kNibbleArray;
break;
case 45: // SO_BYTE_ARRAY
data = kByteArray;
break;
case 77: // SO_STRING_ARRAY
data = kStringArray;
break;
default:
error("o100_dim2dimArray: default case %d", subOp);
}
dim1end = pop();
dim2end = pop();
defineArray(fetchScriptWord(), data, 0, dim2end, 0, dim1end);
}
void ScummEngine_v100he::o100_dimArray() {
int data;
byte subOp = fetchScriptByte();
switch (subOp) {
case 41: // SO_BIT_ARRAY
data = kBitArray;
break;
case 42: // SO_INT_ARRAY
data = kIntArray;
break;
case 43:
data = kDwordArray;
break;
case 44: // SO_NIBBLE_ARRAY
data = kNibbleArray;
break;
case 45: // SO_BYTE_ARRAY
data = kByteArray;
break;
case 77: // SO_STRING_ARRAY
data = kStringArray;
break;
case 135: // SO_UNDIM_ARRAY
nukeArray(fetchScriptWord());
return;
default:
error("o100_dimArray: default case %d", subOp);
}
defineArray(fetchScriptWord(), data, 0, 0, 0, pop());
}
void ScummEngine_v100he::o100_drawLine() {
int id, unk1, unk2, x, x1, y1;
unk2 = pop();
id = pop();
unk1 = pop();
x = pop();
y1 = pop();
x1 = pop();
byte subOp = fetchScriptByte();
switch (subOp) {
case 1:
drawLine(x1, y1, x, unk1, unk2, 2, id);
break;
case 20:
drawLine(x1, y1, x, unk1, unk2, 1, id);
break;
case 40:
drawLine(x1, y1, x, unk1, unk2, 3, id);
break;
default:
error("o100_drawLine: default case %d", subOp);
}
}
void ScummEngine_v100he::o100_drawObject() {
int state, y, x;
byte subOp = fetchScriptByte();
switch (subOp) {
case 6:
state = 1;
y = pop();
x = pop();
break;
case 7:
state = pop();
y = pop();
x = pop();
break;
case 40:
state = pop();
if (state == 0)
state = 1;
y = x = -100;
break;
default:
error("o100_drawObject: default case %d", subOp);
}
int object = pop();
int objnum = getObjectIndex(object);
if (objnum == -1)
return;
if (y != -100 && x != -100) {
_objs[objnum].x_pos = x * 8;
_objs[objnum].y_pos = y * 8;
}
if (state != -1) {
addObjectToDrawQue(objnum);
putState(object, state);
}
}
void ScummEngine_v100he::o100_floodFill() {
byte subOp = fetchScriptByte();
switch (subOp) {
case 0:
memset(&_floodFillParams, 0, sizeof(_floodFillParams));
_floodFillParams.box.left = 0;
_floodFillParams.box.top = 0;
_floodFillParams.box.right = 639;
_floodFillParams.box.bottom = 479;
break;
case 6:
_floodFillParams.y = pop();
_floodFillParams.x = pop();
break;
case 18:
_floodFillParams.box.bottom = pop();
_floodFillParams.box.right = pop();
_floodFillParams.box.top = pop();
_floodFillParams.box.left = pop();
break;
case 20:
_floodFillParams.flags = pop();
break;
case 67:
pop();
break;
case 92:
floodFill(&_floodFillParams, this);
break;
default:
error("o100_floodFill: Unknown case %d", subOp);
}
}
void ScummEngine_v100he::o100_setSpriteGroupInfo() {
byte string[260];
int type, value1, value2, value3, value4;
byte subOp = fetchScriptByte();
switch (subOp) {
case 0:
_curSpriteGroupId = pop();
break;
case 6:
value2 = pop();
value1 = pop();
if (!_curSpriteGroupId)
break;
_sprite->setGroupPosition(_curSpriteGroupId, value1, value2);
break;
case 18:
value4 = pop();
value3 = pop();
value2 = pop();
value1 = pop();
if (!_curSpriteGroupId)
break;
_sprite->setGroupBounds(_curSpriteGroupId, value1, value2, value3, value4);
break;
case 38:
type = pop() - 1;
switch (type) {
case 0:
value2 = pop();
value1 = pop();
if (!_curSpriteGroupId)
break;
_sprite->moveGroupMembers(_curSpriteGroupId, value1, value2);
break;
case 1:
value1 = pop();
if (!_curSpriteGroupId)
break;
_sprite->setGroupMembersPriority(_curSpriteGroupId, value1);
break;
case 2:
value1 = pop();
if (!_curSpriteGroupId)
break;
_sprite->setGroupMembersGroup(_curSpriteGroupId, value1);
break;
case 3:
value1 = pop();
if (!_curSpriteGroupId)
break;
_sprite->setGroupMembersUpdateType(_curSpriteGroupId, value1);
break;
case 4:
if (!_curSpriteGroupId)
break;
_sprite->setGroupMembersResetSprite(_curSpriteGroupId);
break;
case 5:
value1 = pop();
if (!_curSpriteGroupId)
break;
_sprite->setGroupMembersAnimationSpeed(_curSpriteGroupId, value1);
break;
case 6:
value1 = pop();
if (!_curSpriteGroupId)
break;
_sprite->setGroupMembersAutoAnimFlag(_curSpriteGroupId, value1);
break;
case 7:
value1 = pop();
if (!_curSpriteGroupId)
break;
_sprite->setGroupMembersShadow(_curSpriteGroupId, value1);
break;
default:
error("o100_setSpriteGroupInfo subOp 38: Unknown case %d", subOp);
}
break;
case 40:
value1 = pop();
if (!_curSpriteGroupId)
break;
_sprite->setGroupImage(_curSpriteGroupId, value1);
break;
case 49:
value2 = pop();
value1 = pop();
if (!_curSpriteGroupId)
break;
_sprite->moveGroup(_curSpriteGroupId, value1, value2);
break;
case 52:
copyScriptString(string, sizeof(string));
break;
case 53:
if (!_curSpriteGroupId)
break;
_sprite->resetGroup(_curSpriteGroupId);
break;
case 54:
// dummy case
pop();
pop();
break;
case 59:
value1 = pop();
if (!_curSpriteGroupId)
break;
_sprite->setGroupPriority(_curSpriteGroupId, value1);
break;
case 60:
type = pop();
value1 = pop();
if (!_curSpriteGroupId)
break;
switch (type) {
case 0:
_sprite->setGroupXMul(_curSpriteGroupId, value1);
break;
case 1:
_sprite->setGroupXDiv(_curSpriteGroupId, value1);
break;
case 2:
_sprite->setGroupYMul(_curSpriteGroupId, value1);
break;
case 3:
_sprite->setGroupYDiv(_curSpriteGroupId, value1);
break;
default:
error("o100_setSpriteGroupInfo subOp 60: Unknown case %d", subOp);
}
break;
case 89:
if (!_curSpriteGroupId)
break;
_sprite->resetGroupBounds(_curSpriteGroupId);
break;
default:
error("o100_setSpriteGroupInfo: Unknown case %d", subOp);
}
}
void ScummEngine_v100he::o100_resourceRoutines() {
int objidx, room;
byte subOp = fetchScriptByte();
switch (subOp) {
case 14:
_heResType = rtCharset;
_heResId = pop();
break;
case 25:
_heResType = rtCostume;
_heResId = pop();
break;
case 34:
_heResType = rtFlObject;
_heResId = pop();
break;
case 40:
_heResType = rtImage;
_heResId = pop();
break;
case 47:
if (_heResType == rtFlObject) {
room = getObjectRoom(_heResId);
loadFlObject(_heResId, room);
} else if (_heResType == rtCharset) {
loadCharset(_heResId);
} else {
ensureResourceLoaded(_heResType, _heResId);
}
break;
case 62:
_heResType = rtRoom;
_heResId = pop();
break;
case 66:
_heResType = rtScript;
_heResId = pop();
break;
case 72:
_heResType = rtSound;
_heResId = pop();
break;
case 128:
// TODO: Clear Heap
break;
case 129:
// Dummy case
break;
case 132:
if (_heResType == rtScript && _heResId >= _numGlobalScripts)
break;
if (_heResType == rtFlObject) {
objidx = getObjectIndex(_heResId);
if (objidx == -1)
break;
_res->lock(rtFlObject, _objs[objidx].fl_object_index);
} else {
_res->lock(_heResType, _heResId);
}
break;
case 133:
if (_heResType == rtCharset)
nukeCharset(_heResId);
else
_res->nukeResource(_heResType, _heResId);
break;
case 134:
case 135:
// Heap related
break;
case 136:
if (_heResType == rtScript && _heResId >= _numGlobalScripts)
break;
//queueLoadResource(_heResType, _heResId);
break;
case 137:
if (_heResType == rtScript && _heResId >= _numGlobalScripts)
break;
if (_heResType == rtFlObject) {
objidx = getObjectIndex(_heResId);
if (objidx == -1)
break;
_res->unlock(rtFlObject, _objs[objidx].fl_object_index);
} else {
_res->unlock(_heResType, _heResId);
}
break;
default:
error("o100_resourceRoutines: default case %d", subOp);
}
}
void ScummEngine_v100he::o100_wizImageOps() {
int a, b;
byte subOp = fetchScriptByte();
switch (subOp) {
case 0:
_wizParams.img.resNum = pop();
_wizParams.processMode = 0;
_wizParams.processFlags = 0;
_wizParams.remapNum = 0;
_wizParams.img.flags = 0;
_wizParams.params1 = 0;
_wizParams.params2 = 0;
_wizParams.spriteId = 0;
_wizParams.spriteGroup = 0;
break;
case 2:
_wizParams.processFlags |= kWPFRotate;
_wizParams.angle = pop();
break;
case 6:
case 132:
_wizParams.processFlags |= kWPFSetPos;
_wizParams.img.y1 = pop();
_wizParams.img.x1 = pop();
break;
case 7:
_wizParams.processFlags |= kWPFMaskImg;
_wizParams.sourceImage = pop();
break;
case 11:
_wizParams.processFlags |= kWPFClipBox | 0x100;
_wizParams.processMode = 2;
_wizParams.box.bottom = pop();
_wizParams.box.right = pop();
_wizParams.box.top = pop();
_wizParams.box.left = pop();
_wizParams.compType = pop();
adjustRect(_wizParams.box);
break;
case 18:
_wizParams.processFlags |= kWPFClipBox;
_wizParams.box.bottom = pop();
_wizParams.box.right = pop();
_wizParams.box.top = pop();
_wizParams.box.left = pop();
adjustRect(_wizParams.box);
break;
case 21:
b = pop();
a = pop();
_wizParams.processFlags |= kWPFRemapPalette;
_wizParams.processMode = 6;
if (_wizParams.remapNum == 0) {
memset(_wizParams.remapIndex, 0, sizeof(_wizParams.remapIndex));
} else {
assert(_wizParams.remapNum < ARRAYSIZE(_wizParams.remapIndex));
_wizParams.remapIndex[_wizParams.remapNum] = a;
_wizParams.remapColor[a] = b;
++_wizParams.remapNum;
}
break;
case 29:
_wizParams.processMode = 1;
break;
case 36:
_wizParams.box.bottom = pop();
_wizParams.box.right = pop();
_wizParams.box.top = pop();
_wizParams.box.left = pop();
break;
case 37:
// Dummy case
pop();
break;
case 39:
_wizParams.processFlags |= kWPFUseDefImgHeight;
_wizParams.resDefImgH = pop();
break;
case 47:
_wizParams.processFlags |= kWPFUseFile;
_wizParams.processMode = 3;
copyScriptString(_wizParams.filename, sizeof(_wizParams.filename));
break;
case 53:
_wizParams.processMode = 8;
break;
case 54:
_wizParams.processFlags |= kWPFParams;
_wizParams.params1 = pop();
_wizParams.params2 = pop();
break;
case 55:
_wizParams.img.flags = pop();
_wizParams.img.state = pop();
_wizParams.img.y1 = pop();
_wizParams.img.x1 = pop();
_wizParams.spriteId = 0;
_wizParams.spriteGroup = 0;
_wizParams.img.resNum = pop();
_wiz->displayWizImage(&_wizParams.img);
break;
case 57:
_wizParams.processFlags |= kWPFPaletteNum;
_wizParams.img.palette = pop();
break;
case 58:
_wizParams.processFlags |= 0x1000 | 0x100 | 0x2;
_wizParams.processMode = 7;
_wizParams.polygonId2 = pop();
_wizParams.polygonId1 = pop();
_wizParams.compType = pop();
break;
case 64:
_wizParams.processFlags |= kWPFUseFile;
_wizParams.processMode = 4;
copyScriptString(_wizParams.filename, sizeof(_wizParams.filename));
_wizParams.fileWriteMode = pop();
break;
case 65:
_wizParams.processFlags |= kWPFScaled;
_wizParams.scale = pop();
break;
case 67:
_wizParams.processFlags |= kWPFNewFlags;
_wizParams.img.flags |= pop();
break;
case 68:
_wizParams.processFlags |= kWPFNewFlags | kWPFSetPos | 2;
_wizParams.img.flags |= kWIFIsPolygon;
_wizParams.polygonId1 = _wizParams.img.y1 = _wizParams.img.x1 = pop();
break;
case 70:
_wizParams.processFlags |= kWPFShadow;
_wizParams.img.shadow = pop();
break;
case 73:
_wizParams.processFlags |= kWPFNewState;
_wizParams.img.state = pop();
break;
case 84:
_wizParams.processFlags |= kWPFUseDefImgWidth;
_wizParams.resDefImgW = pop();
break;
case 92:
if (_wizParams.img.resNum)
_wiz->processWizImage(&_wizParams);
break;
case 128:
_wizParams.field_239D = pop();
_wizParams.field_2399 = pop();
_wizParams.field_23A5 = pop();
_wizParams.field_23A1 = pop();
copyScriptString(_wizParams.string2, sizeof(_wizParams.string2));
_wizParams.processMode = 15;
break;
case 129:
_wizParams.processMode = 14;
break;
case 130:
_wizParams.processMode = 16;
_wizParams.field_23AD = pop();
_wizParams.field_23A9 = pop();
copyScriptString(_wizParams.string1, sizeof(_wizParams.string1));
break;
case 131:
_wizParams.processMode = 13;
break;
case 133:
_wizParams.processMode = 17;
_wizParams.field_23CD = pop();
_wizParams.field_23C9 = pop();
_wizParams.field_23C5 = pop();
_wizParams.field_23C1 = pop();
_wizParams.field_23BD = pop();
_wizParams.field_23B9 = pop();
_wizParams.field_23B5 = pop();
_wizParams.field_23B1 = pop();
break;
case 134:
_wizParams.processFlags |= kWPFFillColor | kWPFClipBox2;
_wizParams.processMode = 12;
_wizParams.fillColor = pop();
_wizParams.box2.top = _wizParams.box2.bottom = pop();
_wizParams.box2.left = _wizParams.box2.right = pop();
break;
case 135:
_wizParams.processFlags |= kWPFDstResNum;
_wizParams.dstResNum = pop();
break;
case 136:
_wizParams.processFlags |= kWPFFillColor | kWPFClipBox2;
_wizParams.processMode = 10;
_wizParams.fillColor = pop();
_wizParams.box2.bottom = pop();
_wizParams.box2.right = pop();
_wizParams.box2.top = pop();
_wizParams.box2.left = pop();
break;
case 137:
_wizParams.processFlags |= kWPFFillColor | kWPFClipBox2;
_wizParams.processMode = 11;
_wizParams.fillColor = pop();
_wizParams.box2.top = _wizParams.box2.bottom = pop();
_wizParams.box2.left = _wizParams.box2.right = pop();
break;
case 138:
_wizParams.processFlags |= kWPFFillColor | kWPFClipBox2;
_wizParams.processMode = 9;
_wizParams.fillColor = pop();
_wizParams.box2.bottom = pop();
_wizParams.box2.right = pop();
_wizParams.box2.top = pop();
_wizParams.box2.left = pop();
break;
default:
error("o100_wizImageOps: Unknown case %d", subOp);
}
}
void ScummEngine_v100he::o100_dim2dim2Array() {
int data, dim1start, dim1end, dim2start, dim2end;
byte subOp = fetchScriptByte();
switch (subOp) {
case 41: // SO_BIT_ARRAY
data = kBitArray;
break;
case 42: // SO_INT_ARRAY
data = kIntArray;
break;
case 43:
data = kDwordArray;
break;
case 44: // SO_NIBBLE_ARRAY
data = kNibbleArray;
break;
case 45: // SO_BYTE_ARRAY
data = kByteArray;
break;
case 77: // SO_STRING_ARRAY
data = kStringArray;
break;
default:
error("o100_dim2dim2Array: default case %d", subOp);
}
if (pop() == 2) {
dim1end = pop();
dim1start = pop();
dim2end = pop();
dim2start = pop();
} else {
dim2end = pop();
dim2start = pop();
dim1end = pop();
dim1start = pop();
}
defineArray(fetchScriptWord(), data, dim2start, dim2end, dim1start, dim1end);
}
void ScummEngine_v100he::o100_redim2dimArray() {
int a, b, c, d;
d = pop();
c = pop();
b = pop();
a = pop();
byte subOp = fetchScriptByte();
switch (subOp) {
case 42:
redimArray(fetchScriptWord(), a, b, c, d, kIntArray);
break;
case 43:
redimArray(fetchScriptWord(), a, b, c, d, kDwordArray);
break;
case 45:
redimArray(fetchScriptWord(), a, b, c, d, kByteArray);
break;
default:
error("o100_redim2dimArray: default type %d", subOp);
}
}
void ScummEngine_v100he::o100_paletteOps() {
int a, b, c, d, e;
byte subOp = fetchScriptByte();
switch (subOp) {
case 0:
_hePaletteNum = pop();
break;
case 20:
e = pop();
d = pop();
c = pop();
b = pop();
a = pop();
if (_hePaletteNum != 0) {
for (; a <= b; ++a) {
setHEPaletteColor(_hePaletteNum, a, c, d, e);
}
}
break;
case 25:
a = pop();
if (_hePaletteNum != 0) {
setHEPaletteFromCostume(_hePaletteNum, a);
}
break;
case 40:
b = pop();
a = pop();
if (_hePaletteNum != 0) {
setHEPaletteFromImage(_hePaletteNum, a, b);
}
break;
case 53:
if (_hePaletteNum != 0) {
restoreHEPalette(_hePaletteNum);
}
break;
case 57:
a = pop();
if (_hePaletteNum != 0) {
copyHEPalette(_hePaletteNum, a);
}
break;
case 63:
b = pop();
a = pop();
if (_hePaletteNum != 0) {
setHEPaletteFromRoom(_hePaletteNum, a, b);
}
break;
case 81:
c = pop();
b = pop();
a = pop();
if (_hePaletteNum) {
for (; a <= b; ++a) {
copyHEPaletteColor(_hePaletteNum, a, c);
}
}
break;
case 92:
_hePaletteNum = 0;
break;
default:
error("o100_paletteOps: Unknown case %d", subOp);
}
}
void ScummEngine_v100he::o100_jumpToScriptUnk() {
int args[25];
int script, cycle;
byte flags;
getStackList(args, ARRAYSIZE(args));
cycle = pop();
script = pop();
flags = fetchScriptByte();
stopObjectCode();
runScript(script, (flags == 128 || flags == 129), (flags == 130 || flags == 129), args, cycle);
}
void ScummEngine_v100he::o100_startScriptUnk() {
int args[25];
int script, cycle;
byte flags;
getStackList(args, ARRAYSIZE(args));
cycle = pop();
script = pop();
flags = fetchScriptByte();
runScript(script, (flags == 128 || flags == 129), (flags == 130 || flags == 129), args, cycle);
}
void ScummEngine_v100he::o100_redimArray() {
int newX, newY;
newY = pop();
newX = pop();
byte subOp = fetchScriptByte();
switch (subOp) {
case 42:
redimArray(fetchScriptWord(), 0, newX, 0, newY, kIntArray);
break;
case 43:
redimArray(fetchScriptWord(), 0, newX, 0, newY, kDwordArray);
break;
case 45:
redimArray(fetchScriptWord(), 0, newX, 0, newY, kByteArray);
break;
default:
error("o100_redimArray: default type %d", subOp);
}
}
void ScummEngine_v100he::o100_roomOps() {
int a, b, c, d, e;
byte subOp = fetchScriptByte();
switch (subOp) {
case 63: // SO_ROOM_PALETTE
d = pop();
c = pop();
b = pop();
a = pop();
setPalColor(d, a, b, c);
break;
case 129:
b = pop();
a = pop();
swapObjects(a, b);
break;
case 130:
a = pop();
b = pop();
if (_game.features & GF_16BIT_COLOR)
copyHEPaletteColor(1, a, b);
else
copyPalColor(a, b);
break;
case 131: // SO_ROOM_FADE
// Defaults to 1 but doesn't use fade effects
a = pop();
break;
case 132: // SO_ROOM_INTENSITY
c = pop();
b = pop();
a = pop();
darkenPalette(a, a, a, b, c);
break;
case 133: // SO_RGB_ROOM_INTENSITY
e = pop();
d = pop();
c = pop();
b = pop();
a = pop();
darkenPalette(a, b, c, d, e);
break;
case 134: // SO_ROOM_NEW_PALETTE
a = pop();
setCurrentPalette(a);
break;
case 135:
b = pop();
a = pop();
setRoomPalette(a, b);
break;
case 136: // SO_ROOM_SAVEGAME
_saveTemporaryState = true;
_saveLoadSlot = pop();
_saveLoadFlag = pop();
break;
case 137:
byte buffer[256];
copyScriptString((byte *)buffer, sizeof(buffer));
_saveLoadFileName = (char *)buffer + convertFilePath(buffer, sizeof(buffer));
debug(1, "o100_roomOps: case 137: filename %s", _saveLoadFileName.c_str());
_saveLoadFlag = pop();
_saveLoadSlot = 255;
_saveTemporaryState = true;
break;
case 138: // SO_ROOM_SCREEN
b = pop();
a = pop();
initScreens(a, _screenHeight);
break;
case 139: // SO_ROOM_SCROLL
b = pop();
a = pop();
if (a < (_screenWidth / 2))
a = (_screenWidth / 2);
if (b < (_screenWidth / 2))
b = (_screenWidth / 2);
if (a > _roomWidth - (_screenWidth / 2))
a = _roomWidth - (_screenWidth / 2);
if (b > _roomWidth - (_screenWidth / 2))
b = _roomWidth - (_screenWidth / 2);
VAR(VAR_CAMERA_MIN_X) = a;
VAR(VAR_CAMERA_MAX_X) = b;
break;
default:
error("o100_roomOps: default case %d", subOp);
}
}
void ScummEngine_v100he::o100_setSystemMessage() {
byte name[1024];
copyScriptString(name, sizeof(name));
byte subOp = fetchScriptByte();
switch (subOp) {
case 80: // Set Window Caption
// TODO: The 'name' string can contain non-ASCII data. This can lead to
// problems, because (a) the encoding used for "name" is not clear,
// (b) OSystem::setWindowCaption only supports ASCII. As a result, odd
// behavior can occur, from strange wrong titles, up to crashes (happens
// under Mac OS X).
//
// Possible fixes/workarounds:
// - Simply stop using this. It's a rather unimportant "feature" anyway.
// - Try to translate the text to ASCII.
// - Refine OSystem to accept window captions that are non-ASCII, e.g.
// by enhancing all backends to deal with UTF-8 data. Of course, then
// one still would have to convert 'name' to the correct encoding.
//_system->setWindowCaption((const char *)name);
break;
case 131: // Set Version
debug(1,"o100_setSystemMessage: (%d) %s", subOp, name);
break;
default:
error("o100_setSystemMessage: default case %d", subOp);
}
}
void ScummEngine_v100he::o100_startSound() {
byte filename[260];
int var, value;
byte subOp = fetchScriptByte();
switch (subOp) {
case 6:
_heSndFlags |= 16;
_heSndOffset = pop();
break;
case 47:
copyScriptString(filename, sizeof(filename));
_heSndSoundId = pop();
if (_heSndSoundId)
debug(0, "Load sound %d from file %s\n", _heSndSoundId, filename);
break;
case 55:
_heSndFlags |= 8;
break;
case 83:
value = pop();
var = pop();
_heSndSoundId = pop();
((SoundHE *)_sound)->setSoundVar(_heSndSoundId, var, value);
break;
case 92:
_sound->addSoundToQueue(_heSndSoundId, _heSndOffset, _heSndChannel, _heSndFlags);
break;
case 128:
_heSndFlags |= 2;
break;
case 129:
_heSndChannel = pop();
break;
case 130:
_heSndFlags |= 64;
pop();
break;
case 131:
_heSndFlags |= 1;
break;
case 132: // Music
case 134: // Sound
_heSndSoundId = pop();
_heSndOffset = 0;
_heSndSoundFreq = 11025;
_heSndChannel = VAR(VAR_SOUND_CHANNEL);
_heSndFlags = 0;
break;
case 133:
_heSndFlags |= 128;
pop();
break;
case 135:
_heSndFlags |= 4;
break;
case 136:
_heSndFlags |= 32;
pop();
break;
default:
error("o100_startSound invalid case %d", subOp);
}
}
void ScummEngine_v100he::o100_setSpriteInfo() {
int args[16];
int spriteId, n;
int32 tmp[2];
byte string[80];
byte subOp = fetchScriptByte();
switch (subOp) {
case 0:
_curMaxSpriteId = pop();
_curSpriteId = pop();
if (_curSpriteId > _curMaxSpriteId)
SWAP(_curSpriteId, _curMaxSpriteId);
break;
case 2:
args[0] = pop();
if (_curSpriteId > _curMaxSpriteId)
break;
spriteId = _curSpriteId;
if (!spriteId)
spriteId++;
for (; spriteId <= _curMaxSpriteId; spriteId++)
_sprite->setSpriteAngle(spriteId, args[0]);
break;
case 3:
args[0] = pop();
if (_curSpriteId > _curMaxSpriteId)
break;
spriteId = _curSpriteId;
if (!spriteId)
spriteId++;
for (; spriteId <= _curMaxSpriteId; spriteId++)
_sprite->setSpriteFlagAutoAnim(spriteId, args[0]);
break;
case 4:
args[0] = pop();
if (_curSpriteId > _curMaxSpriteId)
break;
spriteId = _curSpriteId;
if (!spriteId)
spriteId++;
for (; spriteId <= _curMaxSpriteId; spriteId++)
_sprite->setSpriteAnimSpeed(spriteId, args[0]);
break;
case 6:
args[1] = pop();
args[0] = pop();
if (_curSpriteId > _curMaxSpriteId)
break;
spriteId = _curSpriteId;
if (!spriteId)
spriteId++;
for (; spriteId <= _curMaxSpriteId; spriteId++)
_sprite->setSpritePosition(spriteId, args[0], args[1]);
break;
case 7:
args[0] = pop();
if (_curSpriteId > _curMaxSpriteId)
break;
spriteId = _curSpriteId;
if (!spriteId)
spriteId++;
for (; spriteId <= _curMaxSpriteId; spriteId++)
_sprite->setSpriteSourceImage(spriteId, args[0]);
break;
case 16:
n = getStackList(args, ARRAYSIZE(args));
if (_curSpriteId != 0 && _curMaxSpriteId != 0 && n != 0) {
int *p = &args[n - 1];
do {
int code = *p;
if (code == 0) {
for (int i = _curSpriteId; i <= _curMaxSpriteId; ++i) {
_sprite->setSpriteResetClass(i);
}
} else if (code & 0x80) {
for (int i = _curSpriteId; i <= _curMaxSpriteId; ++i) {
_sprite->setSpriteSetClass(i, code & 0x7F, 1);
}
} else {
for (int i = _curSpriteId; i <= _curMaxSpriteId; ++i) {
_sprite->setSpriteSetClass(i, code & 0x7F, 0);
}
}
--p;
} while (--n);
}
break;
case 32:
args[0] = pop();
if (_curSpriteId > _curMaxSpriteId)
break;
spriteId = _curSpriteId;
if (!spriteId)
spriteId++;
for (; spriteId <= _curMaxSpriteId; spriteId++)
_sprite->setSpriteFlagEraseType(spriteId, args[0]);
break;
case 38:
args[0] = pop();
if (_curSpriteId > _curMaxSpriteId)
break;
spriteId = _curSpriteId;
if (!spriteId)
spriteId++;
for (; spriteId <= _curMaxSpriteId; spriteId++)
_sprite->setSpriteGroup(spriteId, args[0]);
break;
case 40:
args[0] = pop();
if (_curSpriteId > _curMaxSpriteId)
break;
spriteId = _curSpriteId;
if (!spriteId)
spriteId++;
for (; spriteId <= _curMaxSpriteId; spriteId++)
_sprite->setSpriteImage(spriteId, args[0]);
break;
case 48:
args[0] = pop();
if (_curSpriteId > _curMaxSpriteId)
break;
spriteId = _curSpriteId;
if (!spriteId)
spriteId++;
for (; spriteId <= _curMaxSpriteId; spriteId++)
_sprite->setSpriteMaskImage(spriteId, args[0]);
break;
case 49:
args[1] = pop();
args[0] = pop();
if (_curSpriteId > _curMaxSpriteId)
break;
spriteId = _curSpriteId;
if (!spriteId)
spriteId++;
for (; spriteId <= _curMaxSpriteId; spriteId++)
_sprite->moveSprite(spriteId, args[0], args[1]);
break;
case 52:
copyScriptString(string, sizeof(string));
break;
case 53:
if (_curSpriteId > _curMaxSpriteId)
break;
spriteId = _curSpriteId;
if (!spriteId)
spriteId++;
for (; spriteId <= _curMaxSpriteId; spriteId++)
_sprite->resetSprite(spriteId);
break;
case 54:
args[1] = pop();
args[0] = pop();
if (_curSpriteId > _curMaxSpriteId)
break;
spriteId = _curSpriteId;
if (!spriteId)
spriteId++;
for (; spriteId <= _curMaxSpriteId; spriteId++)
_sprite->setSpriteGeneralProperty(spriteId, args[0], args[1]);
break;
case 57:
args[0] = pop();
if (_curSpriteId > _curMaxSpriteId)
break;
spriteId = _curSpriteId;
if (!spriteId)
spriteId++;
for (; spriteId <= _curMaxSpriteId; spriteId++)
_sprite->setSpritePalette(spriteId, args[0]);
break;
case 59:
args[0] = pop();
if (_curSpriteId > _curMaxSpriteId)
break;
spriteId = _curSpriteId;
if (!spriteId)
spriteId++;
for (; spriteId <= _curMaxSpriteId; spriteId++)
_sprite->setSpritePriority(spriteId, args[0]);
break;
case 60:
args[1] = pop();
args[0] = pop();
if (_curSpriteId > _curMaxSpriteId)
break;
spriteId = _curSpriteId;
if (!spriteId)
spriteId++;
for (; spriteId <= _curMaxSpriteId; spriteId++)
switch (args[1]) {
case 0:
_sprite->setSpriteFlagXFlipped(spriteId, args[0]);
break;
case 1:
_sprite->setSpriteFlagYFlipped(spriteId, args[0]);
break;
case 2:
_sprite->setSpriteFlagActive(spriteId, args[0]);
break;
case 3:
_sprite->setSpriteFlagDoubleBuffered(spriteId, args[0]);
break;
case 4:
_sprite->setSpriteFlagRemapPalette(spriteId, args[0]);
break;
default:
break;
}
break;
case 61:
_sprite->resetTables(true);
break;
case 65:
args[0] = pop();
if (_curSpriteId > _curMaxSpriteId)
break;
spriteId = _curSpriteId;
if (!spriteId)
spriteId++;
for (; spriteId <= _curMaxSpriteId; spriteId++)
_sprite->setSpriteScale(spriteId, args[0]);
break;
case 70:
args[0] = pop();
if (_curSpriteId > _curMaxSpriteId)
break;
spriteId = _curSpriteId;
if (!spriteId)
spriteId++;
for (; spriteId <= _curMaxSpriteId; spriteId++)
_sprite->setSpriteShadow(spriteId, args[0]);
break;
case 73:
args[0] = pop();
if (_curSpriteId > _curMaxSpriteId)
break;
spriteId = _curSpriteId;
if (!spriteId)
spriteId++;
for (; spriteId <= _curMaxSpriteId; spriteId++)
_sprite->setSpriteImageState(spriteId, args[0]);
break;
case 74:
args[1] = pop();
args[0] = pop();
if (_curSpriteId > _curMaxSpriteId)
break;
spriteId = _curSpriteId;
if (!spriteId)
spriteId++;
for (; spriteId <= _curMaxSpriteId; spriteId++)
_sprite->setSpriteDist(spriteId, args[0], args[1]);
break;
case 75:
args[0] = pop();
if (_curSpriteId > _curMaxSpriteId)
break;
spriteId = _curSpriteId;
if (!spriteId)
spriteId++;
for (; spriteId <= _curMaxSpriteId; spriteId++) {
_sprite->getSpriteDist(spriteId, tmp[0], tmp[1]);
_sprite->setSpriteDist(spriteId, args[0], tmp[1]);
}
break;
case 76:
args[0] = pop();
if (_curSpriteId > _curMaxSpriteId)
break;
spriteId = _curSpriteId;
if (!spriteId)
spriteId++;
for (; spriteId <= _curMaxSpriteId; spriteId++) {
_sprite->getSpriteDist(spriteId, tmp[0], tmp[1]);
_sprite->setSpriteDist(spriteId, tmp[0], args[0]);
}
break;
case 82:
args[0] = pop();
if (_curSpriteId > _curMaxSpriteId)
break;
spriteId = _curSpriteId;
if (!spriteId)
spriteId++;
for (; spriteId <= _curMaxSpriteId; spriteId++)
_sprite->setSpriteFlagUpdateType(spriteId, args[0]);
break;
case 83:
args[1] = pop();
args[0] = pop();
if (_curSpriteId > _curMaxSpriteId)
break;
spriteId = _curSpriteId;
if (!spriteId)
spriteId++;
for (; spriteId <= _curMaxSpriteId; spriteId++)
_sprite->setSpriteUserValue(spriteId, args[0], args[1]);
break;
case 88:
args[0] = pop();
if (_curSpriteId > _curMaxSpriteId)
break;
spriteId = _curSpriteId;
if (!spriteId)
spriteId++;
for (; spriteId <= _curMaxSpriteId; spriteId++)
_sprite->setSpriteField84(spriteId, args[0]);
break;
case 89:
if (_curSpriteId > _curMaxSpriteId)
break;
spriteId = _curSpriteId;
if (!spriteId)
spriteId++;
for (; spriteId <= _curMaxSpriteId; spriteId++)
_sprite->setSpriteField84(spriteId, 0);
break;
default:
error("o100_setSpriteInfo: Unknown case %d", subOp);
}
}
void ScummEngine_v100he::o100_startScript() {
int args[25];
int script;
byte flags;
getStackList(args, ARRAYSIZE(args));
script = pop();
flags = fetchScriptByte();
runScript(script, (flags == 128 || flags == 129), (flags == 130 || flags == 129), args);
}
void ScummEngine_v100he::o100_systemOps() {
byte string[1024];
byte subOp = fetchScriptByte();
switch (subOp) {
case 61:
restart();
break;
case 128:
clearDrawObjectQueue();
break;
case 132:
// Confirm shutdown
quitGame();
break;
case 133:
quitGame();
break;
case 134:
copyScriptString(string, sizeof(string));
debug(0, "Start game (%s)", string);
break;
case 135:
copyScriptString(string, sizeof(string));
debug(0, "Start executable (%s)", string);
break;
case 136:
restoreBackgroundHE(Common::Rect(_screenWidth, _screenHeight));
updatePalette();
break;
default:
error("o100_systemOps invalid case %d", subOp);
}
}
void ScummEngine_v100he::o100_cursorCommand() {
int a, b, i;
int args[16];
byte subOp = fetchScriptByte();
switch (subOp) {
case 0xE: // SO_CHARSET_SET
initCharset(pop());
break;
case 0xF: // SO_CHARSET_COLOR
getStackList(args, ARRAYSIZE(args));
for (i = 0; i < 16; i++)
_charsetColorMap[i] = _charsetData[_string[1]._default.charset][i] = (unsigned char)args[i];
break;
case 0x80:
case 0x81:
a = pop();
_wiz->loadWizCursor(a, 0);
break;
case 0x82:
b = pop();
a = pop();
_wiz->loadWizCursor(a, b);
break;
case 0x86: // SO_CURSOR_ON Turn cursor on
_cursor.state = 1;
break;
case 0x87: // SO_CURSOR_OFF Turn cursor off
_cursor.state = 0;
break;
case 0x88: // SO_CURSOR_SOFT_ON Turn soft cursor on
_cursor.state++;
if (_cursor.state > 1)
error("o100_cursorCommand: Cursor state greater than 1 in script");
break;
case 0x89: // SO_CURSOR_SOFT_OFF Turn soft cursor off
_cursor.state--;
break;
case 0x8B: // SO_USERPUT_ON
_userPut = 1;
break;
case 0x8C: // SO_USERPUT_OFF
_userPut = 0;
break;
case 0x8D: // SO_USERPUT_SOFT_ON
_userPut++;
break;
case 0x8E: // SO_USERPUT_SOFT_OFF
_userPut--;
break;
default:
error("o100_cursorCommand: default case %x", subOp);
}
VAR(VAR_CURSORSTATE) = _cursor.state;
VAR(VAR_USERPUT) = _userPut;
}
void ScummEngine_v100he::o100_videoOps() {
// Uses Bink video
byte subOp = fetchScriptByte();
switch (subOp) {
case 0:
memset(_videoParams.filename, 0, sizeof(_videoParams.filename));
_videoParams.unk2 = pop();
break;
case 19:
_videoParams.status = 19;
break;
case 40:
_videoParams.wizResNum = pop();
if (_videoParams.wizResNum)
_videoParams.flags |= 2;
break;
case 47:
copyScriptString(_videoParams.filename, sizeof(_videoParams.filename));
_videoParams.status = 47;
break;
case 67:
_videoParams.flags |= pop();
break;
case 92:
if (_videoParams.status == 47) {
// Start video
if (_videoParams.flags == 0)
_videoParams.flags = 4;
const char *filename = (char *)_videoParams.filename + convertFilePath(_videoParams.filename, sizeof(_videoParams.filename));
if (_videoParams.flags == 2) {
VAR(119) = _moviePlay->load(filename, _videoParams.flags, _videoParams.wizResNum);
} else {
VAR(119) = _moviePlay->load(filename, _videoParams.flags);
}
} else if (_videoParams.status == 19) {
// Stop video
_moviePlay->close();
}
break;
default:
error("o100_videoOps: unhandled case %d", subOp);
}
debug(1,"o100_videoOps stub (%d)", subOp);
}
void ScummEngine_v100he::o100_wait() {
int actnum;
int offs = -2;
Actor *a;
byte subOp = fetchScriptByte();
switch (subOp) {
case 128: // SO_WAIT_FOR_ACTOR Wait for actor
offs = fetchScriptWordSigned();
actnum = pop();
a = derefActor(actnum, "o100_wait:168");
if (a->_moving)
break;
return;
case 129: // SO_WAIT_FOR_CAMERA Wait for camera
if (camera._cur.x / 8 != camera._dest.x / 8)
break;
return;
case 130: // SO_WAIT_FOR_MESSAGE Wait for message
if (VAR(VAR_HAVE_MSG))
break;
return;
case 131: // SO_WAIT_FOR_SENTENCE
if (_sentenceNum) {
if (_sentence[_sentenceNum - 1].freezeCount && !isScriptInUse(VAR(VAR_SENTENCE_SCRIPT)))
return;
break;
}
if (!isScriptInUse(VAR(VAR_SENTENCE_SCRIPT)))
return;
break;
default:
error("o100_wait: default case 0x%x", subOp);
}
_scriptPointer += offs;
o6_breakHere();
}
void ScummEngine_v100he::o100_writeFile() {
int32 resID = pop();
int slot = pop();
byte subOp = fetchScriptByte();
assert(_hOutFileTable[slot]);
switch (subOp) {
case 5:
fetchScriptByte();
writeFileFromArray(slot, resID);
break;
case 42:
_hOutFileTable[slot]->writeUint16LE(resID);
break;
case 43:
_hOutFileTable[slot]->writeUint32LE(resID);
break;
case 45:
_hOutFileTable[slot]->writeByte(resID);
break;
default:
error("o100_writeFile: default case %d", subOp);
}
}
void ScummEngine_v100he::o100_debugInput() {
byte subOp = fetchScriptByte();
switch (subOp) {
case 0:
copyScriptString(_debugInputBuffer, sizeof(_debugInputBuffer));
break;
case 26:
pop();
break;
case 27:
copyScriptString(_debugInputBuffer, sizeof(_debugInputBuffer));
break;
case 80:
copyScriptString(_debugInputBuffer, sizeof(_debugInputBuffer));
break;
case 92:
debugInput(_debugInputBuffer);
break;
default:
error("o100_debugInput: default case %d", subOp);
}
}
void ScummEngine_v100he::o100_isResourceLoaded() {
// Reports percentage of resource loaded by queue
ResType type;
byte subOp = fetchScriptByte();
int idx = pop();
switch (subOp) {
case 25:
type = rtCostume;
break;
case 40:
type = rtImage;
break;
case 62:
type = rtRoom;
break;
case 66:
type = rtScript;
break;
case 72:
type = rtSound;
break;
default:
error("o100_isResourceLoaded: default case %d", subOp);
}
debug(7, "o100_isResourceLoaded(%d,%d)", type, idx);
push(100);
}
void ScummEngine_v100he::o100_getResourceSize() {
const byte *ptr;
int size;
ResType type;
int resid = pop();
byte subOp = fetchScriptByte();
switch (subOp) {
case 25:
type = rtCostume;
break;
case 40:
type = rtImage;
break;
case 62:
type = rtRoomImage;
break;
case 66:
type = rtScript;
break;
case 72:
push(getSoundResourceSize(resid));
return;
default:
error("o100_getResourceSize: default type %d", subOp);
}
ptr = getResourceAddress(type, resid);
assert(ptr);
size = READ_BE_UINT32(ptr + 4) - 8;
push(size);
}
void ScummEngine_v100he::o100_getSpriteGroupInfo() {
int32 tx, ty;
int spriteGroupId, type;
byte subOp = fetchScriptByte();
switch (subOp) {
case 5:
spriteGroupId = pop();
if (spriteGroupId)
push(getGroupSpriteArray(spriteGroupId));
else
push(0);
break;
case 40:
spriteGroupId = pop();
if (spriteGroupId)
push(_sprite->getGroupDstResNum(spriteGroupId));
else
push(0);
break;
case 54:
// TODO: U32 related
pop();
pop();
push(0);
break;
case 59:
spriteGroupId = pop();
if (spriteGroupId)
push(_sprite->getGroupPriority(spriteGroupId));
else
push(0);
break;
case 60:
type = pop();
spriteGroupId = pop();
if (spriteGroupId) {
switch (type) {
case 0:
push(_sprite->getGroupXMul(spriteGroupId));
break;
case 1:
push(_sprite->getGroupXDiv(spriteGroupId));
break;
case 2:
push(_sprite->getGroupYMul(spriteGroupId));
break;
case 3:
push(_sprite->getGroupYDiv(spriteGroupId));
break;
default:
push(0);
}
} else {
push(0);
}
break;
case 85:
spriteGroupId = pop();
if (spriteGroupId) {
_sprite->getGroupPosition(spriteGroupId, tx, ty);
push(tx);
} else {
push(0);
}
break;
case 86:
spriteGroupId = pop();
if (spriteGroupId) {
_sprite->getGroupPosition(spriteGroupId, tx, ty);
push(ty);
} else {
push(0);
}
break;
default:
error("o100_getSpriteGroupInfo: Unknown case %d", subOp);
}
}
void ScummEngine_v100he::o100_getWizData() {
byte filename[4096];
int resId, state, type;
int32 w, h;
int32 x, y;
byte subOp = fetchScriptByte();
switch (subOp) {
case 20:
y = pop();
x = pop();
state = pop();
resId = pop();
push(_wiz->getWizPixelColor(resId, state, x, y));
break;
case 26:
resId = pop();
push(_wiz->getWizImageStates(resId));
break;
case 33:
y = pop();
x = pop();
state = pop();
resId = pop();
push(_wiz->isWizPixelNonTransparent(resId, state, x, y, 0));
break;
case 39:
state = pop();
resId = pop();
_wiz->getWizImageDim(resId, state, w, h);
push(h);
break;
case 54:
type = pop();
state = pop();
resId = pop();
push(_wiz->getWizImageData(resId, state, type));
break;
case 84:
state = pop();
resId = pop();
_wiz->getWizImageDim(resId, state, w, h);
push(w);
break;
case 85:
state = pop();
resId = pop();
_wiz->getWizImageSpot(resId, state, x, y);
push(x);
break;
case 86:
state = pop();
resId = pop();
_wiz->getWizImageSpot(resId, state, x, y);
push(y);
break;
case 131:
pop();
copyScriptString(filename, sizeof(filename));
pop();
push(0);
debug(0, "o100_getWizData() case 111 unhandled");
break;
case 132:
h = pop();
w = pop();
y = pop();
x = pop();
state = pop();
resId = pop();
if (x == -1 && y == -1 && w == -1 && h == -1) {
_wiz->getWizImageDim(resId, state, w, h);
x = 0;
y = 0;
}
push(computeWizHistogram(resId, state, x, y, w, h));
break;
default:
error("o100_getWizData: Unknown case %d", subOp);
}
}
void ScummEngine_v100he::o100_getPaletteData() {
int c, d, e;
int r, g, b;
int palSlot, color;
byte subOp = fetchScriptByte();
switch (subOp) {
case 13:
c = pop();
b = pop();
if (_game.features & GF_16BIT_COLOR)
push(getHEPalette16BitColorComponent(b, c));
else
push(getHEPaletteColorComponent(1, b, c));
break;
case 20:
color = pop();
palSlot = pop();
push(getHEPaletteColor(palSlot, color));
break;
case 33:
e = pop();
d = pop();
palSlot = pop();
b = pop();
g = pop();
r = pop();
push(getHEPaletteSimilarColor(palSlot, r, g, d, e));
break;
case 53:
b = pop();
b = MAX(0, b);
b = MIN(b, 255);
g = pop();
g = MAX(0, g);
g = MIN(g, 255);
r = pop();
r = MAX(0, r);
r = MIN(r, 255);
if (_game.features & GF_16BIT_COLOR) {
push(get16BitColor(r, g, b));
} else {
push(getHEPaletteSimilarColor(1, r, g, 10, 245));
}
break;
case 73:
c = pop();
b = pop();
palSlot = pop();
push(getHEPaletteColorComponent(palSlot, b, c));
break;
default:
error("o100_getPaletteData: Unknown case %d", subOp);
}
}
void ScummEngine_v100he::o100_readFile() {
int slot, val;
int32 size;
byte subOp = fetchScriptByte();
switch (subOp) {
case 5:
fetchScriptByte();
size = pop();
slot = pop();
val = readFileToArray(slot, size);
push(val);
break;
case 42:
slot = pop();
assert(_hInFileTable[slot]);
val = _hInFileTable[slot]->readUint16LE();
push(val);
break;
case 43:
slot = pop();
assert(_hInFileTable[slot]);
val = _hInFileTable[slot]->readUint32LE();
push(val);
break;
case 45:
slot = pop();
assert(_hInFileTable[slot]);
val = _hInFileTable[slot]->readByte();
push(val);
break;
default:
error("o100_readFile: default case %d", subOp);
}
}
void ScummEngine_v100he::o100_getSpriteInfo() {
int args[16];
int spriteId, flags, groupId, type;
int32 x, y;
byte subOp = fetchScriptByte();
switch (subOp) {
case 3:
spriteId = pop();
if (spriteId)
push(_sprite->getSpriteFlagAutoAnim(spriteId));
else
push(0);
break;
case 4:
spriteId = pop();
if (spriteId)
push(_sprite->getSpriteAnimSpeed(spriteId));
else
push(1);
break;
case 7:
spriteId = pop();
if (spriteId)
push(_sprite->getSpriteSourceImage(spriteId));
else
push(0);
break;
case 16:
flags = getStackList(args, ARRAYSIZE(args));
spriteId = pop();
if (spriteId) {
push(_sprite->getSpriteClass(spriteId, flags, args));
} else {
push(0);
}
break;
case 26:
spriteId = pop();
if (spriteId)
push(_sprite->getSpriteImageStateCount(spriteId));
else
push(0);
break;
case 30:
spriteId = pop();
if (spriteId)
push(_sprite->getSpriteDisplayX(spriteId));
else
push(0);
break;
case 31:
spriteId = pop();
if (spriteId)
push(_sprite->getSpriteDisplayY(spriteId));
else
push(0);
break;
case 32:
spriteId = pop();
if (spriteId)
push(_sprite->getSpriteFlagEraseType(spriteId));
else
push(1);
break;
case 33:
flags = getStackList(args, ARRAYSIZE(args));
type = pop();
groupId = pop();
y = pop();
x = pop();
push(_sprite->findSpriteWithClassOf(x, y, groupId, type, flags, args));
break;
case 38:
spriteId = pop();
if (spriteId)
push(_sprite->getSpriteGroup(spriteId));
else
push(0);
break;
case 39:
spriteId = pop();
if (spriteId) {
_sprite->getSpriteImageDim(spriteId, x, y);
push(y);
} else {
push(0);
}
break;
case 40:
spriteId = pop();
if (spriteId)
push(_sprite->getSpriteImage(spriteId));
else
push(0);
break;
case 48:
spriteId = pop();
if (spriteId)
push(_sprite->getSpriteMaskImage(spriteId));
else
push(0);
break;
case 54:
flags = pop();
spriteId = pop();
if (spriteId)
push(_sprite->getSpriteGeneralProperty(spriteId, flags));
else
push(0);
break;
case 57:
spriteId = pop();
if (spriteId)
push(_sprite->getSpritePalette(spriteId));
else
push(0);
break;
case 59:
spriteId = pop();
if (spriteId)
push(_sprite->getSpritePriority(spriteId));
else
push(0);
break;
case 60:
flags = pop();
spriteId = pop();
if (spriteId) {
switch (flags) {
case 0:
push(_sprite->getSpriteFlagXFlipped(spriteId));
break;
case 1:
push(_sprite->getSpriteFlagYFlipped(spriteId));
break;
case 2:
push(_sprite->getSpriteFlagActive(spriteId));
break;
case 3:
push(_sprite->getSpriteFlagDoubleBuffered(spriteId));
break;
case 4:
push(_sprite->getSpriteFlagRemapPalette(spriteId));
break;
default:
push(0);
}
} else {
push(0);
}
break;
case 65:
spriteId = pop();
if (spriteId)
push(_sprite->getSpriteScale(spriteId));
else
push(0);
break;
case 70:
spriteId = pop();
if (spriteId)
push(_sprite->getSpriteShadow(spriteId));
else
push(0);
break;
case 73:
spriteId = pop();
if (spriteId)
push(_sprite->getSpriteImageState(spriteId));
else
push(0);
break;
case 75:
spriteId = pop();
if (spriteId) {
_sprite->getSpriteDist(spriteId, x, y);
push(x);
} else {
push(0);
}
break;
case 76:
spriteId = pop();
if (spriteId) {
_sprite->getSpriteDist(spriteId, x, y);
push(y);
} else {
push(0);
}
break;
case 82:
spriteId = pop();
if (spriteId)
push(_sprite->getSpriteFlagUpdateType(spriteId));
else
push(0);
break;
case 83:
pop();
spriteId = pop();
if (spriteId)
push(_sprite->getSpriteUserValue(spriteId));
else
push(0);
break;
case 84:
spriteId = pop();
if (spriteId) {
_sprite->getSpriteImageDim(spriteId, x, y);
push(x);
} else {
push(0);
}
break;
case 85:
spriteId = pop();
if (spriteId) {
_sprite->getSpritePosition(spriteId, x, y);
push(x);
} else {
push(0);
}
break;
case 86:
spriteId = pop();
if (spriteId) {
_sprite->getSpritePosition(spriteId, x, y);
push(y);
} else {
push(0);
}
break;
default:
error("o100_getSpriteInfo: Unknown case %d", subOp);
}
}
void ScummEngine_v100he::o100_getVideoData() {
// Uses Bink video
byte subOp = fetchScriptByte();
switch (subOp) {
case 26:
pop();
push(_moviePlay->getFrameCount());
break;
case 39:
pop();
push(_moviePlay->getHeight());
break;
case 40:
pop();
push(_moviePlay->getImageNum());
break;
case 54:
debug(0, "o100_getVideoData: subOp 28 stub (%d, %d)", pop(), pop());
push(0);
break;
case 73:
pop();
push(_moviePlay->getCurFrame());
break;
case 84:
pop();
push(_moviePlay->getWidth());
break;
default:
error("o100_getVideoData: unhandled case %d", subOp);
}
}
void ScummEngine_v100he::decodeParseString(int m, int n) {
Actor *a;
int i, colors, size;
int args[31];
byte name[1024];
byte b = fetchScriptByte();
switch (b) {
case 6: // SO_AT
_string[m].ypos = pop();
_string[m].xpos = pop();
_string[m].overhead = false;
break;
case 12: // SO_CENTER
_string[m].center = true;
_string[m].overhead = false;
break;
case 18: // SO_CLIPPED
_string[m].right = pop();
break;
case 20: // SO_COLOR
_string[m].color = pop();
break;
case 21:
colors = pop();
if (colors == 1) {
_string[m].color = pop();
} else {
push(colors);
getStackList(args, ARRAYSIZE(args));
for (i = 0; i < 16; i++)
_charsetColorMap[i] = _charsetData[_string[m]._default.charset][i] = (unsigned char)args[i];
_string[m].color = _charsetColorMap[0];
}
break;
case 35:
decodeScriptString(name, true);
printString(m, name);
break;
case 46: // SO_LEFT
_string[m].center = false;
_string[m].overhead = false;
break;
case 51: // SO_MUMBLE
_string[m].no_talk_anim = true;
break;
case 56: // SO_OVERHEAD
_string[m].overhead = true;
_string[m].no_talk_anim = false;
break;
case 78:
{
byte *dataPtr = getResourceAddress(rtTalkie, pop());
byte *text = findWrappedBlock(MKTAG('T','E','X','T'), dataPtr, 0, 0);
size = getResourceDataSize(text);
memcpy(name, text, size);
printString(m, name);
}
break;
case 79: // SO_TEXTSTRING
printString(m, _scriptPointer);
_scriptPointer += resStrLen(_scriptPointer) + 1;
break;
case 91:
_string[m].loadDefault();
if (n) {
_actorToPrintStrFor = pop();
if (_actorToPrintStrFor != 0xFF) {
a = derefActor(_actorToPrintStrFor, "decodeParseString");
_string[m].color = a->_talkColor;
}
}
break;
case 92:
_string[m].saveDefault();
break;
default:
error("decodeParseString: default case %d", b);
}
}
} // End of namespace Scumm
#endif // ENABLE_HE