mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-22 09:49:11 +00:00
921 lines
23 KiB
C++
921 lines
23 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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// FIXME: This code is taken from MADE and may need more work (e.g. setVolume).
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// MIDI and digital music class
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#include "audio/audiostream.h"
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#include "audio/mididrv.h"
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#include "audio/midiparser.h"
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#include "audio/decoders/adpcm.h"
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#include "backends/audiocd/audiocd.h"
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#include "common/config-manager.h"
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#include "common/file.h"
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#include "common/memstream.h"
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#include "tinsel/adpcm.h"
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#include "tinsel/config.h"
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#include "tinsel/sound.h"
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#include "tinsel/music.h"
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#include "tinsel/handle.h"
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#include "tinsel/sysvar.h"
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enum {
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MUSIC_JUMP = -1,
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MUSIC_END = -2,
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BLMAGIC = -3458,
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DIM_SPEED = 8
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};
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namespace Tinsel {
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//--------------------------- Midi data -------------------------------------
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// sound buffer structure used for MIDI data and samples
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struct SOUND_BUFFER {
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uint8 *pDat; // pointer to actual buffer
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uint32 size; // size of the buffer
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};
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// FIXME: Avoid non-const global vars
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// MIDI buffer
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static SOUND_BUFFER midiBuffer = { 0, 0 };
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static SCNHANDLE currentMidi = 0;
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static bool currentLoop = false;
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// We allocate 155 entries because that's the maximum, used in the SCN version
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static SCNHANDLE midiOffsets[155];
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static const int enhancedAudioGRAVersion[] = {
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1, 2, 1, 1, 3, 3, 4, 4, 5, 6, // 1-10
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1, 7, 8, 9, 10, 3, 11, 11, 12, 13, // 11-20
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13, 13, 13, 13, 14, 13, 13, 15, 16, 17, // 21-30
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15, 18, 19, 20, 338, 21, 21, 22, 22, 23, // 31-40
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24, 25, 26, 27, 28, 29, 30, 31, 32, 33, // 41-50
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34, 35, 35, 36, 37, 38, 39, 39, 39, 39, // 51-60
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40, 39, 41, 41, 42, 43, 42, 44, 45, 41, // 61-70
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46, 48, 47, 48, 49, 50, 51, 52, 53, 54, // 71-80
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55, 56, 57, 58, 59, 60, 61, 62, 63, 61, // 81-90
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64, 65, 66, 67, 68, 69, 70, 68, 71, 72, // 91-100
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73, 74, 75, 12, 76, 77, 78, 79, 80, 4, // 101-110
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81, 82, 83, 82, 81, 84, 85, 86, 87, 88, // 111-120
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89, 90, 88, 2, 2, 2, 2, 2, 2, 60, // 121-130
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91, 92, 93, 94, 94, 95, 96, 52, 4, 97, // 131-140
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98, 99, 99 // 141-143
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};
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static const int enhancedAudioSCNVersion[] = {
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301, 302, 2, 1, 1, 301, 302, 3, 3, 4, // 1-10
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4, 5, 6, 1, 7, 8, 9, 10, 8, 11, // 11-20
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11, 12, 13, 13, 13, 13, 13, 14, 13, 13, // 21-30
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15, 16, 17, 15, 18, 19, 20, 338, 21, 21, // 31-40
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341, 342, 22, 22, 23, 24, 25, 26, 27, 28, // 41-50
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29, 30, 31, 32, 33, 34, 35, 35, 36, 37, // 51-60
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38, 39, 39, 39, 39, 40, 39, 41, 41, 42, // 61-70
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43, 42, 44, 45, 41, 46, 48, 47, 48, 49, // 71-80
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50, 51, 52, 53, 54, 55, 56, 57, 58, 59, // 81-90
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60, 61, 62, 63, 61, 64, 65, 66, 67, 68, // 91-100
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69, 70, 68, 71, 72, 73, 74, 75, 12, 76, // 101-110
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77, 78, 79, 80, 4, 4, 82, 83, 77, 4, // 111-120
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84, 85, 86, 3124, 88, 89, 90, 88, 2, 2, // 121-130
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2, 2, 2, 2, 2, 2, 2, 2, 2, 2, // 131-140
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3142, 91, 92, 93, 94, 94, 95, 96, 52, 4, // 141-150
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97, 98, 99, 99 // 151-154
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};
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int GetTrackNumber(SCNHANDLE hMidi) {
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for (int i = 0; i < ARRAYSIZE(midiOffsets); i++)
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if (midiOffsets[i] == hMidi)
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return i;
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return -1;
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}
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SCNHANDLE GetTrackOffset(int trackNumber) {
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assert(trackNumber < ARRAYSIZE(midiOffsets));
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return midiOffsets[trackNumber];
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}
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/**
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* Plays the specified MIDI sequence through the sound driver.
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* @param dwFileOffset File offset of MIDI sequence data
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* @param bLoop Whether to loop the sequence
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*/
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bool PlayMidiSequence(uint32 dwFileOffset, bool bLoop) {
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currentMidi = dwFileOffset;
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currentLoop = bLoop;
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// Tinsel V1 PSX uses a different music format, so i
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// disable it here.
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// TODO: Maybe this should be moved to a better place...
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if (TinselV1PSX) return false;
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if (_vm->_config->_musicVolume != 0) {
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bool mute = false;
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if (ConfMan.hasKey("mute"))
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mute = ConfMan.getBool("mute");
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SetMidiVolume(mute ? 0 : _vm->_config->_musicVolume);
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}
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// the index and length of the last tune loaded
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static uint32 dwLastMidiIndex = 0; // FIXME: Avoid non-const global vars
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uint32 dwSeqLen = 0; // length of the sequence
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// Support for external music from the music enhancement project
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if (_vm->getFeatures() & GF_ENHANCED_AUDIO_SUPPORT) {
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int trackNumber = GetTrackNumber(dwFileOffset);
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// Track 8 has been removed in the German CD re-release "Neon Edition"
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if ((_vm->getFeatures() & GF_ALT_MIDI) && trackNumber >= 8)
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trackNumber++;
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int track = 0;
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if (trackNumber >= 0) {
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if (_vm->getFeatures() & GF_SCNFILES)
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track = enhancedAudioSCNVersion[trackNumber];
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else
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track = enhancedAudioGRAVersion[trackNumber];
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if (track > 0) {
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StopMidi();
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// StopMidi resets these fields, so set them again
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currentMidi = dwFileOffset;
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currentLoop = bLoop;
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// try to play track, but don't fall back to a true CD
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g_system->getAudioCDManager()->play(track, bLoop ? -1 : 1, 0, 0, true);
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// Check if an enhanced audio track is being played.
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// If it is, stop here and don't load a MIDI track
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if (g_system->getAudioCDManager()->isPlaying()) {
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return true;
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}
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}
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} else {
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warning("Unknown MIDI offset %d", dwFileOffset);
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}
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}
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if (dwFileOffset == 0)
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return true;
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if (dwFileOffset != dwLastMidiIndex) {
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Common::File midiStream;
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// open MIDI sequence file in binary mode
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if (!midiStream.open(MIDI_FILE))
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error(CANNOT_FIND_FILE, MIDI_FILE);
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// update index of last tune loaded
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dwLastMidiIndex = dwFileOffset;
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// move to correct position in the file
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midiStream.seek(dwFileOffset, SEEK_SET);
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// read the length of the sequence
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dwSeqLen = midiStream.readUint32LE();
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// make sure buffer is large enough for this sequence
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assert(dwSeqLen > 0 && dwSeqLen <= midiBuffer.size);
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// stop any currently playing tune
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_vm->_midiMusic->stop();
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// read the sequence
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if (midiStream.read(midiBuffer.pDat, dwSeqLen) != dwSeqLen)
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error(FILE_IS_CORRUPT, MIDI_FILE);
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midiStream.close();
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// WORKAROUND for bug #2820054 "DW1: No intro music at first start on Wii",
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// which actually affects all ports, since it's specific to the GRA version.
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//
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// The GRA version does not seem to set the channel volume at all for the first
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// intro track, thus we need to do that here. We only initialize the channels
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// used in that sequence. And we are using 127 as default channel volume.
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//
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// Only in the GRA version dwFileOffset can be "38888", just to be sure, we
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// check for the SCN files feature flag not being set though.
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if (_vm->getGameID() == GID_DW1 && dwFileOffset == 38888 && !(_vm->getFeatures() & GF_SCNFILES)) {
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_vm->_midiMusic->send(0x7F07B0 | 3);
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_vm->_midiMusic->send(0x7F07B0 | 5);
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_vm->_midiMusic->send(0x7F07B0 | 8);
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_vm->_midiMusic->send(0x7F07B0 | 10);
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_vm->_midiMusic->send(0x7F07B0 | 13);
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}
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_vm->_midiMusic->playXMIDI(midiBuffer.pDat, dwSeqLen, bLoop);
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// Store the length
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//dwLastSeqLen = dwSeqLen;
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} else {
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// dwFileOffset == dwLastMidiIndex
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_vm->_midiMusic->stop();
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_vm->_midiMusic->playXMIDI(midiBuffer.pDat, dwSeqLen, bLoop);
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}
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return true;
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}
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/**
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* Returns TRUE if a Midi tune is currently playing.
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*/
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bool MidiPlaying() {
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if (_vm->getFeatures() & GF_ENHANCED_AUDIO_SUPPORT) {
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if (g_system->getAudioCDManager()->isPlaying())
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return true;
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}
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return _vm->_midiMusic->isPlaying();
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}
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/**
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* Stops any currently playing midi.
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*/
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bool StopMidi() {
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currentMidi = 0;
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currentLoop = false;
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if (_vm->getFeatures() & GF_ENHANCED_AUDIO_SUPPORT) {
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g_system->getAudioCDManager()->stop();
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}
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_vm->_midiMusic->stop();
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return true;
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}
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/**
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* Gets the volume of the MIDI music.
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*/
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int GetMidiVolume() {
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return _vm->_config->_musicVolume;
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}
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/**
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* Sets the volume of the MIDI music.
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* @param vol New volume - 0..MAXMIDIVOL
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*/
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void SetMidiVolume(int vol) {
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assert(vol >= 0 && vol <= Audio::Mixer::kMaxChannelVolume);
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static int priorVolMusic = 0; // FIXME: Avoid non-const global vars
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if (vol == 0 && priorVolMusic == 0) {
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// Nothing to do
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} else if (vol == 0 && priorVolMusic != 0) {
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// Stop current midi sequence
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StopMidi();
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_vm->_midiMusic->setVolume(vol);
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} else if (vol != 0 && priorVolMusic == 0) {
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// Perhaps restart last midi sequence
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if (currentLoop)
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PlayMidiSequence(currentMidi, true);
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_vm->_midiMusic->setVolume(vol);
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} else if (vol != 0 && priorVolMusic != 0) {
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// Alter current volume
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_vm->_midiMusic->setVolume(vol);
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}
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priorVolMusic = vol;
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}
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/**
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* Opens and inits all MIDI sequence files.
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*/
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void OpenMidiFiles() {
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Common::File midiStream;
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// Demo version has no midi file
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// Also, Discworld PSX uses still unsupported psx SEQ format for music...
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if ((_vm->getFeatures() & GF_DEMO) || (TinselVersion == TINSEL_V2) || TinselV1PSX)
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return;
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if (midiBuffer.pDat)
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// already allocated
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return;
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// open MIDI sequence file in binary mode
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if (!midiStream.open(MIDI_FILE))
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error(CANNOT_FIND_FILE, MIDI_FILE);
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// gen length of the largest sequence
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midiBuffer.size = midiStream.readUint32LE();
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if (midiStream.eos() || midiStream.err())
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error(FILE_IS_CORRUPT, MIDI_FILE);
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if (midiBuffer.size) {
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// allocate a buffer big enough for the largest MIDI sequence
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if ((midiBuffer.pDat = (uint8 *)malloc(midiBuffer.size)) != NULL) {
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// clear out the buffer
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memset(midiBuffer.pDat, 0, midiBuffer.size);
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// VMM_lock(midiBuffer.pDat, midiBuffer.size);
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} else {
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//mSeqHandle = NULL;
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}
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}
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// Now scan through the contents of the MIDI file to find the offset
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// of each individual track, in order to create a mapping from MIDI
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// offset to track number, for the enhanced MIDI soundtrack.
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// The first song is always at position 4. The subsequent ones are
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// calculated dynamically.
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uint32 curOffset = 4;
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uint32 curTrack = 0;
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uint32 songLength = 0;
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// Init
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for (int i = 0; i < ARRAYSIZE(midiOffsets); i++)
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midiOffsets[i] = 0;
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while (!midiStream.eos() && !midiStream.err()) {
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if (curOffset + (4 * curTrack) >= (uint32)midiStream.size())
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break;
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assert(curTrack < ARRAYSIZE(midiOffsets));
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midiOffsets[curTrack] = curOffset + (4 * curTrack);
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//debug("%d: %d", curTrack, midiOffsets[curTrack]);
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songLength = midiStream.readUint32LE();
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curOffset += songLength;
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midiStream.skip(songLength);
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curTrack++;
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}
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midiStream.close();
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}
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void DeleteMidiBuffer() {
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free(midiBuffer.pDat);
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midiBuffer.pDat = NULL;
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}
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MidiMusicPlayer::MidiMusicPlayer() {
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MidiPlayer::createDriver();
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int ret = _driver->open();
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if (ret == 0) {
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if (_nativeMT32)
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_driver->sendMT32Reset();
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else
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_driver->sendGMReset();
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_driver->setTimerCallback(this, &timerCallback);
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}
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}
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void MidiMusicPlayer::setVolume(int volume) {
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_vm->_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, volume);
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Audio::MidiPlayer::setVolume(volume);
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}
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void MidiMusicPlayer::send(uint32 b) {
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Audio::MidiPlayer::send(b);
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byte channel = (byte)(b & 0x0F);
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if (_channelsTable[channel]) {
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if ((b & 0xFFF0) == 0x0079B0) {
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// We've just Reset All Controllers, so we need to
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// re-adjust the volume. Otherwise, volume is reset to
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// default whenever the music changes.
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_channelsTable[channel]->send(0x000007B0 | (((_channelsVolume[channel] * _masterVolume) / 255) << 16) | channel);
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}
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}
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}
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void MidiMusicPlayer::playXMIDI(byte *midiData, uint32 size, bool loop) {
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Common::StackLock lock(_mutex);
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if (_isPlaying)
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return;
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stop();
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// It seems like not all music (the main menu music, for instance) set
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// all the instruments explicitly. That means the music will sound
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// different, depending on which music played before it. This appears
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// to be a genuine glitch in the original. For consistency, reset all
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// instruments to the default one (piano).
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for (int i = 0; i < 16; i++) {
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_driver->send(0xC0 | i, 0, 0);
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}
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// Load XMID resource data
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MidiParser *parser = MidiParser::createParser_XMIDI();
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if (parser->loadMusic(midiData, size)) {
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parser->setTrack(0);
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parser->setMidiDriver(this);
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parser->setTimerRate(getBaseTempo());
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parser->property(MidiParser::mpCenterPitchWheelOnUnload, 1);
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parser->property(MidiParser::mpSendSustainOffOnNotesOff, 1);
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_parser = parser;
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_isLooping = loop;
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_isPlaying = true;
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} else {
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delete parser;
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}
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}
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void MidiMusicPlayer::pause() {
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setVolume(-1);
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_isPlaying = false;
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}
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void MidiMusicPlayer::resume() {
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setVolume(GetMidiVolume());
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_isPlaying = true;
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}
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PCMMusicPlayer::PCMMusicPlayer() {
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_silenceSamples = 0;
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_curChunk = 0;
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_state = S_IDLE;
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_mState = S_IDLE;
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_scriptNum = -1;
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_scriptIndex = 0;
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_forcePlay = false;
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_volume = 255;
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_dimmed = false;
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_dimmedTinsel = false;
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_dimIteration = 0;
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_fadeOutVolume = 0;
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_fadeOutIteration = 0;
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_end = true;
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_vm->_mixer->playStream(Audio::Mixer::kMusicSoundType,
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&_handle, this, -1, _volume, 0, DisposeAfterUse::NO, true);
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}
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PCMMusicPlayer::~PCMMusicPlayer() {
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_vm->_mixer->stopHandle(_handle);
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delete _curChunk;
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}
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void PCMMusicPlayer::startPlay(int id) {
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if (_filename.empty())
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return;
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debugC(DEBUG_DETAILED, kTinselDebugMusic, "Playing PCM music %s, index %d", _filename.c_str(), id);
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Common::StackLock slock(_mutex);
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stop();
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_scriptNum = id;
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_scriptIndex = 1;
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_state = S_NEW;
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play();
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}
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|
|
void PCMMusicPlayer::stopPlay() {
|
|
Common::StackLock slock(_mutex);
|
|
|
|
stop();
|
|
}
|
|
|
|
int PCMMusicPlayer::readBuffer(int16 *buffer, const int numSamples) {
|
|
Common::StackLock slock(_mutex);
|
|
|
|
if (!_curChunk && ((_state == S_IDLE) || (_state == S_STOP)))
|
|
return 0;
|
|
|
|
int samplesLeft = numSamples;
|
|
|
|
while (samplesLeft > 0) {
|
|
if (_silenceSamples > 0) {
|
|
int n = MIN(_silenceSamples, samplesLeft);
|
|
|
|
memset(buffer, 0, n);
|
|
|
|
buffer += n;
|
|
_silenceSamples -= n;
|
|
samplesLeft -= n;
|
|
|
|
} else if (_curChunk &&
|
|
((_state == S_MID) || (_state == S_NEXT) || (_state == S_NEW))) {
|
|
int n = _curChunk->readBuffer(buffer, samplesLeft);
|
|
|
|
buffer += n;
|
|
samplesLeft -= n;
|
|
|
|
if (_curChunk->endOfData()) {
|
|
_state = S_END1;
|
|
|
|
delete _curChunk;
|
|
_curChunk = 0;
|
|
}
|
|
} else {
|
|
|
|
if (!getNextChunk())
|
|
break;
|
|
}
|
|
}
|
|
|
|
return (numSamples - samplesLeft);
|
|
}
|
|
|
|
bool PCMMusicPlayer::isPlaying() const {
|
|
return ((_state != S_IDLE) && (_state != S_STOP));
|
|
}
|
|
|
|
bool PCMMusicPlayer::isDimmed() const {
|
|
return _dimmed;
|
|
}
|
|
|
|
void PCMMusicPlayer::getTunePlaying(void *voidPtr, int length) {
|
|
Common::StackLock lock(_mutex);
|
|
|
|
debugC(DEBUG_DETAILED, kTinselDebugMusic, "getTunePlaying");
|
|
|
|
assert(length == (3 * sizeof(int32)));
|
|
|
|
int32 *p = (int32 *) voidPtr;
|
|
|
|
_mState = _state;
|
|
|
|
p[0] = (int32) _mState;
|
|
p[1] = _scriptNum;
|
|
p[2] = _scriptIndex;
|
|
}
|
|
|
|
void PCMMusicPlayer::restoreThatTune(void *voidPtr) {
|
|
Common::StackLock lock(_mutex);
|
|
|
|
debugC(DEBUG_DETAILED, kTinselDebugMusic, "restoreThatTune");
|
|
|
|
int32 *p = (int32 *) voidPtr;
|
|
|
|
_mState = (State) p[0];
|
|
_scriptNum = p[1];
|
|
_scriptIndex = p[2];
|
|
|
|
if (_mState != S_IDLE)
|
|
_state = S_NEW;
|
|
|
|
delete _curChunk;
|
|
_curChunk = 0;
|
|
|
|
_end = false;
|
|
}
|
|
|
|
void PCMMusicPlayer::setMusicSceneDetails(SCNHANDLE hScript,
|
|
SCNHANDLE hSegment, const char *fileName) {
|
|
|
|
Common::StackLock lock(_mutex);
|
|
|
|
stop();
|
|
|
|
debugC(DEBUG_INTERMEDIATE, kTinselDebugMusic, "Setting music scene details: %s", fileName);
|
|
|
|
_hScript = hScript;
|
|
_hSegment = hSegment;
|
|
_filename = fileName;
|
|
|
|
// Start scene with music not dimmed
|
|
_dimmed = false;
|
|
_dimmedTinsel = false;
|
|
_dimIteration = 0;
|
|
setVol(255);
|
|
}
|
|
|
|
void PCMMusicPlayer::setVolume(int volume) {
|
|
assert((volume >= 0) && (volume <= 100));
|
|
|
|
_dimmed = false;
|
|
setVol((volume * 255) / 100);
|
|
}
|
|
|
|
void PCMMusicPlayer::setVol(uint8 volume) {
|
|
_volume = volume;
|
|
|
|
_vm->_mixer->setChannelVolume(_handle, _volume);
|
|
}
|
|
|
|
bool PCMMusicPlayer::getMusicTinselDimmed() const {
|
|
return _dimmedTinsel;
|
|
}
|
|
|
|
void PCMMusicPlayer::dim(bool bTinselDim) {
|
|
if (_dimmed || (_volume == 0) ||
|
|
(_state == S_IDLE) || !_curChunk || (SysVar(SV_MUSICDIMFACTOR) == 0))
|
|
return;
|
|
|
|
_dimmed = true;
|
|
if (bTinselDim)
|
|
_dimmedTinsel = true;
|
|
|
|
_dimmedVolume = _volume - (_volume / SysVar(SV_MUSICDIMFACTOR));
|
|
|
|
// Iterate down, negative iteration
|
|
if (!_dimIteration)
|
|
_dimPosition = _volume;
|
|
_dimIteration = (_dimmedVolume - _volume)/DIM_SPEED;
|
|
|
|
debugC(DEBUG_DETAILED, kTinselDebugMusic, "Dimming music from %d to %d, steps %d", _dimPosition, _dimmedVolume, _dimIteration);
|
|
|
|
// And SFX
|
|
if (SysVar(SYS_SceneFxDimFactor))
|
|
_vm->_sound->setSFXVolumes(255 - 255/SysVar(SYS_SceneFxDimFactor));
|
|
}
|
|
|
|
void PCMMusicPlayer::unDim(bool bTinselUnDim) {
|
|
if (!_dimmed || (_dimmedTinsel && !bTinselUnDim))
|
|
return; // not dimmed
|
|
|
|
_dimmed = _dimmedTinsel = false;
|
|
|
|
if ((_volume == 0) || (_state == S_IDLE) || !_curChunk)
|
|
return;
|
|
|
|
// Iterate up, positive iteration
|
|
if (!_dimIteration)
|
|
_dimPosition = _dimmedVolume;
|
|
_dimIteration = (_volume - _dimmedVolume)/DIM_SPEED;
|
|
|
|
debugC(DEBUG_DETAILED, kTinselDebugMusic, "UnDimming music from %d to %d, steps %d", _dimPosition, _volume, _dimIteration);
|
|
|
|
// And SFX
|
|
_vm->_sound->setSFXVolumes(255);
|
|
}
|
|
|
|
void PCMMusicPlayer::dimIteration() {
|
|
if (_dimIteration != 0)
|
|
{
|
|
_dimPosition += _dimIteration;
|
|
if (_dimPosition >= _volume)
|
|
{
|
|
_dimPosition = _volume;
|
|
_dimIteration = 0;
|
|
}
|
|
else if (_dimPosition <= _dimmedVolume)
|
|
{
|
|
_dimPosition = _dimmedVolume;
|
|
_dimIteration = 0;
|
|
}
|
|
|
|
_vm->_mixer->setChannelVolume(_handle, _dimPosition);
|
|
}
|
|
}
|
|
|
|
void PCMMusicPlayer::startFadeOut(int ticks) {
|
|
if ((_volume == 0) || (_state == S_IDLE) || !_curChunk)
|
|
return;
|
|
|
|
debugC(DEBUG_INTERMEDIATE, kTinselDebugMusic, "Fading out music...");
|
|
|
|
if (_dimmed) {
|
|
// Start from dimmed volume and go from there
|
|
_dimmed = false;
|
|
_fadeOutVolume = _volume - _volume/SysVar(SV_MUSICDIMFACTOR);
|
|
} else
|
|
_fadeOutVolume = _volume;
|
|
|
|
assert(ticks != 0);
|
|
_fadeOutIteration = _fadeOutVolume / ticks;
|
|
|
|
fadeOutIteration();
|
|
}
|
|
|
|
void PCMMusicPlayer::fadeOutIteration() {
|
|
if ((_volume == 0) || (_state == S_IDLE) || !_curChunk)
|
|
return;
|
|
|
|
_fadeOutVolume = CLIP<int>(_fadeOutVolume -= _fadeOutIteration, 0, 255);
|
|
|
|
_vm->_mixer->setChannelVolume(_handle, _fadeOutVolume);
|
|
}
|
|
|
|
bool PCMMusicPlayer::getNextChunk() {
|
|
MusicSegment *musicSegments;
|
|
int32 *script, *scriptBuffer;
|
|
int id;
|
|
int snum;
|
|
uint32 sampleOffset, sampleLength, sampleCLength;
|
|
Common::File file;
|
|
byte *buffer;
|
|
Common::SeekableReadStream *sampleStream;
|
|
|
|
switch (_state) {
|
|
case S_NEW:
|
|
case S_NEXT:
|
|
_forcePlay = false;
|
|
|
|
script = scriptBuffer = (int32 *)LockMem(_hScript);
|
|
|
|
// Set parameters for this chunk of music
|
|
id = _scriptNum;
|
|
while (id--)
|
|
script = scriptBuffer + READ_LE_UINT32(script);
|
|
snum = FROM_LE_32(script[_scriptIndex++]);
|
|
|
|
if (snum == MUSIC_JUMP || snum == MUSIC_END) {
|
|
// Let usual code sort it out!
|
|
_scriptIndex--; // Undo increment
|
|
_forcePlay = true; // Force a Play
|
|
_state = S_END1; // 'Goto' S_END1
|
|
break;
|
|
}
|
|
|
|
musicSegments = (MusicSegment *) LockMem(_hSegment);
|
|
|
|
assert(FROM_LE_32(musicSegments[snum].numChannels) == 1);
|
|
assert(FROM_LE_32(musicSegments[snum].bitsPerSample) == 16);
|
|
|
|
sampleOffset = FROM_LE_32(musicSegments[snum].sampleOffset);
|
|
sampleLength = FROM_LE_32(musicSegments[snum].sampleLength);
|
|
sampleCLength = (((sampleLength + 63) & ~63)*33)/64;
|
|
|
|
if (!file.open(_filename))
|
|
error(CANNOT_FIND_FILE, _filename.c_str());
|
|
|
|
file.seek(sampleOffset);
|
|
if (file.eos() || file.err() || (uint32)file.pos() != sampleOffset)
|
|
error(FILE_IS_CORRUPT, _filename.c_str());
|
|
|
|
buffer = (byte *) malloc(sampleCLength);
|
|
assert(buffer);
|
|
|
|
// read all of the sample
|
|
if (file.read(buffer, sampleCLength) != sampleCLength)
|
|
error(FILE_IS_CORRUPT, _filename.c_str());
|
|
|
|
debugC(DEBUG_DETAILED, kTinselDebugMusic, "Creating ADPCM music chunk with size %d, "
|
|
"offset %d (script %d.%d)", sampleCLength, sampleOffset,
|
|
_scriptNum, _scriptIndex - 1);
|
|
|
|
sampleStream = new Common::MemoryReadStream(buffer, sampleCLength, DisposeAfterUse::YES);
|
|
|
|
delete _curChunk;
|
|
_curChunk = new Tinsel8_ADPCMStream(sampleStream, DisposeAfterUse::YES, sampleCLength,
|
|
22050, 1, 32);
|
|
|
|
_state = S_MID;
|
|
return true;
|
|
|
|
case S_END1:
|
|
debugC(DEBUG_DETAILED, kTinselDebugMusic, "Music reached state S_END1 (script %d.%d)",
|
|
_scriptNum, _scriptIndex);
|
|
|
|
script = scriptBuffer = (int32 *) LockMem(_hScript);
|
|
|
|
id = _scriptNum;
|
|
while (id--)
|
|
script = scriptBuffer + READ_LE_UINT32(script);
|
|
snum = FROM_LE_32(script[_scriptIndex]);
|
|
|
|
if (snum == MUSIC_END) {
|
|
_state = S_END2;
|
|
} else {
|
|
if (snum == MUSIC_JUMP)
|
|
_scriptIndex = FROM_LE_32(script[_scriptIndex+1]);
|
|
|
|
_state = _forcePlay ? S_NEW : S_NEXT;
|
|
_forcePlay = false;
|
|
}
|
|
|
|
return true;
|
|
|
|
case S_END2:
|
|
debugC(DEBUG_DETAILED, kTinselDebugMusic, "Music reached state S_END2 (script %d.%d)",
|
|
_scriptNum, _scriptIndex);
|
|
|
|
_silenceSamples = 11025; // Half a second of silence
|
|
return true;
|
|
|
|
case S_END3:
|
|
debugC(DEBUG_DETAILED, kTinselDebugMusic, "Music reached state S_END3 (script %d.%d)",
|
|
_scriptNum, _scriptIndex);
|
|
|
|
stop();
|
|
_state = S_IDLE;
|
|
return false;
|
|
|
|
case S_IDLE:
|
|
return false;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void PCMMusicPlayer::play() {
|
|
if (_curChunk)
|
|
return;
|
|
if (_scriptNum == -1)
|
|
return;
|
|
|
|
_end = false;
|
|
|
|
getNextChunk();
|
|
}
|
|
|
|
void PCMMusicPlayer::stop() {
|
|
delete _curChunk;
|
|
_curChunk = 0;
|
|
_scriptNum = -1;
|
|
_state = S_IDLE;
|
|
_mState = S_IDLE;
|
|
|
|
_end = true;
|
|
}
|
|
|
|
void CurrentMidiFacts(SCNHANDLE *pMidi, bool *pLoop) {
|
|
*pMidi = currentMidi;
|
|
*pLoop = currentLoop;
|
|
}
|
|
|
|
void RestoreMidiFacts(SCNHANDLE Midi, bool Loop) {
|
|
StopMidi();
|
|
|
|
currentMidi = Midi;
|
|
currentLoop = Loop;
|
|
|
|
if (_vm->_config->_musicVolume != 0 && Loop) {
|
|
bool mute = false;
|
|
if (ConfMan.hasKey("mute"))
|
|
mute = ConfMan.getBool("mute");
|
|
|
|
PlayMidiSequence(currentMidi, true);
|
|
SetMidiVolume(mute ? 0 : _vm->_config->_musicVolume);
|
|
}
|
|
}
|
|
|
|
#if 0
|
|
// Dumps all of the game's music in external XMIDI *.xmi files
|
|
void dumpMusic() {
|
|
Common::File midiFile;
|
|
Common::DumpFile outFile;
|
|
char outName[20];
|
|
midiFile.open(MIDI_FILE);
|
|
int outFileSize = 0;
|
|
char buffer[20000];
|
|
|
|
const int total = 155; // maximum (SCN version)
|
|
|
|
for (int i = 0; i < total; i++) {
|
|
if (midiOffsets[i] == 0)
|
|
break;
|
|
|
|
sprintf(outName, "track%03d.xmi", i + 1);
|
|
outFile.open(outName);
|
|
|
|
if (i < total - 1)
|
|
outFileSize = midiOffsets[i + 1] - midiOffsets[i] - 4;
|
|
else
|
|
outFileSize = midiFile.size() - midiOffsets[i] - 4;
|
|
|
|
midiFile.seek(midiOffsets[i] + 4, SEEK_SET);
|
|
|
|
assert(outFileSize < 20000);
|
|
midiFile.read(buffer, outFileSize);
|
|
outFile.write(buffer, outFileSize);
|
|
|
|
outFile.close();
|
|
}
|
|
|
|
midiFile.close();
|
|
}
|
|
#endif
|
|
|
|
} // End of namespace Tinsel
|