scummvm/engines/scumm/he
Johannes Schickel 09708f7224 SCUMM: Stream sfx/voice sounds from mouster.sou.
This fixes sound corruption when using the new VOC streaming code. It also
reduces the runtime memory needed for compressed sound files slightly, since
it does not preload them into memory anymore. This comes at the expense of one
file descriptor needed per sfx being played though.

Thanks to Kirben for his review and feedback.
2011-11-06 13:33:55 +01:00
..
logic SCUMM: Made some static data const. 2011-09-08 20:13:13 +02:00
animation_he.cpp
animation_he.h
cup_player_he.cpp
cup_player_he.h
floodfill_he.cpp
floodfill_he.h
intern_he.h SCUMM: Add basic support for setOffHeap resource flag in HE90+ games. 2011-08-28 10:40:23 +10:00
logic_he.cpp SCUMM: Split HE logic classes to their own files 2011-08-17 09:12:19 +02:00
logic_he.h SCUMM: Split HE logic classes to their own files 2011-08-17 09:12:19 +02:00
palette_he.cpp
resource_he.cpp SCUMM: Add basic support for setOffHeap resource flag in HE90+ games. 2011-08-28 10:40:23 +10:00
resource_he.h
script_v60he.cpp
script_v70he.cpp
script_v71he.cpp
script_v72he.cpp SCUMM: Backyard Soccer 2004 uses a different INI setting to disable printing. 2011-08-09 11:46:50 +10:00
script_v80he.cpp SCUMM: Set default Benchmark speed in Moonbase Commander, based on the original Moonbase.ini. 2011-08-08 14:46:12 +10:00
script_v90he.cpp SCUMM: Add basic support for setOffHeap resource flag in HE90+ games. 2011-08-28 10:40:23 +10:00
script_v100he.cpp SCUMM: Update stub in arrayOps for Moonbase Commander. 2011-08-08 13:50:47 +10:00
sound_he.cpp SCUMM: Stream sfx/voice sounds from mouster.sou. 2011-11-06 13:33:55 +01:00
sound_he.h
sprite_he.cpp SCUMM: Initialize Sprite fields in constructor. 2011-10-25 10:51:31 +02:00
sprite_he.h JANITORIAL: Remove trailing empty lines. 2011-08-07 13:53:33 +02:00
wiz_he.cpp SCUMM: Fix endian issue in captureWizPolygon. 2011-08-08 09:48:31 +10:00
wiz_he.h