scummvm/engines/pegasus/menu.cpp
2022-09-28 11:30:01 +02:00

1300 lines
40 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* Additional copyright for this file:
* Copyright (C) 1995-1997 Presto Studios, Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "pegasus/gamestate.h"
#include "pegasus/menu.h"
#include "pegasus/pegasus.h"
#include "pegasus/scoring.h"
namespace Pegasus {
GameMenu::GameMenu(const uint32 id) : IDObject(id), InputHandler((InputHandler *)g_vm) {
_previousHandler = nullptr;
_lastCommand = kMenuCmdNoCommand;
}
void GameMenu::becomeCurrentHandler() {
_previousHandler = InputHandler::setInputHandler(this);
}
void GameMenu::restorePreviousHandler() {
InputHandler::setInputHandler(_previousHandler);
}
void GameMenu::drawScore(GameScoreType score, GameScoreType total, const Common::Rect &scoreBounds, Surface *numbers) {
CoordType x = scoreBounds.right;
drawNumber(total, x, scoreBounds.top, numbers);
x -= 12;
Common::Rect r1(120, 0, 132, 12); // The slash.
Common::Rect r2 = r1;
r2.moveTo(x, scoreBounds.top);
numbers->copyToCurrentPort(r1, r2);
drawNumber(score, x, scoreBounds.top, numbers);
}
void GameMenu::drawNumber(GameScoreType number, CoordType &x, CoordType y, Surface *numbers) {
Common::Rect r1(0, 0, 12, 12); // Width, height of one digit
Common::Rect r2 = r1;
r2.moveTo(x - 12, y);
do {
uint16 digit = number % 10;
number /= 10;
r1.moveTo(digit * 12, 0);
numbers->copyToCurrentPort(r1, r2);
r2.translate(-12, 0);
} while (number != 0);
x = r2.right;
}
enum {
kMainMenuStartDemo = 0,
kMainMenuCreditsDemo,
kMainMenuQuitDemo,
kFirstSelectionDemo = kMainMenuStartDemo,
kLastSelectionDemo = kMainMenuQuitDemo,
kMainMenuOverview = 0,
kMainMenuStart,
kMainMenuRestore,
kMainMenuDifficulty,
kMainMenuCredits,
kMainMenuQuit,
kFirstSelection = kMainMenuOverview,
kLastSelection = kMainMenuQuit
};
static const CoordType kStartLeftDemo = 44;
static const CoordType kStartTopDemo = 336;
static const CoordType kStartSelectLeftDemo = 40;
static const CoordType kStartSelectTopDemo = 331;
static const CoordType kCreditsLeftDemo = 44;
static const CoordType kCreditsTopDemo = 372;
static const CoordType kCreditsSelectLeftDemo = 40;
static const CoordType kCreditsSelectTopDemo = 367;
static const CoordType kMainMenuQuitLeftDemo = 32;
static const CoordType kMainMenuQuitTopDemo = 412;
static const CoordType kMainMenuQuitSelectLeftDemo = 28;
static const CoordType kMainMenuQuitSelectTopDemo = 408;
static const CoordType kOverviewLeft = 200;
static const CoordType kOverviewTop = 208;
static const CoordType kOverviewSelectLeft = 152;
static const CoordType kOverviewSelectTop = 204;
static const CoordType kStartLeft = 212;
static const CoordType kStartTop = 256;
static const CoordType kStartSelectLeft = 152;
static const CoordType kStartSelectTop = 252;
static const CoordType kRestoreLeft = 212;
static const CoordType kRestoreTop = 296;
static const CoordType kRestoreSelectLeft = 152;
static const CoordType kRestoreSelectTop = 292;
static const CoordType kDifficultyLeft = 320;
static const CoordType kDifficultyTop = 340;
static const CoordType kDifficultySelectLeft = 152;
static const CoordType kDifficultySelectTop = 336;
static const CoordType kCreditsLeft = 212;
static const CoordType kCreditsTop = 388;
static const CoordType kCreditsSelectLeft = 152;
static const CoordType kCreditsSelectTop = 384;
static const CoordType kMainMenuQuitLeft = 212;
static const CoordType kMainMenuQuitTop = 428;
static const CoordType kMainMenuQuitSelectLeft = 152;
static const CoordType kMainMenuQuitSelectTop = 424;
// Never set the current input handler to the MainMenu.
MainMenu::MainMenu() : GameMenu(kMainMenuID), _menuBackground(0), _overviewButton(0),
_restoreButton(0), _adventureButton(0), _walkthroughButton(0), _startButton(0),
_creditsButton(0), _quitButton(0), _largeSelect(0), _smallSelect(0) {
bool isDemo = g_vm->isDemo();
if (isDemo) {
if (g_vm->isWindows())
_menuBackground.initFromPICTFile("Images/Demo/DemoMenuPC.pict");
else
_menuBackground.initFromPICTFile("Images/Demo/DemoMenu.pict");
} else {
if (g_vm->isDVD())
_menuBackground.initFromPICTFile("Images/Main Menu/MainMenu_hq.mac");
else
_menuBackground.initFromPICTFile("Images/Main Menu/MainMenu.mac");
}
_menuBackground.setDisplayOrder(0);
_menuBackground.startDisplaying();
_menuBackground.show();
if (!isDemo) {
_overviewButton.initFromPICTFile("Images/Main Menu/pbOvervi.pict");
_overviewButton.setDisplayOrder(1);
_overviewButton.moveElementTo(kOverviewLeft, kOverviewTop);
_overviewButton.startDisplaying();
_restoreButton.initFromPICTFile("Images/Main Menu/pbRestor.pict");
_restoreButton.setDisplayOrder(1);
_restoreButton.moveElementTo(kRestoreLeft, kRestoreTop);
_restoreButton.startDisplaying();
_adventureButton.initFromPICTFile("Images/Main Menu/BtnAdv.pict");
_adventureButton.setDisplayOrder(1);
_adventureButton.moveElementTo(kDifficultyLeft, kDifficultyTop);
_adventureButton.startDisplaying();
_walkthroughButton.initFromPICTFile("Images/Main Menu/BtnWlk.pict");
_walkthroughButton.setDisplayOrder(1);
_walkthroughButton.moveElementTo(kDifficultyLeft, kDifficultyTop);
_walkthroughButton.startDisplaying();
}
if (isDemo)
_startButton.initFromPICTFile("Images/Demo/Start.pict");
else
_startButton.initFromPICTFile("Images/Main Menu/pbStart.pict");
_startButton.setDisplayOrder(1);
_startButton.moveElementTo(isDemo ? kStartLeftDemo : kStartLeft, isDemo ? kStartTopDemo : kStartTop);
_startButton.startDisplaying();
if (isDemo)
_creditsButton.initFromPICTFile("Images/Demo/Credits.pict");
else
_creditsButton.initFromPICTFile("Images/Main Menu/pbCredit.pict");
_creditsButton.setDisplayOrder(1);
_creditsButton.moveElementTo(isDemo ? kCreditsLeftDemo : kCreditsLeft, isDemo ? kCreditsTopDemo : kCreditsTop);
_creditsButton.startDisplaying();
if (isDemo)
_quitButton.initFromPICTFile("Images/Demo/Quit.pict");
else
_quitButton.initFromPICTFile("Images/Main Menu/pbQuit.pict");
_quitButton.setDisplayOrder(1);
_quitButton.moveElementTo(isDemo ? kMainMenuQuitLeftDemo : kMainMenuQuitLeft, isDemo ? kMainMenuQuitTopDemo : kMainMenuQuitTop);
_quitButton.startDisplaying();
if (isDemo)
_largeSelect.initFromPICTFile("Images/Demo/SelectL.pict", true);
else
_largeSelect.initFromPICTFile("Images/Main Menu/SelectL.pict", true);
_largeSelect.setDisplayOrder(1);
_largeSelect.startDisplaying();
if (isDemo)
_smallSelect.initFromPICTFile("Images/Demo/SelectS.pict", true);
else
_smallSelect.initFromPICTFile("Images/Main Menu/SelectS.pict", true);
_smallSelect.setDisplayOrder(1);
_smallSelect.startDisplaying();
_menuSelection = isDemo ? kFirstSelectionDemo : kFirstSelection;
_adventureMode = true;
_menuLoop.attachFader(&_menuFader);
_menuLoop.initFromAIFFFile("Sounds/Main Menu.aiff");
_menuFader.setMasterVolume(g_vm->getAmbienceLevel());
updateDisplay();
}
MainMenu::~MainMenu() {
if (_menuLoop.isPlaying())
stopMainMenuLoop();
}
void MainMenu::startMainMenuLoop() {
FaderMoveSpec spec;
_menuLoop.loopSound();
spec.makeTwoKnotFaderSpec(30, 0, 0, 30, 255);
_menuFader.startFaderSync(spec);
}
void MainMenu::stopMainMenuLoop() {
FaderMoveSpec spec;
spec.makeTwoKnotFaderSpec(30, 0, 255, 30, 0);
_menuFader.startFaderSync(spec);
_menuLoop.stopSound();
}
void MainMenu::handleInput(const Input &input, const Hotspot *cursorSpot) {
bool isDemo = g_vm->isDemo();
if (input.upButtonDown()) {
if (_menuSelection > (uint32)(isDemo ? kFirstSelectionDemo : kFirstSelection)) {
_menuSelection--;
updateDisplay();
}
} else if (input.downButtonDown()) {
if (_menuSelection < (uint32)(isDemo ? kLastSelectionDemo : kLastSelection)) {
_menuSelection++;
updateDisplay();
}
} else if (!isDemo && (input.leftButtonDown() || input.rightButtonDown())) {
if (_menuSelection == kMainMenuDifficulty) {
_adventureMode = !_adventureMode;
updateDisplay();
}
} else if (JMPPPInput::isMenuButtonPressInput(input)) {
if (isDemo) {
switch (_menuSelection) {
case kMainMenuCreditsDemo:
_creditsButton.show();
g_vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
_creditsButton.hide();
setLastCommand(kMenuCmdCredits);
break;
case kMainMenuStartDemo:
_startButton.show();
g_vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
_startButton.hide();
setLastCommand(kMenuCmdStartAdventure);
break;
case kMainMenuQuitDemo:
_quitButton.show();
g_vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
_quitButton.hide();
setLastCommand(kMenuCmdQuit);
break;
default:
break;
}
} else {
switch (_menuSelection) {
case kMainMenuOverview:
_overviewButton.show();
g_vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
_overviewButton.hide();
setLastCommand(kMenuCmdOverview);
break;
case kMainMenuRestore:
_restoreButton.show();
g_vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
_restoreButton.hide();
setLastCommand(kMenuCmdRestore);
break;
case kMainMenuCredits:
_creditsButton.show();
g_vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
_creditsButton.hide();
setLastCommand(kMenuCmdCredits);
break;
case kMainMenuStart:
_startButton.show();
g_vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
_startButton.hide();
if (_adventureMode)
setLastCommand(kMenuCmdStartAdventure);
else
setLastCommand(kMenuCmdStartWalkthrough);
break;
case kMainMenuDifficulty:
_adventureMode = !_adventureMode;
updateDisplay();
break;
case kMainMenuQuit:
_quitButton.show();
g_vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
_quitButton.hide();
setLastCommand(kMenuCmdQuit);
break;
default:
break;
}
}
}
InputHandler::handleInput(input, cursorSpot);
}
void MainMenu::updateDisplay() {
if (g_vm->isDemo()) {
switch (_menuSelection) {
case kMainMenuStartDemo:
_smallSelect.moveElementTo(kStartSelectLeftDemo, kStartSelectTopDemo);
_smallSelect.show();
_largeSelect.hide();
break;
case kMainMenuCreditsDemo:
_smallSelect.moveElementTo(kCreditsSelectLeftDemo, kCreditsSelectTopDemo);
_smallSelect.show();
_largeSelect.hide();
break;
case kMainMenuQuitDemo:
_largeSelect.moveElementTo(kMainMenuQuitSelectLeftDemo, kMainMenuQuitSelectTopDemo);
_largeSelect.show();
_smallSelect.hide();
break;
default:
break;
}
} else {
switch (_menuSelection) {
case kMainMenuOverview:
_largeSelect.moveElementTo(kOverviewSelectLeft, kOverviewSelectTop);
_largeSelect.show();
_smallSelect.hide();
break;
case kMainMenuRestore:
_smallSelect.moveElementTo(kRestoreSelectLeft, kRestoreSelectTop);
_smallSelect.show();
_largeSelect.hide();
break;
case kMainMenuDifficulty:
if (_adventureMode) {
_adventureButton.show();
_walkthroughButton.hide();
} else {
_walkthroughButton.show();
_adventureButton.hide();
}
_largeSelect.moveElementTo(kDifficultySelectLeft, kDifficultySelectTop);
_largeSelect.show();
_smallSelect.hide();
break;
case kMainMenuStart:
_smallSelect.moveElementTo(kStartSelectLeft, kStartSelectTop);
_smallSelect.show();
_largeSelect.hide();
break;
case kMainMenuCredits:
_smallSelect.moveElementTo(kCreditsSelectLeft, kCreditsSelectTop);
_smallSelect.show();
_largeSelect.hide();
break;
case kMainMenuQuit:
_smallSelect.moveElementTo(kMainMenuQuitSelectLeft, kMainMenuQuitSelectTop);
_smallSelect.show();
_largeSelect.hide();
break;
default:
break;
}
g_vm->resetIntroTimer();
}
}
enum {
kCreditsMenuCoreTeam,
kCreditsMenuSupportTeam,
kCreditsMenuOriginalTeam,
kCreditsMenuTalent,
kCreditsMenuOtherTitles,
kCreditsMenuMainMenu,
kCreditsFirstSelection = kCreditsMenuCoreTeam,
kCreditsLastSelection = kCreditsMenuMainMenu
};
static const CoordType kCreditsMovieLeft = 288;
static const CoordType kCreditsMovieTop = 0;
static const CoordType kCoreTeamSelectLeft = 40;
static const CoordType kCoreTeamSelectTop = 223;
static const CoordType kSupportTeamSelectLeft = 40;
static const CoordType kSupportTeamSelectTop = 259;
static const CoordType kOriginalTeamSelectLeft = 40;
static const CoordType kOriginalTeamSelectTop = 295;
static const CoordType kTalentSelectLeft = 40;
static const CoordType kTalentSelectTop = 331;
static const CoordType kOtherTitlesSelectLeft = 40;
static const CoordType kOtherTitlesSelectTop = 367;
static const CoordType kCreditsMainMenuLeft = 32;
static const CoordType kCreditsMainMenuTop = 412;
static const CoordType kCreditsMainMenuSelectLeft = 30;
static const CoordType kCreditsMainMenuSelectTop = 408;
static const TimeValue kCoreTeamTime = 0;
static const TimeValue kSupportTeamTime = 1920;
static const TimeValue kOriginalTeamCDTime = 3000;
static const TimeValue kOriginalTeamDVDTime = 3240;
static const TimeValue kTalentCDTime = 4440;
static const TimeValue kTalentDVDTime = 4680;
static const TimeValue kOtherTitlesCDTime = 4680;
static const TimeValue kOtherTitlesDVDTime = 4920;
static const TimeValue kFrameIncrement = 120; // Three frames...
// Never set the current input handler to the CreditsMenu.
CreditsMenu::CreditsMenu() : GameMenu(kCreditsMenuID), _menuBackground(0), _creditsMovie(0),
_mainMenuButton(0), _largeSelect(0), _smallSelect(0) {
if (g_vm->isDVD())
_menuBackground.initFromPICTFile("Images/Credits/CredScrnScummVM.pict");
else
_menuBackground.initFromPICTFile("Images/Credits/CredScrn.pict");
_menuBackground.setDisplayOrder(0);
_menuBackground.startDisplaying();
_menuBackground.show();
if (g_vm->isDVD())
_creditsMovie.initFromMovieFile("Images/Credits/Credits_scummVM.movie");
else
_creditsMovie.initFromMovieFile("Images/Credits/Credits.movie");
_creditsMovie.setDisplayOrder(1);
_creditsMovie.moveElementTo(kCreditsMovieLeft, kCreditsMovieTop);
_creditsMovie.startDisplaying();
_creditsMovie.show();
_creditsMovie.redrawMovieWorld();
_mainMenuButton.initFromPICTFile("Images/Credits/MainMenu.pict");
_mainMenuButton.setDisplayOrder(1);
_mainMenuButton.moveElementTo(kCreditsMainMenuLeft, kCreditsMainMenuTop);
_mainMenuButton.startDisplaying();
_largeSelect.initFromPICTFile("Images/Credits/SelectL.pict", true);
_largeSelect.setDisplayOrder(2);
_largeSelect.moveElementTo(kCreditsMainMenuSelectLeft, kCreditsMainMenuSelectTop);
_largeSelect.startDisplaying();
_smallSelect.initFromPICTFile("Images/Credits/SelectS.pict", true);
_smallSelect.setDisplayOrder(2);
_smallSelect.show();
_smallSelect.startDisplaying();
_menuSelection = -1;
newMenuSelection(kCreditsMenuCoreTeam);
if (g_vm->isDVD()) {
_menuLoop.attachFader(&_menuFader);
_menuLoop.initFromAIFFFile("Sounds/Credits.aiff");
_menuFader.setMasterVolume(g_vm->getAmbienceLevel());
}
}
CreditsMenu::~CreditsMenu() {
if (_menuLoop.isPlaying())
stopCreditsMenuLoop();
}
void CreditsMenu::startCreditsMenuLoop() {
if (g_vm->isDVD()) {
FaderMoveSpec spec;
_menuLoop.loopSound();
spec.makeTwoKnotFaderSpec(30, 0, 0, 30, 255);
_menuFader.startFader(spec);
}
}
void CreditsMenu::stopCreditsMenuLoop() {
if (g_vm->isDVD()) {
FaderMoveSpec spec;
spec.makeTwoKnotFaderSpec(30, 0, 255, 30, 0);
_menuFader.startFaderSync(spec);
_menuLoop.stopSound();
}
}
// Assumes the new selection is never more than one away from the old...
void CreditsMenu::newMenuSelection(const int newSelection) {
if (newSelection != _menuSelection) {
switch (newSelection) {
case kCreditsMenuCoreTeam:
_smallSelect.moveElementTo(kCoreTeamSelectLeft, kCoreTeamSelectTop);
_creditsMovie.setTime(kCoreTeamTime);
break;
case kCreditsMenuSupportTeam:
_smallSelect.moveElementTo(kSupportTeamSelectLeft, kSupportTeamSelectTop);
_creditsMovie.setTime(kSupportTeamTime);
break;
case kCreditsMenuOriginalTeam:
_smallSelect.moveElementTo(kOriginalTeamSelectLeft, kOriginalTeamSelectTop);
if (g_vm->isDVD())
_creditsMovie.setTime(kOriginalTeamDVDTime);
else
_creditsMovie.setTime(kOriginalTeamCDTime);
break;
case kCreditsMenuTalent:
_smallSelect.moveElementTo(kTalentSelectLeft, kTalentSelectTop);
if (g_vm->isDVD())
_creditsMovie.setTime(kTalentDVDTime);
else
_creditsMovie.setTime(kTalentCDTime);
break;
case kCreditsMenuOtherTitles:
_smallSelect.moveElementTo(kOtherTitlesSelectLeft, kOtherTitlesSelectTop);
_smallSelect.show();
_largeSelect.hide();
if (g_vm->isDVD())
_creditsMovie.setTime(kOtherTitlesDVDTime);
else
_creditsMovie.setTime(kOtherTitlesCDTime);
break;
case kCreditsMenuMainMenu:
_smallSelect.hide();
_largeSelect.show();
break;
default:
break;
}
_creditsMovie.redrawMovieWorld();
_menuSelection = newSelection;
}
}
void CreditsMenu::newMovieTime(const TimeValue newTime) {
// The DVD credits have an extra frame in the support team section
bool isDVD = g_vm->isDVD();
if (newTime < kSupportTeamTime) {
_smallSelect.moveElementTo(kCoreTeamSelectLeft, kCoreTeamSelectTop);
_menuSelection = kCreditsMenuCoreTeam;
} else if ((isDVD && newTime < kOriginalTeamDVDTime) || (!isDVD && newTime < kOriginalTeamCDTime)) {
_smallSelect.moveElementTo(kSupportTeamSelectLeft, kSupportTeamSelectTop);
_menuSelection = kCreditsMenuSupportTeam;
} else if ((isDVD && newTime < kTalentDVDTime) || (!isDVD && newTime < kTalentCDTime)) {
_smallSelect.moveElementTo(kOriginalTeamSelectLeft, kOriginalTeamSelectTop);
_menuSelection = kCreditsMenuOriginalTeam;
} else if ((isDVD && newTime < kOtherTitlesDVDTime) || (!isDVD && newTime < kOtherTitlesCDTime)) {
_smallSelect.moveElementTo(kTalentSelectLeft, kTalentSelectTop);
_smallSelect.show();
_largeSelect.hide();
_menuSelection = kCreditsMenuTalent;
} else if ((int)newTime == -120) {
// HACK: Avoid getting sent to the bottom button in the default case
return;
} else {
_smallSelect.moveElementTo(kOtherTitlesSelectLeft, kOtherTitlesSelectTop);
_smallSelect.show();
_largeSelect.hide();
_menuSelection = kCreditsMenuOtherTitles;
}
_creditsMovie.setTime(newTime);
_creditsMovie.redrawMovieWorld();
}
void CreditsMenu::handleInput(const Input &input, const Hotspot *cursorSpot) {
if (input.upButtonDown()) {
if (_menuSelection > kCreditsFirstSelection)
newMenuSelection(_menuSelection - 1);
} else if (input.downButtonDown()) {
if (_menuSelection < kCreditsLastSelection)
newMenuSelection(_menuSelection + 1);
} else if (input.leftButtonDown()) {
newMovieTime(_creditsMovie.getTime() - kFrameIncrement);
} else if (input.rightButtonDown()) {
newMovieTime(_creditsMovie.getTime() + kFrameIncrement);
} else if (JMPPPInput::isMenuButtonPressInput(input)) {
if (_menuSelection == kCreditsMenuMainMenu) {
_mainMenuButton.show();
g_vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
_mainMenuButton.hide();
setLastCommand(kMenuCmdCreditsMainMenu);
}
}
InputHandler::handleInput(input, cursorSpot);
}
static const CoordType kContinueLeft = 44;
static const CoordType kContinueTop = 336;
static const CoordType kContinueSelectLeft = 40;
static const CoordType kContinueSelectTopDemo = 331;
static const CoordType kContinueSelectTop = 332;
static const CoordType kMainMenuLeftDemo = 44;
static const CoordType kMainMenuTopDemo = 372;
static const CoordType kMainMenuSelectLeftDemo = 40;
static const CoordType kMainMenuSelectTopDemo = 367;
static const CoordType kQuitLeftDemo = 32;
static const CoordType kQuitTopDemo = 412;
static const CoordType kQuitSelectLeftDemo = 28;
static const CoordType kQuitSelectTopDemo = 408;
static const CoordType kRestoreLeftDeath = 44;
static const CoordType kRestoreTopDeath = 372;
static const CoordType kRestoreSelectLeftDeath = 40;
static const CoordType kRestoreSelectTopDeath = 368;
static const CoordType kMainMenuLeft = 32;
static const CoordType kMainMenuTop = 412;
static const CoordType kMainMenuSelectLeft = 28;
static const CoordType kMainMenuSelectTop = 408;
enum {
kDeathScreenContinueDemo = 0,
kDeathScreenMainMenuDemo,
kDeathScreenQuitDemo,
kFirstDeathSelectionDemo = kDeathScreenContinueDemo,
kLastDeathSelectionDemo = kDeathScreenQuitDemo,
kDeathScreenContinue = 0,
kDeathScreenRestore,
kDeathScreenMainMenu,
kFirstDeathSelection = kDeathScreenContinue,
kLastDeathSelection = kDeathScreenMainMenu
};
// Never set the current input handler to the DeathMenu.
DeathMenu::DeathMenu(const DeathReason deathReason) : GameMenu(kDeathMenuID), _deathBackground(0), _continueButton(0),
_mainMenuButton(0), _quitButton(0), _restoreButton(0), _largeSelect(0), _smallSelect(0) {
bool isDemo = g_vm->isDemo();
_playerWon = (deathReason == kPlayerWonGame);
Common::String prefix = "Images/";
Common::String imageName;
if (isDemo) {
prefix += "Demo/";
imageName = prefix;
switch (deathReason) {
case kDeathFallOffCliff:
imageName += "dPfall";
break;
case kDeathEatenByDinosaur:
imageName += "dPdino";
break;
case kDeathStranded:
imageName += "dPstuck";
break;
default:
imageName += "dPdemowin";
break;
}
imageName += ".pict";
} else {
prefix += "Death Screens/";
imageName = prefix;
static const char *fileNames[] = {
"dAunmade", "dAbombed", "dAshot", "dAassass", "dAnuked",
"dTunmade", "dTshot", "dPfall", "dPdino", "dPstuck",
"dNchoke", "dNcaught", "dNcaught", "dNsub", "dNrobot1",
"dNrobot2", "dMfall", "dMcaught", "dMcollision", "dMtracks",
"dMrobot", "dMtoast", "dMexplo1", "dMexplo2", "dMchoke1",
"dMchoke2", "dMdroid", "dMshaft", "dMgears", "dMshutt1",
"dMshutt2", "dWpoison", "dWcaught", "dWplasma", "dWshot",
"dAfinale"
};
imageName += fileNames[deathReason - 1];
imageName += ".pict";
}
_deathBackground.initFromPICTFile(imageName);
_deathReason = deathReason;
if (!isDemo) {
g_vm->_gfx->setCurSurface(_deathBackground.getSurface());
drawAllScores();
g_vm->_gfx->setCurSurface(g_vm->_gfx->getWorkArea());
}
_deathBackground.setDisplayOrder(0);
_deathBackground.startDisplaying();
_deathBackground.show();
if (isDemo) {
if (_playerWon) // Make credits button...
_continueButton.initFromPICTFile(prefix + "Credits.pict");
else // Make continue button...
_continueButton.initFromPICTFile(prefix + "Continue.pict");
_mainMenuButton.initFromPICTFile(prefix + "MainMenu.pict");
_mainMenuButton.setDisplayOrder(1);
_mainMenuButton.moveElementTo(kMainMenuLeftDemo, kMainMenuTopDemo);
_mainMenuButton.startDisplaying();
_quitButton.initFromPICTFile(prefix + "Quit.pict");
_quitButton.setDisplayOrder(1);
_quitButton.moveElementTo(kQuitLeftDemo, kQuitTopDemo);
_quitButton.startDisplaying();
_menuSelection = kDeathScreenContinueDemo;
} else {
if (!_playerWon) {
_mainMenuButton.initFromPICTFile(prefix + "MainMenu.pict");
_mainMenuButton.setDisplayOrder(1);
_mainMenuButton.moveElementTo(kMainMenuLeft, kMainMenuTop);
_mainMenuButton.startDisplaying();
_restoreButton.initFromPICTFile(prefix + "Restore.pict");
_restoreButton.setDisplayOrder(1);
_restoreButton.moveElementTo(kRestoreLeftDeath, kRestoreTopDeath);
_restoreButton.startDisplaying();
}
_continueButton.initFromPICTFile(prefix + "Continue.pict");
_menuSelection = kDeathScreenContinue;
}
_smallSelect.initFromPICTFile(prefix + "SelectS.pict", true);
_smallSelect.setDisplayOrder(2);
_smallSelect.startDisplaying();
_continueButton.setDisplayOrder(1);
_continueButton.moveElementTo(kContinueLeft, kContinueTop);
_continueButton.startDisplaying();
if (isDemo || !_playerWon) {
_largeSelect.initFromPICTFile(prefix + "SelectL.pict", true);
_largeSelect.setDisplayOrder(2);
_largeSelect.startDisplaying();
} else {
if (g_vm->isDVD()) // Updated file for the DVD version
_triumphSound.initFromAIFFFile("Sounds/Caldoria/Galactic Triumph.44K.aiff");
else
_triumphSound.initFromQuickTime("Sounds/Caldoria/Galactic Triumph");
_triumphSound.setVolume(g_vm->getAmbienceLevel());
_triumphSound.playSound();
}
updateDisplay();
}
void DeathMenu::handleInput(const Input &input, const Hotspot *cursorSpot) {
if (input.upButtonDown()) {
if (_menuSelection > (g_vm->isDemo() ? kFirstDeathSelectionDemo : kFirstDeathSelection)) {
_menuSelection--;
updateDisplay();
}
} else if (input.downButtonDown() && (g_vm->isDemo() || !_playerWon)) {
if (_menuSelection < (g_vm->isDemo() ? kLastDeathSelectionDemo : kLastDeathSelection)) {
_menuSelection++;
updateDisplay();
}
} else if (JMPPPInput::isMenuButtonPressInput(input)) {
if (g_vm->isDemo()) {
switch (_menuSelection) {
case kDeathScreenContinueDemo:
_continueButton.show();
g_vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
_continueButton.hide();
setLastCommand(kMenuCmdDeathContinue);
break;
case kDeathScreenQuitDemo:
_quitButton.show();
g_vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
_quitButton.hide();
setLastCommand(kMenuCmdDeathQuitDemo);
break;
case kDeathScreenMainMenuDemo:
_mainMenuButton.show();
g_vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
_mainMenuButton.hide();
setLastCommand(kMenuCmdDeathMainMenuDemo);
break;
default:
break;
}
} else {
switch (_menuSelection) {
case kDeathScreenContinue:
_continueButton.show();
g_vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
_continueButton.hide();
setLastCommand(kMenuCmdDeathContinue);
break;
case kDeathScreenRestore:
_restoreButton.show();
g_vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
_restoreButton.hide();
setLastCommand(kMenuCmdDeathRestore);
break;
case kDeathScreenMainMenu:
_mainMenuButton.show();
g_vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
_mainMenuButton.hide();
setLastCommand(kMenuCmdDeathMainMenu);
break;
default:
break;
}
}
}
InputHandler::handleInput(input, cursorSpot);
}
void DeathMenu::updateDisplay() {
if (g_vm->isDemo()) {
switch (_menuSelection) {
case kDeathScreenContinueDemo:
_smallSelect.moveElementTo(kContinueSelectLeft, kContinueSelectTopDemo);
_smallSelect.show();
_largeSelect.hide();
break;
case kDeathScreenQuitDemo:
_largeSelect.moveElementTo(kQuitSelectLeftDemo, kQuitSelectTopDemo);
_largeSelect.show();
_smallSelect.hide();
break;
case kDeathScreenMainMenuDemo:
_smallSelect.moveElementTo(kMainMenuSelectLeftDemo, kMainMenuSelectTopDemo);
_smallSelect.show();
_largeSelect.hide();
break;
default:
break;
}
} else {
switch (_menuSelection) {
case kDeathScreenContinue:
_smallSelect.moveElementTo(kContinueSelectLeft, kContinueSelectTop);
_smallSelect.show();
_largeSelect.hide();
break;
case kDeathScreenRestore:
_smallSelect.moveElementTo(kRestoreSelectLeftDeath, kRestoreSelectTopDeath);
_smallSelect.show();
_largeSelect.hide();
break;
case kDeathScreenMainMenu:
_largeSelect.moveElementTo(kMainMenuSelectLeft, kMainMenuSelectTop);
_largeSelect.show();
_smallSelect.hide();
break;
default:
break;
}
}
}
void DeathMenu::drawAllScores() {
Surface numbers;
numbers.getImageFromPICTFile("Images/Death Screens/Numbers.pict");
Common::Rect scoreBounds;
GameScoreType caldoriaTotal = 0;
switch (_deathReason) {
case kDeathCardBomb:
case kDeathShotBySinclair:
case kDeathSinclairShotDelegate:
case kDeathNuclearExplosion:
case kDeathGassedInNorad:
case kDeathWokeUpNorad:
case kDeathArrestedInNorad:
case kDeathSubDestroyed:
case kDeathRobotThroughNoradDoor:
case kDeathRobotSubControlRoom:
case kDeathWrongShuttleLock:
case kDeathArrestedInMars:
case kDeathCollidedWithPod:
case kDeathRunOverByPod:
case kDeathDidntGetOutOfWay:
case kDeathReactorBurn:
case kDeathDidntFindMarsBomb:
case kDeathDidntDisarmMarsBomb:
case kDeathNoMaskInMaze:
case kDeathNoAirInMaze:
case kDeathGroundByMazebot:
case kDeathMissedOreBucket:
case kDeathDidntLeaveBucket:
case kDeathRanIntoCanyonWall:
case kDeathRanIntoSpaceJunk:
case kDeathDidntStopPoison:
case kDeathArrestedInWSC:
case kDeathHitByPlasma:
case kDeathShotOnCatwalk:
case kPlayerWonGame:
caldoriaTotal += kMaxCaldoriaTSAScoreAfter;
scoreBounds = Common::Rect(kDeathScreenScoreLeft, kDeathScreenScoreTop - kDeathScreenScoreSkipVert * 5,
kDeathScreenScoreLeft + kDeathScreenScoreWidth, kDeathScreenScoreTop - kDeathScreenScoreSkipVert * 5 + kDeathScreenScoreHeight);
drawScore(GameState.getGandhiScore(), kMaxGandhiScore, scoreBounds, &numbers);
scoreBounds.translate(0, kDeathScreenScoreSkipVert);
drawScore(GameState.getWSCScore(), kMaxWSCScore, scoreBounds, &numbers);
scoreBounds.translate(0, kDeathScreenScoreSkipVert);
drawScore(GameState.getNoradScore(), kMaxNoradScore, scoreBounds, &numbers);
scoreBounds.translate(0, kDeathScreenScoreSkipVert);
drawScore(GameState.getMarsScore(), kMaxMarsScore, scoreBounds, &numbers);
// fall through
case kDeathFallOffCliff:
case kDeathEatenByDinosaur:
case kDeathStranded:
case kDeathShotByTSARobots:
scoreBounds = Common::Rect(kDeathScreenScoreLeft, kDeathScreenScoreTop - kDeathScreenScoreSkipVert,
kDeathScreenScoreLeft + kDeathScreenScoreWidth, kDeathScreenScoreTop - kDeathScreenScoreSkipVert + kDeathScreenScoreHeight);
drawScore(GameState.getPrehistoricScore(), kMaxPrehistoricScore, scoreBounds, &numbers);
// fall through
case kDeathUncreatedInCaldoria:
case kDeathUncreatedInTSA:
scoreBounds = Common::Rect(kDeathScreenScoreLeft, kDeathScreenScoreTop, kDeathScreenScoreLeft + kDeathScreenScoreWidth,
kDeathScreenScoreTop + kDeathScreenScoreHeight);
caldoriaTotal += kMaxCaldoriaTSAScoreBefore;
drawScore(GameState.getCaldoriaTSAScore(), caldoriaTotal, scoreBounds, &numbers);
scoreBounds = Common::Rect(kDeathScreenScoreLeft, kDeathScreenScoreTop - kDeathScreenScoreSkipVert * 6,
kDeathScreenScoreLeft + kDeathScreenScoreWidth, kDeathScreenScoreTop - kDeathScreenScoreSkipVert * 6 + kDeathScreenScoreHeight);
drawScore(GameState.getTotalScore(), kMaxTotalScore, scoreBounds, &numbers);
break;
default:
break;
}
}
enum {
kPauseMenuSave,
kPauseMenuContinue,
kPauseMenuRestore,
kPauseMenuSoundFX,
kPauseMenuAmbience,
kPauseMenuWalkthru,
kPauseMenuQuitToMainMenu,
kFirstPauseSelection = kPauseMenuSave,
kLastPauseSelection = kPauseMenuQuitToMainMenu
};
static const CoordType kPauseLeft = 194;
static const CoordType kPauseTop = 68;
static const CoordType kSaveGameLeft = kPauseLeft + 6;
static const CoordType kSaveGameTop = kPauseTop + 56;
static const CoordType kSaveGameSelectLeft = kPauseLeft - 44;
static const CoordType kSaveGameSelectTop = kPauseTop + 52;
static const CoordType kPauseContinueLeft = kPauseLeft + 18;
static const CoordType kPauseContinueTop = kPauseTop + 100;
static const CoordType kPauseContinueSelectLeft = kPauseLeft - 44;
static const CoordType kPauseContinueSelectTop = kPauseTop + 95;
static const CoordType kPauseRestoreLeft = kPauseLeft + 18;
static const CoordType kPauseRestoreTop = kPauseTop + 136;
static const CoordType kPauseRestoreSelectLeft = kPauseLeft - 44;
static const CoordType kPauseRestoreSelectTop = kPauseTop + 131;
static const CoordType kSoundFXLeft = kPauseLeft + 128;
static const CoordType kSoundFXTop = kPauseTop + 187;
static const CoordType kSoundFXRight = kSoundFXLeft + 96;
static const CoordType kSoundFXBottom = kSoundFXTop + 14;
static const CoordType kSoundFXSelectLeft = kPauseLeft - 44;
static const CoordType kSoundFXSelectTop = kPauseTop + 172;
static const CoordType kAmbienceLeft = kPauseLeft + 128;
static const CoordType kAmbienceTop = kPauseTop + 227;
static const CoordType kAmbienceRight = kAmbienceLeft + 96;
static const CoordType kAmbienceBottom = kAmbienceTop + 14;
static const CoordType kAmbienceSelectLeft = kPauseLeft - 44;
static const CoordType kAmbienceSelectTop = kPauseTop + 212;
static const CoordType kWalkthruLeft = kPauseLeft + 128;
static const CoordType kWalkthruTop = kPauseTop + 264;
static const CoordType kWalkthruSelectLeft = kPauseLeft - 44;
static const CoordType kWalkthruSelectTop = kPauseTop + 255;
static const CoordType kQuitLeft = kPauseLeft + 18;
static const CoordType kQuitTop = kPauseTop + 302;
static const CoordType kQuitSelectLeft = kPauseLeft - 44;
static const CoordType kQuitSelectTop = kPauseTop + 297;
// These are relative to the pause background.
static const CoordType kPauseScoreLeft = 130;
static const CoordType kPauseScoreTop = 34;
static const CoordType kPauseScoreRight = kPauseScoreLeft + 108;
static const CoordType kPauseScoreBottom = kPauseScoreTop + 12;
// Never set the current input handler to the CPauseMenu.
PauseMenu::PauseMenu() : GameMenu(kPauseMenuID), _pauseBackground(0), _saveButton(0), _restoreButton(0),
_walkthroughButton(0), _continueButton(0), _soundFXLevel(0), _ambienceLevel(0), _quitButton(0),
_largeSelect(0), _smallSelect(0) {
_pauseBackground.initFromPICTFile("Images/Pause Screen/PausScrn.pict", true);
if (!g_vm->isDemo()) {
Surface numbers;
numbers.getImageFromPICTFile("Images/Pause Screen/Numbers.pict");
g_vm->_gfx->setCurSurface(_pauseBackground.getSurface());
drawScore(GameState.getTotalScore(), kMaxTotalScore,
Common::Rect(kPauseScoreLeft, kPauseScoreTop, kPauseScoreRight, kPauseScoreBottom), &numbers);
g_vm->_gfx->setCurSurface(g_vm->_gfx->getWorkArea());
}
_pauseBackground.setDisplayOrder(kPauseMenuOrder);
_pauseBackground.moveElementTo(kPauseLeft, kPauseTop);
_pauseBackground.startDisplaying();
_pauseBackground.show();
if (!g_vm->isDemo()) {
_saveButton.initFromPICTFile("Images/Pause Screen/SaveGame.pict");
_saveButton.setDisplayOrder(kSaveGameOrder);
_saveButton.moveElementTo(kSaveGameLeft, kSaveGameTop);
_saveButton.startDisplaying();
_restoreButton.initFromPICTFile("Images/Pause Screen/Restore.pict");
_restoreButton.setDisplayOrder(kRestoreOrder);
_restoreButton.moveElementTo(kPauseRestoreLeft, kPauseRestoreTop);
_restoreButton.startDisplaying();
_walkthroughButton.initFromPICTFile("Images/Pause Screen/Walkthru.pict");
_walkthroughButton.setDisplayOrder(kWalkthruOrder);
_walkthroughButton.moveElementTo(kWalkthruLeft, kWalkthruTop);
_walkthroughButton.startDisplaying();
if (GameState.getWalkthroughMode())
_walkthroughButton.show();
}
_continueButton.initFromPICTFile("Images/Pause Screen/Continue.pict");
_continueButton.setDisplayOrder(kContinueOrder);
_continueButton.moveElementTo(kPauseContinueLeft, kPauseContinueTop);
_continueButton.startDisplaying();
_soundFXLevel.setDisplayOrder(kSoundFXOrder);
_soundFXLevel.setBounds(Common::Rect(kSoundFXLeft, kSoundFXTop, kSoundFXRight, kSoundFXBottom));
_soundFXLevel.startDisplaying();
_soundFXLevel.show();
_soundFXLevel.setSoundLevel(g_vm->getSoundFXLevel());
_ambienceLevel.setDisplayOrder(kAmbienceOrder);
_ambienceLevel.setBounds(Common::Rect(kAmbienceLeft, kAmbienceTop, kAmbienceRight, kAmbienceBottom));
_ambienceLevel.startDisplaying();
_ambienceLevel.show();
_ambienceLevel.setSoundLevel(g_vm->getAmbienceLevel());
_quitButton.initFromPICTFile("Images/Pause Screen/Quit2MM.pict");
_quitButton.setDisplayOrder(kQuitToMainMenuOrder);
_quitButton.moveElementTo(kQuitLeft, kQuitTop);
_quitButton.startDisplaying();
_largeSelect.initFromPICTFile("Images/Pause Screen/SelectL.pict", true);
_largeSelect.setDisplayOrder(kPauseLargeHiliteOrder);
_largeSelect.startDisplaying();
_smallSelect.initFromPICTFile("Images/Pause Screen/SelectS.pict", true);
_smallSelect.setDisplayOrder(kPauseSmallHiliteOrder);
_smallSelect.startDisplaying();
_menuSelection = (g_vm->isDemo()) ? kPauseMenuContinue : kPauseMenuSave;
updateDisplay();
}
void PauseMenu::handleInput(const Input &input, const Hotspot *cursorSpot) {
if (input.upButtonDown()) {
if (g_vm->isDemo()) {
if (_menuSelection > kPauseMenuContinue) {
switch (_menuSelection) {
case kPauseMenuSoundFX:
_menuSelection = kPauseMenuContinue;
break;
case kPauseMenuAmbience:
_menuSelection = kPauseMenuSoundFX;
break;
case kPauseMenuQuitToMainMenu:
_menuSelection = kPauseMenuAmbience;
break;
default:
break;
}
updateDisplay();
}
} else {
if (_menuSelection > kFirstPauseSelection) {
_menuSelection--;
updateDisplay();
}
}
} else if (input.downButtonDown()) {
if (g_vm->isDemo()) {
if (_menuSelection < kPauseMenuQuitToMainMenu) {
switch (_menuSelection) {
case kPauseMenuContinue:
_menuSelection = kPauseMenuSoundFX;
break;
case kPauseMenuSoundFX:
_menuSelection = kPauseMenuAmbience;
break;
case kPauseMenuAmbience:
_menuSelection = kPauseMenuQuitToMainMenu;
break;
default:
break;
}
updateDisplay();
}
} else {
if (_menuSelection < kLastPauseSelection) {
_menuSelection++;
updateDisplay();
}
}
} else if (input.leftButtonDown()) {
if (_menuSelection == kPauseMenuSoundFX) {
_soundFXLevel.decrementLevel();
g_vm->setSoundFXLevel(_soundFXLevel.getSoundLevel());
} else if (_menuSelection == kPauseMenuAmbience) {
_ambienceLevel.decrementLevel();
g_vm->setAmbienceLevel(_ambienceLevel.getSoundLevel());
} else if (!g_vm->isDemo() && _menuSelection == kPauseMenuWalkthru) {
GameState.setWalkthroughMode(!GameState.getWalkthroughMode());
if (GameState.getWalkthroughMode())
_walkthroughButton.show();
else
_walkthroughButton.hide();
}
} else if (input.rightButtonDown()) {
if (_menuSelection == kPauseMenuSoundFX) {
_soundFXLevel.incrementLevel();
g_vm->setSoundFXLevel(_soundFXLevel.getSoundLevel());
} else if (_menuSelection == kPauseMenuAmbience) {
_ambienceLevel.incrementLevel();
g_vm->setAmbienceLevel(_ambienceLevel.getSoundLevel());
} else if (!g_vm->isDemo() && _menuSelection == kPauseMenuWalkthru) {
GameState.setWalkthroughMode(!GameState.getWalkthroughMode());
if (GameState.getWalkthroughMode())
_walkthroughButton.show();
else
_walkthroughButton.hide();
}
} else if (JMPPPInput::isMenuButtonPressInput(input)) {
switch (_menuSelection) {
case kPauseMenuSave:
_saveButton.show();
g_vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
_saveButton.hide();
setLastCommand(kMenuCmdPauseSave);
break;
case kPauseMenuRestore:
_restoreButton.show();
g_vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
_restoreButton.hide();
setLastCommand(kMenuCmdPauseRestore);
break;
case kPauseMenuContinue:
_continueButton.show();
g_vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
_continueButton.hide();
setLastCommand(kMenuCmdPauseContinue);
break;
case kPauseMenuWalkthru:
GameState.setWalkthroughMode(!GameState.getWalkthroughMode());
if (GameState.getWalkthroughMode())
_walkthroughButton.show();
else
_walkthroughButton.hide();
break;
case kPauseMenuQuitToMainMenu:
_quitButton.show();
g_vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
_quitButton.hide();
setLastCommand(kMenuCmdPauseQuit);
break;
default:
break;
}
}
InputHandler::handleInput(input, cursorSpot);
}
void PauseMenu::updateDisplay() {
switch (_menuSelection) {
case kPauseMenuSave:
_largeSelect.moveElementTo(kSaveGameSelectLeft, kSaveGameSelectTop);
_largeSelect.show();
_smallSelect.hide();
break;
case kPauseMenuContinue:
_smallSelect.moveElementTo(kPauseContinueSelectLeft, kPauseContinueSelectTop);
_smallSelect.show();
_largeSelect.hide();
break;
case kPauseMenuRestore:
_smallSelect.moveElementTo(kPauseRestoreSelectLeft, kPauseRestoreSelectTop);
_smallSelect.show();
_largeSelect.hide();
break;
case kPauseMenuSoundFX:
_largeSelect.moveElementTo(kSoundFXSelectLeft, kSoundFXSelectTop);
_largeSelect.show();
_smallSelect.hide();
break;
case kPauseMenuAmbience:
_largeSelect.moveElementTo(kAmbienceSelectLeft, kAmbienceSelectTop);
_largeSelect.show();
_smallSelect.hide();
break;
case kPauseMenuWalkthru:
_largeSelect.moveElementTo(kWalkthruSelectLeft, kWalkthruSelectTop);
_largeSelect.show();
_smallSelect.hide();
break;
case kPauseMenuQuitToMainMenu:
_smallSelect.moveElementTo(kQuitSelectLeft, kQuitSelectTop);
_smallSelect.show();
_largeSelect.hide();
break;
default:
break;
}
g_vm->resetIntroTimer();
}
} // End of namespace Pegasus