mirror of
https://github.com/libretro/scummvm.git
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1758c5b211
svn-id: r17388
86 lines
2.2 KiB
C++
86 lines
2.2 KiB
C++
/*
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** Gobliiins 1
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** Original game by CoktelVision
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**
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** Reverse engineered by Ivan Dubrov <WFrag@yandex.ru>
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**
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*/
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#ifndef __INTERPRET_H
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#define __INTERPRET_H
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namespace Gob {
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extern int16 inter_animPalLowIndex;
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extern int16 inter_animPalHighIndex;
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extern int16 inter_animPalDir;
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extern uint32 inter_soundEndTimeKey;
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extern int16 inter_soundStopVal;
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extern char inter_terminate;
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extern char inter_breakFlag;
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extern int16 *inter_breakFromLevel;
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extern int16 *inter_nestLevel;
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int16 inter_load16(void);
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int16 inter_peek16(char *ptr);
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int32 inter_peek32(char *ptr);
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void inter_setMousePos(void);
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char inter_evalExpr(int16 *pRes);
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char inter_evalBoolResult(void);
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void inter_storeResult(void);
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void inter_printText(void);
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void inter_animPalette(void);
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void inter_animPalInit(void);
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void inter_loadMult(void);
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void inter_playMult(void);
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void inter_freeMult(void);
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void inter_initCursor(void);
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void inter_initCursorAnim(void);
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void inter_clearCursorAnim(void);
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void inter_drawOperations(void);
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void inter_getFreeMem(void);
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void inter_manageDataFile(void);
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void inter_getFreeMem(void);
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void inter_manageDataFile(void);
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void inter_writeData(void);
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void inter_checkData(void);
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void inter_readData(void);
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void inter_loadFont(void);
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void inter_freeFont(void);
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void inter_prepareStr(void);
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void inter_insertStr(void);
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void inter_cutStr(void);
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void inter_strstr(void);
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void inter_setFrameRate(void);
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void inter_strlen(void);
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void inter_strToLong(void);
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void inter_invalidate(void);
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void inter_loadSpriteContent(void);
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void inter_copySprite(void);
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void inter_putPixel(void);
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void inter_fillRect(void);
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void inter_drawLine(void);
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void inter_createSprite(void);
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void inter_freeSprite(void);
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void inter_renewTimeInVars(void);
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void inter_playComposition(void);
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void inter_stopSound(void);
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void inter_playSound(void);
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void inter_loadCursor(void);
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void inter_loadSpriteToPos(void);
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void inter_funcBlock(int16 retFlag);
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void inter_loadTot(void);
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void inter_storeKey(int16 key);
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void inter_keyFunc(void);
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void inter_checkSwitchTable(char **ppExec);
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void inter_repeatUntil(void);
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void inter_whileDo(void);
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void inter_funcBlock(int16 retFlag);
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void inter_callSub(int16 retFlag);
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void inter_initControlVars(void);
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void inter_callSub(int16 retFlag);
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} // End of namespace Gob
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#endif
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