scummvm/gob/global.h
Eugene Sandulenko 862e03da66 Updated part of headers.
svn-id: r17390
2005-04-05 15:53:16 +00:00

206 lines
4.5 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2004 Ivan Dubrov
* Copyright (C) 2004-2005 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* aint32 with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#ifndef _GLOBAL_H
#define _GLOBAL_H
#include "gob/dataio.h"
#include "gob/video.h"
#include "common/file.h"
namespace Gob {
extern char pressedKeys[128];
extern char useMouse;
extern int16 mousePresent;
extern int16 presentCGA;
extern int16 presentEGA;
extern int16 presentVGA;
extern int16 presentHER;
extern int16 videoMode;
extern int16 disableVideoCfg;
#define VIDMODE_CGA 0x05
#define VIDMODE_EGA 0x0d
#define VIDMODE_VGA 0x13
#define VIDMODE_HER 7
extern uint16 presentSound;
extern uint16 soundFlags;
extern int16 disableSoundCfg;
//extern int16 blasterPort;
#define PROAUDIO_FLAG 0x10
#define ADLIB_FLAG 0x08
#define BLASTER_FLAG 0x04
#define INTERSOUND_FLAG 0x02
#define SPEAKER_FLAG 0x01
#define MIDI_FLAG 0x4000
extern uint16 disableLangCfg;
extern uint16 language;
#define NO 0
#define YES 1
#define UNDEF 2
#define F1_KEY 0x3b00
#define F2_KEY 0x3c00
#define F3_KEY 0x3d00
#define F4_KEY 0x3e00
#define F5_KEY 0x3f00
#define F6_KEY 0x4000
#define ESCAPE 0x001b
#define ENTER 0x000d
/* Configuration */
extern char batFileName[8];
/* Init */
extern int16 requiredSpace;
/* Timer variables */
extern int32 startTime;
extern char timer_enabled;
extern int16 timer_delta;
extern int16 frameWaitTime;
extern int32 startFrameTime;
/* Mouse */
extern int16 disableMouseCfg;
extern int16 mouseXShift;
extern int16 mouseYShift;
extern int16 mouseMaxCol;
extern int16 mouseMaxRow;
/* Memory */
extern int16 allocatedBlocks[2];
extern char *heapHeads[2];
extern int32 heapSize;
extern char *heapFence;
extern char inAllocSub;
/* Timer and delays */
extern int16 delayTime;
extern int16 fastComputer;
/* Joystick */
extern char useJoystick;
/* Files */
#define MAX_FILES 30
extern int16 filesCount;
extern File filesHandles[MAX_FILES];
/* Data files */
extern struct ChunkDesc *dataFiles[MAX_DATA_FILES];
extern int16 numDataChunks[MAX_DATA_FILES];
extern int16 dataFileHandles[MAX_DATA_FILES];
extern int32 chunkPos[MAX_SLOT_COUNT * MAX_DATA_FILES];
extern int32 chunkOffset[MAX_SLOT_COUNT * MAX_DATA_FILES];
extern int32 chunkSize[MAX_SLOT_COUNT * MAX_DATA_FILES];
extern char isCurrentSlot[MAX_SLOT_COUNT * MAX_DATA_FILES];
extern int32 packedSize;
/* Video drivers */
#define UNK_DRIVER 0
#define VGA_DRIVER 1
#define EGA_DRIVER 2
#define CGA_DRIVER 3
#define HER_DRIVER 4
extern SurfaceDesc primarySurfDesc;
extern SurfaceDesc *pPrimarySurfDesc;
extern int16 sprAllocated;
extern int16 primaryWidth;
extern int16 primaryHeight;
extern int16 doRangeClamp;
extern DrawPackedSpriteFunc pDrawPacked;
extern char redPalette[256];
extern char greenPalette[256];
extern char bluePalette[256];
extern int16 setAllPalette;
extern SurfaceDesc *curPrimaryDesc;
extern SurfaceDesc *allocatedPrimary;
extern int16 oldMode;
extern int16 needDriverInit;
extern char dontSetPalette;
extern PalDesc *pPaletteDesc;
typedef void (*FileHandler) (char *path);
extern FileHandler pFileHandler;
//extern void interrupt(*oldInt5Handler) (void);
//extern void interrupt(*oldInt0Handler) (void);
//extern void interrupt(*oldInt1bHandler) (void);
extern int16 unusedPalette1[18];
extern int16 unusedPalette2[16];
extern Color vgaPalette[16];
extern PalDesc paletteStruct;
extern int16 debugFlag;
extern int16 breakSet;
extern int16 inVM;
extern int16 colorCount;
extern int16 trySmallForBig;
extern int16 checkMemFlag;
extern char inter_resStr[200];
extern int32 inter_resVal;
extern char *inter_variables;
extern char *inter_execPtr;
extern int16 inter_animDataSize;
extern int16 inter_mouseX;
extern int16 inter_mouseY;
extern char *tmpPalBuffer;
typedef struct Rectangle {
int16 left;
int16 top;
int16 width;
int16 height;
} Rectangle;
} // End of namespace Gob
#endif