mirror of
https://github.com/libretro/scummvm.git
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b0db1b5ed0
- Split out label from PopUp widget - Aligned every widget on all layouts so GUI becomes to look nice again - Moved textHAlign to layout properties svn-id: r41266
113 lines
3.1 KiB
C++
113 lines
3.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef GUI_THEME_EVAL
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#define GUI_THEME_EVAL
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#include "common/scummsys.h"
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#include "common/hashmap.h"
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#include "common/hash-str.h"
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#include "common/stack.h"
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#include "graphics/font.h"
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#include "gui/ThemeLayout.h"
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namespace GUI {
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class ThemeEval {
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typedef Common::HashMap<Common::String, int> VariablesMap;
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typedef Common::HashMap<Common::String, ThemeLayout *> LayoutsMap;
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public:
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ThemeEval() {
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buildBuiltinVars();
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}
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~ThemeEval();
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void buildBuiltinVars();
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int getVar(const Common::String &s) {
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if (_vars.contains(s))
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return _vars[s];
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if (_builtin.contains(s))
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return _builtin[s];
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error("CRITICAL: Missing variable: '%s'", s.c_str());
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return -13375; //EVAL_UNDEF_VAR
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}
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int getVar(const Common::String &s, int def) {
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if (_vars.contains(s))
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return _vars[s];
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if (_builtin.contains(s))
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return _builtin[s];
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return def;
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}
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void setVar(const Common::String &name, int val) { _vars[name] = val; }
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bool hasVar(const Common::String &name) { return _vars.contains(name) || _builtin.contains(name); }
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void addDialog(const Common::String &name, const Common::String &overlays, bool enabled = true, int inset = 0);
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void addLayout(ThemeLayout::LayoutType type, int spacing, bool center = false);
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void addWidget(const Common::String &name, int w, int h, const Common::String &type, bool enabled = true, Graphics::TextAlign align = Graphics::kTextAlignLeft);
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bool addImportedLayout(const Common::String &name);
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void addSpace(int size);
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void addPadding(int16 l, int16 r, int16 t, int16 b) { _curLayout.top()->setPadding(l, r, t, b); }
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void closeLayout() { _curLayout.pop(); }
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void closeDialog() { _curLayout.pop()->reflowLayout(); _curDialog.clear(); }
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bool getWidgetData(const Common::String &widget, int16 &x, int16 &y, uint16 &w, uint16 &h);
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Graphics::TextAlign getWidgetTextHAlign(const Common::String &widget);
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#ifdef LAYOUT_DEBUG_DIALOG
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void debugDraw(Graphics::Surface *screen, const Graphics::Font *font) {
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_layouts[LAYOUT_DEBUG_DIALOG]->debugDraw(screen, font);
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}
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#endif
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void reset();
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private:
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VariablesMap _vars;
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VariablesMap _builtin;
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LayoutsMap _layouts;
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Common::Stack<ThemeLayout *> _curLayout;
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Common::String _curDialog;
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};
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} // End of namespace GUI
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#endif
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