mirror of
https://github.com/libretro/scummvm.git
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270 lines
7.4 KiB
C++
270 lines
7.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "kyra/sound/sound_intern.h"
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#include "kyra/resource/resource.h"
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#include "audio/softsynth/fmtowns_pc98/towns_pc98_driver.h"
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#include "common/config-manager.h"
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#include "backends/audiocd/audiocd.h"
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#include "audio/audiostream.h"
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#include "audio/decoders/raw.h"
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namespace Kyra {
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SoundTownsPC98_v2::SoundTownsPC98_v2(KyraEngine_v1 *vm, Audio::Mixer *mixer) :
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Sound(vm, mixer), _currentSFX(0), _musicTrackData(0), _sfxTrackData(0), _lastTrack(-1), _driver(0), _useFmSfx(false), _currentResourceSet(0) {
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memset(&_resInfo, 0, sizeof(_resInfo));
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}
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SoundTownsPC98_v2::~SoundTownsPC98_v2() {
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delete[] _musicTrackData;
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delete[] _sfxTrackData;
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delete _driver;
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for (int i = 0; i < 3; i++)
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initAudioResourceInfo(i, 0);
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}
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bool SoundTownsPC98_v2::init() {
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_driver = new TownsPC98_AudioDriver(_mixer, _vm->gameFlags().platform == Common::kPlatformPC98 ?
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TownsPC98_AudioDriver::kType86 : TownsPC98_AudioDriver::kTypeTowns);
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if (_vm->gameFlags().platform == Common::kPlatformFMTowns) {
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if (_resInfo[_currentResourceSet])
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if (_resInfo[_currentResourceSet]->cdaTableSize)
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_vm->checkCD();
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// Initialize CD for audio
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bool hasRealCD = g_system->getAudioCDManager()->open();
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// FIXME: While checking for 'track1.XXX(X)' looks like
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// a good idea, we should definitely not be doing this
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// here. Basically our filenaming scheme could change
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// or we could add support for other audio formats. Also
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// this misses the possibility that we play the tracks
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// right off CD. So we should find another way to
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// check if we have access to CD audio.
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Resource *r = _vm->resource();
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if (_musicEnabled &&
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(hasRealCD || r->exists("track1.mp3") || r->exists("track1.ogg") || r->exists("track1.flac") || r->exists("track1.fla")
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|| r->exists("track01.mp3") || r->exists("track01.ogg") || r->exists("track01.flac") || r->exists("track01.fla")))
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_musicEnabled = 2;
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else
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_musicEnabled = 1;
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_useFmSfx = false;
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} else {
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_useFmSfx = true;
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}
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bool reslt = _driver->init();
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updateVolumeSettings();
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return reslt;
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}
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void SoundTownsPC98_v2::initAudioResourceInfo(int set, void *info) {
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if (set >= kMusicIntro && set <= kMusicFinale) {
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delete _resInfo[set];
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_resInfo[set] = info ? new SoundResourceInfo_TownsPC98V2(*(SoundResourceInfo_TownsPC98V2*)info) : 0;
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}
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}
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void SoundTownsPC98_v2::selectAudioResourceSet(int set) {
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if (set >= kMusicIntro && set <= kMusicFinale) {
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if (_resInfo[set])
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_currentResourceSet = set;
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}
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}
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bool SoundTownsPC98_v2::hasSoundFile(uint file) const {
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if (file < res()->fileListSize)
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return (res()->fileList[file] != 0);
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return false;
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}
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void SoundTownsPC98_v2::loadSoundFile(Common::String file) {
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delete[] _sfxTrackData;
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_sfxTrackData = _vm->resource()->fileData(file.c_str(), 0);
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}
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void SoundTownsPC98_v2::process() {
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g_system->getAudioCDManager()->update();
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}
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void SoundTownsPC98_v2::playTrack(uint8 track) {
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if (track == _lastTrack && _musicEnabled)
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return;
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int trackNum = -1;
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if (_vm->gameFlags().platform == Common::kPlatformFMTowns) {
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for (uint i = 0; i < res()->cdaTableSize; i++) {
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if (track == (uint8)READ_LE_UINT16(&res()->cdaTable[i * 2])) {
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trackNum = (int)READ_LE_UINT16(&res()->cdaTable[i * 2 + 1]) - 1;
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break;
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}
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}
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}
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beginFadeOut();
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Common::String musicFile = res()->pattern ? Common::String::format(res()->pattern, track) : (res()->fileList ? res()->fileList[track] : 0);
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if (musicFile.empty())
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return;
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delete[] _musicTrackData;
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_musicTrackData = _vm->resource()->fileData(musicFile.c_str(), 0);
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_driver->loadMusicData(_musicTrackData, true);
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if (_musicEnabled == 2 && trackNum != -1) {
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g_system->getAudioCDManager()->play(trackNum+1, _driver->looping() ? -1 : 1, 0, 0);
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g_system->getAudioCDManager()->update();
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} else if (_musicEnabled) {
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_driver->cont();
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}
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_lastTrack = track;
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}
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void SoundTownsPC98_v2::haltTrack() {
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_lastTrack = -1;
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g_system->getAudioCDManager()->stop();
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g_system->getAudioCDManager()->update();
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_driver->reset();
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}
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void SoundTownsPC98_v2::beginFadeOut() {
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if (!_driver->musicPlaying())
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return;
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for (int i = 0; i < 20; i++) {
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_driver->fadeStep();
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_vm->delay(32);
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}
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haltTrack();
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}
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int32 SoundTownsPC98_v2::voicePlay(const char *file, Audio::SoundHandle *handle, uint8 volume, uint8 priority, bool) {
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static const uint16 rates[] = { 0x10E1, 0x0CA9, 0x0870, 0x0654, 0x0438, 0x032A, 0x021C, 0x0194 };
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static const char patternHOF[] = "%s.PCM";
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static const char patternLOL[] = "%s.VOC";
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int h = 0;
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if (_currentSFX) {
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while (h < kNumChannelHandles && _mixer->isSoundHandleActive(_soundChannels[h].handle))
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h++;
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if (h >= kNumChannelHandles) {
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h = 0;
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while (h < kNumChannelHandles && _soundChannels[h].priority > priority)
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++h;
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if (h < kNumChannelHandles)
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voiceStop(&_soundChannels[h].handle);
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}
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if (h >= kNumChannelHandles)
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return 0;
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}
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Common::String fileName = Common::String::format( _vm->game() == GI_LOL ? patternLOL : patternHOF, file);
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uint8 *data = _vm->resource()->fileData(fileName.c_str(), 0);
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uint8 *src = data;
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if (!src)
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return 0;
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uint16 sfxRate = rates[READ_LE_UINT16(src)];
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src += 2;
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bool compressed = (READ_LE_UINT16(src) & 1) ? true : false;
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src += 2;
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uint32 outsize = READ_LE_UINT32(src);
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uint8 *sfx = (uint8 *)malloc(outsize);
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uint8 *dst = sfx;
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src += 4;
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if (compressed) {
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for (uint32 i = outsize; i;) {
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uint8 cnt = *src++;
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if (cnt & 0x80) {
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cnt &= 0x7F;
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memset(dst, *src++, cnt);
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} else {
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memcpy(dst, src, cnt);
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src += cnt;
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}
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dst += cnt;
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i -= cnt;
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}
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} else {
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memcpy(dst, src, outsize);
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}
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for (uint32 i = 0; i < outsize; i++) {
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uint8 cmd = sfx[i];
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if (cmd & 0x80) {
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cmd = ~cmd;
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} else {
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cmd |= 0x80;
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if (cmd == 0xFF)
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cmd--;
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}
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if (cmd < 0x80)
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cmd = 0x80 - cmd;
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sfx[i] = cmd;
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}
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_currentSFX = Audio::makeRawStream(sfx, outsize, sfxRate * 10, Audio::FLAG_UNSIGNED | Audio::FLAG_LITTLE_ENDIAN);
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_mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundChannels[h].handle, _currentSFX, -1, volume);
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_soundChannels[h].priority = priority;
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if (handle)
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*handle = _soundChannels[h].handle;
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delete[] data;
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return 1;
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}
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void SoundTownsPC98_v2::playSoundEffect(uint8 track, uint8) {
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if (!_useFmSfx || !_sfxTrackData)
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return;
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_driver->loadSoundEffectData(_sfxTrackData, track);
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}
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void SoundTownsPC98_v2::updateVolumeSettings() {
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if (!_driver)
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return;
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bool mute = false;
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if (ConfMan.hasKey("mute"))
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mute = ConfMan.getBool("mute");
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_driver->setMusicVolume((mute ? 0 : ConfMan.getInt("music_volume")));
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_driver->setSoundEffectVolume((mute ? 0 : ConfMan.getInt("sfx_volume")));
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}
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} // End of namespace Kyra
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