mirror of
https://github.com/libretro/scummvm.git
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419 lines
10 KiB
C++
419 lines
10 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* Additional copyright for this file:
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* Copyright (C) 1995-1997 Presto Studios, Inc.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "pegasus/pegasus.h"
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#include "pegasus/notification.h"
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#include "pegasus/timers.h"
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namespace Pegasus {
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Idler::Idler() {
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_isIdling = false;
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_nextIdler = nullptr;
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_prevIdler = nullptr;
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}
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Idler::~Idler() {
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stopIdling();
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}
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void Idler::startIdling() {
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if (!isIdling()) {
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g_vm->addIdler(this);
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_isIdling = true;
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}
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}
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void Idler::stopIdling() {
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if (isIdling()) {
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g_vm->removeIdler(this);
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_isIdling = false;
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}
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}
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TimeBase::TimeBase(const TimeScale preferredScale) {
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_preferredScale = preferredScale;
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_callBackList = nullptr;
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_paused = false;
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_flags = 0;
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_lastMillis = 0;
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_time = 0;
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_rate = 0;
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_startTime = 0;
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_startScale = 1;
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_stopTime = 0xffffffff;
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_stopScale = 1;
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_master = nullptr;
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_pausedRate = 0;
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_pauseStart = 0;
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((PegasusEngine *)g_engine)->addTimeBase(this);
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}
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TimeBase::~TimeBase() {
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g_vm->removeTimeBase(this);
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disposeAllCallBacks();
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}
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void TimeBase::setTime(const TimeValue time, const TimeScale scale) {
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_time = Common::Rational(time, (scale == 0) ? _preferredScale : scale);
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_lastMillis = 0;
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}
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TimeValue TimeBase::getTime(const TimeScale scale) {
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// HACK: Emulate the master TimeBase code here for the one case that needs it in the
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// game. Note that none of the master TimeBase code in this file should actually be
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// used as a reference for anything ever.
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if (_master)
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return _master->getTime(scale);
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return _time.getNumerator() * ((scale == 0) ? _preferredScale : scale) / _time.getDenominator();
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}
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void TimeBase::setRate(const Common::Rational rate) {
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_rate = rate;
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_lastMillis = 0;
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if (_rate == 0)
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_paused = false;
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}
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void TimeBase::start() {
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if (_paused)
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_pausedRate = 1;
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else
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setRate(1);
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}
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void TimeBase::stop() {
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setRate(0);
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_paused = false;
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}
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void TimeBase::pause() {
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if (isRunning() && !_paused) {
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_pausedRate = getRate();
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_rate = 0;
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_paused = true;
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_pauseStart = g_system->getMillis();
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}
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}
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void TimeBase::resume() {
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if (_paused) {
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_rate = _pausedRate;
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_paused = false;
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if (isRunning())
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_lastMillis += g_system->getMillis() - _pauseStart;
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}
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}
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bool TimeBase::isRunning() {
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if (_paused && _pausedRate != 0)
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return true;
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Common::Rational rate = getRate();
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if (rate == 0)
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return false;
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if (getFlags() & kLoopTimeBase)
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return true;
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if (rate > 0)
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return getTime() != getStop();
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return getTime() != getStart();
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}
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void TimeBase::setStart(const TimeValue startTime, const TimeScale scale) {
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_startTime = startTime;
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_startScale = (scale == 0) ? _preferredScale : scale;
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}
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TimeValue TimeBase::getStart(const TimeScale scale) const {
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if (scale)
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return _startTime * scale / _startScale;
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return _startTime * _preferredScale / _startScale;
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}
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void TimeBase::setStop(const TimeValue stopTime, const TimeScale scale) {
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_stopTime = stopTime;
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_stopScale = (scale == 0) ? _preferredScale : scale;
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}
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TimeValue TimeBase::getStop(const TimeScale scale) const {
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if (scale)
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return _stopTime * scale / _stopScale;
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return _stopTime * _preferredScale / _stopScale;
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}
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void TimeBase::setSegment(const TimeValue startTime, const TimeValue stopTime, const TimeScale scale) {
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setStart(startTime, scale);
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setStop(stopTime, scale);
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}
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void TimeBase::getSegment(TimeValue &startTime, TimeValue &stopTime, const TimeScale scale) const {
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startTime = getStart(scale);
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stopTime = getStop(scale);
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}
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TimeValue TimeBase::getDuration(const TimeScale scale) const {
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TimeValue startTime, stopTime;
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getSegment(startTime, stopTime, scale);
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return stopTime - startTime;
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}
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void TimeBase::setMasterTimeBase(TimeBase *tb) {
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_master = tb;
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}
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void TimeBase::updateTime() {
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if (_master) {
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_master->updateTime();
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return;
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}
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if (_lastMillis == 0) {
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_lastMillis = g_system->getMillis();
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} else {
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uint32 curTime = g_system->getMillis();
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if (_lastMillis == curTime) // No change
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return;
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_time += Common::Rational(curTime - _lastMillis, 1000) * getRate();
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_lastMillis = curTime;
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}
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}
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void TimeBase::checkCallBacks() {
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// Nothing to do if we're paused or not running
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if (_paused || !isRunning())
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return;
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Common::Rational startTime = Common::Rational(_startTime, _startScale);
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Common::Rational stopTime = Common::Rational(_stopTime, _stopScale);
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// First step: update the times
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updateTime();
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// Clip time to the boundaries
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if (_time >= stopTime)
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_time = stopTime;
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else if (_time <= startTime)
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_time = startTime;
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Common::Rational time = Common::Rational(getTime(), getScale());
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// Check if we've triggered any callbacks
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for (TimeBaseCallBack *runner = _callBackList; runner != nullptr; runner = runner->_nextCallBack) {
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if (runner->_hasBeenTriggered)
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continue;
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if (runner->_type == kCallBackAtTime && runner->_trigger == kTriggerTimeFwd) {
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if (getTime() >= (runner->_param2 * _preferredScale / runner->_param3) && getRate() > 0) {
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uint param2 = runner->_param2, param3 = runner->_param3;
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runner->callBack();
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// HACK: Only stop future time forward callbacks if the parameters have not been changed
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// This fixes striding callbacks. Since only striding callbacks do this kind of
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// craziness, I'm not too worried about this.
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runner->_hasBeenTriggered = (runner->_param2 == param2 && runner->_param3 == param3);
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}
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} else if (runner->_type == kCallBackAtExtremes) {
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if (runner->_trigger == kTriggerAtStop) {
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if (time == stopTime) {
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runner->callBack();
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runner->_hasBeenTriggered = true;
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}
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} else if (runner->_trigger == kTriggerAtStart) {
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if (time == startTime) {
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runner->callBack();
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runner->_hasBeenTriggered = true;
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}
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}
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}
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}
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if (getFlags() & kLoopTimeBase) {
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// Loop if necessary
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if (getRate() < 0 && time == startTime)
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setTime(_stopTime, _stopScale);
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else if (getRate() > 0 && time == stopTime)
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setTime(_startTime, _startScale);
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}
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}
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// Protected functions only called by TimeBaseCallBack.
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void TimeBase::addCallBack(TimeBaseCallBack *callBack) {
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callBack->_nextCallBack = _callBackList;
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_callBackList = callBack;
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}
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void TimeBase::removeCallBack(TimeBaseCallBack *callBack) {
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if (_callBackList == callBack) {
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_callBackList = callBack->_nextCallBack;
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} else {
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TimeBaseCallBack *runner, *prevRunner;
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for (runner = _callBackList->_nextCallBack, prevRunner = _callBackList; runner != callBack; prevRunner = runner, runner = runner->_nextCallBack)
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;
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prevRunner->_nextCallBack = runner->_nextCallBack;
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}
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callBack->_nextCallBack = nullptr;
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}
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void TimeBase::disposeAllCallBacks() {
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TimeBaseCallBack *nextRunner;
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for (TimeBaseCallBack *runner = _callBackList; runner != nullptr; runner = nextRunner) {
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nextRunner = runner->_nextCallBack;
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runner->disposeCallBack();
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runner->_nextCallBack = nullptr;
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}
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_callBackList = nullptr;
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}
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TimeBaseCallBack::TimeBaseCallBack() {
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_timeBase = nullptr;
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_nextCallBack = nullptr;
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_trigger = kTriggerNone;
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_type = kCallBackNone;
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_hasBeenTriggered = false;
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}
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TimeBaseCallBack::~TimeBaseCallBack() {
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releaseCallBack();
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}
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void TimeBaseCallBack::initCallBack(TimeBase *tb, CallBackType type) {
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releaseCallBack();
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_timeBase = tb;
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_timeBase->addCallBack(this);
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_type = type;
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}
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void TimeBaseCallBack::releaseCallBack() {
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if (_timeBase)
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_timeBase->removeCallBack(this);
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disposeCallBack();
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}
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void TimeBaseCallBack::disposeCallBack() {
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_timeBase = nullptr;
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_trigger = kTriggerNone;
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_hasBeenTriggered = false;
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}
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void TimeBaseCallBack::scheduleCallBack(CallBackTrigger trigger, uint32 param2, uint32 param3) {
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// TODO: Rename param2/param3?
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_trigger = trigger;
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_param2 = param2;
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_param3 = param3;
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_hasBeenTriggered = false;
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}
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void TimeBaseCallBack::cancelCallBack() {
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_trigger = kTriggerNone;
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_hasBeenTriggered = false;
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}
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IdlerTimeBase::IdlerTimeBase() {
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_lastTime = 0xffffffff;
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startIdling();
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}
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void IdlerTimeBase::useIdleTime() {
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uint32 currentTime = getTime();
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if (currentTime != _lastTime) {
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_lastTime = currentTime;
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timeChanged(_lastTime);
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}
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}
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NotificationCallBack::NotificationCallBack() {
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_callBackFlag = 0;
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_notifier = nullptr;
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}
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void NotificationCallBack::callBack() {
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if (_notifier)
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_notifier->setNotificationFlags(_callBackFlag, _callBackFlag);
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}
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static const NotificationFlags kFuseExpiredFlag = 1;
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Fuse::Fuse() : _fuseNotification(0, (NotificationManager *)g_vm) {
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_fuseNotification.notifyMe(this, kFuseExpiredFlag, kFuseExpiredFlag);
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_fuseCallBack.setNotification(&_fuseNotification);
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_fuseCallBack.initCallBack(&_fuseTimer, kCallBackAtExtremes);
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_fuseCallBack.setCallBackFlag(kFuseExpiredFlag);
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}
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void Fuse::primeFuse(const TimeValue frequency, const TimeScale scale) {
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stopFuse();
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_fuseTimer.setScale(scale);
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_fuseTimer.setSegment(0, frequency);
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_fuseTimer.setTime(0);
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}
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void Fuse::lightFuse() {
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if (!_fuseTimer.isRunning()) {
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_fuseCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
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_fuseTimer.start();
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}
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}
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void Fuse::stopFuse() {
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_fuseTimer.stop();
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_fuseCallBack.cancelCallBack();
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// Make sure the fuse has not triggered but not been caught yet...
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_fuseNotification.setNotificationFlags(0, 0xffffffff);
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}
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void Fuse::advanceFuse(const TimeValue time) {
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if (_fuseTimer.isRunning()) {
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_fuseTimer.stop();
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_fuseTimer.setTime(_fuseTimer.getTime() + time);
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_fuseTimer.start();
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}
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}
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TimeValue Fuse::getTimeRemaining() {
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return _fuseTimer.getStop() - _fuseTimer.getTime();
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}
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void Fuse::receiveNotification(Notification *, const NotificationFlags) {
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stopFuse();
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invokeAction();
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}
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} // End of namespace Pegasus
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