mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-21 01:08:25 +00:00
218e132e37
svn-id: r27024
127 lines
3.6 KiB
C++
127 lines
3.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*/
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#ifndef GUI_LISTWIDGET_H
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#define GUI_LISTWIDGET_H
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#include "gui/editable.h"
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#include "common/str.h"
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namespace GUI {
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class ScrollBarWidget;
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enum NumberingMode {
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kListNumberingOff = -1,
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kListNumberingZero = 0,
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kListNumberingOne = 1
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};
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// Some special commands
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enum {
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kListItemDoubleClickedCmd = 'LIdb', // double click on item - 'data' will be item index
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kListItemActivatedCmd = 'LIac', // item activated by return/enter - 'data' will be item index
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kListSelectionChangedCmd = 'Lsch' // selection changed - 'data' will be item index
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};
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/* ListWidget */
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class ListWidget : public EditableWidget, public CommandSender {
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public:
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typedef Common::String String;
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typedef Common::StringList StringList;
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protected:
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StringList _list;
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bool _editable;
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bool _editMode;
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NumberingMode _numberingMode;
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int _currentPos;
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int _entriesPerPage;
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int _selectedItem;
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ScrollBarWidget *_scrollBar;
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int _currentKeyDown;
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String _quickSelectStr;
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uint32 _quickSelectTime;
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int _hlLeftPadding;
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int _hlRightPadding;
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int _leftPadding;
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int _rightPadding;
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int _topPadding;
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int _bottomPadding;
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int _scrollBarWidth;
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public:
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ListWidget(GuiObject *boss, const String &name);
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virtual ~ListWidget();
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virtual Widget *findWidget(int x, int y);
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void setList(const StringList& list);
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const StringList& getList() const { return _list; }
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int getSelected() const { return _selectedItem; }
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void setSelected(int item);
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const String& getSelectedString() const { return _list[_selectedItem]; }
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void setNumberingMode(NumberingMode numberingMode) { _numberingMode = numberingMode; }
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bool isEditable() const { return _editable; }
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void setEditable(bool editable) { _editable = editable; }
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void scrollTo(int item);
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virtual void handleTickle();
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virtual void handleMouseDown(int x, int y, int button, int clickCount);
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virtual void handleMouseUp(int x, int y, int button, int clickCount);
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virtual void handleMouseWheel(int x, int y, int direction);
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virtual bool handleKeyDown(uint16 ascii, int keycode, int modifiers);
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virtual bool handleKeyUp(uint16 ascii, int keycode, int modifiers);
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virtual void handleCommand(CommandSender *sender, uint32 cmd, uint32 data);
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virtual void reflowLayout();
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virtual bool wantsFocus() { return true; }
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// Made startEditMode for SCUMM's SaveLoadChooser
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void startEditMode();
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void endEditMode();
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protected:
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void drawWidget(bool hilite);
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//! Finds the item at position (x,y). Returns -1 if there is no item there.
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int findItem(int x, int y) const;
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void scrollBarRecalc();
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void abortEditMode();
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Common::Rect getEditRect() const;
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void lostFocusWidget();
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void scrollToCurrent();
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int *_textWidth;
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};
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} // End of namespace GUI
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#endif
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