scummvm/dists/devcpp/scummvm.dev
2006-09-29 08:14:27 +00:00

2099 lines
28 KiB
Plaintext

[Project]
FileName=scummvm.dev
Name=scummvm
UnitCount=206
Type=1
Ver=1
ObjFiles=
Includes=../..;../../engines;../../common
Libs=
PrivateResource=scummvm_private.rc
ResourceIncludes=../..;../../icons
MakeIncludes=
Compiler=
CppCompiler=-Wno-multichar_@@_-DUSE_ZLIB_@@_
Linker=cine/cine.a_@@_gob/gob.a_@@_kyra/kyra.a_@@_lure/lure.a_@@_queen/queen.a_@@_saga/saga.a_@@_scumm/scumm.a_@@_agos/agos.a_@@_sky/sky.a_@@_sword1/sword1.a_@@_sword2/sword2.a_@@_-lSDL.dll_@@_-lwinmm_@@_-lz.dll_@@_
IsCpp=1
Icon=scummvm.ico
ExeOutput=scummvm
ObjectOutput=scummvm
OverrideOutput=0
OverrideOutputName=scummvm.exe
HostApplication=
Folders=backends,backends/fs,backends/fs/windows,backends/midi,backends/platform/sdl,base,common,graphics,graphics/fonts,graphics/scaler,gui,sound,sound/softsynth,sound/softsynth/mt32
CommandLine=
UseCustomMakefile=0
CustomMakefile=
IncludeVersionInfo=0
SupportXPThemes=0
CompilerSet=0
CompilerSettings=0000000000000000000000
[Unit4]
FileName=..\..\backends\platform\sdl\sdl.cpp
CompileCpp=1
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Compile=1
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Priority=1000
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[Unit5]
FileName=..\..\backends\platform\sdl\sdl-common.h
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Priority=1000
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[Unit6]
FileName=..\..\backends\intern.h
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[Unit8]
FileName=..\..\base\engine.h
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[Unit10]
FileName=..\..\base\options.h
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[Unit11]
FileName=..\..\base\internal_version.h
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[Unit12]
FileName=..\..\base\main.cpp
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[Unit13]
FileName=..\..\base\plugins.cpp
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[Unit14]
FileName=..\..\base\plugins.h
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[Unit15]
FileName=..\..\base\version.h
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[Unit16]
FileName=..\..\common\array.h
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[Unit17]
FileName=..\..\common\config-file.cpp
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[Unit18]
FileName=..\..\common\config-file.h
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[Unit19]
FileName=..\..\common\config-manager.cpp
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[Unit20]
FileName=..\..\common\config-manager.h
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[Unit21]
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[Unit22]
FileName=..\..\common\debugger.h
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[Unit23]
FileName=..\..\common\endian.h
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[Unit24]
FileName=..\..\common\file.cpp
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[Unit25]
FileName=..\..\common\file.h
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[Unit26]
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[Unit27]
FileName=..\..\common\md5.cpp
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[Unit28]
FileName=..\..\common\md5.h
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[Unit29]
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[Unit30]
FileName=..\..\common\mutex.h
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[Unit31]
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[Unit32]
FileName=..\..\common\savefile.cpp
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[Unit33]
FileName=..\..\common\savefile.h
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[Unit34]
FileName=..\..\common\scummsys.h
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[Unit35]
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[Unit36]
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[Unit37]
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[Unit38]
FileName=..\..\common\str.cpp
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[Unit39]
FileName=..\..\common\str.h
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[Unit40]
FileName=..\..\common\stream.cpp
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[Unit41]
FileName=..\..\common\stream.h
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[Unit42]
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[Unit43]
FileName=..\..\common\system.h
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[Unit44]
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[Unit45]
FileName=..\..\common\timer.h
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[Unit46]
FileName=..\..\common\unzip.cpp
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[Unit47]
FileName=..\..\common\unzip.h
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[Unit48]
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[Unit49]
FileName=..\..\common\util.h
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[Unit50]
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[Unit51]
FileName=..\..\graphics\animation.h
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[Unit52]
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[Unit53]
FileName=..\..\graphics\font.h
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[Unit54]
FileName=..\..\graphics\fontman.cpp
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[Unit55]
FileName=..\..\graphics\fontman.h
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[Unit56]
FileName=..\..\graphics\ilbm.cpp
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[Unit57]
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[Unit58]
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[Unit59]
FileName=..\..\graphics\imagedec.h
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[Unit60]
FileName=..\..\graphics\imageman.cpp
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[Unit61]
FileName=..\..\graphics\imageman.h
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[Unit62]
FileName=..\..\graphics\primitives.cpp
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[Unit63]
FileName=..\..\graphics\primitives.h
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[Unit64]
FileName=..\..\graphics\surface.cpp
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[Unit65]
FileName=..\..\graphics\surface.h
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[Unit66]
FileName=..\..\gui\about.cpp
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[Unit67]
FileName=..\..\gui\about.h
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[Unit68]
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[Unit69]
FileName=..\..\gui\Actions.h
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Compile=1
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[Unit70]
FileName=..\..\gui\browser.cpp
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[Unit71]
FileName=..\..\gui\browser.h
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[Unit72]
FileName=..\..\gui\chooser.cpp
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[Unit73]
FileName=..\..\gui\chooser.h
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[Unit74]
FileName=..\..\gui\console.cpp
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[Unit75]
FileName=..\..\gui\console.h
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[Unit76]
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[Unit77]
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[Unit78]
FileName=..\..\gui\dialog.h
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[Unit79]
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[Unit80]
FileName=..\..\gui\editable.h
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[Unit81]
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[Unit82]
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[Unit83]
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[Unit84]
FileName=..\..\gui\Key.h
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[Unit85]
FileName=..\..\gui\KeysDialog.cpp
CompileCpp=1
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BuildCmd=$(CPP) -c KeysDialog.cpp -o scummvm/KeysDialog.o $(CXXFLAGS)
[Unit86]
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[Unit87]
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[Unit88]
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[Unit89]
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[Unit90]
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[Unit91]
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[Unit92]
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[Unit93]
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[Unit94]
FileName=..\..\gui\newgui.h
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[Unit95]
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[Unit96]
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BuildCmd=$(CPP) -c ../../gui/options.cpp -o scummvm/options.o $(CXXFLAGS) -D_MSC_VER
[Unit97]
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[Unit98]
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[Unit99]
FileName=..\..\gui\PopUpWidget.h
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[Unit100]
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[Unit101]
FileName=..\..\gui\ScrollBarWidget.h
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[Unit102]
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[Unit103]
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[Unit104]
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[Unit105]
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[Unit106]
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[Unit107]
FileName=..\..\gui\widget.cpp
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[Unit108]
FileName=..\..\gui\widget.h
CompileCpp=1
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[Unit109]
FileName=..\..\sound\adpcm.cpp
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[Unit110]
FileName=..\..\sound\adpcm.h
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[Unit111]
FileName=..\..\sound\audiocd.cpp
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Compile=1
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[Unit112]
FileName=..\..\sound\audiocd.h
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[Unit113]
FileName=..\..\sound\audiostream.cpp
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[Unit114]
FileName=..\..\sound\audiostream.h
CompileCpp=1
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[Unit115]
FileName=..\..\sound\flac.cpp
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Compile=1
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[Unit116]
FileName=..\..\sound\flac.h
CompileCpp=1
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Compile=1
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[Unit117]
FileName=..\..\sound\fmopl.cpp
CompileCpp=1
Folder=sound
Compile=1
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BuildCmd=
[Unit118]
FileName=..\..\sound\fmopl.h
CompileCpp=1
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[Unit119]
FileName=..\..\sound\mididrv.cpp
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[Unit120]
FileName=..\..\sound\mididrv.h
CompileCpp=1
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Compile=1
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[Unit121]
FileName=..\..\sound\midiparser.cpp
CompileCpp=1
Folder=sound
Compile=1
Link=1
Priority=1000
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BuildCmd=
[Unit122]
FileName=..\..\sound\midiparser.h
CompileCpp=1
Folder=sound
Compile=1
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Priority=1000
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[Unit123]
FileName=..\..\sound\midiparser_smf.cpp
CompileCpp=1
Folder=sound
Compile=1
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[Unit124]
FileName=..\..\sound\midiparser_xmidi.cpp
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Folder=sound
Compile=1
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[Unit125]
FileName=..\..\sound\mixer.cpp
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Folder=sound
Compile=1
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BuildCmd=
[Unit126]
FileName=..\..\sound\mixer.h
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Folder=sound
Compile=1
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[Unit127]
FileName=..\..\sound\mp3.cpp
CompileCpp=1
Folder=sound
Compile=1
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BuildCmd=
[Unit128]
FileName=..\..\sound\mp3.h
CompileCpp=1
Folder=sound
Compile=1
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BuildCmd=
[Unit129]
FileName=..\..\sound\mpu401.cpp
CompileCpp=1
Folder=sound
Compile=1
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Priority=1000
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BuildCmd=
[Unit130]
FileName=..\..\sound\mpu401.h
CompileCpp=1
Folder=sound
Compile=1
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Priority=1000
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BuildCmd=
[Unit131]
FileName=..\..\sound\rate.cpp
CompileCpp=1
Folder=sound
Compile=1
Link=1
Priority=1000
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BuildCmd=
[Unit132]
FileName=..\..\sound\rate.h
CompileCpp=1
Folder=sound
Compile=1
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BuildCmd=
[Unit133]
FileName=..\..\sound\voc.cpp
CompileCpp=1
Folder=sound
Compile=1
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Priority=1000
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BuildCmd=
[Unit134]
FileName=..\..\sound\voc.h
CompileCpp=1
Folder=sound
Compile=1
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BuildCmd=
[Unit135]
FileName=..\..\sound\vorbis.cpp
CompileCpp=1
Folder=sound
Compile=1
Link=1
Priority=1000
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BuildCmd=
[Unit136]
FileName=..\..\sound\vorbis.h
CompileCpp=1
Folder=sound
Compile=1
Link=1
Priority=1000
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BuildCmd=
[Unit137]
FileName=..\..\sound\wave.cpp
CompileCpp=1
Folder=sound
Compile=1
Link=1
Priority=1000
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BuildCmd=
[Unit138]
FileName=..\..\sound\wave.h
CompileCpp=1
Folder=sound
Compile=1
Link=1
Priority=1000
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BuildCmd=
[Unit139]
FileName=..\..\sound\softsynth\adlib.cpp
CompileCpp=1
Folder=sound/softsynth
Compile=1
Link=1
Priority=1000
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BuildCmd=
[Unit140]
FileName=..\..\sound\softsynth\emumidi.h
CompileCpp=1
Folder=sound/softsynth
Compile=1
Link=1
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BuildCmd=
[Unit141]
FileName=..\..\sound\softsynth\fluidsynth.cpp
CompileCpp=1
Folder=sound/softsynth
Compile=1
Link=1
Priority=1000
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BuildCmd=
[Unit142]
FileName=..\..\sound\softsynth\mt32.cpp
CompileCpp=1
Folder=sound/softsynth
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit143]
FileName=..\..\sound\softsynth\ym2612.cpp
CompileCpp=1
Folder=sound/softsynth
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit144]
FileName=..\..\sound\softsynth\mt32\freeverb.cpp
CompileCpp=1
Folder=sound/softsynth/mt32
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit145]
FileName=..\..\sound\softsynth\mt32\freeverb.h
CompileCpp=1
Folder=sound/softsynth/mt32
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit146]
FileName=..\..\sound\softsynth\mt32\i386.cpp
CompileCpp=1
Folder=sound/softsynth/mt32
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit147]
FileName=..\..\sound\softsynth\mt32\i386.h
CompileCpp=1
Folder=sound/softsynth/mt32
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit148]
FileName=..\..\sound\softsynth\mt32\mt32_file.cpp
CompileCpp=1
Folder=sound/softsynth/mt32
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit149]
FileName=..\..\sound\softsynth\mt32\mt32_file.h
CompileCpp=1
Folder=sound/softsynth/mt32
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit150]
FileName=..\..\sound\softsynth\mt32\mt32emu.h
CompileCpp=1
Folder=sound/softsynth/mt32
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit151]
FileName=..\..\sound\softsynth\mt32\part.cpp
CompileCpp=1
Folder=sound/softsynth/mt32
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit152]
FileName=..\..\sound\softsynth\mt32\part.h
CompileCpp=1
Folder=sound/softsynth/mt32
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit153]
FileName=..\..\sound\softsynth\mt32\partial.cpp
CompileCpp=1
Folder=sound/softsynth/mt32
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit154]
FileName=..\..\sound\softsynth\mt32\partial.h
CompileCpp=1
Folder=sound/softsynth/mt32
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit155]
FileName=..\..\sound\softsynth\mt32\partialManager.cpp
CompileCpp=1
Folder=sound/softsynth/mt32
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit156]
FileName=..\..\sound\softsynth\mt32\partialManager.h
CompileCpp=1
Folder=sound/softsynth/mt32
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit157]
FileName=..\..\sound\softsynth\mt32\structures.h
CompileCpp=1
Folder=sound/softsynth/mt32
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit158]
FileName=..\..\sound\softsynth\mt32\synth.cpp
CompileCpp=1
Folder=sound/softsynth/mt32
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit159]
FileName=..\..\sound\softsynth\mt32\synth.h
CompileCpp=1
Folder=sound/softsynth/mt32
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit160]
FileName=..\..\sound\softsynth\mt32\tables.cpp
CompileCpp=1
Folder=sound/softsynth/mt32
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit161]
FileName=..\..\sound\softsynth\mt32\tables.h
CompileCpp=1
Folder=sound/softsynth/mt32
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit162]
FileName=..\scummvm.rc
CompileCpp=1
Folder=Resources
Compile=1
Link=0
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit163]
FileName=..\..\backends\fs\fs.cpp
CompileCpp=1
Folder=backends/fs
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit164]
FileName=..\..\backends\fs\fs.h
CompileCpp=1
Folder=backends/fs
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit165]
FileName=..\..\backends\fs\windows\windows-fs.cpp
CompileCpp=1
Folder=backends/fs/windows
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit166]
FileName=..\..\sound\null.cpp
CompileCpp=1
Folder=sound
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit167]
FileName=..\..\graphics\fonts\consolefont.cpp
CompileCpp=1
Folder=graphics/fonts
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit168]
FileName=..\..\graphics\fonts\newfont.cpp
CompileCpp=1
Folder=graphics/fonts
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit169]
FileName=..\..\graphics\fonts\newfont_big.cpp
CompileCpp=1
Folder=graphics/fonts
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit170]
FileName=..\..\graphics\fonts\scummfont.cpp
CompileCpp=1
Folder=graphics/fonts
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit171]
FileName=..\..\graphics\scaler.cpp
CompileCpp=1
Folder=graphics
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit172]
FileName=..\..\graphics\scaler.h
CompileCpp=1
Folder=graphics
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit173]
FileName=..\..\graphics\scaler\2xsai.cpp
CompileCpp=1
Folder=graphics/scaler
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit174]
FileName=..\..\graphics\scaler\aspect.cpp
CompileCpp=1
Folder=graphics/scaler
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit175]
FileName=..\..\graphics\scaler\hq2x.cpp
CompileCpp=1
Folder=graphics/scaler
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit176]
FileName=..\..\graphics\scaler\hq2x.h
CompileCpp=1
Folder=graphics/scaler
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit177]
FileName=..\..\graphics\scaler\hq3x.cpp
CompileCpp=1
Folder=graphics/scaler
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit178]
FileName=..\..\graphics\scaler\hq3x.h
CompileCpp=1
Folder=graphics/scaler
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit179]
FileName=..\..\graphics\scaler\intern.h
CompileCpp=1
Folder=graphics/scaler
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit180]
FileName=..\..\graphics\scaler\scale2x.cpp
CompileCpp=1
Folder=graphics/scaler
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit181]
FileName=..\..\graphics\scaler\scale2x.h
CompileCpp=1
Folder=graphics/scaler
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit182]
FileName=..\..\graphics\scaler\scale3x.cpp
CompileCpp=1
Folder=graphics/scaler
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit183]
FileName=..\..\graphics\scaler\scale3x.h
CompileCpp=1
Folder=graphics/scaler
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit184]
FileName=..\..\graphics\scaler\scalebit.cpp
CompileCpp=1
Folder=graphics/scaler
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit185]
FileName=..\..\graphics\scaler\scalebit.h
CompileCpp=1
Folder=graphics/scaler
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit186]
FileName=..\..\graphics\scaler\thumbnail.cpp
CompileCpp=1
Folder=graphics/scaler
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit187]
FileName=..\..\gui\theme-config.cpp
CompileCpp=1
Folder=gui
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit189]
FileName=..\..\gui\eval.h
CompileCpp=1
Folder=gui
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit190]
FileName=..\..\common\hashmap.h
CompileCpp=1
Folder=common
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit191]
FileName=..\..\common\func.h
CompileCpp=1
Folder=common
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit192]
FileName=..\..\common\hashmap.cpp
Folder=common
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
CompileCpp=1
[VersionInfo]
Major=0
Minor=1
Release=1
Build=1
LanguageID=1033
CharsetID=1252
CompanyName=
FileVersion=
FileDescription=Developed using the Dev-C++ IDE
InternalName=
LegalCopyright=
LegalTrademarks=
OriginalFilename=
ProductName=
ProductVersion=
AutoIncBuildNr=0
[Unit9]
FileName=..\..\base\options.cpp
CompileCpp=1
Folder=base
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit193]
FileName=..\..\gui\ThemeClassic.cpp
CompileCpp=1
Folder=gui
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit1]
FileName=..\..\backends\midi\windows.cpp
CompileCpp=1
Folder=backends/midi
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit2]
FileName=..\..\backends\platform\sdl\events.cpp
CompileCpp=1
Folder=backends/platform/sdl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit3]
FileName=..\..\backends\platform\sdl\graphics.cpp
CompileCpp=1
Folder=backends/platform/sdl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit7]
FileName=..\..\base\engine.cpp
CompileCpp=1
Folder=base
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit194]
FileName=..\..\base\version.cpp
Folder=base
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
CompileCpp=1
[Unit195]
FileName=..\..\base\main.h
Folder=base
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
CompileCpp=1
[Unit196]
FileName=cine.dev
Folder=scummvm
Compile=0
Link=0
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit197]
FileName=gob.dev
Folder=scummvm
Compile=0
Link=0
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit198]
FileName=kyra.dev
Folder=scummvm
Compile=0
Link=0
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit188]
FileName=..\..\gui\eval.cpp
CompileCpp=1
Folder=gui
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit199]
FileName=lure.dev
Folder=scummvm
Compile=0
Link=0
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit200]
FileName=queen.dev
Folder=scummvm
Compile=0
Link=0
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit201]
FileName=saga.dev
Folder=scummvm
Compile=0
Link=0
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit202]
FileName=scumm.dev
Folder=scummvm
Compile=0
Link=0
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit203]
FileName=agos.dev
Folder=scummvm
Compile=0
Link=0
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit204]
FileName=sky.dev
Folder=scummvm
Compile=0
Link=0
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit205]
FileName=sword1.dev
Folder=scummvm
Compile=0
Link=0
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit206]
FileName=sword2.dev
Folder=scummvm
Compile=0
Link=0
Priority=1000
OverrideBuildCmd=0
BuildCmd=