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https://github.com/libretro/scummvm.git
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64 lines
1.9 KiB
C++
64 lines
1.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef CONSOLE_H_
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#define CONSOLE_H_
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#include "common/debug.h"
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#include "gui/debugger.h"
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#include "engines/myst3/myst3.h"
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namespace Myst3 {
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class Myst3Engine;
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struct Opcode;
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class Console : public GUI::Debugger {
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public:
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Console(Myst3Engine *vm);
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virtual ~Console();
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private:
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Myst3Engine *_vm;
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void describeScript(const Common::Array<Opcode> &script);
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bool dumpFaceMask(uint16 index, int face, Archive::ResourceType type);
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bool Cmd_Infos(int argc, const char **argv);
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bool Cmd_LookAt(int argc, const char **argv);
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bool Cmd_InitScript(int argc, const char **argv);
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bool Cmd_Var(int argc, const char **argv);
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bool Cmd_ListNodes(int argc, const char **argv);
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bool Cmd_Run(int argc, const char **argv);
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bool Cmd_RunOp(int argc, const char **argv);
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bool Cmd_Go(int argc, const char **argv);
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bool Cmd_Extract(int argc, const char **argv);
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bool Cmd_DumpArchive(int argc, const char **argv);
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bool Cmd_DumpMasks(int argc, const char **argv);
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bool Cmd_FillInventory(int argc, const char **argv);
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};
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} // End of namespace Myst3
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#endif // CONSOLE_H_
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