scummvm/engines/lure
D G Turner ef85456859 BUILD: Remove need for engine.mk in each engine directory.
Each engine now only has to provide a single configure.engine file
adding the engine into the configure script, which then produces the
required other files automatically.
2013-11-24 00:48:01 +00:00
..
animseq.cpp
animseq.h
configure.engine
debugger.cpp
debugger.h
decode.cpp
decode.h
detection.cpp
disk.cpp
disk.h
events.cpp
events.h
fights.cpp
fights.h
game.cpp
game.h
hotspots.cpp
hotspots.h
intro.cpp
intro.h
lure.cpp
lure.h
luredefs.h
memory.cpp
memory.h
menu.cpp
menu.h
module.mk
palette.cpp
palette.h
res_struct.cpp
res_struct.h
res.cpp
res.h
room.cpp
room.h
screen.cpp
screen.h
scripts.cpp
scripts.h
sound.cpp
sound.h
strings.cpp
strings.h
surface.cpp
surface.h