mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-28 20:55:19 +00:00
3a2996a106
svn-id: r4408
9270 lines
190 KiB
C++
9270 lines
190 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001/2002 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#include "stdafx.h"
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#include "scummsys.h"
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#include "system.h"
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#include "../sound/mixer.h"
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#include "simon.h"
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#ifndef _WIN32_WCE
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#include <errno.h>
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#endif
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#include <time.h>
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#ifdef WIN32
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#include <malloc.h>
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#endif
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#include <sys/stat.h>
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int sdl_mouse_x, sdl_mouse_y;
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byte *sdl_buf_3;
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byte *sdl_buf;
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byte *sdl_buf_attached;
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SimonState *g_simon;
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static const GameSpecificSettings simon1_settings = {
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1, /* VGA_DELAY_BASE */
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1576/4, /* TABLE_INDEX_BASE */
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1460/4, /* TEXT_INDEX_BASE */
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1700/4, /* NUM_GAME_OFFSETS */
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64, /* NUM_VIDEO_OP_CODES */
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1000000, /* VGA_MEM_SIZE */
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50000, /* TABLES_MEM_SIZE */
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3624, /* NUM_VOICE_RESOURCES */
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141, /* NUM_EFFECT_RESOURCES */
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1316/4, /* MUSIC_INDEX_BASE */
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0, /* SOUND_INDEX_BASE */
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"SIMON.GME", /* gme_filename */
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"SIMON.WAV", /* wav_filename */
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"SIMON.VOC", /* wav_filename2 */
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"EFFECTS.VOC", /* effects_filename */
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"GAMEPC", /* gamepc_filename */
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};
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static const GameSpecificSettings simon2_settings = {
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5, /* VGA_DELAY_BASE */
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1580/4, /* TABLE_INDEX_BASE */
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1500/4, /* TEXT_INDEX_BASE */
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2116/4, /* NUM_GAME_OFFSETS */
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75, /* NUM_VIDEO_OP_CODES */
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2000000, /* VGA_MEM_SIZE */
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100000, /* TABLES_MEM_SIZE */
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12256, /* NUM_VOICE_RESOURCES */
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0,
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1128/4, /* MUSIC_INDEX_BASE */
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1660/4, /* SOUND_INDEX_BASE */
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"SIMON2.GME", /* gme_filename */
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"SIMON2.WAV", /* wav_filename */
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"",
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"",
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"GSPTR30", /* gamepc_filename */
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};
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//#ifdef USE_2xSAI
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//#define NUM_PALETTE_FADEOUT 32
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//#else
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#define NUM_PALETTE_FADEOUT 32
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//#endif
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void palette_fadeout(uint32 *pal_values,uint num) {
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byte *p = (byte*)pal_values;
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//#ifdef USE_2xSAI
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do {
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if (p[0]>=8) p[0] -= 8; else p[0] = 0;
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if (p[1]>=8) p[1] -= 8; else p[1] = 0;
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if (p[2]>=8) p[2] -= 8; else p[2] = 0;
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p += sizeof(uint32);
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} while (--num);
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//#else
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// do {
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// if (p[0]) p[0] -= 4;
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// if (p[1]) p[1] -= 4;
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// if (p[2]) p[2] -= 4;
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// p += sizeof(uint32);
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// } while (--num);
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//#endif
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}
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uint fileReadItemID(FILE *in) {
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uint32 val = fileReadBE32(in);
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if (val==0xFFFFFFFF)
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return 0;
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return val + 2;
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}
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/* debug code */
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void SimonState::show_it(void *buf) {
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_system->copy_rect((byte*)buf, 320, 0, 0, 320, 200);
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_system->update_screen();
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}
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FILE *SimonState::fopen_maybe_lowercase(const char *filename) {
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FILE *in;
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char buf[256], dotbuf[256], *e;
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const char *s = _game_path;
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strcpy(buf, s); strcat(buf, filename);
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strcpy(dotbuf, buf); strcat(dotbuf, "."); // '.' appended version
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// for dumb vfat drivers
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/* original filename */
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in = fopen(buf, "rb");
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if (in) return in;
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/* lowercase original filename */
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e = buf; do *e = tolower(*e); while(*e++);
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in = fopen(buf, "rb");
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if (in) return in;
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if (strchr(buf, '.'))
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return NULL;
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/* dot appended original filename */
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in = fopen(dotbuf, "rb");
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if (in) return in;
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/* lowercase dot appended */
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e = dotbuf; do *e = tolower(*e); while(*e++);
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in = fopen(dotbuf, "rb");
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warning("loading %s\n", dotbuf);
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return in;
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}
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byte *SimonState::allocateItem(uint size) {
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byte *org = _itemheap_ptr;
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size = (size + 3) & ~3;
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_itemheap_ptr += size;
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_itemheap_curpos += size;
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if (_itemheap_curpos > _itemheap_size)
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error("Itemheap overflow");
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return org;
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}
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void SimonState::alignTableMem() {
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if ((uint32)_tablesheap_ptr & 3) {
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_tablesheap_ptr += 2;
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_tablesheap_curpos += 2;
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}
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}
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byte *SimonState::allocateTable(uint size) {
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byte *org = _tablesheap_ptr;
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size = (size + 1) & ~1;
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_tablesheap_ptr += size;
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_tablesheap_curpos += size;
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if (_tablesheap_curpos > _tablesheap_size)
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error("Tablesheap overflow");
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return org;
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}
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int SimonState::allocGamePcVars(FILE *in) {
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uint item_array_size, item_array_inited, stringtable_num;
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uint32 version;
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uint i;
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item_array_size = fileReadBE32(in);
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version = fileReadBE32(in);
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item_array_inited = fileReadBE32(in);
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stringtable_num = fileReadBE32(in);
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item_array_inited += 2; /* first two items are predefined */
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item_array_size += 2;
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if (version != 0x80)
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error("Not a runtime database");
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_itemarray_ptr = (Item**)calloc(item_array_size, sizeof(Item*));
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if (_itemarray_ptr == NULL)
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error("Out of memory for Item array");
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_itemarray_size = item_array_size;
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_itemarray_inited = item_array_inited;
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for(i=2; i!=item_array_inited; i++) {
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_itemarray_ptr[i] = (Item*)allocateItem(sizeof(Item));
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}
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/* The rest is cleared automatically by calloc */
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allocateStringTable(stringtable_num + 10);
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_stringtab_num = stringtable_num;
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return item_array_inited;
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}
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Item *SimonState::allocItem1() {
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Item *item = (Item*)allocateItem(sizeof(Item));
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_itemarray_ptr[1] = item;
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return item;
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}
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void SimonState::loginPlayerHelper(Item *item, int a, int b) {
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Child9 *child;
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child = (Child9*)findChildOfType(item, 9);
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if (child == NULL) {
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child = (Child9*)allocateChildBlock(item, 9, sizeof(Child9));
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}
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if (a>=0 && a<=3)
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child->array[a] = b;
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}
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void SimonState::loginPlayer() {
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Item *item;
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Child *child;
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item = _itemarray_ptr[1];
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item->unk2 = -1;
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item->unk1 = 10000;
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_item_1 = item;
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child = (Child*)allocateChildBlock(item, 3, sizeof(Child));
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if (child == NULL)
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error("player create failure");
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loginPlayerHelper(item, 0, 0);
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}
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void SimonState::allocateStringTable(int num) {
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_stringtab_ptr = (byte**)calloc(num, sizeof(byte*));
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_stringtab_pos = 0;
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_stringtab_numalloc = num;
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}
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void SimonState::setupStringTable(byte *mem, int num) {
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int i = 0;
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for(;;) {
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_stringtab_ptr[i++] = mem;
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if (--num == 0)
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break;
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for(;*mem;mem++);
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mem++;
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}
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_stringtab_pos = i;
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}
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void SimonState::setupLocalStringTable(byte *mem, int num) {
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int i = 0;
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for(;;) {
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_local_stringtable[i++] = mem;
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if (--num == 0)
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break;
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for(;*mem;mem++);
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mem++;
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}
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}
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void SimonState::readGamePcText(FILE *in) {
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uint text_size;
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byte *text_mem;
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_text_size = text_size = fileReadBE32(in);
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text_mem = (byte*)malloc(text_size);
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if (text_mem == NULL)
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error("Out of text memory");
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fread(text_mem, text_size, 1, in);
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setupStringTable(text_mem, _stringtab_num);
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}
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void SimonState::readItemChildren(FILE *in, Item *item, uint tmp) {
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if (tmp == 1) {
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uint fr1 = fileReadBE16(in);
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uint fr2 = fileReadBE16(in);
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uint i, size;
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uint j, k;
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Child1 *child;
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size = CHILD1_SIZE;
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for(i=0,j=fr2; i!=6; i++, j>>=2)
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if (j&3)
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size += sizeof(child->array[0]);
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child = (Child1*)allocateChildBlock(item, 1, size);
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child->subroutine_id = fr1;
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child->fr2 = fr2;
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for(i=k=0,j=fr2; i!=6; i++, j>>=2)
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if (j&3)
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child->array[k++] = (uint16)fileReadItemID(in);
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} else if (tmp == 2) {
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uint32 fr = fileReadBE32(in);
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uint i,k,size;
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Child2 *child;
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size = CHILD2_SIZE;
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for(i=0; i!=16; i++)
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if (fr & (1<<i))
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size += sizeof(child->array[0]);
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child = (Child2*)allocateChildBlock(item, 2, size);
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child->avail_props = fr;
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k = 0;
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if (fr & 1) {
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child->array[k++] = (uint16)fileReadBE32(in);
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}
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for(i=1; i!=16; i++)
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if(fr & (1<<i))
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child->array[k++] = fileReadBE16(in);
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child->string_id = (uint16)fileReadBE32(in);
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} else {
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error("readItemChildren: invalid mode");
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}
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}
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void SimonState::readItemFromGamePc(FILE *in, Item *item) {
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uint32 tmp;
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item->unk2 = fileReadBE16(in);
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item->unk1 = fileReadBE16(in);
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item->unk3 = fileReadBE16(in);
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item->sibling = (uint16)fileReadItemID(in);
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item->child = (uint16)fileReadItemID(in);
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item->parent = (uint16)fileReadItemID(in);
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fileReadBE16(in);
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item->unk4 = fileReadBE16(in);
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item->children = NULL;
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tmp = fileReadBE32(in);
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while (tmp) {
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tmp = fileReadBE16(in);
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if (tmp != 0)
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readItemChildren(in, item, tmp);
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}
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}
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static const char * const opcode_arg_table_simon1win[256] = {
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" ","I ","I ","I ","I ","I ","I ","II ","II ","II ","II ","B ","B ","BN ","BN ","BN ",
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"BN ","BB ","BB ","BB ","BB ","II ","II ","N ","I ","I ","I ","IN ","IB ","II ","I ","I ",
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"II ","II ","IBB ","BIB ","BB ","B ","BI ","IB ","B ","B ","BN ","BN ","BN ","BB ","BB ","BN ",
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"BN ","BB ","BB ","BN ","BB ","BN ","B ","I ","IB ","IB ","II ","I ","I ","IN ","B ","T ",
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"T ","NNNNNB ","BT ","BTS ","T "," ","B ","N ","IBN ","I ","I ","I ","NN "," "," ","IT ",
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"II ","I ","B "," ","IB ","IBB ","IIB ","T "," "," ","IB ","IB ","IB ","B ","BB ","IBB ",
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"NB ","N ","NBNNN ","N "," ","BNNNNNN ","B "," ","B ","B ","BB ","NNNNNIN ","N ","N ","N ","NNN ",
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"NBNN ","IBNN ","IB ","IB ","IB ","IB ","N ","N ","N ","BI "," "," ","N ","I ","IBB ","NN ",
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"N ","N ","Ban ","BB "," "," "," "," ","IB ","B "," ","II "," ","BI ","N ","I ",
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"IB ","IB ","IB ","IB ","IB ","IB ","IB ","BI ","BB ","B ","B ","B ","B ","IBB ","IBN ","IB ",
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"B ","BNBN ","BBTS ","N "," ","Ian ","B ","B ","B ","B ","T ","T ","B "," ","I "," ",
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" ","BBI ","NNBB ","BBB "," "," "," "," ","N ","N "," "," ",
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};
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static const char * const opcode_arg_table_simon1dos[256] = {
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" ","I ","I ","I ","I ","I ","I ","II ","II ","II ","II ","B ","B ","BN ","BN ","BN ",
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"BN ","BB ","BB ","BB ","BB ","II ","II ","N ","I ","I ","I ","IN ","IB ","II ","I ","I ",
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"II ","II ","IBB ","BIB ","BB ","B ","BI ","IB ","B ","B ","BN ","BN ","BN ","BB ","BB ","BN ",
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"BN ","BB ","BB ","BN ","BB ","BN ","B ","I ","IB ","IB ","II ","I ","I ","IN ","B ","T ",
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"T ","NNNNNB ","BT ","BT ","T "," ","B ","N ","IBN ","I ","I ","I ","NN "," "," ","IT ",
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"II ","I ","B "," ","IB ","IBB ","IIB ","T "," "," ","IB ","IB ","IB ","B ","BB ","IBB ",
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"NB ","N ","NBNNN ","N "," ","BNNNNNN ","B "," ","B ","B ","BB ","NNNNNIN ","N ","N ","N ","NNN ",
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"NBNN ","IBNN ","IB ","IB ","IB ","IB ","N ","N ","N ","BI "," "," ","N ","I ","IBB ","NN ",
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"N ","N ","Ban ","BB "," "," "," "," ","IB ","B "," ","II "," ","BI ","N ","I ",
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"IB ","IB ","IB ","IB ","IB ","IB ","IB ","BI ","BB ","B ","B ","B ","B ","IBB ","IBN ","IB ",
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"B ","BNBN ","BBT ","N "," ","Ian ","B ","B ","B ","B ","T ","T ","B "," ","I "," ",
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" ","BBI ","NNBB ","BBB "," "," "," "," ","N ","N "," "," ",
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};
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static const char * const opcode_arg_table_simon2win[256] = {
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" ","I ","I ","I ","I ","I ","I ","II ","II ","II ","II ","B ","B ","BN ","BN ","BN ",
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"BN ","BB ","BB ","BB ","BB ","II ","II ","N ","I ","I ","I ","IN ","IB ","II ","I ","I ",
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"II ","II ","IBB ","BIB ","BB ","B ","BI ","IB ","B ","B ","BN ","BN ","BN ","BB ","BB ","BN ",
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"BN ","BB ","BB ","BN ","BB ","BN ","B ","I ","IB ","IB ","II ","I ","I ","IN ","B ","T ",
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"T ","NNNNNB ","BT ","BTS ","T "," ","B ","N ","IBN ","I ","I ","I ","NN "," "," ","IT ",
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"II ","I ","B "," ","IB ","IBB ","IIB ","T "," "," ","IB ","IB ","IB ","B ","BB ","IBB ",
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"NB ","N ","NNBNNN ","NN "," ","BNNNNNN ","B "," ","B ","B ","BB ","NNNNNIN ","N ","N ","N ","NNN ",
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"NBNN ","IBNN ","IB ","IB ","IB ","IB ","N ","N ","N ","BI "," "," ","N ","I ","IBB ","NNB ",
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"N ","N ","Ban ","BB "," "," "," "," ","IB ","B "," ","II "," ","BI ","N ","I ",
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"IB ","IB ","IB ","IB ","IB ","IB ","IB ","BI ","BB ","B ","B ","B ","B ","IBB ","IBN ","IB ",
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"B ","BNBN ","BBTS ","N "," ","Ian ","B ","B ","B ","B ","T ","T ","B "," ","I "," ",
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" ","BBI ","NNBB ","BBB "," "," "," "," ","N ","N "," "," ","BT "," ","B "};
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/* read_single_opcode */
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byte *SimonState::readSingleOpcode(FILE *in, byte *ptr) {
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int i,l;
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const char *string_ptr;
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uint val;
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const char * const *table;
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switch(_game) {
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case GAME_SIMON1WIN: table = opcode_arg_table_simon1win; break;
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case GAME_SIMON2WIN: table = opcode_arg_table_simon2win; break;
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case GAME_SIMON1DOS: table = opcode_arg_table_simon1dos; break;
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default:
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error("Invalid game specified");
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}
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i = 0;
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string_ptr = table[*ptr++];
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if (!string_ptr)
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error("Unable to locate opcode table. Perhaps you are using the wrong game target?");
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for(;;) {
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if (string_ptr[i] == ' ')
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return ptr;
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|
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l = string_ptr[i++];
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switch(l) {
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case 'N':
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case 'S':
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case 'a':
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case 'n':
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case 'p':
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case 'v':
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val = fileReadBE16(in);
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*ptr++ = val >> 8;
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*ptr++ = val & 255;
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break;
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case 'B':
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*ptr++ = fileReadByte(in);
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if (ptr[-1] == 0xFF) {
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*ptr++ = fileReadByte(in);
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}
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break;
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case 'I':
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val = fileReadBE16(in);
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switch(val) {
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case 1: val = 0xFFFF; break;
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case 3: val = 0xFFFD; break;
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case 5: val = 0xFFFB; break;
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case 7: val = 0xFFF9; break;
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case 9: val = 0xFFF7; break;
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default:
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val = fileReadItemID(in);;
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}
|
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*ptr++ = val >> 8;
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*ptr++ = val & 255;
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break;
|
|
|
|
case 'T':
|
|
val = fileReadBE16(in);
|
|
switch(val) {
|
|
case 0:
|
|
val = 0xFFFF;
|
|
break;
|
|
case 3:
|
|
val = 0xFFFD;
|
|
break;
|
|
default:
|
|
val = (uint16)fileReadBE32(in);
|
|
break;
|
|
}
|
|
*ptr++ = val >> 8;
|
|
*ptr++ = val & 255;
|
|
break;
|
|
|
|
default:
|
|
error("Bad cmd table entry %c", l);
|
|
}
|
|
}
|
|
}
|
|
|
|
void SimonState::readSubroutineLine(FILE *in, SubroutineLine *sl, Subroutine *sub) {
|
|
byte line_buffer[1024], *q = line_buffer;
|
|
int size;
|
|
|
|
if (sub->id == 0) {
|
|
sl->cond_a = fileReadBE16(in);
|
|
sl->cond_b = fileReadBE16(in);
|
|
sl->cond_c = fileReadBE16(in);
|
|
}
|
|
|
|
while ( (*q = fileReadByte(in)) != 0xFF) {
|
|
if (*q == 87) {
|
|
fileReadBE16(in);
|
|
} else {
|
|
q = readSingleOpcode(in, q);
|
|
}
|
|
}
|
|
|
|
size = q - line_buffer + 1;
|
|
|
|
memcpy(allocateTable(size), line_buffer, size);
|
|
}
|
|
|
|
SubroutineLine *SimonState::createSubroutineLine(Subroutine *sub, int where) {
|
|
SubroutineLine *sl, *cur_sl = NULL, *last_sl = NULL;
|
|
|
|
if (sub->id == 0)
|
|
sl = (SubroutineLine*)allocateTable(SUBROUTINE_LINE_BIG_SIZE);
|
|
else
|
|
sl = (SubroutineLine*)allocateTable(SUBROUTINE_LINE_SMALL_SIZE);
|
|
|
|
/* where is what offset to insert the line at, locate the proper beginning line */
|
|
if (sub->first != 0) {
|
|
cur_sl = (SubroutineLine*) ((byte*)sub + sub->first);
|
|
while (where) {
|
|
last_sl = cur_sl;
|
|
cur_sl = (SubroutineLine*) ((byte*)sub + cur_sl->next);
|
|
if ((byte*)cur_sl == (byte*)sub)
|
|
break;
|
|
where--;
|
|
}
|
|
}
|
|
|
|
if (last_sl != NULL) {
|
|
/* Insert the subroutine line in the middle of the link */
|
|
last_sl->next = (byte*)sl - (byte*)sub;
|
|
sl->next = (byte*)cur_sl - (byte*)sub;
|
|
} else {
|
|
/* Insert the subroutine line at the head of the link */
|
|
sl->next = sub->first;
|
|
sub->first = (byte*)sl - (byte*)sub;
|
|
}
|
|
|
|
return sl;
|
|
}
|
|
|
|
void SimonState::readSubroutine(FILE *in, Subroutine *sub) {
|
|
while (fileReadBE16(in) == 0) {
|
|
readSubroutineLine(in,createSubroutineLine(sub, 0xFFFF),sub);
|
|
}
|
|
}
|
|
|
|
Subroutine *SimonState::createSubroutine(uint id) {
|
|
Subroutine *sub;
|
|
|
|
alignTableMem();
|
|
|
|
sub = (Subroutine*)allocateTable(sizeof(Subroutine));
|
|
sub->id = id;
|
|
sub->first = 0;
|
|
sub->next = _subroutine_list;
|
|
_subroutine_list = sub;
|
|
return sub;
|
|
}
|
|
|
|
void SimonState::readSubroutineBlock(FILE *in) {
|
|
while (fileReadBE16(in) == 0) {
|
|
readSubroutine(in,createSubroutine(fileReadBE16(in)));
|
|
}
|
|
}
|
|
|
|
bool SimonState::loadGamePcFile(const char *filename) {
|
|
FILE *in;
|
|
int num_inited_objects;
|
|
int i, file_size;
|
|
|
|
/* read main gamepc file */
|
|
in = fopen_maybe_lowercase(filename);
|
|
if (in==NULL) return false;
|
|
|
|
num_inited_objects = allocGamePcVars(in);
|
|
|
|
allocItem1();
|
|
loginPlayer();
|
|
readGamePcText(in);
|
|
|
|
for(i=2; i<num_inited_objects; i++) {
|
|
readItemFromGamePc(in, _itemarray_ptr[i]);
|
|
}
|
|
|
|
readSubroutineBlock(in);
|
|
|
|
fclose(in);
|
|
|
|
/* Read list of TABLE resources */
|
|
in = fopen_maybe_lowercase("TBLLIST");
|
|
if (in==NULL) return false;
|
|
|
|
fseek(in, 0, SEEK_END);
|
|
file_size = ftell(in);
|
|
|
|
_tbl_list = (byte*)malloc(file_size);
|
|
if (_tbl_list == NULL)
|
|
error("Out of memory for strip table list");
|
|
fseek(in, 0, SEEK_SET);
|
|
fread(_tbl_list, file_size, 1, in);
|
|
fclose(in);
|
|
|
|
/* Remember the current state */
|
|
_subroutine_list_org = _subroutine_list;
|
|
_tablesheap_ptr_org = _tablesheap_ptr;
|
|
_tablesheap_curpos_org = _tablesheap_curpos;
|
|
|
|
/* Read list of TEXT resources */
|
|
in = fopen_maybe_lowercase("STRIPPED.TXT");
|
|
if (in==NULL) return false;
|
|
|
|
fseek(in, 0, SEEK_END);
|
|
file_size = ftell(in);
|
|
_stripped_txt_mem = (byte*)malloc(file_size);
|
|
if (_stripped_txt_mem == NULL)
|
|
error("Out of memory for strip text list");
|
|
fseek(in, 0, SEEK_SET);
|
|
fread(_stripped_txt_mem, file_size, 1, in);
|
|
fclose(in);
|
|
|
|
return true;
|
|
}
|
|
|
|
Child *SimonState::findChildOfType(Item *i, uint type) {
|
|
Child *child = i->children;
|
|
for(;child; child = child->next)
|
|
if (child->type == type)
|
|
return child;
|
|
return NULL;
|
|
}
|
|
|
|
bool SimonState::hasChildOfType1(Item *item) {
|
|
return findChildOfType1(item) != NULL;
|
|
}
|
|
|
|
bool SimonState::hasChildOfType2(Item *item) {
|
|
return findChildOfType2(item) != NULL;
|
|
}
|
|
|
|
Child1 *SimonState::findChildOfType1(Item *item) {
|
|
return (Child1*)findChildOfType(item, 1);
|
|
}
|
|
|
|
Child2 *SimonState::findChildOfType2(Item *item) {
|
|
return (Child2*)findChildOfType(item, 2);
|
|
}
|
|
|
|
Child3 *SimonState::findChildOfType3(Item *item) {
|
|
return (Child3*)findChildOfType(item, 3);
|
|
}
|
|
|
|
uint SimonState::getOffsetOfChild2Param(Child2 *child, uint prop) {
|
|
uint m = 1;
|
|
uint offset = 0;
|
|
while (m != prop) {
|
|
if (child->avail_props & m)
|
|
offset++;
|
|
m<<=1;
|
|
}
|
|
return offset;
|
|
}
|
|
|
|
|
|
Child *SimonState::allocateChildBlock(Item *i, uint type, uint size) {
|
|
Child *child = (Child*)allocateItem(size);
|
|
child->next = i->children;
|
|
i->children = child;
|
|
child->type = type;
|
|
return child;
|
|
}
|
|
|
|
void SimonState::allocItemHeap() {
|
|
_itemheap_size = 10000;
|
|
_itemheap_curpos = 0;
|
|
_itemheap_ptr = (byte*)calloc(10000, 1);
|
|
}
|
|
|
|
void SimonState::allocTablesHeap() {
|
|
_tablesheap_size = gss->TABLES_MEM_SIZE;
|
|
_tablesheap_curpos = 0;
|
|
_tablesheap_ptr = (byte*)calloc(gss->TABLES_MEM_SIZE, 1);
|
|
}
|
|
|
|
void SimonState::setItemUnk3(Item *item, int value) {
|
|
item->unk3 = value;
|
|
}
|
|
|
|
int SimonState::startSubroutine(Subroutine *sub) {
|
|
int result = -1;
|
|
SubroutineLine *sl;
|
|
byte *old_code_ptr;
|
|
|
|
// warning("startSubroutine(%d)", sub->id);
|
|
#ifdef DUMP_START_MAINSCRIPT
|
|
dumpSubroutine(sub);
|
|
#endif
|
|
|
|
old_code_ptr = _code_ptr;
|
|
|
|
if (++_recursion_depth > 40)
|
|
error("Recursion error");
|
|
|
|
sl = (SubroutineLine*)((byte*)sub + sub->first);
|
|
|
|
while ((byte*)sl != (byte*)sub) {
|
|
if (checkIfToRunSubroutineLine(sl, sub)) {
|
|
result = 0;
|
|
_code_ptr = (byte*)sl;
|
|
if (sub->id) _code_ptr += 2; else _code_ptr += 8;
|
|
|
|
#ifdef DUMP_CONTINOUS_MAINSCRIPT
|
|
fprintf(_dump_file,"; %d\n", sub->id);
|
|
#endif
|
|
result = runScript();
|
|
if (result != 0) {
|
|
/* result -10 means restart subroutine */
|
|
if (result == -10) {
|
|
delay(0); /* maybe leave control to the VGA */
|
|
sl = (SubroutineLine*)((byte*)sub + sub->first);
|
|
continue;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
sl = (SubroutineLine*)((byte*)sub + sl->next);
|
|
}
|
|
|
|
_code_ptr = old_code_ptr;
|
|
|
|
_recursion_depth--;
|
|
return result;
|
|
}
|
|
|
|
int SimonState::startSubroutineEx(Subroutine *sub) {
|
|
_item_1_ptr = _item_1;
|
|
return startSubroutine(sub);
|
|
}
|
|
|
|
bool SimonState::checkIfToRunSubroutineLine(SubroutineLine *sl, Subroutine *sub) {
|
|
if (sub->id)
|
|
return true;
|
|
|
|
if (sl->cond_a != -1 && sl->cond_a != _script_cond_a &&
|
|
(sl->cond_a != -2 || _script_cond_a != -1))
|
|
return false;
|
|
|
|
if (sl->cond_b != -1 && sl->cond_b != _script_cond_b &&
|
|
(sl->cond_b != -2 || _script_cond_b != -1))
|
|
return false;
|
|
|
|
if (sl->cond_c != -1 && sl->cond_c != _script_cond_c &&
|
|
(sl->cond_c != -2 || _script_cond_c != -1))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
int SimonState::runScript() {
|
|
byte opcode;
|
|
bool flag, condition;
|
|
|
|
do {
|
|
#ifdef DUMP_CONTINOUS_MAINSCRIPT
|
|
dumpOpcode(_code_ptr);
|
|
#endif
|
|
|
|
opcode = getByte();
|
|
if (opcode==0xFF)
|
|
return 0;
|
|
|
|
if (_run_script_return_1)
|
|
return 1;
|
|
|
|
/* Invert condition? */
|
|
flag = false;
|
|
if (opcode==0) {
|
|
flag = true;
|
|
opcode = getByte();
|
|
if (opcode==0xFF)
|
|
return 0;
|
|
}
|
|
|
|
condition = true;
|
|
|
|
switch(opcode) {
|
|
case 1: { /* ptrA parent is */
|
|
condition = (getItem1Ptr()->parent == getNextItemID());
|
|
} break;
|
|
|
|
case 2: { /* ptrA parent is not */
|
|
condition = (getItem1Ptr()->parent != getNextItemID());
|
|
} break;
|
|
|
|
case 5: { /* parent is 1 */
|
|
condition = (getNextItemPtr()->parent == getItem1ID());
|
|
} break;
|
|
|
|
case 6: { /* parent isnot 1 */
|
|
condition = (getNextItemPtr()->parent != getItem1ID());
|
|
} break;
|
|
|
|
case 7: { /* parent is */
|
|
Item *item = getNextItemPtr();
|
|
condition = (item->parent == getNextItemID());
|
|
} break;
|
|
|
|
case 11: { /* is zero */
|
|
condition = (getNextVarContents() == 0);
|
|
} break;
|
|
|
|
case 12: { /* isnot zero */
|
|
condition = (getNextVarContents() != 0);
|
|
} break;
|
|
|
|
case 13: { /* equal */
|
|
uint tmp = getNextVarContents();
|
|
condition = (tmp == getVarOrWord());
|
|
} break;
|
|
|
|
case 14: { /* not equal */
|
|
uint tmp = getNextVarContents();
|
|
condition = (tmp != getVarOrWord());
|
|
} break;
|
|
|
|
case 15: { /* is greater */
|
|
uint tmp = getNextVarContents();
|
|
condition = (tmp > getVarOrWord());
|
|
} break;
|
|
|
|
case 16: { /* is less */
|
|
uint tmp = getNextVarContents();
|
|
condition = (tmp < getVarOrWord());
|
|
} break;
|
|
|
|
case 17: { /* is eq f */
|
|
uint tmp = getNextVarContents();
|
|
condition = (tmp == getNextVarContents());
|
|
} break;
|
|
|
|
case 18: { /* is not equal f */
|
|
uint tmp = getNextVarContents();
|
|
condition = (tmp != getNextVarContents());
|
|
} break;
|
|
|
|
case 19: { /* is greater f */
|
|
uint tmp = getNextVarContents();
|
|
condition = (tmp < getNextVarContents());
|
|
} break;
|
|
|
|
case 20: { /* is less f */
|
|
uint tmp = getNextVarContents();
|
|
condition = (tmp > getNextVarContents());
|
|
} break;
|
|
|
|
case 23: {
|
|
condition = o_unk_23(getVarOrWord());
|
|
} break;
|
|
|
|
case 25: { /* has child of type 1 */
|
|
condition = hasChildOfType1(getNextItemPtr());
|
|
} break;
|
|
|
|
case 26: { /* has child of type 2 */
|
|
condition = hasChildOfType2(getNextItemPtr());
|
|
} break;
|
|
|
|
case 27: { /* item unk3 is */
|
|
Item *item = getNextItemPtr();
|
|
condition = ((uint)item->unk3 == getVarOrWord());
|
|
} break;
|
|
|
|
case 28: { /* item has prop */
|
|
Child2 *child = findChildOfType2(getNextItemPtr());
|
|
byte num = getVarOrByte();
|
|
condition = child!=NULL && (child->avail_props & (1<<num)) != 0;
|
|
} break;
|
|
|
|
case 31: { /* set no parent */
|
|
setItemParent(getNextItemPtr(), NULL);
|
|
} break;
|
|
|
|
case 33: { /* set item parent */
|
|
Item *item = getNextItemPtr();
|
|
setItemParent(item, getNextItemPtr());
|
|
} break;
|
|
|
|
case 36: { /* copy var */
|
|
uint value = getNextVarContents();
|
|
writeNextVarContents(value);
|
|
} break;
|
|
|
|
case 41: { /* zero var */
|
|
writeNextVarContents(0);
|
|
} break;
|
|
|
|
case 42: { /* set var */
|
|
uint var = getVarOrByte();
|
|
writeVariable(var, getVarOrWord());
|
|
} break;
|
|
|
|
case 43: { /* add */
|
|
uint var = getVarOrByte();
|
|
writeVariable(var, readVariable(var) + getVarOrWord());
|
|
} break;
|
|
|
|
case 44: { /* sub */
|
|
uint var = getVarOrByte();
|
|
writeVariable(var, readVariable(var) - getVarOrWord());
|
|
} break;
|
|
|
|
case 45: { /* add f */
|
|
uint var = getVarOrByte();
|
|
writeVariable(var, readVariable(var) + getNextVarContents());
|
|
} break;
|
|
|
|
case 46: { /* sub f */
|
|
uint var = getVarOrByte();
|
|
writeVariable(var, readVariable(var) - getNextVarContents());
|
|
} break;
|
|
|
|
case 47: { /* mul */
|
|
uint var = getVarOrByte();
|
|
writeVariable(var, readVariable(var) * getVarOrWord());
|
|
} break;
|
|
|
|
case 48: { /* div */
|
|
uint var = getVarOrByte();
|
|
int value = getVarOrWord();
|
|
if (value == 0)
|
|
error("Division by zero in div");
|
|
writeVariable(var, readVariable(var) / value);
|
|
} break;
|
|
|
|
case 49: { /* mul f */
|
|
uint var = getVarOrByte();
|
|
writeVariable(var, readVariable(var) * getNextVarContents());
|
|
} break;
|
|
|
|
case 50: { /* div f */
|
|
uint var = getVarOrByte();
|
|
int value = getNextVarContents();
|
|
if (value == 0)
|
|
error("Division by zero in div f");
|
|
writeVariable(var, readVariable(var) / value);
|
|
} break;
|
|
|
|
case 51: { /* mod */
|
|
uint var = getVarOrByte();
|
|
int value = getVarOrWord();
|
|
if (value == 0)
|
|
error("Division by zero in mod");
|
|
writeVariable(var, readVariable(var) % value);
|
|
} break;
|
|
|
|
case 52: { /* mod f */
|
|
uint var = getVarOrByte();
|
|
int value = getNextVarContents();
|
|
if (value == 0)
|
|
error("Division by zero in mod f");
|
|
writeVariable(var, readVariable(var) % value);
|
|
} break;
|
|
|
|
case 53: { /* random */
|
|
uint var = getVarOrByte();
|
|
uint value = (uint16)getVarOrWord();
|
|
uint rand_value;
|
|
|
|
for(;;) {
|
|
uint value_2 = value;
|
|
rand_value = rand() & 0x7FFF;
|
|
|
|
if (value == 0)
|
|
error("Invalid random range");
|
|
|
|
value = 0x8000 / value;
|
|
|
|
if (value == 0)
|
|
error("Invalid random range");
|
|
|
|
if (rand_value / value != value_2)
|
|
break;
|
|
|
|
value = value_2;
|
|
}
|
|
|
|
writeVariable(var, rand_value / value);
|
|
} break;
|
|
|
|
case 55: { /* set itemA parent */
|
|
setItemParent(getItem1Ptr(), getNextItemPtr());
|
|
} break;
|
|
|
|
case 56: { /* set child2 fr bit */
|
|
Child2 *child = findChildOfType2(getNextItemPtr());
|
|
int value = getVarOrByte();
|
|
if (child != NULL && value >= 0x10)
|
|
child->avail_props |= 1<<value;
|
|
} break;
|
|
|
|
case 57: { /* clear child2 fr bit */
|
|
Child2 *child = findChildOfType2(getNextItemPtr());
|
|
int value = getVarOrByte();
|
|
if (child != NULL && value >= 0x10)
|
|
child->avail_props &= ~(1<<value);
|
|
} break;
|
|
|
|
case 58: { /* make siblings */
|
|
Item *item = getNextItemPtr();
|
|
setItemParent(item, derefItem(getNextItemPtr()->parent));
|
|
} break;
|
|
|
|
case 59: { /* item inc unk3 */
|
|
Item *item = getNextItemPtr();
|
|
if (item->unk3<=30000)
|
|
setItemUnk3(item, item->unk3 + 1);
|
|
} break;
|
|
|
|
case 60: { /* item dec unk3 */
|
|
Item *item = getNextItemPtr();
|
|
if (item->unk3>=0)
|
|
setItemUnk3(item, item->unk3 - 1);
|
|
} break;
|
|
|
|
case 61: { /* item set unk3 */
|
|
Item *item = getNextItemPtr();
|
|
int value = getVarOrWord();
|
|
if (value<0) value = 0;
|
|
if (value>30000) value = 30000;
|
|
setItemUnk3(item, value);
|
|
} break;
|
|
|
|
case 62: { /* show int */
|
|
showMessageFormat("%d", getNextVarContents());
|
|
} break;
|
|
|
|
case 63: { /* show string nl */
|
|
showMessageFormat("%s\n", getStringPtrByID(getNextStringID()));
|
|
} break;
|
|
|
|
case 64: { /* show string */
|
|
showMessageFormat("%s", getStringPtrByID(getNextStringID()));
|
|
} break;
|
|
|
|
case 65: { /* add hit area */
|
|
int id = getVarOrWord();
|
|
int x = getVarOrWord();
|
|
int y = getVarOrWord();
|
|
int w = getVarOrWord();
|
|
int h = getVarOrWord();
|
|
int number = getVarOrByte();
|
|
if (number < 20)
|
|
addNewHitArea(id, x, y, w, h, (number<<8) + 129, 0xD0, &_dummy_item_2);
|
|
} break;
|
|
|
|
case 66: { /* set array 2 */
|
|
uint var = getVarOrByte();
|
|
uint string_id = getNextStringID();
|
|
if (var < 20)
|
|
_stringid_array_2[var] = string_id;
|
|
} break;
|
|
|
|
case 67: { /* set array 3 and 4 */
|
|
if (_game == GAME_SIMON1WIN || _game&GAME_SIMON2) {
|
|
uint var = getVarOrByte();
|
|
uint string_id = getNextStringID();
|
|
uint value = getNextWord();
|
|
if (var < 20) {
|
|
_stringid_array_3[var] = string_id;
|
|
_array_4[var] = value;
|
|
}
|
|
} else {
|
|
uint var = getVarOrByte();
|
|
uint string_id = getNextStringID();
|
|
if (var < 20) {
|
|
_stringid_array_3[var] = string_id;
|
|
}
|
|
}
|
|
} break;
|
|
|
|
case 68: { /* exit interpreter */
|
|
error("Exit interpreter opcode");
|
|
} break;
|
|
|
|
case 69: { /* return 1 */
|
|
return 1;
|
|
}
|
|
|
|
case 70: { /* show string from array */
|
|
const char *str = (const char*)getStringPtrByID(_stringid_array_3[getVarOrByte()]);
|
|
|
|
if (_game & GAME_SIMON2) {
|
|
writeVariable(51, strlen(str)/53 * 8 + 8);
|
|
}
|
|
|
|
showMessageFormat("%s\n", str);
|
|
} break;
|
|
|
|
case 71: { /* start subroutine */
|
|
Subroutine *sub = getSubroutineByID(getVarOrWord());
|
|
if (sub != NULL)
|
|
startSubroutine(sub);
|
|
} break;
|
|
|
|
case 76: { /* add event */
|
|
uint timeout = getVarOrWord();
|
|
addTimeEvent(timeout, getVarOrWord());
|
|
} break;
|
|
|
|
case 77: { /* has item minus 1 */
|
|
condition = _subject_item != NULL;
|
|
} break;
|
|
|
|
case 78: { /* has item minus 3 */
|
|
condition = _object_item != NULL;
|
|
} break;
|
|
|
|
case 79: { /* childstruct fr2 is */
|
|
Child2 *child = findChildOfType2(getNextItemPtr());
|
|
uint string_id = getNextStringID();
|
|
condition = (child != NULL) && child->string_id == string_id;
|
|
} break;
|
|
|
|
case 80: { /* item equal */
|
|
condition = getNextItemPtr() == getNextItemPtr();
|
|
} break;
|
|
|
|
case 82: { /* dummy opcode? */
|
|
getVarOrByte();
|
|
} break;
|
|
|
|
case 83: { /* restart subroutine */
|
|
return -10;
|
|
}
|
|
|
|
case 87: { /* dummy opcode? */
|
|
getNextStringID();
|
|
} break;
|
|
|
|
case 88: { /* or_lock_word */
|
|
_lock_word |= 0x10;
|
|
} break;
|
|
|
|
case 89: { /* and lock word */
|
|
_lock_word &= ~0x10;
|
|
} break;
|
|
|
|
case 90: { /* set minusitem to parent */
|
|
Item *item = derefItem(getNextItemPtr()->parent);
|
|
switch(getVarOrByte()) {
|
|
case 0:
|
|
_object_item = item;
|
|
break;
|
|
case 1:
|
|
_subject_item = item;
|
|
break;
|
|
default:
|
|
error("set minusitem to parent, invalid subcode");
|
|
}
|
|
} break;
|
|
|
|
case 91: { /* set minusitem to sibling */
|
|
Item *item = derefItem(getNextItemPtr()->sibling);
|
|
switch(getVarOrByte()) {
|
|
case 0:
|
|
_object_item = item;
|
|
break;
|
|
case 1:
|
|
_subject_item = item;
|
|
break;
|
|
default:
|
|
error("set minusitem to sibling, invalid subcode");
|
|
}
|
|
} break;
|
|
|
|
case 92: { /* set minusitem to child */
|
|
Item *item = derefItem(getNextItemPtr()->child);
|
|
switch(getVarOrByte()) {
|
|
case 0:
|
|
_object_item = item;
|
|
break;
|
|
case 1:
|
|
_subject_item = item;
|
|
break;
|
|
default:
|
|
error("set minusitem to child, invalid subcode");
|
|
}
|
|
} break;
|
|
|
|
case 96: {
|
|
uint val = getVarOrWord();
|
|
o_set_video_mode(getVarOrByte(), val);
|
|
} break;
|
|
|
|
case 97: { /* load vga */
|
|
ensureVgaResLoadedC(getVarOrWord());
|
|
} break;
|
|
|
|
case 98: {
|
|
if (!(_game & GAME_SIMON2)) {
|
|
uint a = getVarOrWord();
|
|
uint b = getVarOrByte();
|
|
uint c = getVarOrWord();
|
|
uint d = getVarOrWord();
|
|
uint f = getVarOrWord();
|
|
start_vga_code(b, a/100, a, c, d, f);
|
|
} else {
|
|
uint a = getVarOrWord();
|
|
uint b = getVarOrWord();
|
|
uint c = getVarOrByte();
|
|
uint d = getVarOrWord();
|
|
uint e = getVarOrWord();
|
|
uint f = getVarOrWord();
|
|
start_vga_code(c,a,b,d,e,f);
|
|
}
|
|
} break;
|
|
|
|
case 99: {
|
|
if (!(_game & GAME_SIMON2)) {
|
|
o_unk_99_simon1(getVarOrWord());
|
|
} else {
|
|
uint a = getVarOrWord();
|
|
uint b = getVarOrWord();
|
|
o_unk_99_simon2(a,b);
|
|
}
|
|
} break;
|
|
|
|
case 100: {
|
|
o_vga_reset();
|
|
} break;
|
|
|
|
case 101: {
|
|
uint a = getVarOrByte();
|
|
uint b = getVarOrWord();
|
|
uint c = getVarOrWord();
|
|
uint d = getVarOrWord();
|
|
uint e = getVarOrWord();
|
|
uint f = getVarOrWord();
|
|
uint g = getVarOrWord();
|
|
o_unk26_helper(a, b, c, d, e, f, g, 0);
|
|
} break;
|
|
|
|
case 102: {
|
|
fcs_unk_2(getVarOrByte() & 7);
|
|
} break;
|
|
|
|
case 103: {
|
|
o_unk_103();
|
|
} break;
|
|
|
|
case 104: {
|
|
fcs_delete(getVarOrByte() & 7);
|
|
} break;
|
|
|
|
case 107: { /* ADD_ITEM_HITAREA(id,x,y,w,h,item,unk3) */
|
|
uint flags = 0;
|
|
uint id = getVarOrWord();
|
|
uint params = id / 1000;
|
|
uint x,y,w,h,unk3;
|
|
Item *item;
|
|
|
|
id = id % 1000;
|
|
|
|
if (params & 1) flags |= 8;
|
|
if (params & 2) flags |= 4;
|
|
if (params & 4) flags |= 0x80;
|
|
if (params & 8) flags |= 1;
|
|
if (params & 16) flags |= 0x10;
|
|
|
|
x = getVarOrWord();
|
|
y = getVarOrWord();
|
|
w = getVarOrWord();
|
|
h = getVarOrWord();
|
|
item = getNextItemPtrStrange();
|
|
unk3 = getVarOrWord();
|
|
if (x >= 1000) {
|
|
unk3 += 0x4000;
|
|
x -= 1000;
|
|
}
|
|
addNewHitArea(id, x, y, w, h, flags, unk3, item);
|
|
} break;
|
|
|
|
case 108: { /* delete hitarea */
|
|
delete_hitarea(getVarOrWord());
|
|
} break;
|
|
|
|
case 109: { /* clear hitarea bit 0x40 */
|
|
clear_hitarea_bit_0x40(getVarOrWord());
|
|
} break;
|
|
|
|
case 110: { /* set hitarea bit 0x40 */
|
|
set_hitarea_bit_0x40(getVarOrWord());
|
|
} break;
|
|
|
|
case 111: { /* set hitarea xy */
|
|
uint hitarea_id = getVarOrWord();
|
|
uint x = getVarOrWord();
|
|
uint y = getVarOrWord();
|
|
set_hitarea_x_y(hitarea_id, x, y);
|
|
} break;
|
|
|
|
case 114: {
|
|
Item *item = getNextItemPtr();
|
|
uint fcs_index = getVarOrByte();
|
|
lock();
|
|
fcs_unk_proc_1(fcs_index, item, 0, 0);
|
|
unlock();
|
|
} break;
|
|
|
|
case 115: { /* item has flag */
|
|
Item *item = getNextItemPtr();
|
|
condition = (item->unk4 & (1 << getVarOrByte())) != 0;
|
|
} break;
|
|
|
|
case 116: { /* item set flag */
|
|
Item *item = getNextItemPtr();
|
|
item->unk4 |= (1 << getVarOrByte());
|
|
} break;
|
|
|
|
case 117: { /* item clear flag */
|
|
Item *item = getNextItemPtr();
|
|
item->unk4 &= ~(1 << getVarOrByte());
|
|
} break;
|
|
|
|
case 119: { /* WAIT_VGA */
|
|
uint var = getVarOrWord();
|
|
_scriptvar_2 = (var==200);
|
|
|
|
if (var!=200 || !_skip_vga_wait)
|
|
o_wait_for_vga(var);
|
|
_skip_vga_wait = false;
|
|
} break;
|
|
|
|
case 120: {
|
|
o_unk_120(getVarOrWord());
|
|
} break;
|
|
|
|
case 121: { /* SET_VGA_ITEM */
|
|
uint slot = getVarOrByte();
|
|
_vc_item_array[slot] = getNextItemPtr();
|
|
} break;
|
|
|
|
case 125: { /* item is sibling with item 1 */
|
|
Item *item = getNextItemPtr();
|
|
condition = (getItem1Ptr()->parent == item->parent);
|
|
} break;
|
|
|
|
case 126: {
|
|
Item *item = getNextItemPtr();
|
|
uint fcs_index = getVarOrByte();
|
|
uint a = 1<<getVarOrByte();
|
|
lock();
|
|
fcs_unk_proc_1(fcs_index, item, 1, a);
|
|
unlock();
|
|
} break;
|
|
|
|
case 127: { /* deals with music */
|
|
o_unk_127();
|
|
} break;
|
|
|
|
case 128: { /* dummy instruction? */
|
|
getVarOrWord();
|
|
} break;
|
|
|
|
case 129: { /* dummy instruction? */
|
|
getVarOrWord();
|
|
condition = true;
|
|
} break;
|
|
|
|
case 130: { /* set script cond */
|
|
uint a = getVarOrByte();
|
|
if (a == 1) {
|
|
getNextWord();
|
|
_script_cond_b = getNextWord();
|
|
} else {
|
|
getNextWord();
|
|
_script_cond_c = getNextWord();
|
|
}
|
|
} break;
|
|
|
|
case 132: {
|
|
o_save_game();
|
|
} break;
|
|
|
|
case 133: {
|
|
o_load_game();
|
|
} break;
|
|
|
|
case 134: {
|
|
warning("stopMidiMusic: not implemented");
|
|
/* dummy proc */
|
|
} break;
|
|
|
|
case 135: {
|
|
error("Quit if user presses Y unimplemented");
|
|
} break;
|
|
|
|
case 136: { /* set var to item unk3 */
|
|
Item *item = getNextItemPtr();
|
|
writeNextVarContents(item->unk3);
|
|
} break;
|
|
|
|
case 137: {
|
|
o_unk_137(getVarOrByte());
|
|
} break;
|
|
|
|
case 138: {
|
|
o_unk_138();
|
|
} break;
|
|
|
|
case 139: { /* SET_PARENT_SPECIAL */
|
|
Item *item = getNextItemPtr();
|
|
_no_parent_notify = true;
|
|
setItemParent(item, getNextItemPtr());
|
|
_no_parent_notify = false;
|
|
} break;
|
|
|
|
case 140: {
|
|
killAllTimers();
|
|
addTimeEvent(3, 0xA0);
|
|
} break;
|
|
|
|
case 141: {
|
|
uint which = getVarOrByte();
|
|
Item *item = getNextItemPtr();
|
|
if(which == 1) {
|
|
_subject_item = item;
|
|
} else {
|
|
_object_item = item;
|
|
}
|
|
} break;
|
|
|
|
case 142: {
|
|
condition = is_hitarea_0x40_clear(getVarOrWord());
|
|
} break;
|
|
|
|
case 143: { /* start item sub */
|
|
Child1 *child = findChildOfType1(getNextItemPtr());
|
|
if (child != NULL) {
|
|
Subroutine *sub = getSubroutineByID(child->subroutine_id);
|
|
if (sub)
|
|
startSubroutine(sub);
|
|
}
|
|
} break;
|
|
|
|
case 151: { /* set array6 to item */
|
|
uint var = getVarOrByte();
|
|
Item *item = getNextItemPtr();
|
|
_item_array_6[var] = item;
|
|
} break;
|
|
|
|
case 152: { /* set m1 or m3 to array6 */
|
|
Item *item = _item_array_6[getVarOrByte()];
|
|
uint var = getVarOrByte();
|
|
if (var==1) {
|
|
_subject_item = item;
|
|
} else {
|
|
_object_item = item;
|
|
}
|
|
} break;
|
|
|
|
case 153: { /* set bit */
|
|
uint bit = getVarOrByte();
|
|
_bit_array[bit>>4] |= 1<<(bit&15);
|
|
break;
|
|
}
|
|
|
|
case 154: { /* clear bit */
|
|
uint bit = getVarOrByte();
|
|
_bit_array[bit>>4] &= ~(1<<(bit&15));
|
|
break;
|
|
}
|
|
|
|
case 155: { /* is bit clear? */
|
|
uint bit = getVarOrByte();
|
|
condition = (_bit_array[bit>>4] & (1<<(bit&15))) == 0;
|
|
} break;
|
|
|
|
case 156: { /* is bit set? */
|
|
uint bit = getVarOrByte();
|
|
condition = (_bit_array[bit>>4] & (1<<(bit&15))) != 0;
|
|
} break;
|
|
|
|
case 157: { /* get item int prop */
|
|
Item *item = getNextItemPtr();
|
|
Child2 *child = findChildOfType2(item);
|
|
uint prop = getVarOrByte();
|
|
|
|
if (child != NULL && child->avail_props&(1<<prop) && prop < 16) {
|
|
uint offs = getOffsetOfChild2Param(child, 1<<prop);
|
|
writeNextVarContents(child->array[offs]);
|
|
} else {
|
|
writeNextVarContents(0);
|
|
}
|
|
} break;
|
|
|
|
case 158: { /* set item prop */
|
|
Item *item = getNextItemPtr();
|
|
Child2 *child = findChildOfType2(item);
|
|
uint prop = getVarOrByte();
|
|
int value = getVarOrWord();
|
|
|
|
if (child != NULL && child->avail_props&(1<<prop) && prop < 16) {
|
|
uint offs = getOffsetOfChild2Param(child, 1<<prop);
|
|
child->array[offs] = value;
|
|
}
|
|
} break;
|
|
|
|
case 160: {
|
|
o_unk_160(getVarOrByte());
|
|
} break;
|
|
|
|
case 161: { /* setup text */
|
|
uint value = getVarOrByte();
|
|
ThreeValues *tv;
|
|
|
|
switch(value) {
|
|
case 1: tv = &_threevalues_1; break;
|
|
case 2: tv = &_threevalues_2; break;
|
|
case 101: tv = &_threevalues_3; break;
|
|
case 102: tv = &_threevalues_4; break;
|
|
default:
|
|
error("setup text, invalid value %d", value);
|
|
}
|
|
|
|
tv->a = getVarOrWord();
|
|
tv->b = getVarOrByte();
|
|
tv->c = getVarOrWord();
|
|
} break;
|
|
|
|
case 162: {
|
|
o_print_str();
|
|
} break;
|
|
|
|
case 163: {
|
|
o_unk_163(getVarOrWord());
|
|
} break;
|
|
|
|
case 164: {
|
|
_show_preposition = true;
|
|
o_setup_cond_c();
|
|
_show_preposition = false;
|
|
} break;
|
|
|
|
case 165: {
|
|
Item *item = getNextItemPtr();
|
|
int16 a = getNextWord(),
|
|
b = getNextWord();
|
|
condition = (item->unk2 == a && item->unk1 == b);
|
|
} break;
|
|
|
|
case 166: { /* set bit2 */
|
|
uint bit = getVarOrByte();
|
|
_bit_array[(bit>>4)+16] |= 1<<(bit&15);
|
|
} break;
|
|
|
|
case 167: { /* clear bit2 */
|
|
uint bit = getVarOrByte();
|
|
_bit_array[(bit>>4)+16] &= ~(1<<(bit&15));
|
|
} break;
|
|
|
|
case 168: { /* is bit clear? */
|
|
uint bit = getVarOrByte();
|
|
condition = (_bit_array[(bit>>4)+16] & (1<<(bit&15))) == 0;
|
|
} break;
|
|
|
|
case 169: { /* is bit set? */
|
|
uint bit = getVarOrByte();
|
|
condition = (_bit_array[(bit>>4)+16] & (1<<(bit&15))) != 0;
|
|
} break;
|
|
|
|
case 175: {
|
|
o_unk_175();
|
|
} break;
|
|
|
|
case 176: {
|
|
o_unk_176();
|
|
} break;
|
|
|
|
case 177: {
|
|
o_177();
|
|
} break;
|
|
|
|
case 178: { /* path find */
|
|
uint a = getVarOrWord();
|
|
uint b = getVarOrWord();
|
|
uint c = getVarOrByte();
|
|
uint d = getVarOrByte();
|
|
o_pathfind(a,b,c,d);
|
|
} break;
|
|
|
|
case 179: {
|
|
if (_game == GAME_SIMON1WIN) {
|
|
uint b = getVarOrByte();
|
|
/*uint c = */getVarOrByte();
|
|
uint a = getVarOrByte();
|
|
uint d = _array_4[a];
|
|
if (d!=0)
|
|
talk_with_speech(d, b);
|
|
} else if (_game == GAME_SIMON1DOS) {
|
|
uint b = getVarOrByte();
|
|
uint c = getVarOrByte();
|
|
uint a = getVarOrByte();
|
|
const char *s = (const char*)getStringPtrByID(_stringid_array_3[a]);
|
|
ThreeValues *tv;
|
|
|
|
switch(b) {
|
|
case 1: tv = &_threevalues_1; break;
|
|
case 2: tv = &_threevalues_2; break;
|
|
case 101: tv = &_threevalues_3; break;
|
|
case 102: tv = &_threevalues_4; break;
|
|
default:
|
|
error("setup text, invalid value %d", b);
|
|
}
|
|
|
|
talk_with_text(b, c, s, tv->a, tv->b, tv->c);
|
|
} else if (_game == GAME_SIMON2WIN) {
|
|
uint b = getVarOrByte();
|
|
uint c = getVarOrByte();
|
|
uint a = getVarOrByte();
|
|
uint d;
|
|
const char *s = (const char*)getStringPtrByID(_stringid_array_3[a]);
|
|
ThreeValues *tv;
|
|
|
|
switch(b) {
|
|
case 1: tv = &_threevalues_1; break;
|
|
case 2: tv = &_threevalues_2; break;
|
|
case 101: tv = &_threevalues_3; break;
|
|
case 102: tv = &_threevalues_4; break;
|
|
default:
|
|
error("setup text, invalid value %d", b);
|
|
}
|
|
|
|
d = _array_4[a];
|
|
if (d!=0 && !_vk_t_toggle)
|
|
talk_with_speech(d, b);
|
|
|
|
if (s!=NULL && _vk_t_toggle)
|
|
talk_with_text(b, c, s, tv->a, tv->b, tv->c);
|
|
}
|
|
} break;
|
|
|
|
case 180: {
|
|
o_force_unlock();
|
|
} break;
|
|
|
|
case 181: {
|
|
o_force_lock();
|
|
if (_game == GAME_SIMON2WIN) {
|
|
fcs_unk_2(1);
|
|
showMessageFormat("\xC");
|
|
}
|
|
} break;
|
|
|
|
case 182: {
|
|
if (_game & GAME_SIMON2) goto invalid_opcode;
|
|
o_read_vgares_328();
|
|
} break;
|
|
|
|
case 183: {
|
|
if (_game & GAME_SIMON2) goto invalid_opcode;
|
|
o_read_vgares_23();
|
|
} break;
|
|
|
|
case 184: {
|
|
o_clear_vgapointer_entry(getVarOrWord());
|
|
} break;
|
|
|
|
case 185: {
|
|
if (_game & GAME_SIMON2) goto invalid_opcode;
|
|
getVarOrWord();
|
|
} break;
|
|
|
|
case 186: {
|
|
o_unk_186();
|
|
} break;
|
|
|
|
case 187: {
|
|
if (_game & GAME_SIMON2) goto invalid_opcode;
|
|
o_fade_to_black();
|
|
} break;
|
|
|
|
case 188:
|
|
if (!(_game & GAME_SIMON2)) goto invalid_opcode;
|
|
{
|
|
uint i = getVarOrByte();
|
|
uint str = getNextStringID();
|
|
condition = (str<20 && _stringid_array_2[i] == str);
|
|
} break;
|
|
|
|
case 189: {
|
|
if (!(_game & GAME_SIMON2)) goto invalid_opcode;
|
|
_op_189_flags = 0;
|
|
} break;
|
|
|
|
case 190: {
|
|
uint i;
|
|
if (!(_game & GAME_SIMON2)) goto invalid_opcode;
|
|
i = getVarOrByte();
|
|
if (!(_op_189_flags&(1<<i)))
|
|
o_190_helper(i);
|
|
} break;
|
|
|
|
default:
|
|
invalid_opcode:;
|
|
error("Invalid opcode '%d'", opcode);
|
|
}
|
|
|
|
} while (condition != flag);
|
|
|
|
return 0;
|
|
}
|
|
|
|
void SimonState::o_190_helper(uint i) {
|
|
warning("o_190_helper not implemented");
|
|
}
|
|
|
|
|
|
bool SimonState::o_unk_23(uint a) {
|
|
if (a == 0)
|
|
return 0;
|
|
|
|
if (a == 100)
|
|
return 1;
|
|
|
|
a += _script_unk_1;
|
|
if (a<=0) {
|
|
_script_unk_1 = 0;
|
|
return 0;
|
|
}
|
|
|
|
if (((uint)(rand()>>5))%100 < a) {
|
|
if (_script_unk_1 <= 0)
|
|
_script_unk_1 -= 5;
|
|
else
|
|
_script_unk_1 = 0;
|
|
return 1;
|
|
}
|
|
|
|
if (_script_unk_1 >= 0)
|
|
_script_unk_1 += 5;
|
|
else
|
|
_script_unk_1 = 0;
|
|
|
|
return 0;
|
|
}
|
|
|
|
void SimonState::o_177() {
|
|
if (_game == GAME_SIMON1WIN) {
|
|
uint a = getVarOrByte();
|
|
/*uint b = */getVarOrByte();
|
|
uint offs;
|
|
Child2 *child = findChildOfType2(getNextItemPtr());
|
|
if (child != NULL && child->avail_props&0x200) {
|
|
offs = getOffsetOfChild2Param(child, 0x200);
|
|
talk_with_speech(child->array[offs], a);
|
|
} else if (child != NULL && child->avail_props&0x100) {
|
|
offs = getOffsetOfChild2Param(child, 0x100);
|
|
talk_with_speech(child->array[offs]+3550, a);
|
|
}
|
|
} else if (_game == GAME_SIMON1DOS) {
|
|
uint a = getVarOrByte();
|
|
uint b = getVarOrByte();
|
|
Child2 *child = findChildOfType2(getNextItemPtr());
|
|
if (child!=NULL && child->avail_props&1) {
|
|
const char *s = (const char*)getStringPtrByID(child->array[0]);
|
|
ThreeValues *tv;
|
|
char buf[256];
|
|
switch(a) {
|
|
case 1: tv = &_threevalues_1; break;
|
|
case 2: tv = &_threevalues_2; break;
|
|
case 101: tv = &_threevalues_3; break;
|
|
case 102: tv = &_threevalues_4; break;
|
|
default:
|
|
error("setup text, invalid value %d", a);
|
|
}
|
|
|
|
if (child->avail_props&0x100) {
|
|
uint x = getOffsetOfChild2Param(child,0x100);
|
|
sprintf(buf,"%d%s",child->array[x],s);
|
|
s = buf;
|
|
}
|
|
|
|
talk_with_text(a,b,s,tv->a, tv->b,tv->c);
|
|
}
|
|
} else if (_game == GAME_SIMON2WIN) {
|
|
uint a = getVarOrByte();
|
|
uint b = getVarOrByte();
|
|
Child2 *child = findChildOfType2(getNextItemPtr());
|
|
const char *s = NULL;
|
|
ThreeValues *tv = NULL;
|
|
char buf[256];
|
|
|
|
if (child != NULL && child->avail_props&1) {
|
|
s = (const char*)getStringPtrByID(child->array[0]);
|
|
switch(a) {
|
|
case 1: tv = &_threevalues_1; break;
|
|
case 2: tv = &_threevalues_2; break;
|
|
case 101: tv = &_threevalues_3; break;
|
|
case 102: tv = &_threevalues_4; break;
|
|
default:
|
|
error("setup text, invalid value %d", a);
|
|
}
|
|
}
|
|
|
|
if (child != NULL && child->avail_props&0x200) {
|
|
uint var200 = child->array[getOffsetOfChild2Param(child, 0x200)];
|
|
|
|
if (child->avail_props&0x100) {
|
|
uint var100 = child->array[getOffsetOfChild2Param(child, 0x100)];
|
|
|
|
if (var200 == 116) var200 = var100 + 115;
|
|
if (var200 == 92) var200 = var100 + 98;
|
|
if (var200 == 99) var200 = 9;
|
|
if (var200 == 97) {
|
|
switch(var100) {
|
|
case 12: var200 = 109; break;
|
|
case 14: var200 = 108; break;
|
|
case 18: var200 = 107; break;
|
|
case 20: var200 = 106; break;
|
|
case 22: var200 = 105; break;
|
|
case 28: var200 = 104; break;
|
|
case 90: var200 = 103; break;
|
|
case 92: var200 = 102; break;
|
|
case 100: var200 = 51; break;
|
|
default:
|
|
error("o_177: invalid case %d", var100);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!_vk_t_toggle)
|
|
talk_with_speech(var200, a);
|
|
}
|
|
|
|
if (!_vk_t_toggle)
|
|
return;
|
|
|
|
if (child==NULL || !(child->avail_props&1))
|
|
return;
|
|
|
|
if (child->avail_props&0x100) {
|
|
sprintf(buf, "%d%s", child->array[getOffsetOfChild2Param(child, 0x100)], s);
|
|
s = buf;
|
|
}
|
|
|
|
talk_with_text(a,b,s,tv->a, tv->b,tv->c);
|
|
}
|
|
}
|
|
|
|
|
|
void SimonState::o_unk_137(uint fcs_index) {
|
|
FillOrCopyStruct *fcs;
|
|
|
|
fcs = _fcs_ptr_array_3[fcs_index & 7];
|
|
if (fcs->fcs_data == NULL)
|
|
return;
|
|
fcs_unk_proc_1(fcs_index, fcs->fcs_data->item_ptr, fcs->fcs_data->unk1, fcs->fcs_data->unk2);
|
|
}
|
|
|
|
byte SimonState::getByte() {
|
|
return *_code_ptr++;
|
|
}
|
|
|
|
int SimonState::getNextWord() {
|
|
_code_ptr += 2;
|
|
return (int16)((_code_ptr[-2]<<8) | _code_ptr[-1]);
|
|
}
|
|
|
|
uint SimonState::getNextStringID() {
|
|
return (uint16)getNextWord();
|
|
}
|
|
|
|
uint SimonState::getVarOrByte() {
|
|
uint a = *_code_ptr++;
|
|
if (a!=255)
|
|
return a;
|
|
return readVariable(*_code_ptr++);
|
|
}
|
|
|
|
uint SimonState::getVarOrWord() {
|
|
uint a = (_code_ptr[0]<<8) | _code_ptr[1];
|
|
_code_ptr += 2;
|
|
if (a>=30000 && a<30512)
|
|
return readVariable(a - 30000);
|
|
return a;
|
|
}
|
|
|
|
Item *SimonState::getNextItemPtr() {
|
|
int a = getNextWord();
|
|
switch(a) {
|
|
case -1: return _subject_item;
|
|
case -3: return _object_item;
|
|
case -5: return getItem1Ptr();
|
|
case -7: return getItemPtrB();
|
|
case -9: return derefItem(getItem1Ptr()->parent);
|
|
default:
|
|
return derefItem(a);
|
|
}
|
|
}
|
|
|
|
Item *SimonState::getNextItemPtrStrange() {
|
|
int a = getNextWord();
|
|
switch(a) {
|
|
case -1: return _subject_item;
|
|
case -3: return _object_item;
|
|
case -5: return &_dummy_item_2;
|
|
case -7: return NULL;
|
|
case -9: return &_dummy_item_3;
|
|
default:
|
|
return derefItem(a);
|
|
}
|
|
}
|
|
|
|
|
|
uint SimonState::getNextItemID() {
|
|
int a = getNextWord();
|
|
switch(a) {
|
|
case -1: return itemPtrToID(_subject_item);
|
|
case -3: return itemPtrToID(_object_item);
|
|
case -5: return getItem1ID();
|
|
case -7: return 0;
|
|
case -9: return getItem1Ptr()->parent;
|
|
default:
|
|
return a;
|
|
}
|
|
}
|
|
|
|
Item *SimonState::getItem1Ptr() {
|
|
if (_item_1_ptr)
|
|
return _item_1_ptr;
|
|
return &_dummy_item_1;
|
|
}
|
|
|
|
Item *SimonState::getItemPtrB() {
|
|
error("getItemPtrB: is this code ever used?");
|
|
if (_item_ptr_B)
|
|
return _item_ptr_B;
|
|
return &_dummy_item_1;
|
|
}
|
|
|
|
uint SimonState::getNextVarContents() {
|
|
return (uint16)readVariable(getVarOrByte());
|
|
}
|
|
|
|
uint SimonState::readVariable(uint variable) {
|
|
if (variable >= 255)
|
|
error("Variable %d out of range in read", variable);
|
|
return _variableArray[variable];
|
|
}
|
|
|
|
void SimonState::writeNextVarContents(uint16 contents) {
|
|
writeVariable(getVarOrByte(), contents);
|
|
}
|
|
|
|
void SimonState::writeVariable(uint variable, uint16 contents) {
|
|
if (variable >= 256)
|
|
error("Variable %d out of range in write", variable);
|
|
_variableArray[variable] = contents;
|
|
}
|
|
|
|
void SimonState::setItemParent(Item *item, Item *parent) {
|
|
Item *old_parent = derefItem(item->parent);
|
|
|
|
if (item==parent)
|
|
error("Trying to set item as its own parent");
|
|
|
|
/* unlink it if it has a parent */
|
|
if (old_parent)
|
|
unlinkItem(item);
|
|
itemChildrenChanged(old_parent);
|
|
linkItem(item, parent);
|
|
itemChildrenChanged(parent);
|
|
}
|
|
|
|
void SimonState::itemChildrenChanged(Item *item) {
|
|
int i;
|
|
FillOrCopyStruct *fcs;
|
|
|
|
if (_no_parent_notify)
|
|
return;
|
|
|
|
lock();
|
|
|
|
for(i=0; i!=8; i++) {
|
|
fcs = _fcs_ptr_array_3[i];
|
|
if (fcs && fcs->fcs_data && fcs->fcs_data->item_ptr == item) {
|
|
if (_fcs_data_1[i]) {
|
|
_fcs_data_2[i] = true;
|
|
} else {
|
|
_fcs_data_2[i] = false;
|
|
fcs_unk_proc_1(i, item, fcs->fcs_data->unk1, fcs->fcs_data->unk2);
|
|
}
|
|
}
|
|
}
|
|
|
|
unlock();
|
|
}
|
|
|
|
void SimonState::unlinkItem(Item *item) {
|
|
Item *first, *parent, *next;
|
|
|
|
/* cannot unlink item without parent */
|
|
if (item->parent == 0)
|
|
return;
|
|
|
|
/* get parent and first child of parent */
|
|
parent = derefItem(item->parent);
|
|
first = derefItem(parent->child);
|
|
|
|
/* the node to remove is first in the parent's children? */
|
|
if (first == item) {
|
|
parent->child = item->sibling;
|
|
item->parent = 0;
|
|
item->sibling = 0;
|
|
return;
|
|
}
|
|
|
|
for(;;) {
|
|
if (!first)
|
|
error("unlinkItem: parent empty");
|
|
if (first->sibling == 0)
|
|
error("unlinkItem: parent does not contain child");
|
|
|
|
next = derefItem(first->sibling);
|
|
if (next == item) {
|
|
first->sibling = next->sibling;
|
|
item->parent = 0;
|
|
item->sibling = 0;
|
|
return;
|
|
}
|
|
first = next;
|
|
}
|
|
}
|
|
|
|
void SimonState::linkItem(Item *item, Item *parent) {
|
|
uint id;
|
|
/* Don't allow that an item that is already linked is relinked */
|
|
if (item->parent)
|
|
return;
|
|
|
|
id = itemPtrToID(parent);
|
|
item->parent = id;
|
|
|
|
if (parent != 0) {
|
|
item->sibling = parent->child;
|
|
parent->child = itemPtrToID(item);
|
|
} else {
|
|
item->sibling = 0;
|
|
}
|
|
}
|
|
|
|
const byte *SimonState::getStringPtrByID(uint string_id) {
|
|
const byte *string_ptr;
|
|
byte *dst;
|
|
|
|
_free_string_slot ^= 1;
|
|
|
|
if (string_id < 0x8000) {
|
|
string_ptr = _stringtab_ptr[string_id];
|
|
} else {
|
|
string_ptr = getLocalStringByID(string_id);
|
|
}
|
|
|
|
dst = &_stringReturnBuffer[_free_string_slot][0];
|
|
strcpy((char*)dst, (const char*)string_ptr);
|
|
return dst;
|
|
}
|
|
|
|
const byte *SimonState::getLocalStringByID(uint string_id) {
|
|
if (string_id < _string_id_local_min || string_id >= _string_id_local_max) {
|
|
loadTextIntoMem(string_id);
|
|
}
|
|
return _local_stringtable[string_id - _string_id_local_min];
|
|
}
|
|
|
|
void SimonState::loadTextIntoMem(uint string_id) {
|
|
byte *p;
|
|
char filename[30];
|
|
int i;
|
|
uint base_min = 0x8000, base_max, size;
|
|
|
|
_tablesheap_ptr = _tablesheap_ptr_new;
|
|
_tablesheap_curpos = _tablesheap_curpos_new;
|
|
|
|
p = _stripped_txt_mem;
|
|
|
|
/* get filename */
|
|
while (*p) {
|
|
for(i=0;*p;p++,i++)
|
|
filename[i] = *p;
|
|
filename[i] = 0;
|
|
p++;
|
|
|
|
base_max = (p[0]<<8) | p[1];
|
|
p += 2;
|
|
|
|
if (string_id < base_max) {
|
|
_string_id_local_min = base_min;
|
|
_string_id_local_max = base_max;
|
|
|
|
_local_stringtable = (byte**)_tablesheap_ptr;
|
|
|
|
size = (base_max - base_min + 1) * sizeof(byte*);
|
|
_tablesheap_ptr += size;
|
|
_tablesheap_curpos += size;
|
|
|
|
size = loadTextFile(filename, _tablesheap_ptr);
|
|
|
|
setupLocalStringTable(_tablesheap_ptr, base_max - base_min + 1);
|
|
|
|
_tablesheap_ptr += size;
|
|
_tablesheap_curpos += size;
|
|
|
|
if (_tablesheap_curpos > _tablesheap_size) {
|
|
error("loadTextIntoMem: Out of table memory");
|
|
}
|
|
return;
|
|
}
|
|
|
|
base_min = base_max;
|
|
}
|
|
|
|
error("loadTextIntoMem: didn't find %d", string_id);
|
|
}
|
|
|
|
void SimonState::loadTablesIntoMem(uint subr_id) {
|
|
byte *p;
|
|
int i;
|
|
uint min_num, max_num;
|
|
char filename[30];
|
|
FILE *in;
|
|
|
|
p = _tbl_list;
|
|
if (p == NULL)
|
|
return;
|
|
|
|
while (*p) {
|
|
for(i=0;*p;p++,i++)
|
|
filename[i] = *p;
|
|
filename[i] = 0;
|
|
p++;
|
|
|
|
for(;;) {
|
|
min_num = (p[0]<<8) | p[1];
|
|
p += 2;
|
|
|
|
if (min_num==0)
|
|
break;
|
|
|
|
max_num = (p[0]<<8) | p[1];
|
|
p += 2;
|
|
|
|
if (subr_id >= min_num && subr_id <= max_num) {
|
|
_subroutine_list = _subroutine_list_org;
|
|
_tablesheap_ptr = _tablesheap_ptr_org;
|
|
_tablesheap_curpos = _tablesheap_curpos_org;
|
|
_string_id_local_min = 1;
|
|
_string_id_local_max = 0;
|
|
|
|
in = openTablesFile(filename);
|
|
readSubroutineBlock(in);
|
|
closeTablesFile(in);
|
|
|
|
memcpy(filename, "SFXXXX", 6);
|
|
readSfxFile(filename);
|
|
|
|
alignTableMem();
|
|
|
|
_tablesheap_ptr_new = _tablesheap_ptr;
|
|
_tablesheap_curpos_new = _tablesheap_curpos;
|
|
|
|
if (_tablesheap_curpos > _tablesheap_size)
|
|
error("loadTablesIntoMem: Out of table memory");
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
warning("loadTablesIntoMem: didn't find %d", subr_id);
|
|
}
|
|
|
|
Subroutine *SimonState::getSubroutineByID(uint subroutine_id) {
|
|
Subroutine *cur;
|
|
|
|
for(cur=_subroutine_list; cur; cur = cur->next) {
|
|
if (cur->id == subroutine_id)
|
|
return cur;
|
|
}
|
|
|
|
loadTablesIntoMem(subroutine_id);
|
|
|
|
for(cur=_subroutine_list; cur; cur = cur->next) {
|
|
if (cur->id == subroutine_id)
|
|
return cur;
|
|
}
|
|
|
|
warning("getSubroutineByID: subroutine %d not found", subroutine_id);
|
|
return NULL;
|
|
}
|
|
|
|
uint SimonState::loadTextFile_gme(const char *filename, byte *dst) {
|
|
uint res;
|
|
uint32 offs;
|
|
uint32 size;
|
|
|
|
res = atoi(filename + 4) + gss->TEXT_INDEX_BASE - 1;
|
|
offs = _game_offsets_ptr[res];
|
|
size = _game_offsets_ptr[res+1] - offs;
|
|
|
|
resfile_read(dst, offs, size);
|
|
|
|
return size;
|
|
}
|
|
|
|
FILE *SimonState::openTablesFile_gme(const char *filename) {
|
|
uint res;
|
|
uint32 offs;
|
|
|
|
res = atoi(filename + 6) + gss->TABLE_INDEX_BASE - 1;
|
|
offs = _game_offsets_ptr[res];
|
|
|
|
fseek(_game_file, offs, SEEK_SET);
|
|
return _game_file;
|
|
}
|
|
|
|
void SimonState::closeTablesFile_gme(FILE *in) {
|
|
/* not needed */
|
|
}
|
|
|
|
/* Simon1DOS load tables file */
|
|
uint SimonState::loadTextFile_simon1(const char *filename, byte *dst) {
|
|
FILE *fo = fopen_maybe_lowercase(filename);
|
|
uint32 size;
|
|
|
|
if (fo==NULL)
|
|
error("loadTextFile: Cannot open '%s'", filename);
|
|
|
|
fseek(fo, 0, SEEK_END);
|
|
size = ftell(fo);
|
|
fseek(fo, 0, SEEK_SET);
|
|
|
|
if (fread(dst, size,1, fo) != 1)
|
|
error("loadTextFile: fread failed");
|
|
fclose(fo);
|
|
|
|
return size;
|
|
}
|
|
|
|
|
|
FILE *SimonState::openTablesFile_simon1(const char *filename) {
|
|
FILE *fo = fopen_maybe_lowercase(filename);
|
|
if (fo==NULL)
|
|
error("openTablesFile: Cannot open '%s'", filename);
|
|
return fo;
|
|
}
|
|
|
|
void SimonState::closeTablesFile_simon1(FILE *in) {
|
|
fclose(in);
|
|
}
|
|
|
|
uint SimonState::loadTextFile(const char *filename, byte *dst) {
|
|
if (_game == GAME_SIMON1DOS)
|
|
return loadTextFile_simon1(filename, dst);
|
|
else
|
|
return loadTextFile_gme(filename, dst);
|
|
}
|
|
|
|
FILE *SimonState::openTablesFile(const char *filename) {
|
|
if (_game == GAME_SIMON1DOS)
|
|
return openTablesFile_simon1(filename);
|
|
else
|
|
return openTablesFile_gme(filename);
|
|
}
|
|
|
|
void SimonState::closeTablesFile(FILE *in) {
|
|
if (_game == GAME_SIMON1DOS)
|
|
closeTablesFile_simon1(in);
|
|
else
|
|
closeTablesFile_gme(in);
|
|
}
|
|
|
|
void SimonState::addTimeEvent(uint timeout, uint subroutine_id) {
|
|
TimeEvent *te = (TimeEvent*)malloc(sizeof(TimeEvent)), *first, *last = NULL;
|
|
time_t cur_time;
|
|
|
|
time(&cur_time);
|
|
|
|
te->time = cur_time + timeout - _base_time;
|
|
te->subroutine_id = subroutine_id;
|
|
|
|
first = _first_time_struct;
|
|
while (first) {
|
|
if (te->time <= first->time) {
|
|
if (last) {
|
|
last->next = te;
|
|
te->next = first;
|
|
return;
|
|
}
|
|
te->next = _first_time_struct;
|
|
_first_time_struct = te;
|
|
return;
|
|
}
|
|
|
|
last = first;
|
|
first = first->next;
|
|
}
|
|
|
|
if (last) {
|
|
last->next = te;
|
|
te->next = NULL;
|
|
} else {
|
|
_first_time_struct = te;
|
|
te->next = NULL;
|
|
}
|
|
}
|
|
|
|
void SimonState::delTimeEvent(TimeEvent *te) {
|
|
TimeEvent *cur;
|
|
|
|
if (te == _pending_delete_time_event)
|
|
_pending_delete_time_event = NULL;
|
|
|
|
if (te == _first_time_struct) {
|
|
_first_time_struct = te->next;
|
|
free(te);
|
|
return;
|
|
}
|
|
|
|
cur = _first_time_struct;
|
|
if (cur == NULL)
|
|
error("delTimeEvent: none available");
|
|
|
|
for(;;) {
|
|
if (cur->next == NULL)
|
|
error("delTimeEvent: no such te");
|
|
if (te == cur->next) {
|
|
cur->next = te->next;
|
|
free(te);
|
|
return;
|
|
}
|
|
cur = cur->next;
|
|
}
|
|
}
|
|
|
|
void SimonState::killAllTimers() {
|
|
TimeEvent *cur, *next;
|
|
|
|
for(cur=_first_time_struct; cur; cur = next) {
|
|
next = cur->next;
|
|
delTimeEvent(cur);
|
|
}
|
|
}
|
|
|
|
bool SimonState::kickoffTimeEvents() {
|
|
time_t cur_time;
|
|
TimeEvent *te;
|
|
bool result = false;
|
|
|
|
time(&cur_time);
|
|
cur_time -= _base_time;
|
|
|
|
while ((te=_first_time_struct) != NULL && te->time<=(uint32)cur_time) {
|
|
result = true;
|
|
_pending_delete_time_event = te;
|
|
invokeTimeEvent(te);
|
|
if (_pending_delete_time_event) {
|
|
_pending_delete_time_event = NULL;
|
|
delTimeEvent(te);
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
void SimonState::invokeTimeEvent(TimeEvent *te) {
|
|
Subroutine *sub;
|
|
|
|
_script_cond_a = 0;
|
|
if (_run_script_return_1)
|
|
return;
|
|
sub = getSubroutineByID(te->subroutine_id);
|
|
if (sub != NULL)
|
|
startSubroutineEx(sub);
|
|
_run_script_return_1 = false;
|
|
}
|
|
|
|
void SimonState::o_setup_cond_c() {
|
|
Item *item = _item_1;
|
|
|
|
setup_cond_c_helper();
|
|
|
|
_item_1_ptr = item;
|
|
_object_item = _hitarea_object_item;
|
|
|
|
if (_object_item == &_dummy_item_2)
|
|
_object_item = getItem1Ptr();
|
|
|
|
if (_object_item == &_dummy_item_3)
|
|
_object_item = derefItem(getItem1Ptr()->parent);
|
|
|
|
if (_object_item != NULL) {
|
|
_script_cond_c = _object_item->unk1;
|
|
} else {
|
|
_script_cond_c = -1;
|
|
}
|
|
}
|
|
|
|
void SimonState::setup_cond_c_helper() {
|
|
HitArea *last;
|
|
|
|
if (_game == GAME_SIMON2WIN) {
|
|
_mouse_cursor = 0;
|
|
if (_hitarea_unk_4!=999) {
|
|
_mouse_cursor = 9;
|
|
_need_hitarea_recalc++;
|
|
_hitarea_unk_4 = 0;
|
|
}
|
|
}
|
|
|
|
_last_hitarea = 0;
|
|
_hitarea_object_item = NULL;
|
|
_hitarea_unk_6 = true;
|
|
|
|
last = _last_hitarea_2_ptr;
|
|
defocusHitarea();
|
|
_last_hitarea_2_ptr = last;
|
|
|
|
for(;;) {
|
|
_last_hitarea = NULL;
|
|
_last_hitarea_3 = 0;
|
|
_left_button_down = 0;
|
|
|
|
do {
|
|
if (GetAsyncKeyState(VK_F5) != 0 && _bit_array[0]&0x200) {
|
|
startSubroutine170();
|
|
goto out_of_here;
|
|
}
|
|
|
|
delay(100);
|
|
} while (_last_hitarea_3 == (HitArea*)0xFFFFFFFF || _last_hitarea_3 == 0);
|
|
|
|
if (_last_hitarea == NULL) {
|
|
} else if (_last_hitarea->id == 0x7FFB) {
|
|
handle_unk2_hitarea(_last_hitarea->fcs);
|
|
} else if (_last_hitarea->id == 0x7FFC) {
|
|
handle_unk_hitarea(_last_hitarea->fcs);
|
|
} else if (_last_hitarea->item_ptr != NULL) {
|
|
_hitarea_object_item = _last_hitarea->item_ptr;
|
|
_variableArray[60] = (_last_hitarea->flags&1) ? (_last_hitarea->flags>>8) : 0xFFFF;
|
|
break;
|
|
}
|
|
}
|
|
|
|
out_of_here:
|
|
_last_hitarea_3 = 0;
|
|
_last_hitarea = 0;
|
|
_last_hitarea_2_ptr = NULL;
|
|
_hitarea_unk_6 = false;
|
|
}
|
|
|
|
void SimonState::startSubroutine170() {
|
|
Subroutine *sub;
|
|
|
|
/* XXX: stop speech */
|
|
|
|
sub = getSubroutineByID(170);
|
|
if (sub != NULL)
|
|
startSubroutineEx(sub);
|
|
|
|
_run_script_return_1 = true;
|
|
}
|
|
|
|
void SimonState::defocusHitarea() {
|
|
HitArea *last;
|
|
HitArea *ha;
|
|
|
|
if (_game == GAME_SIMON2WIN) {
|
|
if (_bit_array[4]&0x8000) {
|
|
o_unk_120(202);
|
|
_last_hitarea_2_ptr = NULL;
|
|
return;
|
|
}
|
|
}
|
|
|
|
last = _hitarea_ptr_5;
|
|
|
|
if (last == _hitarea_ptr_7)
|
|
return;
|
|
|
|
hitareaChangedHelper();
|
|
_hitarea_ptr_7 = last;
|
|
|
|
if (last != NULL && _hitarea_unk_6 &&
|
|
(ha = findHitAreaByID(200)) && (ha->flags&0x40) &&
|
|
!(last->flags&0x40))
|
|
focusVerb(last->id);
|
|
}
|
|
|
|
static const char * const verb_names[] = {
|
|
"Walk to",
|
|
"Look at",
|
|
"Open",
|
|
"Move",
|
|
|
|
"Consume",
|
|
"Pick up",
|
|
"Close",
|
|
"Use",
|
|
|
|
"Talk to",
|
|
"Remove",
|
|
"Wear",
|
|
"Give"
|
|
};
|
|
|
|
static const char * const verb_prep_names[] = {
|
|
"","","","",
|
|
"","","","with what ?",
|
|
"","","","to whom ?"
|
|
};
|
|
|
|
void SimonState::focusVerb(uint hitarea_id) {
|
|
uint x;
|
|
const char *txt;
|
|
|
|
hitarea_id -= 101;
|
|
|
|
CHECK_BOUNDS(hitarea_id, verb_prep_names);
|
|
|
|
if (_show_preposition) {
|
|
txt = verb_prep_names[hitarea_id];
|
|
} else {
|
|
txt = verb_names[hitarea_id];
|
|
}
|
|
x = (53 - strlen(txt)) * 3;
|
|
showActionString(x, (const byte*)txt);
|
|
|
|
}
|
|
|
|
void SimonState::showActionString(uint x, const byte *string) {
|
|
FillOrCopyStruct *fcs;
|
|
|
|
fcs = _fcs_ptr_array_3[1];
|
|
if (fcs == NULL || fcs->text_color==0)
|
|
return;
|
|
|
|
fcs->unk1 = x >> 3;
|
|
fcs->unk3 = x & 7;
|
|
|
|
for(;*string;string++)
|
|
video_putchar(fcs, *string);
|
|
}
|
|
|
|
|
|
void SimonState::hitareaChangedHelper() {
|
|
FillOrCopyStruct *fcs;
|
|
|
|
if (_game == GAME_SIMON2WIN) {
|
|
if (_bit_array[4]&0x8000)
|
|
return;
|
|
}
|
|
|
|
fcs = _fcs_ptr_array_3[1];
|
|
if (fcs != NULL && fcs->text_color != 0)
|
|
video_fill_or_copy_from_3_to_2(fcs);
|
|
|
|
_last_hitarea_2_ptr = NULL;
|
|
_hitarea_ptr_7 = NULL;
|
|
}
|
|
|
|
HitArea *SimonState::findHitAreaByID(uint hitarea_id) {
|
|
HitArea *ha = _hit_areas;
|
|
uint count = ARRAYSIZE(_hit_areas);
|
|
|
|
do{
|
|
if (ha->id == hitarea_id)
|
|
return ha;
|
|
} while(ha++,--count);
|
|
return NULL;
|
|
}
|
|
|
|
HitArea *SimonState::findEmptyHitArea() {
|
|
HitArea *ha = _hit_areas;
|
|
uint count = ARRAYSIZE(_hit_areas);
|
|
|
|
do{
|
|
if (ha->flags == 0)
|
|
return ha;
|
|
} while(ha++,--count);
|
|
return NULL;
|
|
}
|
|
|
|
void SimonState::clear_hitarea_bit_0x40(uint hitarea) {
|
|
HitArea *ha = findHitAreaByID(hitarea);
|
|
if (ha != NULL)
|
|
ha->flags &= ~0x40;
|
|
}
|
|
|
|
void SimonState::set_hitarea_bit_0x40(uint hitarea) {
|
|
HitArea *ha = findHitAreaByID(hitarea);
|
|
if (ha != NULL) {
|
|
ha->flags |= 0x40;
|
|
ha->flags &= ~2;
|
|
if (hitarea == 102)
|
|
hitarea_proc_1();
|
|
}
|
|
}
|
|
|
|
void SimonState::set_hitarea_x_y(uint hitarea, int x, int y) {
|
|
HitArea *ha = findHitAreaByID(hitarea);
|
|
if (ha != NULL) {
|
|
ha->x = x;
|
|
ha->y = y;
|
|
}
|
|
}
|
|
|
|
void SimonState::delete_hitarea(uint hitarea) {
|
|
HitArea *ha = findHitAreaByID(hitarea);
|
|
if (ha != NULL) {
|
|
ha->flags = 0;
|
|
if (ha == _last_hitarea_2_ptr)
|
|
defocusHitarea();
|
|
_need_hitarea_recalc++;
|
|
}
|
|
}
|
|
|
|
bool SimonState::is_hitarea_0x40_clear(uint hitarea) {
|
|
HitArea *ha = findHitAreaByID(hitarea);
|
|
if (ha == NULL)
|
|
return false;
|
|
return (ha->flags & 0x40) == 0;
|
|
}
|
|
|
|
void SimonState::addNewHitArea(int id, int x, int y, int width, int height,
|
|
int flags, int unk3,Item *item_ptr) {
|
|
|
|
HitArea *ha;
|
|
delete_hitarea(id);
|
|
|
|
ha = findEmptyHitArea();
|
|
ha->x = x;
|
|
ha->y = y;
|
|
ha->width = width;
|
|
ha->height = height;
|
|
ha->flags = flags | 0x20;
|
|
ha->id = ha->layer = id;
|
|
ha->unk3 = unk3;
|
|
ha->item_ptr = item_ptr;
|
|
|
|
_need_hitarea_recalc++;
|
|
}
|
|
|
|
void SimonState::hitarea_proc_1() {
|
|
uint id;
|
|
HitArea *ha;
|
|
|
|
if (_game & GAME_SIMON2) {
|
|
id=2;
|
|
if (!(_bit_array[4]&0x8000))
|
|
id = (_mouse_y >= 136) ? 102 : 101;
|
|
} else {
|
|
id = (_mouse_y >= 136) ? 102 : 101;
|
|
|
|
}
|
|
|
|
_hitarea_unk_4 = id;
|
|
|
|
ha = findHitAreaByID(id);
|
|
if (ha == NULL)
|
|
return;
|
|
|
|
if (ha->flags & 0x40) {
|
|
_hitarea_unk_4 = 999;
|
|
_hitarea_ptr_5 = NULL;
|
|
} else {
|
|
_verb_hitarea = ha->unk3;
|
|
handle_verb_hitarea(ha);
|
|
}
|
|
}
|
|
|
|
void SimonState::handle_verb_hitarea(HitArea *ha) {
|
|
HitArea *tmp = _hitarea_ptr_5;
|
|
|
|
if (ha == tmp)
|
|
return;
|
|
|
|
if (!(_game & GAME_SIMON2)) {
|
|
if (tmp != NULL) {
|
|
tmp->flags |= 8;
|
|
video_toggle_colors(tmp, 0xd5, 0xd0, 0xd5, 0xA);
|
|
}
|
|
|
|
if (ha->flags & 2)
|
|
video_toggle_colors(ha, 0xda, 0xd5, 0xd5, 5);
|
|
else
|
|
video_toggle_colors(ha, 0xdf, 0xda, 0xda, 0xA);
|
|
|
|
ha->flags &= ~ (2 + 8);
|
|
|
|
} else {
|
|
if (ha->id<101)
|
|
return;
|
|
_mouse_cursor = ha->id - 101;
|
|
_need_hitarea_recalc++;
|
|
|
|
}
|
|
|
|
_hitarea_ptr_5 = ha;
|
|
}
|
|
|
|
void SimonState::hitarea_leave(HitArea *ha) {
|
|
if (!(_game & GAME_SIMON2)) {
|
|
video_toggle_colors(ha, 0xdf, 0xd5, 0xda, 5);
|
|
} else {
|
|
video_toggle_colors(ha, 0xe7, 0xe5, 0xe6, 1);
|
|
}
|
|
}
|
|
|
|
void SimonState::leaveHitAreaById(uint hitarea_id) {
|
|
HitArea *ha = findHitAreaByID(hitarea_id);
|
|
if (ha)
|
|
hitarea_leave(ha);
|
|
}
|
|
|
|
void SimonState::handle_unk2_hitarea(FillOrCopyStruct *fcs) {
|
|
uint index;
|
|
|
|
index = get_fcs_ptr_3_index(fcs);
|
|
|
|
if (fcs->fcs_data->unk1 == 0)
|
|
return;
|
|
|
|
lock();
|
|
fcs_unk_proc_1(index, fcs->fcs_data->item_ptr,
|
|
fcs->fcs_data->unk1-1, fcs->fcs_data->unk2);
|
|
unlock();
|
|
}
|
|
|
|
void SimonState::handle_unk_hitarea(FillOrCopyStruct *fcs) {
|
|
uint index;
|
|
|
|
index = get_fcs_ptr_3_index(fcs);
|
|
|
|
lock();
|
|
fcs_unk_proc_1(index, fcs->fcs_data->item_ptr,
|
|
fcs->fcs_data->unk1+1, fcs->fcs_data->unk2);
|
|
unlock();
|
|
}
|
|
|
|
void SimonState::setup_hitarea_from_pos(uint x, uint y, uint mode) {
|
|
HitArea *best_ha;
|
|
|
|
if (_game & GAME_SIMON2) {
|
|
if (_bit_array[4]&0x8000 || y < 134) {
|
|
x += _x_scroll * 8;
|
|
}
|
|
}
|
|
|
|
{
|
|
HitArea *ha = _hit_areas;
|
|
uint count = ARRAYSIZE(_hit_areas);
|
|
uint16 layer = 0;
|
|
const uint16 x_ = x;
|
|
const uint16 y_ = y;
|
|
|
|
best_ha = NULL;
|
|
|
|
do{
|
|
if (ha->flags & 0x20) {
|
|
if (!(ha->flags & 0x40)) {
|
|
if (x_ >= ha->x && y_ >= ha->y &&
|
|
x_ - ha->x < ha->width && y_- ha->y < ha->height &&
|
|
layer <= ha->layer) {
|
|
layer = ha->layer;
|
|
best_ha = ha;
|
|
} else {
|
|
if (ha->flags & 2) {
|
|
hitarea_leave(ha);
|
|
ha->flags &=~2;
|
|
}
|
|
}
|
|
} else {
|
|
ha->flags &= ~2;
|
|
}
|
|
}
|
|
} while(ha++,--count);
|
|
}
|
|
|
|
if (best_ha == NULL) {
|
|
defocusHitarea();
|
|
return;
|
|
}
|
|
|
|
if (mode != 0 && mode != 3) {
|
|
_last_hitarea = best_ha;
|
|
_variableArray[1] = x;
|
|
_variableArray[2] = y;
|
|
}
|
|
|
|
if (best_ha->flags&4) {
|
|
defocusHitarea();
|
|
} else if (best_ha != _last_hitarea_2_ptr) {
|
|
new_current_hitarea(best_ha);
|
|
}
|
|
|
|
if (best_ha->flags&8 && !(best_ha->flags&2)) {
|
|
hitarea_leave(best_ha);
|
|
best_ha->flags |= 2;
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
void SimonState::new_current_hitarea(HitArea *ha) {
|
|
bool result;
|
|
|
|
hitareaChangedHelper();
|
|
if (ha->flags & 1) {
|
|
result = hitarea_proc_2(ha->flags>>8);
|
|
} else {
|
|
result = hitarea_proc_3(ha->item_ptr);
|
|
}
|
|
|
|
if (result)
|
|
_last_hitarea_2_ptr = ha;
|
|
}
|
|
|
|
bool SimonState::hitarea_proc_2(uint a) {
|
|
uint x;
|
|
const byte *string_ptr;
|
|
|
|
if (_game & GAME_SIMON2) {
|
|
if (_bit_array[4]&0x8000) {
|
|
Subroutine *sub;
|
|
_variableArray[84] = a;
|
|
sub = getSubroutineByID(5003);
|
|
if (sub != NULL)
|
|
startSubroutineEx(sub);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
if (a >= 20)
|
|
return false;
|
|
|
|
string_ptr = getStringPtrByID(_stringid_array_2[a]);
|
|
x = (53 - (strlen((const char*)string_ptr) - 1)) * 3;
|
|
showActionString(x, string_ptr);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool SimonState::hitarea_proc_3(Item *item) {
|
|
Child2 *child2;
|
|
uint x;
|
|
const byte *string_ptr;
|
|
|
|
if (item == 0 || item==&_dummy_item_2 || item == &_dummy_item_3)
|
|
return false;
|
|
|
|
child2 = findChildOfType2(item);
|
|
if (child2 == NULL)
|
|
return false;
|
|
|
|
string_ptr = getStringPtrByID(child2->string_id);
|
|
x = (53 - (strlen((const char*)string_ptr) - 1)) * 3;
|
|
showActionString(x, string_ptr);
|
|
return true;
|
|
}
|
|
|
|
uint SimonState::get_fcs_ptr_3_index(FillOrCopyStruct *fcs) {
|
|
uint i;
|
|
|
|
for(i=0; i!=ARRAYSIZE(_fcs_ptr_array_3); i++)
|
|
if (_fcs_ptr_array_3[i] == fcs)
|
|
return i;
|
|
|
|
error("get_fcs_ptr_3_index: not found");
|
|
}
|
|
|
|
/* Used only in Simon1 */
|
|
void SimonState::o_read_vgares_328() {
|
|
if (_vga_res_328_loaded == false) {
|
|
_vga_res_328_loaded = true;
|
|
_lock_word |= 0x4000;
|
|
read_vga_from_datfile_1(328);
|
|
_lock_word &= ~0x4000;
|
|
}
|
|
}
|
|
|
|
/* Used only in Simon1 */
|
|
void SimonState::o_read_vgares_23() {
|
|
if (_vga_res_328_loaded == true) {
|
|
_vga_res_328_loaded = false;
|
|
_lock_word |= 0x4000;
|
|
read_vga_from_datfile_1(23);
|
|
_lock_word &= ~0x4000;
|
|
}
|
|
}
|
|
|
|
|
|
void SimonState::lock() {
|
|
_lock_counter++;
|
|
}
|
|
|
|
void SimonState::unlock() {
|
|
_lock_word |= 1;
|
|
|
|
if (_lock_counter != 0) {
|
|
if (_lock_counter==1) {
|
|
GetAsyncKeyState(VK_LBUTTON);
|
|
}
|
|
_lock_counter--;
|
|
}
|
|
_lock_word &= ~1;
|
|
}
|
|
|
|
void SimonState::handle_mouse_moved() {
|
|
uint x;
|
|
|
|
if (_lock_counter)
|
|
return;
|
|
|
|
pollMouseXY();
|
|
|
|
if (_mouse_x >= 32768)
|
|
_mouse_x = 0;
|
|
if (_mouse_x >= 638/2)
|
|
_mouse_x = 638/2;
|
|
|
|
if (_mouse_y >= 32768)
|
|
_mouse_y = 0;
|
|
if (_mouse_y >= 199)
|
|
_mouse_y = 199;
|
|
|
|
if (_hitarea_unk_4) {
|
|
uint id = 101;
|
|
if (_mouse_y >= 136)
|
|
id = 102;
|
|
if (_hitarea_unk_4 != id)
|
|
hitarea_proc_1();
|
|
}
|
|
|
|
|
|
if (_game & GAME_SIMON2) {
|
|
if (_bit_array[4]&0x8000) {
|
|
if (!_vga_var9) {
|
|
if (_mouse_x >= 630/2 || _mouse_x < 9)
|
|
goto get_out2;
|
|
_vga_var9 = 1;
|
|
}
|
|
if (_vga_var2==0) {
|
|
if (_mouse_x >= 631/2) {
|
|
if (_x_scroll != _vga_var1)
|
|
_vga_var3 = 1;
|
|
} else if (_mouse_x < 8) {
|
|
if (_x_scroll != 0)
|
|
_vga_var3 = -1;
|
|
}
|
|
}
|
|
} else {
|
|
get_out2:;
|
|
_vga_var9 = 0;
|
|
}
|
|
}
|
|
|
|
|
|
if (_mouse_x != _mouse_x_old || _mouse_y != _mouse_y_old)
|
|
_need_hitarea_recalc++;
|
|
|
|
x = 0;
|
|
if (_last_hitarea_3 == 0 && _left_button_down != 0) {
|
|
_left_button_down = 0;
|
|
x = 1;
|
|
} else {
|
|
if (_hitarea_unk_3==0 && _need_hitarea_recalc==0) goto get_out;
|
|
}
|
|
|
|
setup_hitarea_from_pos(_mouse_x, _mouse_y, x);
|
|
_last_hitarea_3 = _last_hitarea;
|
|
if (x==1 && _last_hitarea==NULL)
|
|
_last_hitarea_3 = (HitArea*)-1;
|
|
|
|
get_out:
|
|
draw_mouse_pointer();
|
|
_need_hitarea_recalc = 0;
|
|
}
|
|
|
|
void SimonState::fcs_unk_proc_1(uint fcs_index, Item *item_ptr, int unk1, int unk2) {
|
|
Item *item_ptr_org = item_ptr;
|
|
FillOrCopyStruct *fcs_ptr;
|
|
uint width_div_3, height_div_3;
|
|
uint j,k,i,num_sibs_with_flag;
|
|
bool item_again;
|
|
uint x_pos, y_pos;
|
|
|
|
fcs_ptr = _fcs_ptr_array_3[fcs_index&7];
|
|
|
|
if (!(_game & GAME_SIMON2)) {
|
|
width_div_3 = fcs_ptr->width / 3;
|
|
height_div_3 = fcs_ptr->height / 3;
|
|
} else {
|
|
width_div_3 = 100;
|
|
height_div_3 = 40;
|
|
}
|
|
|
|
i = 0;
|
|
|
|
if (fcs_ptr == NULL)
|
|
return;
|
|
|
|
if (fcs_ptr->fcs_data)
|
|
fcs_unk1(fcs_index);
|
|
|
|
fcs_ptr->fcs_data = (FillOrCopyData*)malloc(sizeof(FillOrCopyData));
|
|
fcs_ptr->fcs_data->item_ptr = item_ptr;
|
|
fcs_ptr->fcs_data->unk3 = -1;
|
|
fcs_ptr->fcs_data->unk4 = -1;
|
|
fcs_ptr->fcs_data->unk1 = unk1;
|
|
fcs_ptr->fcs_data->unk2 = unk2;
|
|
|
|
item_ptr = derefItem(item_ptr->child);
|
|
|
|
while (item_ptr && unk1-- != 0) {
|
|
num_sibs_with_flag = 0;
|
|
while (item_ptr && width_div_3 > num_sibs_with_flag) {
|
|
if ((unk2==0 || item_ptr->unk4&unk2) && has_item_childflag_0x10(item_ptr))
|
|
if (!(_game & GAME_SIMON2)) {
|
|
num_sibs_with_flag++;
|
|
} else {
|
|
num_sibs_with_flag+=20;
|
|
}
|
|
item_ptr = derefItem(item_ptr->sibling);
|
|
}
|
|
}
|
|
|
|
if (item_ptr == NULL) {
|
|
fcs_ptr->fcs_data->unk1 = 0;
|
|
item_ptr = derefItem(item_ptr_org->child);
|
|
}
|
|
|
|
x_pos = 0;
|
|
y_pos = 0;
|
|
item_again = false;
|
|
k = 0;
|
|
j = 0;
|
|
|
|
while (item_ptr) {
|
|
if ((unk2==0 || item_ptr->unk4&unk2) && has_item_childflag_0x10(item_ptr)) {
|
|
if (item_again == false) {
|
|
fcs_ptr->fcs_data->e[k].item = item_ptr;
|
|
if (!(_game & GAME_SIMON2)) {
|
|
draw_icon_c(fcs_ptr, item_get_icon_number(item_ptr), x_pos*3, y_pos);
|
|
fcs_ptr->fcs_data->e[k].hit_area =
|
|
setup_icon_hit_area(fcs_ptr, x_pos*3, y_pos,
|
|
item_get_icon_number(item_ptr), item_ptr);
|
|
} else {
|
|
draw_icon_c(fcs_ptr, item_get_icon_number(item_ptr), x_pos, y_pos);
|
|
fcs_ptr->fcs_data->e[k].hit_area =
|
|
setup_icon_hit_area(fcs_ptr, x_pos, y_pos,
|
|
item_get_icon_number(item_ptr), item_ptr);
|
|
}
|
|
k++;
|
|
} else {
|
|
fcs_ptr->fcs_data->e[k].item = NULL;
|
|
j = 1;
|
|
}
|
|
x_pos+= (_game & GAME_SIMON2) ? 20 : 1;
|
|
|
|
if (x_pos >= width_div_3) {
|
|
x_pos = 0;
|
|
|
|
y_pos+= (_game & GAME_SIMON2) ? 20 : 1;
|
|
if (y_pos >= height_div_3)
|
|
item_again = true;
|
|
}
|
|
}
|
|
item_ptr = derefItem(item_ptr->sibling);
|
|
}
|
|
|
|
fcs_ptr->fcs_data->e[k].item = NULL;
|
|
|
|
if (j!=0 || fcs_ptr->fcs_data->unk1!=0) {
|
|
fcs_unk_proc_2(fcs_ptr, fcs_index);
|
|
}
|
|
}
|
|
|
|
void SimonState::fcs_unk_proc_2(FillOrCopyStruct *fcs, uint fcs_index) {
|
|
setup_hit_areas(fcs, fcs_index);
|
|
|
|
fcs->fcs_data->unk3 = _scroll_up_hit_area;
|
|
fcs->fcs_data->unk4 = _scroll_down_hit_area;
|
|
}
|
|
|
|
void SimonState::setup_hit_areas(FillOrCopyStruct *fcs, uint fcs_index) {
|
|
HitArea *ha;
|
|
|
|
ha = findEmptyHitArea();
|
|
_scroll_up_hit_area = ha - _hit_areas;
|
|
if (!(_game & GAME_SIMON2)) {
|
|
ha->x = 308;
|
|
ha->y = 149;
|
|
ha->width = 12;
|
|
ha->height = 17;
|
|
ha->flags = 0x24;
|
|
ha->id = 0x7FFB;
|
|
ha->layer = 100;
|
|
ha->fcs = fcs;
|
|
ha->unk3 = 1;
|
|
} else {
|
|
ha->x = 81;
|
|
ha->y = 158;
|
|
ha->width = 12;
|
|
ha->height = 26;
|
|
ha->flags = 36;
|
|
ha->id = 0x7FFB;
|
|
ha->layer = 100;
|
|
ha->fcs = fcs;
|
|
ha->unk3 = 1;
|
|
}
|
|
|
|
ha = findEmptyHitArea();
|
|
_scroll_down_hit_area = ha - _hit_areas;
|
|
|
|
if (!(_game & GAME_SIMON2)) {
|
|
ha->x = 308;
|
|
ha->y = 176;
|
|
ha->width = 12;
|
|
ha->height = 17;
|
|
ha->flags = 0x24;
|
|
ha->id = 0x7FFC;
|
|
ha->layer = 100;
|
|
ha->fcs = fcs;
|
|
ha->unk3 = 1;
|
|
|
|
/* Simon1 specific */
|
|
o_unk_99_simon1(0x80);
|
|
start_vga_code(0, 1, 0x80, 0, 0, 0xE);
|
|
} else {
|
|
ha->x = 227;
|
|
ha->y = 162;
|
|
ha->width = 12;
|
|
ha->height = 26;
|
|
ha->flags = 36;
|
|
ha->id = 0x7FFC;
|
|
ha->layer = 100;
|
|
ha->fcs = fcs;
|
|
ha->unk3 = 1;
|
|
}
|
|
}
|
|
|
|
|
|
bool SimonState::has_item_childflag_0x10(Item *item) {
|
|
Child2 *child = findChildOfType2(item);
|
|
return child && (child->avail_props & 0x10) != 0;
|
|
}
|
|
|
|
uint SimonState::item_get_icon_number(Item *item) {
|
|
Child2 *child = findChildOfType2(item);
|
|
uint offs;
|
|
|
|
if (child==NULL || !(child->avail_props & 0x10))
|
|
return 0;
|
|
|
|
offs = getOffsetOfChild2Param(child, 0x10);
|
|
return child->array[offs];
|
|
}
|
|
|
|
void SimonState::loadIconFile() {
|
|
FILE *in = fopen_maybe_lowercase("ICON.DAT");
|
|
uint size;
|
|
|
|
if (in==NULL)
|
|
error("Cannot open icon.dat");
|
|
|
|
fseek(in, 0, SEEK_END);
|
|
size = ftell(in);
|
|
|
|
_icon_file_ptr = (byte*)malloc(size);
|
|
if (_icon_file_ptr == NULL)
|
|
error("Out of icon memory");
|
|
|
|
fseek(in, 0, SEEK_SET);
|
|
|
|
fread(_icon_file_ptr, size, 1, in);
|
|
fclose(in);
|
|
}
|
|
|
|
|
|
uint SimonState::setup_icon_hit_area(FillOrCopyStruct *fcs,uint x, uint y, uint icon_number, Item *item_ptr) {
|
|
HitArea *ha;
|
|
|
|
ha = findEmptyHitArea();
|
|
|
|
if (!(_game & GAME_SIMON2)) {
|
|
ha->x = (x+fcs->x) << 3;
|
|
ha->y = y*25 + fcs->y;
|
|
ha->item_ptr = item_ptr;
|
|
ha->width = 24;
|
|
ha->height = 24;
|
|
ha->flags = 0xB0;
|
|
ha->id = 0x7FFD;
|
|
ha->layer = 100;
|
|
ha->unk3 = 0xD0;
|
|
} else {
|
|
ha->x = x + 110;
|
|
ha->y = fcs->y + y;
|
|
ha->item_ptr = item_ptr;
|
|
ha->width = 20;
|
|
ha->height = 20;
|
|
ha->flags = 0xB0;
|
|
ha->id = 0x7FFD;
|
|
ha->layer = 100;
|
|
ha->unk3 = 0xD0;
|
|
}
|
|
|
|
return ha - _hit_areas;
|
|
}
|
|
|
|
void SimonState::hitarea_stuff() {
|
|
HitArea *ha;
|
|
uint id;
|
|
|
|
_left_button_down = 0;
|
|
_last_hitarea = 0;
|
|
_verb_hitarea = 0;
|
|
_hitarea_subject_item = NULL;
|
|
_hitarea_object_item = NULL;
|
|
|
|
hitarea_proc_1();
|
|
|
|
startOver:
|
|
for(;;) {
|
|
_last_hitarea = NULL;
|
|
_last_hitarea_3 = NULL;
|
|
for(;;) {
|
|
processSpecialKeys();
|
|
if (_last_hitarea_3 == (HitArea*)0xFFFFFFFF) goto startOver;
|
|
if (_last_hitarea_3 != 0)
|
|
break;
|
|
hitarea_stuff_helper();
|
|
delay(100);
|
|
}
|
|
|
|
ha = _last_hitarea;
|
|
|
|
if (ha == NULL) {
|
|
} else if(ha->id == 0x7FFB) {
|
|
handle_unk2_hitarea(ha->fcs);
|
|
} else if (ha->id == 0x7FFC) {
|
|
handle_unk_hitarea(ha->fcs);
|
|
} else if (ha->id>=101 && ha->id<113) {
|
|
_verb_hitarea = ha->unk3;
|
|
handle_verb_hitarea(ha);
|
|
_hitarea_unk_4 = 0;
|
|
} else {
|
|
if ( (_verb_hitarea != 0 || _hitarea_subject_item != ha->item_ptr && ha->flags&0x80) &&
|
|
ha->item_ptr) {
|
|
if_1:;
|
|
_hitarea_subject_item = ha->item_ptr;
|
|
id = 0xFFFF;
|
|
if (ha->flags&1)
|
|
id = ha->flags>>8;
|
|
_variableArray[60] = id;
|
|
new_current_hitarea(ha);
|
|
if (_verb_hitarea != 0)
|
|
break;
|
|
} else {
|
|
/* else 1 */
|
|
if (ha->unk3 == 0) {
|
|
if(ha->item_ptr) goto if_1;
|
|
} else {
|
|
_verb_hitarea = ha->unk3 & 0xBFFF;
|
|
if (ha->unk3 & 0x4000) {
|
|
_hitarea_subject_item = ha->item_ptr;
|
|
break;
|
|
}
|
|
if (_hitarea_subject_item != NULL)
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
_need_hitarea_recalc++;
|
|
}
|
|
|
|
void SimonState::hitarea_stuff_helper() {
|
|
time_t cur_time;
|
|
|
|
if (!(_game & GAME_SIMON2)) {
|
|
uint subr_id = _variableArray[0x1FC/2];
|
|
if (subr_id != 0) {
|
|
Subroutine *sub = getSubroutineByID(subr_id);
|
|
if (sub != NULL) {
|
|
startSubroutineEx(sub);
|
|
startUp_helper_2();
|
|
}
|
|
_variableArray[0x1FC/2] = 0;
|
|
_run_script_return_1 = false;
|
|
}
|
|
} else {
|
|
if (_variableArray[0x1FC/2] || _variableArray[0x1F2/2]) {
|
|
hitarea_stuff_helper_2();
|
|
}
|
|
}
|
|
|
|
time(&cur_time);
|
|
if ((uint)cur_time != _last_time) {
|
|
_last_time = cur_time;
|
|
if (kickoffTimeEvents())
|
|
startUp_helper_2();
|
|
}
|
|
}
|
|
|
|
/* Simon 2 specific */
|
|
void SimonState::hitarea_stuff_helper_2() {
|
|
uint subr_id;
|
|
Subroutine *sub;
|
|
|
|
subr_id = _variableArray[0x1F2/2];
|
|
if (subr_id != 0) {
|
|
sub = getSubroutineByID(subr_id);
|
|
if (sub != NULL) {
|
|
_variableArray[0x1F2/2] = 0;
|
|
startSubroutineEx(sub);
|
|
startUp_helper_2();
|
|
}
|
|
_variableArray[0x1F2/2] = 0;
|
|
}
|
|
|
|
subr_id = _variableArray[0x1FC/2];
|
|
if (subr_id != 0) {
|
|
sub = getSubroutineByID(subr_id);
|
|
if (sub != NULL) {
|
|
_variableArray[0x1FC/2] = 0;
|
|
startSubroutineEx(sub);
|
|
startUp_helper_2();
|
|
}
|
|
_variableArray[0x1FC/2] = 0;
|
|
}
|
|
|
|
_run_script_return_1 = false;
|
|
}
|
|
|
|
|
|
void SimonState::startUp_helper_2() {
|
|
if (!_mortal_flag) {
|
|
_mortal_flag = true;
|
|
startUp_helper_3();
|
|
_fcs_unk_1 = 0;
|
|
if(_fcs_ptr_array_3[0]!=0) {
|
|
_fcs_ptr_1 = _fcs_ptr_array_3[0];
|
|
showmessage_helper_3(_fcs_ptr_1->unk6, _fcs_ptr_1->unk7);
|
|
}
|
|
_mortal_flag = false;
|
|
}
|
|
}
|
|
|
|
void SimonState::startUp_helper_3() {
|
|
showmessage_print_char(0);
|
|
}
|
|
|
|
void SimonState::showmessage_helper_3(uint a, uint b) {
|
|
_print_char_unk_1 = a;
|
|
_print_char_unk_2 = b;
|
|
_num_letters_to_print = 0;
|
|
}
|
|
|
|
void SimonState::pollMouseXY() {
|
|
_mouse_x = sdl_mouse_x;
|
|
_mouse_y = sdl_mouse_y;
|
|
}
|
|
|
|
void SimonState::handle_verb_clicked(uint verb) {
|
|
Subroutine *sub;
|
|
int result;
|
|
|
|
_item_1_ptr = _item_1;
|
|
|
|
_object_item = _hitarea_object_item;
|
|
if (_object_item == &_dummy_item_2) {
|
|
_object_item = getItem1Ptr();
|
|
}
|
|
if (_object_item == &_dummy_item_3) {
|
|
_object_item = derefItem(getItem1Ptr()->parent);
|
|
}
|
|
|
|
_subject_item = _hitarea_subject_item;
|
|
if (_subject_item == &_dummy_item_2) {
|
|
_subject_item = getItem1Ptr();
|
|
}
|
|
if (_subject_item == &_dummy_item_3) {
|
|
_subject_item = derefItem(getItem1Ptr()->parent);
|
|
}
|
|
|
|
if (_subject_item) {
|
|
_script_cond_b = _subject_item->unk1;
|
|
} else {
|
|
_script_cond_b = -1;
|
|
}
|
|
|
|
if (_object_item) {
|
|
_script_cond_c = _object_item->unk1;
|
|
} else {
|
|
_script_cond_c = -1;
|
|
}
|
|
|
|
_script_cond_a = _verb_hitarea;
|
|
|
|
sub = getSubroutineByID(0);
|
|
if (sub==NULL)
|
|
return;
|
|
|
|
result = startSubroutine(sub);
|
|
if (result == -1)
|
|
showMessageFormat("I don't understand");
|
|
|
|
_run_script_return_1 = false;
|
|
|
|
sub = getSubroutineByID(100);
|
|
if(sub) startSubroutine(sub);
|
|
|
|
if (_game & GAME_SIMON2)
|
|
_run_script_return_1 = false;
|
|
|
|
startUp_helper_2();
|
|
}
|
|
|
|
void SimonState::o_print_str() {
|
|
uint num_1 = getVarOrByte();
|
|
uint num_2 = getVarOrByte();
|
|
uint string_id = getNextStringID();
|
|
const byte *string_ptr = NULL;
|
|
uint speech_id = 0;
|
|
ThreeValues *tv;
|
|
|
|
|
|
switch(_game) {
|
|
case GAME_SIMON1WIN:
|
|
if (string_id != 0xFFFF)
|
|
string_ptr = getStringPtrByID(string_id);
|
|
|
|
speech_id = (uint16)getNextWord();
|
|
break;
|
|
|
|
case GAME_SIMON2WIN:
|
|
if (string_id != 0xFFFF)
|
|
string_ptr = getStringPtrByID(string_id);
|
|
|
|
speech_id = (uint16)getNextWord();
|
|
break;
|
|
|
|
case GAME_SIMON1DOS:
|
|
string_ptr = getStringPtrByID(string_id);
|
|
break;
|
|
}
|
|
|
|
switch(num_1) {
|
|
case 1: tv = &_threevalues_1; break;
|
|
case 2: tv = &_threevalues_2; break;
|
|
case 101: tv = &_threevalues_3; break;
|
|
case 102: tv = &_threevalues_4; break;
|
|
default:
|
|
error("o_print_str, invalid value %d", num_1);
|
|
}
|
|
|
|
|
|
switch(_game) {
|
|
case GAME_SIMON1WIN:
|
|
#ifdef USE_TEXT_HACK
|
|
if (speech_id != 0) {
|
|
if (string_ptr==NULL)
|
|
talk_with_speech(speech_id, num_1);
|
|
else if(speech_id!=9999)
|
|
playVoice(speech_id);
|
|
}
|
|
|
|
if (string_ptr != NULL) {
|
|
talk_with_text(num_1, num_2, (char*)string_ptr, tv->a, tv->b, tv->c);
|
|
}
|
|
#else
|
|
if (speech_id != 0) {
|
|
talk_with_speech(speech_id, num_1);
|
|
} else if(string_ptr != NULL) {
|
|
talk_with_text(num_1, num_2, (char*)string_ptr, tv->a, tv->b, tv->c);
|
|
}
|
|
#endif
|
|
break;
|
|
|
|
case GAME_SIMON1DOS:
|
|
talk_with_text(num_1, num_2, (char*)string_ptr, tv->a, tv->b, tv->c);
|
|
break;
|
|
|
|
case GAME_SIMON2WIN:
|
|
if (speech_id!=0 && num_1 == 1 && !_vk_t_toggle)
|
|
talk_with_speech(speech_id, num_1);
|
|
|
|
if (speech_id != 0 && !_vk_t_toggle)
|
|
return;
|
|
|
|
if (speech_id == 0)
|
|
o_unk_99_simon2(2, num_1+2);
|
|
|
|
talk_with_text(num_1, num_2, (char*)string_ptr, tv->a, tv->b, tv->c);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void SimonState::ensureVgaResLoadedC(uint vga_res) {
|
|
_lock_word |= 0x80;
|
|
ensureVgaResLoaded(vga_res);
|
|
_lock_word &= ~0x80;
|
|
}
|
|
|
|
void SimonState::ensureVgaResLoaded(uint vga_res) {
|
|
VgaPointersEntry *vpe;
|
|
|
|
CHECK_BOUNDS(vga_res, _vga_buffer_pointers);
|
|
|
|
vpe = _vga_buffer_pointers + vga_res;
|
|
if (vpe->vgaFile1 != NULL)
|
|
return;
|
|
|
|
vpe->vgaFile2 = read_vga_from_datfile_2(vga_res*2+1);
|
|
vpe->vgaFile1 = read_vga_from_datfile_2(vga_res*2);
|
|
|
|
}
|
|
|
|
byte *SimonState::setup_vga_destination(uint32 size) {
|
|
byte *dest, *end;
|
|
|
|
_video_var_4 = 0;
|
|
|
|
for(;;) {
|
|
dest = _vga_buf_free_start;
|
|
|
|
end = dest + size;
|
|
|
|
if (end >= _vga_buf_end) {
|
|
_vga_buf_free_start = _vga_buf_start;
|
|
} else {
|
|
_video_var_5 = false;
|
|
vga_buf_unk_proc3(end);
|
|
if (_video_var_5)
|
|
continue;
|
|
vga_buf_unk_proc1(end);
|
|
if (_video_var_5)
|
|
continue;
|
|
delete_memptr_range(end);
|
|
_vga_buf_free_start = end;
|
|
return dest;
|
|
}
|
|
}
|
|
}
|
|
|
|
void SimonState::setup_vga_file_buf_pointers() {
|
|
byte *alloced;
|
|
|
|
alloced = (byte*)malloc(gss->VGA_MEM_SIZE);
|
|
|
|
_vga_buf_free_start = alloced;
|
|
_vga_buf_start = alloced;
|
|
_vga_file_buf_org = alloced;
|
|
_vga_file_buf_org_2 = alloced;
|
|
_vga_buf_end = alloced + gss->VGA_MEM_SIZE;
|
|
}
|
|
|
|
void SimonState::vga_buf_unk_proc3(byte *end) {
|
|
VgaPointersEntry *vpe;
|
|
|
|
if (_video_var_7==0xFFFF)
|
|
return;
|
|
|
|
if (_video_var_4 == 2)
|
|
error("vga_buf_unk_proc3: _video_var_4 == 2");
|
|
|
|
vpe = &_vga_buffer_pointers[_video_var_7];
|
|
|
|
if (_vga_buf_free_start <= vpe->vgaFile1 && end >= vpe->vgaFile1 ||
|
|
_vga_buf_free_start <= vpe->vgaFile2 && end >= vpe->vgaFile2) {
|
|
_video_var_5 = 1;
|
|
_video_var_4++;
|
|
_vga_buf_free_start = vpe->vgaFile1 + 0x5000;
|
|
} else {
|
|
_video_var_5 = 0;
|
|
}
|
|
}
|
|
|
|
void SimonState::vga_buf_unk_proc1(byte *end) {
|
|
VgaSprite *vsp;
|
|
if (_lock_word & 0x20)
|
|
return;
|
|
|
|
for(vsp = _vga_sprites; vsp->id; vsp++) {
|
|
vga_buf_unk_proc2(vsp->unk7, end);
|
|
if (_video_var_5 == true)
|
|
return;
|
|
}
|
|
}
|
|
|
|
void SimonState::delete_memptr_range(byte *end) {
|
|
uint count = ARRAYSIZE(_vga_buffer_pointers);
|
|
VgaPointersEntry *vpe = _vga_buffer_pointers;
|
|
do {
|
|
if (_vga_buf_free_start <= vpe->vgaFile1 && end >= vpe->vgaFile1 ||
|
|
_vga_buf_free_start <= vpe->vgaFile2 && end >= vpe->vgaFile2) {
|
|
vpe->dd = 0;
|
|
vpe->vgaFile1 = NULL;
|
|
vpe->vgaFile2 = NULL;
|
|
}
|
|
|
|
} while (++vpe,--count);
|
|
}
|
|
|
|
void SimonState::vga_buf_unk_proc2(uint a, byte *end) {
|
|
VgaPointersEntry *vpe;
|
|
|
|
vpe = &_vga_buffer_pointers[a];
|
|
|
|
if (_vga_buf_free_start <= vpe->vgaFile1 && end >= vpe->vgaFile1 ||
|
|
_vga_buf_free_start <= vpe->vgaFile2 && end >= vpe->vgaFile2) {
|
|
_video_var_5 = true;
|
|
_video_var_4++;
|
|
_vga_buf_free_start = vpe->vgaFile1 + 0x5000;
|
|
} else {
|
|
_video_var_5 = false;
|
|
}
|
|
}
|
|
|
|
void SimonState::o_unk_138() {
|
|
_vga_buf_start = _vga_buf_free_start;
|
|
_vga_file_buf_org = _vga_buf_free_start;
|
|
}
|
|
|
|
void SimonState::o_unk_186() {
|
|
_vga_buf_free_start = _vga_file_buf_org_2;
|
|
_vga_buf_start = _vga_file_buf_org_2;
|
|
_vga_file_buf_org = _vga_file_buf_org_2;
|
|
}
|
|
|
|
void SimonState::o_unk_175() {
|
|
_vga_buf_start = _vga_buf_free_start;
|
|
}
|
|
|
|
void SimonState::o_unk_176() {
|
|
_vga_buf_free_start = _vga_file_buf_org;
|
|
_vga_buf_start = _vga_file_buf_org;
|
|
}
|
|
|
|
void SimonState::o_clear_vgapointer_entry(uint a) {
|
|
VgaPointersEntry *vpe;
|
|
|
|
vpe = &_vga_buffer_pointers[a];
|
|
|
|
vpe->dd = 0;
|
|
vpe->vgaFile1 = NULL;
|
|
vpe->vgaFile2 = NULL;
|
|
}
|
|
|
|
void SimonState::o_set_video_mode(uint mode, uint vga_res) {
|
|
if (mode == 4)
|
|
vc_29_stop_all_sounds();
|
|
|
|
if (_lock_word & 0x10) {
|
|
error("o_set_video_mode_ex: _lock_word & 0x10");
|
|
// _unk21_word_array[a] = b;
|
|
} else {
|
|
set_video_mode(mode,vga_res);
|
|
}
|
|
}
|
|
|
|
void SimonState::set_video_mode_internal(uint mode, uint vga_res_id) {
|
|
uint num;
|
|
VgaPointersEntry *vpe;
|
|
byte *bb,*b;
|
|
uint16 c;
|
|
byte *vc_ptr_org;
|
|
|
|
warning("Set video mode internal: %d, %d", mode, vga_res_id);
|
|
|
|
_video_palette_mode = mode;
|
|
_lock_word |= 0x20;
|
|
|
|
if (vga_res_id == 0) {
|
|
|
|
if (!(_game & GAME_SIMON2)) {
|
|
_unk_pal_flag = true;
|
|
} else {
|
|
_dx_use_3_or_4_for_lock = true;
|
|
_vga_var6 = true;
|
|
}
|
|
}
|
|
|
|
_vga_cur_file_2 = num = vga_res_id / 100;
|
|
|
|
for(;;) {
|
|
vpe = &_vga_buffer_pointers[num];
|
|
|
|
_cur_vga_file_1 = vpe->vgaFile1;
|
|
_cur_vga_file_2 = vpe->vgaFile2;
|
|
|
|
if (vpe->vgaFile1 != NULL)
|
|
break;
|
|
|
|
ensureVgaResLoaded(num);
|
|
}
|
|
|
|
/* ensure flipping complete */
|
|
|
|
bb = _cur_vga_file_1;
|
|
b = bb + READ_BE_UINT16_UNALIGNED(&((VgaFile1Header*)bb)->hdr2_start);
|
|
c = READ_BE_UINT16_UNALIGNED(&((VgaFile1Header2*)b)->unk1);
|
|
b = bb + READ_BE_UINT16_UNALIGNED(&((VgaFile1Header2*)b)->unk2_offs);
|
|
|
|
while (READ_BE_UINT16_UNALIGNED(&((VgaFile1Struct0x8*)b)->id) != vga_res_id)
|
|
b += sizeof(VgaFile1Struct0x8);
|
|
|
|
if (!(_game & GAME_SIMON2)) {
|
|
if (num == 16300) {
|
|
dx_clear_attached_from_top(134);
|
|
_use_palette_delay = true;
|
|
}
|
|
} else {
|
|
_x_scroll = 0;
|
|
_vga_var1 = 0;
|
|
_vga_var2 = 0;
|
|
_vga_var3 = 0;
|
|
_vga_var5 = 134;
|
|
if(_variableArray[34] != -1)
|
|
_variableArray[502/2] = 0;
|
|
}
|
|
|
|
vc_ptr_org = _vc_ptr;
|
|
|
|
_vc_ptr = _cur_vga_file_1 + READ_BE_UINT16_UNALIGNED(&((VgaFile1Struct0x8*)b)->script_offs);
|
|
// dump_vga_script(_vc_ptr, num, vga_res_id);
|
|
run_vga_script();
|
|
_vc_ptr = vc_ptr_org;
|
|
|
|
|
|
if (_game & GAME_SIMON2) {
|
|
if (!_dx_use_3_or_4_for_lock) {
|
|
uint num_lines = _video_palette_mode==4 ? 134: 200;
|
|
_vga_var8 = num_lines;
|
|
dx_copy_from_attached_to_2(0, 0, 320, num_lines);
|
|
dx_copy_from_attached_to_3(num_lines);
|
|
_sync_flag_2 = 1;
|
|
}
|
|
_dx_use_3_or_4_for_lock = false;
|
|
} else {
|
|
uint num_lines = _video_palette_mode==4 ? 134: 200;
|
|
dx_copy_from_attached_to_2(0, 0, 320, num_lines);
|
|
dx_copy_from_attached_to_3(num_lines);
|
|
_sync_flag_2 = 1;
|
|
_timer_5 = 0;
|
|
}
|
|
|
|
_lock_word &= ~0x20;
|
|
/* XXX: fix */
|
|
|
|
|
|
if (!(_game & GAME_SIMON2)) {
|
|
if (_unk_pal_flag) {
|
|
_unk_pal_flag = false;
|
|
while (*(volatile int*)&_palette_color_count!=0) {
|
|
delay(10);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void SimonState::set_video_mode(uint mode, uint vga_res_id) {
|
|
|
|
if (_lock_counter == 0) {
|
|
lock();
|
|
if (_lock_word == 0) {
|
|
_sync_flag_1 = true;
|
|
while ((*(volatile bool*)&_sync_flag_1) == true) {
|
|
delay(10);
|
|
}
|
|
}
|
|
}
|
|
|
|
_lock_word |= 0x20;
|
|
|
|
// while ((*(volatile uint16*)&_lock_word) & 2) {
|
|
// delay(10);
|
|
// }
|
|
|
|
unlock();
|
|
|
|
set_video_mode_internal(mode, vga_res_id);
|
|
}
|
|
|
|
|
|
|
|
typedef void (SimonState::*VgaOpcodeProc)();
|
|
|
|
static const uint16 vc_get_out_of_code = 0;
|
|
|
|
void SimonState::run_vga_script() {
|
|
static const VgaOpcodeProc vga_opcode_table[] = {
|
|
NULL,
|
|
&SimonState::vc_1,
|
|
&SimonState::vc_2,
|
|
&SimonState::vc_3,
|
|
&SimonState::vc_4,
|
|
&SimonState::vc_5,
|
|
&SimonState::vc_6_maybe_skip_3_inv,
|
|
&SimonState::vc_7_maybe_skip_3,
|
|
&SimonState::vc_8_maybe_skip_2,
|
|
&SimonState::vc_9_maybe_skip,
|
|
&SimonState::vc_10,
|
|
&SimonState::vc_11_clear_pathfind_array,
|
|
&SimonState::vc_12_sleep_variable,
|
|
&SimonState::vc_13_offset_x,
|
|
&SimonState::vc_14_offset_y,
|
|
&SimonState::vc_15_start_funkystruct_by_id,
|
|
&SimonState::vc_16_setup_funkystruct,
|
|
&SimonState::vc_17_set_pathfind_item,
|
|
&SimonState::vc_18_jump_rel,
|
|
&SimonState::vc_19,
|
|
&SimonState::vc_20,
|
|
&SimonState::vc_21,
|
|
&SimonState::vc_22,
|
|
&SimonState::vc_23_set_pri,
|
|
&SimonState::vc_24_set_image_xy,
|
|
&SimonState::vc_25_del_sprite_and_get_out,
|
|
&SimonState::vc_26,
|
|
&SimonState::vc_27_reset,
|
|
&SimonState::vc_28,
|
|
&SimonState::vc_29_stop_all_sounds,
|
|
&SimonState::vc_30_set_base_delay,
|
|
&SimonState::vc_31_set_palette_mode,
|
|
&SimonState::vc_32_copy_var,
|
|
&SimonState::vc_33,
|
|
&SimonState::vc_34,
|
|
&SimonState::vc_35,
|
|
&SimonState::vc_36,
|
|
&SimonState::vc_37_sprite_unk3_add,
|
|
&SimonState::vc_38_skip_if_var_zero,
|
|
&SimonState::vc_39_set_var,
|
|
&SimonState::vc_40_var_add,
|
|
&SimonState::vc_41_var_sub,
|
|
&SimonState::vc_42_delay_if_not_eq,
|
|
&SimonState::vc_43_skip_if_bit_clear,
|
|
&SimonState::vc_44_skip_if_bit_set,
|
|
&SimonState::vc_45_set_x,
|
|
&SimonState::vc_46_set_y,
|
|
&SimonState::vc_47_add_var_f,
|
|
&SimonState::vc_48,
|
|
&SimonState::vc_49_set_bit,
|
|
&SimonState::vc_50_clear_bit,
|
|
&SimonState::vc_51_clear_hitarea_bit_0x40,
|
|
&SimonState::vc_52,
|
|
//#ifdef SIMON2
|
|
// NULL,
|
|
// NULL,
|
|
//#endif
|
|
//#ifdef SIMON1
|
|
&SimonState::vc_53_no_op,
|
|
&SimonState::vc_54_no_op,
|
|
//#endif
|
|
&SimonState::vc_55_offset_hit_area,
|
|
&SimonState::vc_56_no_op,
|
|
&SimonState::vc_57_no_op,
|
|
//#ifdef SIMON2
|
|
&SimonState::vc_58,
|
|
//#endif
|
|
//#ifdef SIMON1
|
|
// NULL,
|
|
//#endif
|
|
&SimonState::vc_59,
|
|
&SimonState::vc_60,
|
|
&SimonState::vc_61_sprite_change,
|
|
&SimonState::vc_62,
|
|
&SimonState::vc_63,
|
|
|
|
//#ifdef SIMON2
|
|
&SimonState::vc_64,
|
|
&SimonState::vc_65,
|
|
&SimonState::vc_66,
|
|
&SimonState::vc_67,
|
|
&SimonState::vc_68,
|
|
&SimonState::vc_69,
|
|
&SimonState::vc_70,
|
|
&SimonState::vc_71,
|
|
&SimonState::vc_72,
|
|
&SimonState::vc_73,
|
|
&SimonState::vc_74,
|
|
//#endif
|
|
};
|
|
|
|
|
|
for(;;) {
|
|
uint opcode;
|
|
|
|
#ifdef DUMP_CONTINOUS_VGASCRIPT
|
|
if ((void*)_vc_ptr != (void*)&vc_get_out_of_code) {
|
|
// if (_vga_cur_sprite_id==62 && _vga_cur_file_id==68 ||
|
|
// _vga_cur_sprite_id==1 && _vga_cur_file_id==2) {
|
|
fprintf(_dump_file,"%.5d %.5X: %5d %4d ", _vga_tick_counter, _vc_ptr -_cur_vga_file_1, _vga_cur_sprite_id, _vga_cur_file_id);
|
|
dump_video_script(_vc_ptr, true);
|
|
// }
|
|
}
|
|
#endif
|
|
|
|
if (!(_game & GAME_SIMON2)) {
|
|
opcode = READ_BE_UINT16_UNALIGNED(_vc_ptr);
|
|
_vc_ptr += 2;
|
|
} else {
|
|
opcode = *_vc_ptr++;
|
|
}
|
|
|
|
if (opcode >= gss->NUM_VIDEO_OP_CODES)
|
|
error("Invalid VGA opcode '%d' encountered", opcode);
|
|
|
|
if (opcode == 0)
|
|
return;
|
|
|
|
(this->*vga_opcode_table[opcode])();
|
|
}
|
|
}
|
|
|
|
int SimonState::vc_read_var_or_word() {
|
|
int16 var = vc_read_next_word();
|
|
if (var < 0)
|
|
var = vc_read_var(-var);
|
|
return var;
|
|
}
|
|
|
|
uint SimonState::vc_read_next_word() {
|
|
uint a = READ_BE_UINT16_UNALIGNED(_vc_ptr);
|
|
_vc_ptr += 2;
|
|
return a;
|
|
}
|
|
|
|
uint SimonState::vc_read_next_byte() {
|
|
return *_vc_ptr++;
|
|
}
|
|
|
|
|
|
void SimonState::vc_skip_next_instruction() {
|
|
static const byte opcode_param_len_simon1[] = {
|
|
0, 6, 2,10, 6, 4, 2, 2,
|
|
4, 4,10, 0, 2, 2, 2, 2,
|
|
2, 0, 2, 0, 4, 2, 4, 2,
|
|
8, 0,10, 0, 8, 0, 2, 2,
|
|
4, 0, 0, 4, 4, 2, 2, 4,
|
|
4, 4, 4, 2, 2, 2, 2, 4,
|
|
0, 2, 2, 2, 2, 4, 6, 6,
|
|
0, 0, 0, 0, 2, 6, 0, 0,
|
|
};
|
|
|
|
static const byte opcode_param_len_simon2[] = {
|
|
0, 6, 2, 12, 6, 4, 2, 2,
|
|
4, 4, 9, 0, 1, 2, 2, 2,
|
|
2, 0, 2, 0, 4, 2, 4, 2,
|
|
7, 0, 10, 0, 8, 0, 2, 2,
|
|
4, 0, 0, 4, 4, 2, 2, 4,
|
|
4, 4, 4, 2, 2, 2, 2, 4,
|
|
0, 2, 2, 2, 2, 4, 6, 6,
|
|
2, 0, 6, 6, 4, 6, 0, 0,
|
|
0, 0, 4, 4, 4, 4, 4, 0,
|
|
4, 2, 2
|
|
};
|
|
|
|
if (_game & GAME_SIMON2) {
|
|
uint opcode = vc_read_next_byte();
|
|
_vc_ptr += opcode_param_len_simon2[opcode];
|
|
} else {
|
|
uint opcode = vc_read_next_word();
|
|
_vc_ptr += opcode_param_len_simon1[opcode];
|
|
}
|
|
|
|
#ifdef DUMP_CONTINOUS_VGASCRIPT
|
|
fprintf(_dump_file,"; skipped\n");
|
|
#endif
|
|
}
|
|
|
|
void SimonState::vc_1() {
|
|
/* dummy opcode */
|
|
_vc_ptr += 6;
|
|
}
|
|
|
|
void SimonState::vc_2() {
|
|
VgaPointersEntry *vpe;
|
|
uint num;
|
|
uint res;
|
|
byte *old_file_1, *old_file_2;
|
|
byte *b,*bb, *vc_ptr_org;
|
|
|
|
num = vc_read_var_or_word();
|
|
|
|
old_file_1 = _cur_vga_file_1;
|
|
old_file_2 = _cur_vga_file_2;
|
|
|
|
for(;;) {
|
|
res = num / 100;
|
|
vpe = &_vga_buffer_pointers[res];
|
|
|
|
_cur_vga_file_1 = vpe->vgaFile1;
|
|
_cur_vga_file_2 = vpe->vgaFile2;
|
|
if (vpe->vgaFile1 != NULL)
|
|
break;
|
|
if (_vga_cur_file_2 != res)
|
|
_video_var_7 = _vga_cur_file_2;
|
|
|
|
ensureVgaResLoaded(res);
|
|
_video_var_7 = 0xFFFF;
|
|
}
|
|
|
|
|
|
bb = _cur_vga_file_1;
|
|
b = bb + READ_BE_UINT16_UNALIGNED(&((VgaFile1Header*)bb)->hdr2_start);
|
|
b = bb + READ_BE_UINT16_UNALIGNED(&((VgaFile1Header2*)b)->unk2_offs);
|
|
|
|
while (READ_BE_UINT16_UNALIGNED(&((VgaFile1Struct0x8*)b)->id) != num)
|
|
b += sizeof(VgaFile1Struct0x8);
|
|
|
|
vc_ptr_org = _vc_ptr;
|
|
|
|
_vc_ptr = _cur_vga_file_1 + READ_BE_UINT16_UNALIGNED(&((VgaFile1Struct0x8*)b)->script_offs);
|
|
|
|
|
|
// dump_vga_script(_vc_ptr, res, num);
|
|
run_vga_script();
|
|
|
|
_cur_vga_file_1 = old_file_1;
|
|
_cur_vga_file_2 = old_file_2;
|
|
|
|
_vc_ptr = vc_ptr_org;
|
|
}
|
|
|
|
void SimonState::vc_3() {
|
|
uint16 a,b,c,d,e,f;
|
|
uint16 res;
|
|
VgaSprite *vsp;
|
|
VgaPointersEntry *vpe;
|
|
byte *p,*pp;
|
|
|
|
a = vc_read_next_word(); /* 0 */
|
|
|
|
if (_game & GAME_SIMON2) {
|
|
f = vc_read_next_word(); /* 0 */
|
|
b = vc_read_next_word(); /* 2 */
|
|
} else {
|
|
b = vc_read_next_word(); /* 2 */
|
|
f = b / 100;
|
|
}
|
|
|
|
c = vc_read_next_word(); /* 4 */
|
|
d = vc_read_next_word(); /* 6 */
|
|
e = vc_read_next_word(); /* 8 */
|
|
|
|
/* 2nd param ignored with simon1 */
|
|
if (has_vgastruct_with_id(b,f))
|
|
return;
|
|
|
|
vsp = _vga_sprites;
|
|
while (vsp->id) vsp++;
|
|
|
|
vsp->base_color = e;
|
|
vsp->unk6 = a;
|
|
vsp->unk5 = 0;
|
|
vsp->unk4 = 0;
|
|
vsp->image = 0;
|
|
vsp->x = c;
|
|
vsp->y = d;
|
|
vsp->id = b;
|
|
vsp->unk7 = res = f;
|
|
|
|
for(;;) {
|
|
vpe = &_vga_buffer_pointers[res];
|
|
_cur_vga_file_1 = vpe->vgaFile1;
|
|
|
|
if (vpe->vgaFile1 != NULL)
|
|
break;
|
|
if (res != _vga_cur_file_2)
|
|
_video_var_7 = res;
|
|
|
|
ensureVgaResLoaded(res);
|
|
_video_var_7 = 0xFFFF;
|
|
}
|
|
|
|
pp = _cur_vga_file_1;
|
|
p = pp + READ_BE_UINT16_UNALIGNED(&((VgaFile1Header*)pp)->hdr2_start);
|
|
p = pp + READ_BE_UINT16_UNALIGNED(&((VgaFile1Header2*)p)->id_table);
|
|
|
|
while (READ_BE_UINT16_UNALIGNED(&((VgaFile1Struct0x6*)p)->id) != b)
|
|
p += sizeof(VgaFile1Struct0x6);
|
|
|
|
#ifdef DUMP_FILE_NR
|
|
{
|
|
static bool dumped=false;
|
|
if (res == DUMP_FILE_NR && !dumped) {
|
|
dumped = true;
|
|
dump_vga_file(_cur_vga_file_1);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#ifdef DUMP_BITMAPS_FILE_NR
|
|
{
|
|
static bool dumped=false;
|
|
if (res == DUMP_BITMAPS_FILE_NR && !dumped) {
|
|
dumped = true;
|
|
dump_vga_bitmaps(_cur_vga_file_2, _cur_vga_file_1, res);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
dump_vga_script(_cur_vga_file_1 + READ_BE_UINT16_UNALIGNED(&((VgaFile1Struct0x6*)p)->script_offs), res, b);
|
|
|
|
add_vga_timer(gss->VGA_DELAY_BASE,
|
|
_cur_vga_file_1 + READ_BE_UINT16_UNALIGNED(&((VgaFile1Struct0x6*)p)->script_offs),b , res);
|
|
}
|
|
|
|
void SimonState::vc_4() {
|
|
/* dummy opcode */
|
|
_vc_ptr += 6;
|
|
}
|
|
|
|
void SimonState::vc_5() {
|
|
uint var = vc_read_next_word();
|
|
uint value = vc_read_next_word();
|
|
if (vc_read_var(var) != value)
|
|
vc_skip_next_instruction();
|
|
}
|
|
|
|
void SimonState::vc_6_maybe_skip_3_inv() {
|
|
if (!vc_maybe_skip_proc_3(vc_read_next_word()))
|
|
vc_skip_next_instruction();
|
|
}
|
|
|
|
void SimonState::vc_7_maybe_skip_3() {
|
|
if (vc_maybe_skip_proc_3(vc_read_next_word()))
|
|
vc_skip_next_instruction();
|
|
}
|
|
|
|
void SimonState::vc_8_maybe_skip_2() {
|
|
uint a = vc_read_next_word();
|
|
uint b = vc_read_next_word();
|
|
if (!vc_maybe_skip_proc_2(a,b))
|
|
vc_skip_next_instruction();
|
|
}
|
|
|
|
void SimonState::vc_9_maybe_skip() {
|
|
uint a = vc_read_next_word();
|
|
uint b = vc_read_next_word();
|
|
if (!vc_maybe_skip_proc_1(a,b))
|
|
vc_skip_next_instruction();
|
|
}
|
|
|
|
struct VC10_state {
|
|
int image;
|
|
uint16 e;
|
|
int x,y;
|
|
|
|
byte base_color;
|
|
|
|
uint draw_width, draw_height;
|
|
uint x_skip, y_skip;
|
|
|
|
byte *surf2_addr;
|
|
uint surf2_pitch;
|
|
|
|
byte *surf_addr;
|
|
uint surf_pitch;
|
|
|
|
byte dl,dh;
|
|
|
|
byte *depack_src;
|
|
int8 depack_cont;
|
|
|
|
byte depack_dest[200];
|
|
};
|
|
|
|
byte *vc_10_depack_column(VC10_state *vs) {
|
|
int8 a = vs->depack_cont;
|
|
byte *src = vs->depack_src;
|
|
byte *dst = vs->depack_dest;
|
|
byte dh = vs->dh;
|
|
byte color;
|
|
|
|
if (a != -0x80)
|
|
goto start_here;
|
|
|
|
for(;;) {
|
|
a = *src++;
|
|
start_here:;
|
|
if (a>=0) {
|
|
color = *src++;
|
|
do {
|
|
*dst++ = color;
|
|
if (!--dh) {
|
|
if (--a<0)
|
|
a = -0x80;
|
|
else
|
|
src--;
|
|
goto get_out;
|
|
}
|
|
} while(--a>=0);
|
|
} else {
|
|
do {
|
|
*dst++ = *src++;
|
|
if (!--dh) {
|
|
if (++a==0)
|
|
a = -0x80;
|
|
goto get_out;
|
|
}
|
|
} while (++a!=0);
|
|
}
|
|
}
|
|
|
|
get_out:;
|
|
vs->depack_src = src;
|
|
vs->depack_cont = a;
|
|
return vs->depack_dest + vs->y_skip;
|
|
}
|
|
|
|
void vc_10_skip_cols(VC10_state *vs) {
|
|
vs->depack_cont = -0x80;
|
|
while(vs->x_skip) {
|
|
vc_10_depack_column(vs);
|
|
vs->x_skip--;
|
|
}
|
|
}
|
|
|
|
byte *SimonState::vc_10_depack_swap(byte *src, uint w, uint h) {
|
|
w<<=3;
|
|
|
|
{
|
|
byte *dst_org = _video_buf_1 + w;
|
|
byte color;
|
|
int8 cur = -0x80;
|
|
uint w_cur = w;
|
|
|
|
do {
|
|
byte *dst = dst_org;
|
|
uint h_cur = h;
|
|
|
|
if (cur == -0x80)
|
|
cur = *src++;
|
|
|
|
for(;;) {
|
|
if (cur >= 0) {
|
|
/* rle_same */
|
|
color = *src++;
|
|
do {
|
|
*dst = color;
|
|
dst += w;
|
|
if (!--h_cur) {
|
|
if (--cur<0)
|
|
cur = -0x80;
|
|
else
|
|
src--;
|
|
goto next_line;
|
|
}
|
|
} while (--cur>=0);
|
|
} else {
|
|
/* rle_diff */
|
|
do {
|
|
*dst = *src++;
|
|
dst += w;
|
|
if (!--h_cur) {
|
|
if (++cur == 0)
|
|
cur = -0x80;
|
|
goto next_line;
|
|
}
|
|
} while (++cur != 0);
|
|
}
|
|
cur = *src++;
|
|
}
|
|
next_line:
|
|
dst_org++;
|
|
} while(--w_cur);
|
|
}
|
|
|
|
{
|
|
byte *dst_org, *src_org;
|
|
uint i;
|
|
|
|
src_org = dst_org = _video_buf_1 + w;
|
|
|
|
do {
|
|
byte *dst = dst_org;
|
|
for(i=0; i!=w; ++i) {
|
|
byte b = src_org[i];
|
|
b = (b>>4) | (b<<4);
|
|
*--dst = b;
|
|
}
|
|
|
|
src_org += w;
|
|
dst_org += w;
|
|
} while (--h);
|
|
|
|
}
|
|
|
|
return _video_buf_1;
|
|
|
|
}
|
|
|
|
byte *vc_10_no_depack_swap(byte *src) {
|
|
error("vc_10_no_depack_swap unimpl");
|
|
}
|
|
|
|
/* must not be const */
|
|
static uint16 _video_windows[128] = {
|
|
0, 0, 20, 200,
|
|
0, 0, 3, 136,
|
|
17,0, 3, 136,
|
|
0, 0, 20, 200,
|
|
0, 0, 20, 134
|
|
};
|
|
|
|
/* simon2 specific */
|
|
void SimonState::vc_10_helper_8(byte *dst, byte *src) {
|
|
const uint pitch = _dx_surface_pitch;
|
|
int8 reps = (int8)0x80;
|
|
byte color;
|
|
byte *dst_org = dst;
|
|
uint h = _vga_var5, w = 8;
|
|
|
|
for(;;) {
|
|
reps = *src++;
|
|
if (reps >= 0) {
|
|
color = *src++;
|
|
|
|
do {
|
|
*dst = color;
|
|
dst += pitch;
|
|
|
|
/* reached bottom? */
|
|
if (--h == 0) {
|
|
/* reached right edge? */
|
|
if (--w == 0)
|
|
return;
|
|
dst = ++dst_org;
|
|
h = _vga_var5;
|
|
}
|
|
} while (--reps >=0);
|
|
} else {
|
|
|
|
do {
|
|
*dst = *src++;
|
|
dst += pitch;
|
|
|
|
/* reached bottom? */
|
|
if (--h == 0) {
|
|
/* reached right edge? */
|
|
if (--w == 0)
|
|
return;
|
|
dst = ++dst_org;
|
|
h = _vga_var5;
|
|
}
|
|
} while (++reps != 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
void SimonState::vc_10() {
|
|
byte *p2;
|
|
uint width,height;
|
|
byte flags;
|
|
const uint16 *vlut;
|
|
VC10_state state;
|
|
|
|
int cur;
|
|
|
|
state.image = (int16)vc_read_next_word();
|
|
if (state.image==0)
|
|
return;
|
|
|
|
// if (_vga_cur_sprite_id != 802)
|
|
// return;
|
|
|
|
state.base_color = (_vc_ptr[1]<<4);
|
|
_vc_ptr += 2;
|
|
state.x = (int16)vc_read_next_word();
|
|
if (_game & GAME_SIMON2) {
|
|
state.x -= _x_scroll;
|
|
}
|
|
state.y = (int16)vc_read_next_word();
|
|
|
|
if (!(_game & GAME_SIMON2)) {
|
|
state.e = vc_read_next_word();
|
|
} else {
|
|
state.e = vc_read_next_byte();
|
|
}
|
|
|
|
if (state.image < 0)
|
|
state.image = vc_read_var(-state.image);
|
|
|
|
p2 = _cur_vga_file_2 + state.image * 8;
|
|
state.depack_src = _cur_vga_file_2 + READ_BE_UINT32_UNALIGNED(&*(uint32*)p2);
|
|
|
|
width = READ_BE_UINT16_UNALIGNED(p2+6)>>4;
|
|
height = p2[5];
|
|
flags = p2[4];
|
|
|
|
if (height==0 || width==0)
|
|
return;
|
|
|
|
#ifdef DUMP_DRAWN_BITMAPS
|
|
dump_single_bitmap(_vga_cur_file_id, state.image, state.depack_src, width*16, height, state.base_color);
|
|
#endif
|
|
|
|
if (flags&0x80 && !(state.e&0x10)) {
|
|
if (state.e&1) {
|
|
state.e&=~1;
|
|
state.e|=0x10;
|
|
} else {
|
|
state.e|=0x8;
|
|
}
|
|
}
|
|
|
|
if (_game & GAME_SIMON2 && width>=21) {
|
|
byte *src,*dst;
|
|
uint w;
|
|
|
|
_vga_var1 = width*2-40;
|
|
_vga_var7 = state.depack_src;
|
|
_vga_var5 = height;
|
|
if (_variableArray[34]==-1)
|
|
state.x = _variableArray[502/2];
|
|
|
|
_x_scroll = state.x;
|
|
|
|
vc_write_var(0xfb, _x_scroll);
|
|
|
|
dst = dx_lock_attached();
|
|
src = state.depack_src + _x_scroll * 4;
|
|
|
|
w = 40;
|
|
do {
|
|
vc_10_helper_8(dst, src + READ_BE_UINT32_UNALIGNED(&*(uint32*)src));
|
|
dst += 8;
|
|
src += 4;
|
|
} while (--w);
|
|
|
|
dx_unlock_attached();
|
|
|
|
|
|
return;
|
|
}
|
|
|
|
if (state.e&0x10)
|
|
state.depack_src = vc_10_depack_swap(state.depack_src, width, height);
|
|
else if (state.e&1)
|
|
state.depack_src = vc_10_no_depack_swap(state.depack_src);
|
|
|
|
|
|
vlut = &_video_windows[_video_palette_mode * 4];
|
|
|
|
state.draw_width = width << 1; /* cl */
|
|
state.draw_height = height; /* ch */
|
|
|
|
state.x_skip = 0; /* colums to skip = bh */
|
|
state.y_skip = 0; /* rows to skip = bl */
|
|
|
|
cur = state.x;
|
|
if (cur < 0) {
|
|
do {
|
|
if (!--state.draw_width) return;
|
|
state.x_skip++;
|
|
} while(++cur);
|
|
}
|
|
state.x = cur;
|
|
|
|
cur += state.draw_width - (vlut[2]<<1);
|
|
if (cur > 0) {
|
|
do {
|
|
if (!--state.draw_width) return;
|
|
} while (--cur);
|
|
}
|
|
|
|
cur = state.y;
|
|
if (cur < 0) {
|
|
do {
|
|
if (!--state.draw_height) return;
|
|
state.y_skip++;
|
|
} while(++cur);
|
|
}
|
|
state.y = cur;
|
|
|
|
cur += state.draw_height - vlut[3];
|
|
if (cur > 0) {
|
|
do {
|
|
if (!--state.draw_height) return;
|
|
} while (--cur);
|
|
}
|
|
|
|
assert(state.draw_width!=0 && state.draw_height!=0);
|
|
|
|
state.draw_width<<=2;
|
|
|
|
state.surf2_addr = dx_lock_2();
|
|
state.surf2_pitch = _dx_surface_pitch;
|
|
|
|
state.surf_addr = dx_lock_attached();
|
|
state.surf_pitch = _dx_surface_pitch;
|
|
|
|
{
|
|
uint offs = ((vlut[0] - _video_windows[16])*2 + state.x) * 8;
|
|
uint offs2 = (vlut[1] - _video_windows[17] + state.y);
|
|
|
|
state.surf2_addr += offs + offs2 * state.surf2_pitch;
|
|
state.surf_addr += offs + offs2 * state.surf_pitch;
|
|
}
|
|
|
|
if (state.e & 0x20) {
|
|
byte *mask, *src, *dst;
|
|
byte h;
|
|
uint w;
|
|
|
|
state.x_skip<<=2;
|
|
state.dl = width;
|
|
state.dh = height;
|
|
|
|
vc_10_skip_cols(&state);
|
|
|
|
/* XXX: implement transparency */
|
|
|
|
w = 0;
|
|
do {
|
|
mask = vc_10_depack_column(&state); /* esi */
|
|
src = state.surf2_addr + w*2; /* ebx */
|
|
dst = state.surf_addr + w*2; /* edi */
|
|
|
|
h = state.draw_height;
|
|
do {
|
|
if (mask[0] & 0xF0) dst[0] = src[0];
|
|
if (mask[0] & 0x0F) dst[1] = src[1];
|
|
mask++;
|
|
dst += state.surf_pitch;
|
|
src += state.surf2_pitch;
|
|
} while(--h);
|
|
} while(++w != state.draw_width);
|
|
|
|
/* vc_10_helper_5 */
|
|
} else if (_lock_word&0x20 && state.base_color==0 || state.base_color==0xC0) {
|
|
byte *src,*dst;
|
|
uint h,i;
|
|
|
|
if (!(state.e&8)) {
|
|
src = state.depack_src + (width * state.y_skip<<4) + (state.x_skip<<3);
|
|
dst = state.surf_addr;
|
|
|
|
state.draw_width *= 2;
|
|
|
|
if(state.e&2) {
|
|
/* no transparency */
|
|
h = state.draw_height;
|
|
do {
|
|
memcpy(dst,src,state.draw_width);
|
|
dst += 320;
|
|
src += width * 16;
|
|
} while(--h);
|
|
} else {
|
|
/* transparency */
|
|
h = state.draw_height;
|
|
do {
|
|
for(i=0; i!=state.draw_width; i++)
|
|
if(src[i])
|
|
dst[i] = src[i];
|
|
dst += 320;
|
|
src += width * 16;
|
|
} while(--h);
|
|
}
|
|
|
|
} else {
|
|
byte *dst_org = state.surf_addr;
|
|
src = state.depack_src;
|
|
/* AAAAAAAA BBBBBBBB CCCCCCCC DDDDDDDD EEEEEEEE
|
|
* aaaaabbb bbcccccd ddddeeee efffffgg ggghhhhh
|
|
*/
|
|
|
|
if (state.e & 2) {
|
|
/* no transparency */
|
|
do {
|
|
uint count = state.draw_width>>2;
|
|
|
|
dst = dst_org;
|
|
do {
|
|
uint32 bits = (src[0]<<24) | (src[1]<<16) | (src[2]<<8) | (src[3]);
|
|
|
|
dst[0] = (byte)((bits >> (32-5)) & 31);
|
|
dst[1] = (byte)((bits >> (32-10)) & 31);
|
|
dst[2] = (byte)((bits >> (32-15)) & 31);
|
|
dst[3] = (byte)((bits >> (32-20)) & 31);
|
|
dst[4] = (byte)((bits >> (32-25)) & 31);
|
|
dst[5] = (byte)((bits >> (32-30)) & 31);
|
|
|
|
bits = (bits<<8) | src[4];
|
|
|
|
dst[6] = (byte)((bits >> (40-35)) & 31);
|
|
dst[7] = (byte)((bits) & 31);
|
|
|
|
dst += 8;
|
|
src += 5;
|
|
} while (--count);
|
|
dst_org += 320;
|
|
} while (--state.draw_height);
|
|
} else {
|
|
/* transparency */
|
|
do {
|
|
uint count = state.draw_width>>2;
|
|
|
|
dst = dst_org;
|
|
do {
|
|
uint32 bits = (src[0]<<24) | (src[1]<<16) | (src[2]<<8) | (src[3]);
|
|
byte tmp;
|
|
|
|
tmp = (byte)((bits >> (32-5)) & 31); if (tmp) dst[0] = tmp;
|
|
tmp = (byte)((bits >> (32-10)) & 31); if (tmp) dst[1] = tmp;
|
|
tmp = (byte)((bits >> (32-15)) & 31); if (tmp) dst[2] = tmp;
|
|
tmp = (byte)((bits >> (32-20)) & 31); if (tmp) dst[3] = tmp;
|
|
tmp = (byte)((bits >> (32-25)) & 31); if (tmp) dst[4] = tmp;
|
|
tmp = (byte)((bits >> (32-30)) & 31); if (tmp) dst[5] = tmp;
|
|
|
|
bits = (bits<<8) | src[4];
|
|
|
|
tmp = (byte)((bits >> (40-35)) & 31); if (tmp) dst[6] = tmp;
|
|
tmp = (byte)((bits) & 31); if (tmp) dst[7] = tmp;
|
|
|
|
dst += 8;
|
|
src += 5;
|
|
} while (--count);
|
|
dst_org += 320;
|
|
} while (--state.draw_height);
|
|
}
|
|
}
|
|
/* vc_10_helper_4 */
|
|
} else {
|
|
if (_game&GAME_SIMON2 && state.e&0x4 && _bit_array[10]&0x800) {
|
|
state.surf_addr = state.surf2_addr;
|
|
state.surf_pitch = state.surf2_pitch;
|
|
warning("vc_10: (state.e&0x4)");
|
|
}
|
|
|
|
if (state.e & 0x8) {
|
|
uint w,h;
|
|
byte *src, *dst,*dst_org;
|
|
|
|
state.x_skip <<= 2; /* reached */
|
|
state.dl = width;
|
|
state.dh = height;
|
|
|
|
vc_10_skip_cols(&state);
|
|
|
|
if (state.e&2) {
|
|
dst_org = state.surf_addr;
|
|
w = 0;
|
|
do {
|
|
src = vc_10_depack_column(&state);
|
|
dst = dst_org;
|
|
|
|
h = 0;
|
|
do {
|
|
dst[0] = (*src >> 4) | state.base_color;
|
|
dst[1] = (*src&15) | state.base_color;
|
|
dst += 320;
|
|
src++;
|
|
} while (++h != state.draw_height);
|
|
dst_org += 2;
|
|
} while (++w != state.draw_width);
|
|
} else {
|
|
dst_org = state.surf_addr;
|
|
if (state.e & 0x40) { /* reached */
|
|
dst_org += vc_read_var(252);
|
|
}
|
|
w = 0;
|
|
do {
|
|
byte color;
|
|
|
|
src = vc_10_depack_column(&state);
|
|
dst = dst_org;
|
|
|
|
h = 0;
|
|
do {
|
|
color = (*src >> 4);
|
|
if (color) dst[0] = color | state.base_color;
|
|
color = (*src&15);
|
|
if (color) dst[1] = color | state.base_color;
|
|
dst += 320;
|
|
src++;
|
|
} while (++h != state.draw_height);
|
|
dst_org += 2;
|
|
} while (++w != state.draw_width);
|
|
}
|
|
/* vc_10_helper_6 */
|
|
} else {
|
|
byte *src,*dst;
|
|
uint count;
|
|
|
|
src = state.depack_src + (width * state.y_skip) * 8;
|
|
dst = state.surf_addr;
|
|
state.x_skip <<= 2;
|
|
if (state.e&2) {
|
|
do {
|
|
for(count=0; count!=state.draw_width; count++) {
|
|
dst[count*2] = (src[count+state.x_skip]>>4) | state.base_color;
|
|
dst[count*2+1] = (src[count+state.x_skip]&15) | state.base_color;
|
|
}
|
|
dst += 320;
|
|
src += width * 8;
|
|
} while (--state.draw_height);
|
|
} else {
|
|
do {
|
|
for(count=0; count!=state.draw_width; count++) {
|
|
byte color;
|
|
color = (src[count+state.x_skip]>>4);
|
|
if(color) dst[count*2] = color | state.base_color;
|
|
color = (src[count+state.x_skip]&15);
|
|
if (color) dst[count*2+1] = color | state.base_color;
|
|
}
|
|
dst += 320;
|
|
src += width * 8;
|
|
} while (--state.draw_height);
|
|
|
|
}
|
|
|
|
/* vc_10_helper_7 */
|
|
}
|
|
}
|
|
|
|
dx_unlock_2();
|
|
dx_unlock_attached();
|
|
|
|
}
|
|
|
|
void SimonState::vc_11_clear_pathfind_array() {
|
|
memset(&_pathfind_array, 0, sizeof(_pathfind_array));
|
|
}
|
|
|
|
void SimonState::vc_12_sleep_variable() {
|
|
uint num;
|
|
|
|
if (!(_game & GAME_SIMON2)) {
|
|
num = vc_read_var_or_word();
|
|
} else {
|
|
num = vc_read_next_byte() * _vga_base_delay;
|
|
}
|
|
|
|
add_vga_timer(num + gss->VGA_DELAY_BASE, _vc_ptr, _vga_cur_sprite_id, _vga_cur_file_id);
|
|
_vc_ptr = (byte*)&vc_get_out_of_code;
|
|
}
|
|
|
|
void SimonState::vc_13_offset_x() {
|
|
VgaSprite *vsp = find_cur_sprite();
|
|
int16 a = vc_read_next_word();
|
|
vsp->x += a;
|
|
_vga_sprite_changed++;
|
|
}
|
|
|
|
void SimonState::vc_14_offset_y() {
|
|
VgaSprite *vsp = find_cur_sprite();
|
|
int16 a = vc_read_next_word();
|
|
vsp->y += a;
|
|
_vga_sprite_changed++;
|
|
}
|
|
|
|
/* wakeup_id */
|
|
void SimonState::vc_15_start_funkystruct_by_id() {
|
|
VgaSleepStruct *vfs = _vga_sleep_structs, *vfs_tmp;
|
|
uint16 id = vc_read_next_word();
|
|
while (vfs->ident != 0) {
|
|
if (vfs->ident == id) {
|
|
add_vga_timer(gss->VGA_DELAY_BASE, vfs->code_ptr, vfs->sprite_id, vfs->cur_vga_file);
|
|
vfs_tmp = vfs;
|
|
do {
|
|
memcpy(vfs_tmp, vfs_tmp + 1, sizeof(VgaSleepStruct));
|
|
vfs_tmp++;
|
|
} while (vfs_tmp->ident != 0);
|
|
} else {
|
|
vfs++;
|
|
}
|
|
}
|
|
|
|
/* clear a wait event */
|
|
if (id == _vga_wait_for)
|
|
_vga_wait_for = 0;
|
|
}
|
|
|
|
|
|
/* sleep_on_id */
|
|
void SimonState::vc_16_setup_funkystruct() {
|
|
VgaSleepStruct *vfs = _vga_sleep_structs;
|
|
while (vfs->ident)
|
|
vfs++;
|
|
|
|
vfs->ident = vc_read_next_word();
|
|
vfs->code_ptr = _vc_ptr;
|
|
vfs->sprite_id = _vga_cur_sprite_id;
|
|
vfs->cur_vga_file = _vga_cur_file_id;
|
|
|
|
_vc_ptr = (byte*)&vc_get_out_of_code;
|
|
}
|
|
|
|
void SimonState::vc_17_set_pathfind_item() {
|
|
uint a = vc_read_next_word();
|
|
_pathfind_array[a - 1] = (uint16*)_vc_ptr;
|
|
while ( READ_BE_UINT16_UNALIGNED(_vc_ptr) != 999)
|
|
_vc_ptr += 4;
|
|
_vc_ptr += 2;
|
|
}
|
|
|
|
void SimonState::vc_18_jump_rel() {
|
|
int16 offs = vc_read_next_word();
|
|
_vc_ptr += offs;
|
|
}
|
|
|
|
/* chain to script? */
|
|
void SimonState::vc_19() {
|
|
/* XXX: not implemented */
|
|
error("vc_19: chain to script not implemented");
|
|
}
|
|
|
|
|
|
/* helper routines */
|
|
|
|
/* write unaligned 16-bit */
|
|
static void write_16_le(void *p, uint16 a) {
|
|
((byte*)p)[0] = (byte) (a);
|
|
((byte*)p)[1] = (byte) (a >> 8);
|
|
}
|
|
|
|
/* read unaligned 16-bit */
|
|
static uint16 read_16_le(void *p) {
|
|
return ((byte*)p)[0] | (((byte*)p)[1] << 8);
|
|
}
|
|
|
|
/* FIXME: unaligned access */
|
|
void SimonState::vc_20() {
|
|
uint16 a = vc_read_next_word();
|
|
write_16_le(_vc_ptr, a);
|
|
_vc_ptr += 2;
|
|
}
|
|
|
|
/* FIXME: unaligned access */
|
|
void SimonState::vc_21() {
|
|
if (!(_game & GAME_SIMON2)) {
|
|
int16 a = vc_read_next_word();
|
|
byte *tmp = _vc_ptr + a;
|
|
uint16 val = read_16_le(tmp + 4);
|
|
|
|
if (val != 0) {
|
|
write_16_le(tmp + 4, val - 1);
|
|
_vc_ptr = tmp + 6;
|
|
}
|
|
} else {
|
|
int16 a = vc_read_next_word();
|
|
byte *tmp = _vc_ptr + a;
|
|
uint16 val = read_16_le(tmp + 3);
|
|
|
|
if (val != 0) {
|
|
write_16_le(tmp + 3, val - 1);
|
|
_vc_ptr = tmp + 5;
|
|
}
|
|
}
|
|
}
|
|
|
|
void SimonState::vc_22() {
|
|
uint a = vc_read_next_word();
|
|
uint b = vc_read_next_word();
|
|
uint num = a==0 ? 0x20 : 0x10;
|
|
byte *palptr, *src;
|
|
|
|
palptr = &_palette[(a<<6)];
|
|
|
|
src = _cur_vga_file_1 + 6 + b*96;
|
|
|
|
do {
|
|
palptr[0] = src[0]<<2;
|
|
palptr[1] = src[1]<<2;
|
|
palptr[2] = src[2]<<2;
|
|
palptr[3] = 0;
|
|
|
|
palptr += 4;
|
|
src += 3;
|
|
} while (--num);
|
|
|
|
_video_var_9 = 2;
|
|
_vga_sprite_changed++;
|
|
}
|
|
|
|
void SimonState::vc_23_set_pri() {
|
|
VgaSprite *vsp = find_cur_sprite(), *vus2;
|
|
uint16 pri = vc_read_next_word();
|
|
VgaSprite bak;
|
|
|
|
if (vsp->id == 0) {
|
|
warning("tried to set pri for unknown id %d", _vga_cur_sprite_id);
|
|
return;
|
|
}
|
|
|
|
memcpy(&bak, vsp, sizeof(bak));
|
|
bak.unk5 = pri;
|
|
bak.unk6 |= 0x8000;
|
|
|
|
vus2 = vsp;
|
|
|
|
if (vsp != _vga_sprites && pri < vsp[-1].unk5) {
|
|
do {
|
|
vsp--;
|
|
} while (vsp != _vga_sprites && pri < vsp[-1].unk5);
|
|
do {
|
|
memcpy(vus2, vus2-1, sizeof(VgaSprite));
|
|
} while (--vus2 != vsp);
|
|
memcpy(vus2, &bak, sizeof(VgaSprite));
|
|
} else if (vsp[1].id!=0 && pri >= vsp[1].unk5) {
|
|
do {
|
|
vsp++;
|
|
} while (vsp[1].id!=0 && pri >= vsp[1].unk5);
|
|
do {
|
|
memcpy(vus2, vus2+1,sizeof(VgaSprite));
|
|
} while (++vus2 != vsp);
|
|
memcpy(vus2, &bak, sizeof(VgaSprite));
|
|
} else {
|
|
vsp->unk5 = pri;
|
|
}
|
|
_vga_sprite_changed++;
|
|
}
|
|
|
|
void SimonState::vc_24_set_image_xy() {
|
|
VgaSprite *vsp = find_cur_sprite();
|
|
vsp->image = vc_read_var_or_word();
|
|
|
|
if (vsp->id==0) {
|
|
warning("Trying to set XY of nonexistent sprite '%d'", _vga_cur_sprite_id);
|
|
}
|
|
|
|
vsp->x += (int16)vc_read_next_word();
|
|
vsp->y += (int16)vc_read_next_word();
|
|
if (!(_game & GAME_SIMON2)) {
|
|
vsp->unk4 = vc_read_next_word();
|
|
} else {
|
|
vsp->unk4 = vc_read_next_byte();
|
|
}
|
|
|
|
_vga_sprite_changed++;
|
|
}
|
|
|
|
void SimonState::vc_25_del_sprite_and_get_out() {
|
|
VgaSprite *vsp = find_cur_sprite();
|
|
while (vsp->id != 0) {
|
|
memcpy(vsp,vsp+1,sizeof(VgaSprite));
|
|
vsp++;
|
|
}
|
|
_vc_ptr = (byte*)&vc_get_out_of_code;
|
|
_vga_sprite_changed++;
|
|
}
|
|
|
|
void SimonState::vc_26() {
|
|
uint16 *as = &_video_windows[vc_read_next_word()*4];
|
|
as[0] = vc_read_next_word();
|
|
as[1] = vc_read_next_word();
|
|
as[2] = vc_read_next_word();
|
|
as[3] = vc_read_next_word();
|
|
}
|
|
|
|
void SimonState::vc_27_reset_simon1() {
|
|
VgaSprite bak,*vsp;
|
|
VgaSleepStruct *vfs;
|
|
VgaTimerEntry *vte,*vte2;
|
|
|
|
_lock_word |= 8;
|
|
|
|
memset(&bak,0,sizeof(bak));
|
|
|
|
vsp = _vga_sprites;
|
|
while (vsp->id) {
|
|
if (vsp->id == 128) {
|
|
memcpy(&bak,vsp,sizeof(VgaSprite));
|
|
}
|
|
vsp->id = 0;
|
|
vsp++;
|
|
}
|
|
|
|
if (bak.id != 0)
|
|
memcpy(_vga_sprites, &bak, sizeof(VgaSprite));
|
|
|
|
vfs = _vga_sleep_structs;
|
|
while (vfs->ident) {
|
|
vfs->ident = 0;
|
|
vfs++;
|
|
}
|
|
|
|
|
|
vte = _vga_timer_list;
|
|
while (vte->delay) {
|
|
if (vte->sprite_id != 0x80) {
|
|
vte2 = vte;
|
|
while (vte2->delay) {
|
|
memcpy(vte2,vte2+1,sizeof(VgaTimerEntry));
|
|
vte2++;
|
|
}
|
|
} else {
|
|
vte++;
|
|
}
|
|
}
|
|
|
|
vc_write_var(0xFE, 0);
|
|
|
|
_lock_word &= ~8;
|
|
}
|
|
|
|
|
|
void SimonState::vc_27_reset_simon2() {
|
|
_lock_word |= 8;
|
|
|
|
{
|
|
VgaSprite *vsp = _vga_sprites;
|
|
while (vsp->id) {
|
|
vsp->id = 0;
|
|
vsp++;
|
|
}
|
|
}
|
|
|
|
{
|
|
VgaSleepStruct *vfs = _vga_sleep_structs;
|
|
while (vfs->ident) {
|
|
vfs->ident = 0;
|
|
vfs++;
|
|
}
|
|
}
|
|
|
|
{
|
|
VgaTimerEntry *vte = _vga_timer_list;
|
|
while (vte->delay) {
|
|
VgaTimerEntry *vte2 = vte;
|
|
while (vte2->delay) {
|
|
memcpy(vte2,vte2+1,sizeof(VgaTimerEntry));
|
|
vte2++;
|
|
}
|
|
}
|
|
}
|
|
|
|
vc_write_var(0xFE, 0);
|
|
|
|
_lock_word &= ~8;
|
|
}
|
|
|
|
void SimonState::vc_27_reset() {
|
|
if (!(_game & GAME_SIMON2))
|
|
vc_27_reset_simon1();
|
|
else
|
|
vc_27_reset_simon2();
|
|
}
|
|
|
|
void SimonState::vc_28() {
|
|
/* dummy opcode */
|
|
_vc_ptr += 8;
|
|
}
|
|
|
|
void SimonState::vc_29_stop_all_sounds() {
|
|
/* XXX: implement */
|
|
// warning("vc_29_stop_all_sounds unimplemented");
|
|
|
|
_mixer->stop_all();
|
|
}
|
|
|
|
void SimonState::vc_30_set_base_delay() {
|
|
_vga_base_delay = vc_read_next_word();
|
|
}
|
|
|
|
void SimonState::vc_31_set_palette_mode() {
|
|
_video_palette_mode = vc_read_next_word();
|
|
}
|
|
|
|
uint SimonState::vc_read_var(uint var) {
|
|
assert(var<255);
|
|
return (uint16)_variableArray[var];
|
|
}
|
|
|
|
void SimonState::vc_write_var(uint var, int16 value) {
|
|
_variableArray[var] = value;
|
|
}
|
|
|
|
void SimonState::vc_32_copy_var() {
|
|
uint16 a = vc_read_var(vc_read_next_word());
|
|
vc_write_var(vc_read_next_word(), a);
|
|
}
|
|
|
|
void SimonState::vc_33() {
|
|
if (_lock_counter != 0) {
|
|
_lock_counter = 1;
|
|
unlock();
|
|
}
|
|
}
|
|
|
|
void SimonState::vc_34() {
|
|
lock();
|
|
_lock_counter = 200;
|
|
_left_button_down = 0;
|
|
}
|
|
|
|
void SimonState::vc_35() {
|
|
/* not used? */
|
|
_vc_ptr += 4;
|
|
_vga_sprite_changed++;
|
|
}
|
|
|
|
void SimonState::vc_36() {
|
|
uint vga_res = vc_read_next_word();
|
|
uint mode = vc_read_next_word();
|
|
|
|
if (!(_game & GAME_SIMON2)) {
|
|
if (mode == 16) {
|
|
_copy_partial_mode = 2;
|
|
} else {
|
|
set_video_mode_internal(mode,vga_res);
|
|
}
|
|
} else {
|
|
set_video_mode_internal(mode,vga_res);
|
|
}
|
|
}
|
|
|
|
void SimonState::vc_37_sprite_unk3_add() {
|
|
VgaSprite *vsp = find_cur_sprite();
|
|
vsp->y += vc_read_var(vc_read_next_word());
|
|
_vga_sprite_changed++;
|
|
}
|
|
|
|
void SimonState::vc_38_skip_if_var_zero() {
|
|
uint var = vc_read_next_word();
|
|
if (vc_read_var(var) == 0)
|
|
vc_skip_next_instruction();
|
|
}
|
|
|
|
void SimonState::vc_39_set_var() {
|
|
uint var = vc_read_next_word();
|
|
int16 value = vc_read_next_word();
|
|
vc_write_var(var,value);
|
|
}
|
|
|
|
void SimonState::vc_40_var_add() {
|
|
uint var = vc_read_next_word();
|
|
int16 value = vc_read_var(var) + vc_read_next_word();
|
|
|
|
if (_game&GAME_SIMON2 && var==0xF && !(_bit_array[5]&1)) {
|
|
int16 tmp;
|
|
|
|
if (_vga_var2!=0) {
|
|
if (_vga_var2>=0) goto no_scroll;
|
|
_vga_var2 = 0;
|
|
} else {
|
|
if (_vga_var3 != 0) goto no_scroll;
|
|
}
|
|
|
|
if (value - _x_scroll >= 30) {
|
|
_vga_var2 = 20;
|
|
tmp = _vga_var1 - _x_scroll;
|
|
if (tmp < 20)
|
|
_vga_var2 = tmp;
|
|
add_vga_timer(10, NULL, 0, 0); /* special timer */
|
|
}
|
|
}
|
|
no_scroll:;
|
|
|
|
vc_write_var(var, value);
|
|
}
|
|
|
|
void SimonState::vc_41_var_sub() {
|
|
uint var = vc_read_next_word();
|
|
int16 value = vc_read_var(var) - vc_read_next_word();
|
|
|
|
if (_game&GAME_SIMON2 && var==0xF && !(_bit_array[5]&1)) {
|
|
int16 tmp;
|
|
|
|
if (_vga_var2!=0) {
|
|
if (_vga_var2<0) goto no_scroll;
|
|
_vga_var2 = 0;
|
|
} else {
|
|
if (_vga_var3 != 0) goto no_scroll;
|
|
}
|
|
|
|
if ((uint16)(value - _x_scroll) < 11) {
|
|
_vga_var2 = -20;
|
|
tmp = _vga_var1 - _x_scroll;
|
|
if (_x_scroll < 20)
|
|
_vga_var2 = -_x_scroll;
|
|
add_vga_timer(10, NULL, 0, 0); /* special timer */
|
|
}
|
|
}
|
|
no_scroll:;
|
|
|
|
vc_write_var(var, value);
|
|
}
|
|
|
|
void SimonState::vc_42_delay_if_not_eq() {
|
|
uint val = vc_read_var(vc_read_next_word());
|
|
if (val == vc_read_next_word()) {
|
|
|
|
add_vga_timer(_vga_base_delay + 1, _vc_ptr - 4, _vga_cur_sprite_id, _vga_cur_file_id);
|
|
_vc_ptr = (byte*)&vc_get_out_of_code;
|
|
}
|
|
}
|
|
|
|
void SimonState::vc_43_skip_if_bit_clear() {
|
|
if (!vc_get_bit(vc_read_next_word())) {
|
|
vc_skip_next_instruction();
|
|
}
|
|
}
|
|
|
|
void SimonState::vc_44_skip_if_bit_set() {
|
|
if (vc_get_bit(vc_read_next_word())) {
|
|
vc_skip_next_instruction();
|
|
}
|
|
}
|
|
|
|
void SimonState::vc_45_set_x() {
|
|
VgaSprite *vsp = find_cur_sprite();
|
|
vsp->x = vc_read_var(vc_read_next_word());
|
|
_vga_sprite_changed++;
|
|
}
|
|
|
|
void SimonState::vc_46_set_y() {
|
|
VgaSprite *vsp = find_cur_sprite();
|
|
vsp->y = vc_read_var(vc_read_next_word());
|
|
_vga_sprite_changed++;
|
|
}
|
|
|
|
void SimonState::vc_47_add_var_f() {
|
|
uint var = vc_read_next_word();
|
|
vc_write_var(var, vc_read_var(var) + vc_read_var(vc_read_next_word()));
|
|
}
|
|
|
|
void SimonState::vc_48() {
|
|
uint a = (uint16)_variableArray[12];
|
|
uint b = (uint16)_variableArray[13];
|
|
int c = _variableArray[14];
|
|
uint16 *p = _pathfind_array[a-1];
|
|
int step;
|
|
int y1,y2;
|
|
int16 *vp;
|
|
|
|
p += b*2 + 1;
|
|
|
|
step = 2;
|
|
if (c<0) {
|
|
c = -c;
|
|
step = -2;
|
|
}
|
|
|
|
vp = &_variableArray[20];
|
|
|
|
do{
|
|
y2 = READ_BE_UINT16_UNALIGNED(p);
|
|
p += step;
|
|
y1 = READ_BE_UINT16_UNALIGNED(p) - y2;
|
|
|
|
// assert(READ_BE_UINT16_UNALIGNED(&p[1]) != 999);
|
|
|
|
vp[0] = y1>>1;
|
|
vp[1] = y1 - (y1>>1);
|
|
|
|
vp += 2;
|
|
} while (--c);
|
|
|
|
}
|
|
|
|
void SimonState::vc_set_bit_to(uint bit, bool value) {
|
|
uint16 *bits = &_bit_array[bit>>4];
|
|
*bits = (*bits & ~(1<<(bit&15))) | (value << (bit&15));
|
|
}
|
|
|
|
bool SimonState::vc_get_bit(uint bit) {
|
|
uint16 *bits = &_bit_array[bit>>4];
|
|
return (*bits & (1<<(bit&15))) != 0;
|
|
}
|
|
|
|
void SimonState::vc_49_set_bit() {
|
|
vc_set_bit_to(vc_read_next_word(), true);
|
|
}
|
|
|
|
void SimonState::vc_50_clear_bit() {
|
|
vc_set_bit_to(vc_read_next_word(), false);
|
|
}
|
|
|
|
void SimonState::vc_51_clear_hitarea_bit_0x40() {
|
|
clear_hitarea_bit_0x40(vc_read_next_word());
|
|
}
|
|
|
|
void SimonState::vc_52() {
|
|
uint16 a = vc_read_next_word();
|
|
|
|
if (!(_game & GAME_SIMON2)) {
|
|
playSound(a);
|
|
} else {
|
|
if (a >= 0x8000) {
|
|
a = -a;
|
|
warning("vc_52(%d): unimpl");
|
|
} else {
|
|
playSound(a);
|
|
}
|
|
}
|
|
}
|
|
|
|
void SimonState::vc_53_no_op() {
|
|
/* no op */
|
|
}
|
|
|
|
void SimonState::vc_54_no_op() {
|
|
/* no op */
|
|
}
|
|
|
|
void SimonState::vc_55_offset_hit_area() {
|
|
HitArea *ha = _hit_areas;
|
|
uint count = ARRAYSIZE(_hit_areas);
|
|
uint16 id = vc_read_next_word();
|
|
int16 x = vc_read_next_word();
|
|
int16 y = vc_read_next_word();
|
|
|
|
for(;;) {
|
|
if (ha->id == id) {
|
|
ha->x += x;
|
|
ha->y += y;
|
|
break;
|
|
}
|
|
ha++;
|
|
if (!--count)
|
|
break;
|
|
}
|
|
|
|
_need_hitarea_recalc++;
|
|
}
|
|
|
|
void SimonState::vc_56_no_op() {
|
|
/* No-Op in simon1 */
|
|
if (_game & GAME_SIMON2) {
|
|
uint num = vc_read_var_or_word() * _vga_base_delay;
|
|
|
|
#ifdef DUMP_CONTINOUS_VGASCRIPT
|
|
fprintf(_dump_file,"; sleep_ex = %d\n", num + gss->VGA_DELAY_BASE);
|
|
#endif
|
|
|
|
add_vga_timer(num + gss->VGA_DELAY_BASE, _vc_ptr, _vga_cur_sprite_id, _vga_cur_file_id);
|
|
_vc_ptr = (byte*)&vc_get_out_of_code;
|
|
}
|
|
}
|
|
|
|
void SimonState::vc_59() {
|
|
if (_game & GAME_SIMON2) {
|
|
uint file = vc_read_next_word();
|
|
uint start = vc_read_next_word();
|
|
uint end = vc_read_next_word() + 1;
|
|
|
|
do {
|
|
vc_kill_thread(file, start);
|
|
} while (++start != end);
|
|
} else {
|
|
if (vc_59_helper())
|
|
vc_skip_next_instruction();
|
|
}
|
|
}
|
|
|
|
void SimonState::vc_58() {
|
|
uint sprite = _vga_cur_sprite_id;
|
|
uint file = _vga_cur_file_id;
|
|
byte *vc_ptr;
|
|
uint16 tmp;
|
|
|
|
_vga_cur_file_id = vc_read_next_word();
|
|
_vga_cur_sprite_id = vc_read_next_word();
|
|
|
|
tmp = TO_BE_16(vc_read_next_word());
|
|
|
|
vc_ptr = _vc_ptr;
|
|
_vc_ptr = (byte*)&tmp;
|
|
vc_23_set_pri();
|
|
|
|
_vc_ptr = vc_ptr;
|
|
_vga_cur_sprite_id = sprite;
|
|
_vga_cur_file_id = file;
|
|
}
|
|
|
|
void SimonState::vc_57_no_op() {
|
|
/* no op */
|
|
|
|
}
|
|
|
|
void SimonState::vc_kill_thread(uint file, uint sprite) {
|
|
uint16 old_sprite_id, old_cur_file_id;
|
|
VgaSleepStruct *vfs;
|
|
VgaSprite *vsp;
|
|
VgaTimerEntry *vte;
|
|
byte *vc_org;
|
|
|
|
old_sprite_id = _vga_cur_sprite_id;
|
|
old_cur_file_id = _vga_cur_file_id;
|
|
vc_org = _vc_ptr;
|
|
|
|
_vga_cur_file_id = file;
|
|
_vga_cur_sprite_id = sprite;
|
|
|
|
vfs = _vga_sleep_structs;
|
|
while (vfs->ident != 0) {
|
|
if (vfs->sprite_id == _vga_cur_sprite_id
|
|
&& (vfs->cur_vga_file == _vga_cur_file_id || !(_game & GAME_SIMON2))
|
|
) {
|
|
while (vfs->ident != 0){
|
|
memcpy(vfs, vfs+1, sizeof(VgaSleepStruct));
|
|
vfs++;
|
|
}
|
|
break;
|
|
}
|
|
vfs++;
|
|
}
|
|
|
|
vsp = find_cur_sprite();
|
|
if (vsp->id) {
|
|
vc_25_del_sprite_and_get_out();
|
|
|
|
vte = _vga_timer_list;
|
|
while (vte->delay != 0) {
|
|
if (vte->sprite_id == _vga_cur_sprite_id
|
|
&& (vte->cur_vga_file == _vga_cur_file_id || !(_game & GAME_SIMON2) )
|
|
) {
|
|
delete_vga_timer(vte);
|
|
break;
|
|
}
|
|
vte++;
|
|
}
|
|
}
|
|
|
|
_vga_cur_file_id = old_cur_file_id;
|
|
_vga_cur_sprite_id = old_sprite_id;
|
|
_vc_ptr = vc_org;
|
|
}
|
|
|
|
|
|
/* kill thread */
|
|
void SimonState::vc_60() {
|
|
uint file;
|
|
|
|
if (_game & GAME_SIMON2) {
|
|
file = vc_read_next_word();
|
|
} else {
|
|
file = _vga_cur_file_id;
|
|
}
|
|
uint sprite = vc_read_next_word();
|
|
vc_kill_thread(file, sprite);
|
|
}
|
|
|
|
void SimonState::vc_61_sprite_change() {
|
|
VgaSprite *vsp = find_cur_sprite();
|
|
|
|
vsp->image = vc_read_var_or_word();
|
|
|
|
vsp->x += vc_read_next_word();
|
|
vsp->y += vc_read_next_word();
|
|
vsp->unk4 = 36;
|
|
|
|
_vga_sprite_changed++;
|
|
}
|
|
|
|
void SimonState::vc_62() {
|
|
uint i;
|
|
byte *vc_ptr_org = _vc_ptr;
|
|
|
|
|
|
vc_29_stop_all_sounds();
|
|
|
|
// if (!_video_var_3) {
|
|
_video_var_3 = true;
|
|
_video_num_pal_colors = 256;
|
|
if (_video_palette_mode == 4)
|
|
_video_num_pal_colors = 208;
|
|
// }
|
|
|
|
memcpy(_video_buf_1, _palette_backup, _video_num_pal_colors * sizeof(uint32));
|
|
for(i=NUM_PALETTE_FADEOUT;i!=0;--i) {
|
|
palette_fadeout((uint32*)_video_buf_1, _video_num_pal_colors);
|
|
_system->set_palette(_video_buf_1, 0, _video_num_pal_colors);
|
|
_system->update_screen();
|
|
delay(5);
|
|
}
|
|
|
|
if (!(_game & GAME_SIMON2)) {
|
|
uint16 params[5]; /* parameters to vc_10 */
|
|
VgaSprite *vsp;
|
|
VgaPointersEntry *vpe;
|
|
|
|
vsp = _vga_sprites;
|
|
while (vsp->id != 0) {
|
|
if (vsp->id == 128) {
|
|
byte *f1 = _cur_vga_file_1;
|
|
byte *f2 = _cur_vga_file_2;
|
|
uint palmode = _video_palette_mode;
|
|
|
|
vpe = &_vga_buffer_pointers[vsp->unk7];
|
|
_cur_vga_file_1 = vpe->vgaFile1;
|
|
_cur_vga_file_2 = vpe->vgaFile2;
|
|
_video_palette_mode = vsp->unk6;
|
|
|
|
params[0] = READ_BE_UINT16_UNALIGNED(&vsp->image);
|
|
params[1] = READ_BE_UINT16_UNALIGNED(&vsp->base_color);
|
|
params[2] = READ_BE_UINT16_UNALIGNED(&vsp->x);
|
|
params[3] = READ_BE_UINT16_UNALIGNED(&vsp->y);
|
|
params[4] = READ_BE_UINT16_UNALIGNED(&vsp->unk4);
|
|
_vc_ptr = (byte*)params;
|
|
vc_10();
|
|
|
|
_video_palette_mode = palmode;
|
|
_cur_vga_file_1 = f1;
|
|
_cur_vga_file_2 = f2;
|
|
break;
|
|
}
|
|
vsp++;
|
|
}
|
|
}
|
|
|
|
dx_clear_surfaces(_video_palette_mode==4 ? 134 : 200);
|
|
|
|
_vc_ptr = vc_ptr_org;
|
|
}
|
|
|
|
void SimonState::vc_63() {
|
|
_palette_color_count = 208;
|
|
if(_video_palette_mode != 4) {
|
|
_palette_color_count = 256;
|
|
}
|
|
_video_var_3 = false;
|
|
}
|
|
|
|
/* Simon2 specific */
|
|
void SimonState::vc_64() {
|
|
if (vc_59_helper())
|
|
vc_skip_next_instruction();
|
|
|
|
}
|
|
|
|
/* Simon2 specific */
|
|
void SimonState::vc_65() {
|
|
error("vc_65 unimplemented");
|
|
}
|
|
|
|
/* Simon2 specific */
|
|
void SimonState::vc_66() {
|
|
uint a = vc_read_next_word();
|
|
uint b = vc_read_next_word();
|
|
|
|
if (vc_read_var(a) != vc_read_var(b))
|
|
vc_skip_next_instruction();
|
|
}
|
|
|
|
/* Simon2 specific */
|
|
void SimonState::vc_67() {
|
|
uint a = vc_read_next_word();
|
|
uint b = vc_read_next_word();
|
|
|
|
if (vc_read_var(a) >= vc_read_var(b))
|
|
vc_skip_next_instruction();
|
|
}
|
|
|
|
/* Simon2 specific */
|
|
void SimonState::vc_68() {
|
|
uint a = vc_read_next_word();
|
|
uint b = vc_read_next_word();
|
|
|
|
if (vc_read_var(a) <= vc_read_var(b))
|
|
vc_skip_next_instruction();
|
|
}
|
|
|
|
/* Simon2 specific */
|
|
void SimonState::vc_69() {
|
|
uint16 a = vc_read_next_word();
|
|
uint16 b = vc_read_next_word();
|
|
|
|
warning("vc_69(%d,%d): music stuff?", a, b);
|
|
}
|
|
|
|
/* Simon2 specific */
|
|
void SimonState::vc_70() {
|
|
uint16 a = vc_read_next_word();
|
|
uint16 b = vc_read_next_word();
|
|
|
|
_vc70_var1 = a;
|
|
_vc70_var2 = b;
|
|
|
|
warning("vc_70(%d,%d): music stuff?", a, b);
|
|
}
|
|
|
|
/* Simon2 specific */
|
|
void SimonState::vc_71() {
|
|
if (_vc72_var3==0xFFFF && _vc72_var1==0xFFFF)
|
|
vc_skip_next_instruction();
|
|
}
|
|
|
|
/* Simon2 specific */
|
|
void SimonState::vc_72() {
|
|
uint16 a = vc_read_next_word();
|
|
uint16 b = vc_read_next_word();
|
|
if (a != _vc72_var1) {
|
|
_vc72_var2 = b;
|
|
_vc72_var3 = a;
|
|
}
|
|
|
|
warning("vc_72(%d,%d): music stuff?", a, b);
|
|
}
|
|
|
|
/* Simon2 specific */
|
|
void SimonState::vc_73() {
|
|
vc_read_next_byte();
|
|
_op_189_flags |= 1<<vc_read_next_byte();
|
|
}
|
|
|
|
/* Simon2 specific */
|
|
void SimonState::vc_74() {
|
|
vc_read_next_byte();
|
|
_op_189_flags &= ~(1<<vc_read_next_byte());
|
|
}
|
|
|
|
|
|
void SimonState::o_fade_to_black() {
|
|
uint i;
|
|
|
|
memcpy(_video_buf_1, _palette_backup, 256*sizeof(uint32));
|
|
|
|
i = NUM_PALETTE_FADEOUT;
|
|
do {
|
|
palette_fadeout((uint32*)_video_buf_1, 32);
|
|
palette_fadeout((uint32*)_video_buf_1 + 32+16, 144);
|
|
palette_fadeout((uint32*)_video_buf_1 + 32+16+144+16, 48);
|
|
|
|
_system->set_palette(_video_buf_1, 0, 256);
|
|
_system->update_screen();
|
|
delay(5);
|
|
} while (--i);
|
|
|
|
memcpy(_palette_backup, _video_buf_1, 256*sizeof(uint32));
|
|
memcpy(_palette, _video_buf_1, 256*sizeof(uint32));
|
|
}
|
|
|
|
void SimonState::delete_vga_timer(VgaTimerEntry *vte) {
|
|
_lock_word |= 1;
|
|
|
|
if (vte+1 <= _next_vga_timer_to_process) {
|
|
_next_vga_timer_to_process--;
|
|
}
|
|
|
|
do {
|
|
memcpy(vte,vte+1,sizeof(VgaTimerEntry));
|
|
vte++;
|
|
} while (vte->delay);
|
|
|
|
_lock_word &= ~1;
|
|
}
|
|
|
|
void SimonState::expire_vga_timers() {
|
|
if (_game & GAME_SIMON2) {
|
|
VgaTimerEntry *vte = _vga_timer_list;
|
|
|
|
_vga_tick_counter++;
|
|
|
|
while (vte->delay) {
|
|
/* not quite ok, good enough */
|
|
if ((int16)(vte->delay-=5)<=0) {
|
|
uint16 cur_file = vte->cur_vga_file;
|
|
uint16 cur_unk = vte->sprite_id;
|
|
byte *script_ptr = vte->script_pointer;
|
|
|
|
_next_vga_timer_to_process = vte+1;
|
|
delete_vga_timer(vte);
|
|
|
|
if (script_ptr == NULL) {
|
|
/* special scroll timer */
|
|
scroll_timeout();
|
|
} else {
|
|
vc_resume_thread(script_ptr, cur_file, cur_unk);
|
|
}
|
|
vte = _next_vga_timer_to_process;
|
|
} else {
|
|
vte++;
|
|
}
|
|
}
|
|
} else {
|
|
VgaTimerEntry *vte = _vga_timer_list;
|
|
|
|
_vga_tick_counter++;
|
|
|
|
while (vte->delay) {
|
|
if (!--vte->delay) {
|
|
uint16 cur_file = vte->cur_vga_file;
|
|
uint16 cur_unk = vte->sprite_id;
|
|
byte *script_ptr = vte->script_pointer;
|
|
|
|
_next_vga_timer_to_process = vte+1;
|
|
delete_vga_timer(vte);
|
|
|
|
vc_resume_thread(script_ptr, cur_file, cur_unk);
|
|
vte = _next_vga_timer_to_process;
|
|
} else {
|
|
vte++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Simon2 specific */
|
|
void SimonState::scroll_timeout() {
|
|
if (_vga_var2 == 0)
|
|
return;
|
|
|
|
if (_vga_var2 < 0) {
|
|
if (_vga_var3!=-1) {
|
|
_vga_var3 = -1;
|
|
if (++_vga_var2 == 0)
|
|
return;
|
|
}
|
|
} else {
|
|
if (_vga_var3!=1) {
|
|
_vga_var3 = 1;
|
|
if (--_vga_var2 == 0)
|
|
return;
|
|
}
|
|
}
|
|
|
|
add_vga_timer(10, NULL, 0, 0);
|
|
}
|
|
|
|
void SimonState::vc_resume_thread(byte *code_ptr, uint16 cur_file, uint16 cur_sprite) {
|
|
VgaPointersEntry *vpe;
|
|
|
|
_vga_cur_sprite_id = cur_sprite;
|
|
|
|
_vga_cur_file_id = cur_file;
|
|
_vga_cur_file_2 = cur_file;
|
|
vpe = &_vga_buffer_pointers[cur_file];
|
|
|
|
_cur_vga_file_1 = vpe->vgaFile1;
|
|
_cur_vga_file_2 = vpe->vgaFile2;
|
|
|
|
_vc_ptr = code_ptr;
|
|
|
|
run_vga_script();
|
|
}
|
|
|
|
|
|
void SimonState::add_vga_timer(uint num, byte *code_ptr, uint cur_sprite, uint cur_file) {
|
|
VgaTimerEntry *vte;
|
|
|
|
// assert( (uint)READ_BE_UINT16_UNALIGNED(&*(uint16*)code_ptr) <= 63);
|
|
|
|
_lock_word |= 1;
|
|
|
|
for(vte = _vga_timer_list; vte->delay; vte++) { }
|
|
|
|
vte->delay = num;
|
|
vte->script_pointer = code_ptr;
|
|
vte->sprite_id = cur_sprite;
|
|
vte->cur_vga_file = cur_file;
|
|
|
|
_lock_word &= ~1;
|
|
}
|
|
|
|
void SimonState::o_force_unlock() {
|
|
if (_game&GAME_SIMON2 && _bit_array[4]&0x8000)
|
|
_mouse_cursor = 0;
|
|
_lock_counter = 0;
|
|
}
|
|
|
|
void SimonState::o_force_lock() {
|
|
_lock_word |= 0x4000;
|
|
vc_34();
|
|
_lock_word &= ~0x4000;
|
|
}
|
|
|
|
void SimonState::o_save_game() {
|
|
save_or_load_dialog(false);
|
|
}
|
|
|
|
void SimonState::o_load_game() {
|
|
save_or_load_dialog(true);
|
|
}
|
|
|
|
|
|
int SimonState::o_unk_132_helper(bool *b, char *buf) {
|
|
HitArea *ha;
|
|
|
|
*b = true;
|
|
|
|
|
|
if (!_saveload_flag) {
|
|
strange_jump:;
|
|
_saveload_flag = false;
|
|
savegame_dialog(buf);
|
|
}
|
|
|
|
start_over:;
|
|
_key_pressed = 0;
|
|
|
|
start_over_2:;
|
|
_last_hitarea = _last_hitarea_3 = 0;
|
|
|
|
do {
|
|
if (_key_pressed != 0) {
|
|
if (_saveload_flag) {
|
|
*b = false;
|
|
return _key_pressed;
|
|
}
|
|
goto start_over;
|
|
}
|
|
delay(100);
|
|
} while (_last_hitarea_3 == 0);
|
|
|
|
ha = _last_hitarea;
|
|
|
|
if (ha == NULL || ha->id < 205) goto start_over_2;
|
|
|
|
if (ha->id == 205) return ha->id;
|
|
|
|
if (ha->id == 206) {
|
|
if (_saveload_row_curpos == 1) goto start_over_2;
|
|
if (_saveload_row_curpos < 7) _saveload_row_curpos = 1;
|
|
else _saveload_row_curpos -= 6;
|
|
|
|
goto strange_jump;
|
|
}
|
|
|
|
if (ha->id == 207) {
|
|
if (!_savedialog_flag) goto start_over_2;
|
|
_saveload_row_curpos += 6;
|
|
// if (_saveload_row_curpos >= _num_savegame_rows)
|
|
// _saveload_row_curpos = _num_savegame_rows;
|
|
goto strange_jump;
|
|
}
|
|
|
|
if (ha->id >= 214) goto start_over_2;
|
|
return ha->id - 208;
|
|
}
|
|
|
|
void SimonState::o_unk_132_helper_3() {
|
|
for(int i=208; i!=208+6; i++)
|
|
set_hitarea_bit_0x40(i);
|
|
}
|
|
|
|
|
|
int SimonState::display_savegame_list(int curpos, bool load, char *dst) {
|
|
int slot, last_slot;
|
|
FILE *in;
|
|
|
|
showMessageFormat("\xC");
|
|
|
|
memset(dst, 0, 18*6);
|
|
|
|
slot = curpos;
|
|
|
|
while (curpos + 6 > slot) {
|
|
in = fopen(gen_savename(slot), "rb");
|
|
if (!in) break;
|
|
|
|
fread(dst, 1, 18, in);
|
|
fclose(in);
|
|
last_slot = slot;
|
|
if (slot < 10)
|
|
showMessageFormat(" ");
|
|
showMessageFormat("%d", slot);
|
|
showMessageFormat(".%s\n", dst);
|
|
dst+=18 ;
|
|
slot++;
|
|
}
|
|
/* while_break */
|
|
if (!load) {
|
|
if (curpos + 6 == slot)
|
|
slot++;
|
|
else {
|
|
if (slot < 10)
|
|
showMessageFormat(" ");
|
|
showMessageFormat("%d.\n", slot);
|
|
}
|
|
} else {
|
|
if (curpos +6 == slot) {
|
|
in = fopen(gen_savename(slot), "rb");
|
|
if (in != NULL) {
|
|
slot++;
|
|
fclose(in);
|
|
}
|
|
}
|
|
}
|
|
|
|
return slot - curpos;
|
|
}
|
|
|
|
|
|
void SimonState::savegame_dialog(char *buf) {
|
|
int i;
|
|
|
|
o_unk_132_helper_3();
|
|
|
|
i = display_savegame_list(_saveload_row_curpos, _save_or_load, buf);
|
|
|
|
_savedialog_flag = true;
|
|
|
|
if (i != 7) {
|
|
i++;
|
|
if (!_save_or_load)
|
|
i++;
|
|
_savedialog_flag = false;
|
|
}
|
|
|
|
if (!--i)
|
|
return;
|
|
|
|
do {
|
|
clear_hitarea_bit_0x40(0xd0 + i - 1);
|
|
} while (--i);
|
|
}
|
|
|
|
void SimonState::o_unk_132_helper_2(FillOrCopyStruct *fcs, int x) {
|
|
byte old_text;
|
|
|
|
video_putchar(fcs, x);
|
|
old_text = fcs->text_color;
|
|
fcs->text_color = fcs->fill_color;
|
|
|
|
x += 120;
|
|
if (x != 128) x=129;
|
|
video_putchar(fcs, x);
|
|
|
|
fcs->text_color = old_text;
|
|
video_putchar(fcs, 8);
|
|
}
|
|
|
|
void SimonState::save_or_load_dialog(bool load) {
|
|
time_t save_time;
|
|
int num = _number_of_savegames;
|
|
int i;
|
|
int unk132_result;
|
|
FillOrCopyStruct *fcs;
|
|
char *name;
|
|
int name_len;
|
|
bool b;
|
|
char buf[108];
|
|
|
|
_save_or_load = load;
|
|
|
|
save_time = time(NULL);
|
|
|
|
_copy_partial_mode = 1;
|
|
|
|
num = _number_of_savegames;
|
|
if (!load) num++;
|
|
num -= 6;
|
|
if (num<0) num = 0;
|
|
num++;
|
|
_num_savegame_rows = num;
|
|
|
|
_saveload_row_curpos = 1;
|
|
if (!load)
|
|
_saveload_row_curpos = num;
|
|
|
|
_saveload_flag = false;
|
|
|
|
restart:;
|
|
do {
|
|
i = o_unk_132_helper(&b, buf);
|
|
} while (!b);
|
|
|
|
if (i == 205) goto get_out;
|
|
if (!load) {
|
|
/* if_1 */
|
|
if_1:;
|
|
unk132_result = i;
|
|
|
|
set_hitarea_bit_0x40(0xd0 + i);
|
|
leaveHitAreaById(0xd0 + i);
|
|
|
|
/* some code here */
|
|
|
|
fcs = _fcs_ptr_array_3[5];
|
|
|
|
fcs->unk2 = unk132_result;
|
|
fcs->unk1 = 2;
|
|
fcs->unk3 = 2;
|
|
fcs->unk6 = 3;
|
|
|
|
name = buf + i * 18;
|
|
|
|
name_len = 0;
|
|
while (name[name_len]) {
|
|
fcs->unk6++;
|
|
fcs->unk3 += 4;
|
|
if (name[name_len] == 'i' || name[name_len] == 'l')
|
|
fcs->unk3 += 2;
|
|
if (fcs->unk3 >= 8) {
|
|
fcs->unk3 -= 8;
|
|
fcs->unk1++;
|
|
}
|
|
name_len++;
|
|
}
|
|
/* while_1_end */
|
|
|
|
/* do_3_start */
|
|
for(;;) {
|
|
video_putchar(fcs, 0x7f);
|
|
|
|
_saveload_flag = true;
|
|
|
|
/* do_2 */
|
|
do {
|
|
i = o_unk_132_helper(&b, buf);
|
|
|
|
if (b) {
|
|
if (i == 205) goto get_out;
|
|
clear_hitarea_bit_0x40(0xd0 + unk132_result);
|
|
if (_saveload_flag) {
|
|
o_unk_132_helper_2(_fcs_ptr_array_3[5], 8);
|
|
/* move code */
|
|
} goto if_1;
|
|
}
|
|
|
|
/* is_not_b */
|
|
if (!_saveload_flag) {
|
|
clear_hitarea_bit_0x40(0xd0 + unk132_result);
|
|
goto restart;
|
|
}
|
|
} while (i >= 0x80 || i == 0);
|
|
|
|
/* after_do_2 */
|
|
o_unk_132_helper_2(_fcs_ptr_array_3[5], 8);
|
|
if (i==10 || i==13) break;
|
|
if (i==8) {
|
|
/* do_backspace */
|
|
if (name_len != 0) {
|
|
int x;
|
|
|
|
name_len--;
|
|
|
|
x = (name[name_len] == 'i' || name[name_len]=='l') ? 1 : 8;
|
|
name[name_len] = 0;
|
|
|
|
o_unk_132_helper_2(_fcs_ptr_array_3[5], x);
|
|
}
|
|
} else if (i>=32 && name_len!=17) {
|
|
name[name_len++] = i;
|
|
|
|
video_putchar(_fcs_ptr_array_3[5], i);
|
|
}
|
|
}
|
|
|
|
/* do_save */
|
|
if (!save_game(_saveload_row_curpos + unk132_result, buf + unk132_result * 18))
|
|
warning("Save failed");
|
|
} else {
|
|
if (!load_game(_saveload_row_curpos + i))
|
|
warning("Load failed");
|
|
}
|
|
|
|
get_out:;
|
|
o_unk_132_helper_3();
|
|
// clear_keydowns();
|
|
|
|
_base_time = time(NULL) - save_time + _base_time;
|
|
_copy_partial_mode = 0;
|
|
|
|
dx_copy_rgn_from_3_to_2(94, 208, 46, 80);
|
|
|
|
i = _timer_4;
|
|
do {
|
|
delay(10);
|
|
} while (i == _timer_4);
|
|
}
|
|
|
|
void SimonState::o_unk_127() {
|
|
if (_game & GAME_SIMON2) {
|
|
uint a = getVarOrWord();
|
|
uint b = getVarOrWord();
|
|
uint c = getVarOrByte();
|
|
|
|
warning("o_unk_127(%d,%d,%d) not implemented properly", a, b, c);
|
|
|
|
if (a!=_last_music_played) {
|
|
_last_music_played = a;
|
|
playMusic(a);
|
|
}
|
|
} else {
|
|
uint a = getVarOrWord();
|
|
/*uint b = */getVarOrWord();
|
|
|
|
if (a!=_last_music_played) {
|
|
_last_music_played = a;
|
|
playMusic(a);
|
|
}
|
|
}
|
|
}
|
|
|
|
void SimonState::o_unk_120(uint a) {
|
|
uint16 id = TO_BE_16(a);
|
|
_lock_word |= 0x4000;
|
|
_vc_ptr = (byte*)&id;
|
|
vc_15_start_funkystruct_by_id();
|
|
_lock_word &= ~0x4000;
|
|
}
|
|
|
|
void SimonState::o_wait_for_vga(uint a) {
|
|
_vga_wait_for = a;
|
|
_timer_1 = 0;
|
|
_exit_cutscene = false;
|
|
while (_vga_wait_for != 0) {
|
|
if (_exit_cutscene) {
|
|
if (vc_get_bit(9)) {
|
|
startSubroutine170();
|
|
break;
|
|
}
|
|
} else {
|
|
processSpecialKeys();
|
|
}
|
|
|
|
delay(10);
|
|
|
|
// if (_timer_1 >= 500) {
|
|
// warning("wait timed out");
|
|
// break;
|
|
// }
|
|
|
|
}
|
|
// warning("waiting on %d done", a);
|
|
}
|
|
|
|
void SimonState::timer_vga_sprites() {
|
|
VgaSprite *vsp;
|
|
VgaPointersEntry *vpe;
|
|
byte *vc_ptr_org = _vc_ptr;
|
|
uint16 params[5]; /* parameters to vc_10 */
|
|
|
|
if (_video_var_9 == 2)
|
|
_video_var_9 = 1;
|
|
|
|
#ifdef DRAW_THREE_STARS
|
|
fprintf(_dump_file,"***\n");
|
|
#endif
|
|
|
|
if (_game&GAME_SIMON2 && _vga_var3) {
|
|
timer_vga_sprites_helper();
|
|
}
|
|
|
|
vsp = _vga_sprites;
|
|
while (vsp->id != 0) {
|
|
vsp->unk6 &= 0x7FFF;
|
|
|
|
vpe = &_vga_buffer_pointers[vsp->unk7];
|
|
_cur_vga_file_1 = vpe->vgaFile1;
|
|
_cur_vga_file_2 = vpe->vgaFile2;
|
|
_video_palette_mode = vsp->unk6;
|
|
_vga_cur_sprite_id = vsp->id;
|
|
|
|
params[0] = READ_BE_UINT16_UNALIGNED(&vsp->image);
|
|
params[1] = READ_BE_UINT16_UNALIGNED(&vsp->base_color);
|
|
params[2] = READ_BE_UINT16_UNALIGNED(&vsp->x);
|
|
params[3] = READ_BE_UINT16_UNALIGNED(&vsp->y);
|
|
|
|
if(_game & GAME_SIMON2) {
|
|
*(byte*)(¶ms[4]) = (byte)vsp->unk4;
|
|
} else {
|
|
params[4] = READ_BE_UINT16_UNALIGNED(&vsp->unk4);
|
|
}
|
|
|
|
_vc_ptr = (byte*)params;
|
|
vc_10();
|
|
|
|
vsp++;
|
|
}
|
|
|
|
#ifdef DRAW_IMAGES_DEBUG
|
|
memset(sdl_buf_attached, 0, 320*200);
|
|
#endif
|
|
_video_var_8++;
|
|
_vc_ptr = vc_ptr_org;
|
|
}
|
|
|
|
void SimonState::timer_vga_sprites_helper() {
|
|
byte *dst = dx_lock_2(), *src;
|
|
uint x;
|
|
|
|
if (_vga_var3<0) {
|
|
memmove(dst+8,dst,320*_vga_var5-8);
|
|
} else {
|
|
memmove(dst, dst+8, 320*_vga_var5-8);
|
|
}
|
|
|
|
x = _x_scroll-1;
|
|
|
|
if (_vga_var3>0) {
|
|
dst += 320-8;
|
|
x += 41;
|
|
}
|
|
|
|
src = _vga_var7 + x*4;
|
|
vc_10_helper_8(dst,src+READ_BE_UINT32_UNALIGNED(&*((uint32*)src)));
|
|
|
|
dx_unlock_2();
|
|
|
|
|
|
memcpy(sdl_buf_attached, sdl_buf, 320*200);
|
|
dx_copy_from_attached_to_3(_vga_var5);
|
|
|
|
|
|
_x_scroll += _vga_var3;
|
|
|
|
vc_write_var(0xfB, _x_scroll);
|
|
|
|
_vga_var3 = 0;
|
|
}
|
|
|
|
#ifdef DRAW_IMAGES_DEBUG
|
|
void SimonState::timer_vga_sprites_2() {
|
|
VgaSprite *vsp;
|
|
VgaPointersEntry *vpe;
|
|
byte *vc_ptr_org = _vc_ptr;
|
|
uint16 params[5]; /* parameters to vc_10 */
|
|
|
|
if (_video_var_9 == 2)
|
|
_video_var_9 = 1;
|
|
|
|
vsp = _vga_sprites;
|
|
while (vsp->id != 0) {
|
|
vsp->unk6 &= 0x7FFF;
|
|
|
|
vpe = &_vga_buffer_pointers[vsp->unk7];
|
|
_cur_vga_file_1 = vpe->vgaFile1;
|
|
_cur_vga_file_2 = vpe->vgaFile2;
|
|
_video_palette_mode = vsp->unk6;
|
|
_vga_cur_sprite_id = vsp->id;
|
|
|
|
if (vsp->image)
|
|
fprintf(_dump_file,"id:%5d image:%3d base-color:%3d x:%3d y:%3d flags:%x\n",
|
|
vsp->id, vsp->image, vsp->base_color, vsp->x, vsp->y, vsp->unk4 );
|
|
params[0] = READ_BE_UINT16_UNALIGNED(&vsp->image);
|
|
params[1] = READ_BE_UINT16_UNALIGNED(&vsp->base_color);
|
|
params[2] = READ_BE_UINT16_UNALIGNED(&vsp->x);
|
|
params[3] = READ_BE_UINT16_UNALIGNED(&vsp->y);
|
|
params[4] = READ_BE_UINT16_UNALIGNED(&vsp->unk4);
|
|
_vc_ptr = (byte*)params;
|
|
vc_10();
|
|
|
|
vsp++;
|
|
}
|
|
|
|
#ifdef DRAW_THREE_STARS
|
|
fprintf(_dump_file,"***\n");
|
|
#endif
|
|
|
|
_video_var_8++;
|
|
_vc_ptr = vc_ptr_org;
|
|
}
|
|
#endif
|
|
|
|
void SimonState::timer_proc1() {
|
|
_timer_4++;
|
|
|
|
if(_lock_word & 0xC0E9 || _lock_word & 2)
|
|
return;
|
|
|
|
_timer_1++;
|
|
|
|
_lock_word |= 2;
|
|
|
|
if (!(_lock_word&0x10)) {
|
|
if (!(_game & GAME_SIMON2)) {
|
|
expire_vga_timers();
|
|
expire_vga_timers();
|
|
_cepe_flag^=1;
|
|
if (!_cepe_flag)
|
|
expire_vga_timers();
|
|
|
|
_sync_flag_2 ^= 1;
|
|
} else {
|
|
_sync_flag_2^=1;
|
|
|
|
if (!_sync_flag_2)
|
|
expire_vga_timers();
|
|
|
|
if (_lock_counter!=0 && !_sync_flag_2) {
|
|
_lock_word &= ~2;
|
|
return;
|
|
}
|
|
}
|
|
|
|
// if (_lock_counter !=0 && _sync_flag_2==1) {
|
|
// printf("skipping draw...\n");
|
|
// goto get_out;
|
|
// }
|
|
}
|
|
|
|
timer_vga_sprites();
|
|
#ifdef DRAW_IMAGES_DEBUG
|
|
timer_vga_sprites_2();
|
|
#endif
|
|
|
|
if (!(_game&GAME_SIMON2)) {
|
|
if (_copy_partial_mode == 1) {
|
|
dx_copy_from_2_to_attached(80, 46, 208-80, 94-46);
|
|
}
|
|
|
|
if (_copy_partial_mode==2) {
|
|
/* copy partial from attached to 2 */
|
|
dx_copy_from_attached_to_2(176, 61, 320-176, 134-61);
|
|
_copy_partial_mode = 0;
|
|
}
|
|
}
|
|
|
|
/* XXX: more stuff here */
|
|
if (_video_var_8){
|
|
handle_mouse_moved();
|
|
/* XXX: more stuff here */
|
|
dx_update_screen_and_palette();
|
|
_sync_flag_1 = false;
|
|
_video_var_8 = false;
|
|
}
|
|
|
|
|
|
_lock_word &= ~2;
|
|
}
|
|
|
|
void SimonState::timer_callback() {
|
|
// uint32 start, end;
|
|
|
|
if (_timer_5 != 0) {
|
|
_sync_flag_2 = true;
|
|
_timer_5 --;
|
|
} else {
|
|
// start = timeGetTime();
|
|
timer_proc1();
|
|
// end = timeGetTime();
|
|
|
|
// if (start + 45 < end) {
|
|
// _timer_5 = (uint16)( (end - start) / 45);
|
|
// }
|
|
}
|
|
}
|
|
|
|
void SimonState::checkTimerCallback() {
|
|
if (_invoke_timer_callback && !_in_callback) {
|
|
_in_callback = true;
|
|
_invoke_timer_callback = 0;
|
|
timer_callback();
|
|
_in_callback = false;
|
|
}
|
|
}
|
|
|
|
|
|
void SimonState::o_unk_163(uint a) {
|
|
playSound(a);
|
|
}
|
|
|
|
void SimonState::o_unk_160(uint a) {
|
|
fcs_proc_1(_fcs_ptr_array_3[_fcs_unk_1], a);
|
|
}
|
|
|
|
void SimonState::fcs_proc_1(FillOrCopyStruct *fcs, uint value) {
|
|
fcs->text_color = value;
|
|
}
|
|
|
|
void SimonState::o_unk_103() {
|
|
lock();
|
|
fcs_unk1(_fcs_unk_1);
|
|
showMessageFormat("\x0C");
|
|
unlock();
|
|
}
|
|
|
|
void SimonState::o_vga_reset() {
|
|
_lock_word |= 0x4000;
|
|
vc_27_reset();
|
|
_lock_word &= ~0x4000;
|
|
}
|
|
|
|
void SimonState::o_unk_99_simon1(uint a) {
|
|
uint16 b = TO_BE_16(a);
|
|
_lock_word |= 0x4000;
|
|
_vc_ptr = (byte*)&b;
|
|
vc_60();
|
|
_lock_word &= ~0x4000;
|
|
}
|
|
|
|
void SimonState::o_unk_99_simon2(uint a, uint b) {
|
|
uint16 items[2];
|
|
|
|
items[0] = TO_BE_16(a);
|
|
items[1] = TO_BE_16(a);
|
|
|
|
_lock_word |= 0x4000;
|
|
_vc_ptr = (byte*)&items;
|
|
vc_60();
|
|
_lock_word &= ~0x4000;
|
|
}
|
|
|
|
bool SimonState::vc_maybe_skip_proc_3(uint16 a) {
|
|
Item *item;
|
|
|
|
CHECK_BOUNDS(a, _vc_item_array);
|
|
|
|
item = _vc_item_array[a];
|
|
if (item == NULL)
|
|
return true;
|
|
|
|
return getItem1Ptr()->parent == item->parent;
|
|
}
|
|
|
|
bool SimonState::vc_maybe_skip_proc_2(uint16 a, uint16 b) {
|
|
Item *item_a, *item_b;
|
|
|
|
CHECK_BOUNDS(a, _vc_item_array);
|
|
CHECK_BOUNDS(b, _vc_item_array);
|
|
|
|
item_a = _vc_item_array[a];
|
|
item_b = _vc_item_array[b];
|
|
|
|
if (item_a == NULL || item_b == NULL)
|
|
return true;
|
|
|
|
return derefItem(item_a->parent) == item_b;
|
|
}
|
|
|
|
bool SimonState::vc_maybe_skip_proc_1(uint16 a, int16 b) {
|
|
Item *item;
|
|
|
|
CHECK_BOUNDS(a, _vc_item_array);
|
|
|
|
item = _vc_item_array[a];
|
|
if (item == NULL)
|
|
return true;
|
|
return item->unk3 == b;
|
|
}
|
|
|
|
|
|
/* OK */
|
|
void SimonState::fcs_delete(uint a) {
|
|
if (_fcs_ptr_array_3[a] == NULL)
|
|
return;
|
|
fcs_unk1(a);
|
|
video_copy_if_flag_0x8_c(_fcs_ptr_array_3[a]);
|
|
_fcs_ptr_array_3[a] = NULL;
|
|
if (_fcs_unk_1 == a) {
|
|
_fcs_ptr_1 = NULL;
|
|
fcs_unk_2(0);
|
|
}
|
|
}
|
|
|
|
/* OK */
|
|
void SimonState::fcs_unk_2(uint a) {
|
|
a &= 7;
|
|
|
|
if (_fcs_ptr_array_3[a] == NULL || _fcs_unk_1 == a)
|
|
return;
|
|
|
|
_fcs_unk_1 = a;
|
|
startUp_helper_3();
|
|
_fcs_ptr_1 = _fcs_ptr_array_3[a];
|
|
|
|
showmessage_helper_3(_fcs_ptr_1->unk6, _fcs_ptr_1->unk7);
|
|
}
|
|
|
|
/* OK */
|
|
void SimonState::o_unk26_helper(uint a, uint b, uint c, uint d, uint e, uint f, uint g, uint h) {
|
|
a &= 7;
|
|
|
|
if (_fcs_ptr_array_3[a])
|
|
fcs_delete(a);
|
|
|
|
_fcs_ptr_array_3[a] = fcs_alloc(b,c,d,e,f,g,h);
|
|
|
|
if (a == _fcs_unk_1) {
|
|
_fcs_ptr_1 = _fcs_ptr_array_3[a];
|
|
showmessage_helper_3(_fcs_ptr_1->unk6, _fcs_ptr_1->unk7);
|
|
}
|
|
}
|
|
|
|
/* OK */
|
|
FillOrCopyStruct *SimonState::fcs_alloc(uint x, uint y, uint w, uint h, uint flags, uint fill_color, uint unk4) {
|
|
FillOrCopyStruct *fcs;
|
|
|
|
fcs = _fcs_list;
|
|
while(fcs->mode != 0) fcs++;
|
|
|
|
fcs->mode = 2;
|
|
fcs->x = x;
|
|
fcs->y = y;
|
|
fcs->width = w;
|
|
fcs->height = h;
|
|
fcs->flags = flags;
|
|
fcs->fill_color = fill_color;
|
|
fcs->text_color = unk4;
|
|
fcs->unk1 = 0;
|
|
fcs->unk2 = 0;
|
|
fcs->unk3 = 0;
|
|
fcs->unk7 = fcs->width * 8 / 6;
|
|
return fcs;
|
|
}
|
|
|
|
Item *SimonState::derefItem(uint item) {
|
|
if (item >= _itemarray_size)
|
|
error("derefItem: invalid item %d", item);
|
|
return _itemarray_ptr[item];
|
|
}
|
|
|
|
uint SimonState::itemPtrToID(Item *id) {
|
|
uint i;
|
|
for(i = 0; i!=_itemarray_size; i++)
|
|
if (_itemarray_ptr[i] == id)
|
|
return i;
|
|
error("itemPtrToID: not found");
|
|
}
|
|
|
|
void SimonState::o_pathfind(int x,int y,uint var_1,uint var_2) {
|
|
uint16 *p;
|
|
uint i, j;
|
|
uint prev_i;
|
|
uint x_diff, y_diff;
|
|
uint best_i=0, best_j=0, best_dist = 0xFFFFFFFF;
|
|
|
|
if (_game & GAME_SIMON2) {
|
|
x += _x_scroll * 8;
|
|
}
|
|
|
|
prev_i = 21 - _variableArray[12];
|
|
for(i=20; i!=0; --i) {
|
|
p = (uint16*)_pathfind_array[20-i];
|
|
if (!p)
|
|
continue;
|
|
for(j=0; READ_BE_UINT16_UNALIGNED(&p[0]) != 999; j++,p+=2) { /* 0xE703 = byteswapped 999 */
|
|
x_diff = abs((int) (READ_BE_UINT16_UNALIGNED(&p[0]) - x));
|
|
y_diff = abs((int) (READ_BE_UINT16_UNALIGNED(&p[1]) - 12 - y));
|
|
|
|
if (x_diff < y_diff) {
|
|
x_diff >>= 2;
|
|
y_diff <<= 2;
|
|
}
|
|
x_diff += y_diff >> 2;
|
|
|
|
if (x_diff < best_dist || x_diff==best_dist && prev_i==i) {
|
|
best_dist = x_diff;
|
|
best_i = 21 - i;
|
|
best_j = j;
|
|
}
|
|
}
|
|
}
|
|
|
|
_variableArray[var_1] = best_i;
|
|
_variableArray[var_2] = best_j;
|
|
}
|
|
|
|
|
|
/* ok */
|
|
void SimonState::fcs_unk1(uint fcs_index) {
|
|
FillOrCopyStruct *fcs;
|
|
uint16 fcsunk1;
|
|
uint16 i;
|
|
|
|
fcs = _fcs_ptr_array_3[fcs_index&7];
|
|
fcsunk1 = _fcs_unk_1;
|
|
|
|
if (fcs==NULL || fcs->fcs_data==NULL)
|
|
return;
|
|
|
|
fcs_unk_2(fcs_index);
|
|
fcs_putchar(12);
|
|
fcs_unk_2(fcsunk1);
|
|
|
|
for(i = 0;fcs->fcs_data->e[i].item != NULL;i++) {
|
|
delete_hitarea_by_index(fcs->fcs_data->e[i].hit_area);
|
|
}
|
|
|
|
if (fcs->fcs_data->unk3 != -1) {
|
|
delete_hitarea_by_index(fcs->fcs_data->unk3);
|
|
}
|
|
|
|
if (fcs->fcs_data->unk4 != -1) {
|
|
delete_hitarea_by_index(fcs->fcs_data->unk4);
|
|
fcs_unk_5(fcs, fcs_index);
|
|
}
|
|
|
|
free(fcs->fcs_data);
|
|
fcs->fcs_data = NULL;
|
|
|
|
_fcs_data_1[fcs_index] = 0;
|
|
_fcs_data_2[fcs_index] = 0;
|
|
}
|
|
|
|
/* ok */
|
|
void SimonState::fcs_unk_5(FillOrCopyStruct *fcs, uint fcs_index) {
|
|
if (!(_game & GAME_SIMON2)) {
|
|
o_unk_99_simon1(0x80);
|
|
}
|
|
}
|
|
|
|
void SimonState::delete_hitarea_by_index(uint index) {
|
|
CHECK_BOUNDS(index, _hit_areas);
|
|
_hit_areas[index].flags = 0;
|
|
}
|
|
|
|
/* ok */
|
|
void SimonState::fcs_putchar(uint a) {
|
|
if (_fcs_ptr_1 != _fcs_ptr_array_3[0])
|
|
video_putchar(_fcs_ptr_1, a);
|
|
}
|
|
|
|
/* ok */
|
|
void SimonState::video_fill_or_copy_from_3_to_2(FillOrCopyStruct *fcs) {
|
|
if (fcs->flags & 0x10)
|
|
copy_img_from_3_to_2(fcs);
|
|
else
|
|
video_erase(fcs);
|
|
|
|
fcs->unk1 = 0;
|
|
fcs->unk2 = 0;
|
|
fcs->unk3 = 0;
|
|
fcs->unk6 = 0;
|
|
}
|
|
|
|
/* ok */
|
|
void SimonState::copy_img_from_3_to_2(FillOrCopyStruct *fcs) {
|
|
_lock_word |= 0x8000;
|
|
|
|
if (!(_game & GAME_SIMON2)) {
|
|
dx_copy_rgn_from_3_to_2(
|
|
fcs->y + fcs->height*8 + ((fcs==_fcs_ptr_array_3[2])?1:0),
|
|
(fcs->x+fcs->width)*8,
|
|
fcs->y,
|
|
fcs->x*8);
|
|
} else {
|
|
if (_vga_var6 && _fcs_ptr_array_3[2]==fcs) {
|
|
fcs = _fcs_ptr_array_3[0x18/4];
|
|
_vga_var6 = 0;
|
|
}
|
|
|
|
dx_copy_rgn_from_3_to_2(
|
|
fcs->y + fcs->height*8,
|
|
(fcs->x+fcs->width)*8,
|
|
fcs->y,
|
|
fcs->x*8);
|
|
}
|
|
|
|
_lock_word &= ~0x8000;
|
|
}
|
|
|
|
void SimonState::video_erase(FillOrCopyStruct *fcs) {
|
|
byte *dst;
|
|
uint h;
|
|
|
|
_lock_word |= 0x8000;
|
|
|
|
dst = dx_lock_2();
|
|
dst += _dx_surface_pitch * fcs->y + fcs->x*8;
|
|
|
|
h = fcs->height * 8;
|
|
do {
|
|
memset(dst, fcs->fill_color, fcs->width*8);
|
|
dst += _dx_surface_pitch;
|
|
} while (--h);
|
|
|
|
dx_unlock_2();
|
|
_lock_word &= ~0x8000;
|
|
}
|
|
|
|
VgaSprite *SimonState::find_cur_sprite() {
|
|
if (_game & GAME_SIMON2) {
|
|
VgaSprite *vsp = _vga_sprites;
|
|
while (vsp->id) {
|
|
if (vsp->id == _vga_cur_sprite_id
|
|
&& vsp->unk7 == _vga_cur_file_id)
|
|
break;
|
|
vsp++;
|
|
}
|
|
return vsp;
|
|
} else {
|
|
VgaSprite *vsp = _vga_sprites;
|
|
while (vsp->id) {
|
|
if (vsp->id == _vga_cur_sprite_id)
|
|
break;
|
|
vsp++;
|
|
}
|
|
return vsp;
|
|
}
|
|
}
|
|
|
|
bool SimonState::has_vgastruct_with_id(uint16 id, uint16 file) {
|
|
if (_game & GAME_SIMON2) {
|
|
VgaSprite *vsp = _vga_sprites;
|
|
while (vsp->id) {
|
|
if (vsp->id == id && vsp->unk7==file)
|
|
return true;
|
|
vsp++;
|
|
}
|
|
return false;
|
|
} else {
|
|
VgaSprite *vsp = _vga_sprites;
|
|
while (vsp->id) {
|
|
if (vsp->id == id)
|
|
return true;
|
|
vsp++;
|
|
}
|
|
return false;
|
|
}
|
|
}
|
|
|
|
void SimonState::processSpecialKeys() {
|
|
}
|
|
|
|
void SimonState::draw_mouse_pointer() {
|
|
}
|
|
|
|
|
|
void decompress_icon(byte *dst, byte *src, uint w, uint h_org, byte base, uint pitch) {
|
|
int8 reps;
|
|
byte color_1, color_2;
|
|
byte *dst_org = dst;
|
|
uint h = h_org;
|
|
|
|
for(;;) {
|
|
reps = *src++;
|
|
if (reps < 0) {
|
|
reps--;
|
|
color_1 = *src >> 4;
|
|
if (color_1 != 0) color_1 |= base;
|
|
color_2 = *src++ & 0xF;
|
|
if (color_2 != 0) color_2 |= base;
|
|
|
|
do {
|
|
if (color_1 != 0) *dst = color_1;
|
|
dst += pitch;
|
|
if (color_2 != 0) *dst = color_2;
|
|
dst += pitch;
|
|
|
|
/* reached bottom? */
|
|
if (--h == 0) {
|
|
/* reached right edge? */
|
|
if (--w == 0)
|
|
return;
|
|
dst = ++dst_org;
|
|
h = h_org;
|
|
}
|
|
} while (++reps != 0);
|
|
} else {
|
|
do {
|
|
color_1 = *src >> 4;
|
|
if (color_1 != 0) *dst = color_1 | base;
|
|
dst += pitch;
|
|
|
|
color_2 = *src++ & 0xF;
|
|
if (color_2 != 0) *dst = color_2 | base;
|
|
dst += pitch;
|
|
|
|
/* reached bottom? */
|
|
if (--h == 0) {
|
|
/* reached right edge? */
|
|
if (--w == 0)
|
|
return;
|
|
dst = ++dst_org;
|
|
h = h_org;
|
|
}
|
|
} while (--reps >= 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void SimonState::draw_icon_c(FillOrCopyStruct *fcs, uint icon, uint x, uint y) {
|
|
byte *dst;
|
|
byte *src;
|
|
|
|
if (!(_game & GAME_SIMON2)) {
|
|
_lock_word |= 0x8000;
|
|
|
|
dst = dx_lock_2();
|
|
dst += (x + fcs->x) * 8;
|
|
dst += (y*25 + fcs->y) * _dx_surface_pitch;
|
|
|
|
src = _icon_file_ptr;
|
|
src += READ_LE_UINT16(&((uint16*)src)[icon]);
|
|
|
|
decompress_icon(dst, src, 24, 12, 0xE0,_dx_surface_pitch);
|
|
|
|
dx_unlock_2();
|
|
_lock_word &= ~0x8000;
|
|
} else {
|
|
_lock_word |= 0x8000;
|
|
dst = dx_lock_2();
|
|
|
|
dst += 110;
|
|
dst += x;
|
|
dst += (y+fcs->y)*_dx_surface_pitch;
|
|
|
|
src = _icon_file_ptr;
|
|
src += READ_LE_UINT16(&((uint16*)src)[icon*2+0]);
|
|
decompress_icon(dst, src, 20, 10, 0xE0,_dx_surface_pitch);
|
|
|
|
src = _icon_file_ptr;
|
|
src += READ_LE_UINT16(&((uint16*)src)[icon*2+1]);
|
|
decompress_icon(dst, src, 20, 10, 0xD0,_dx_surface_pitch);
|
|
|
|
dx_unlock_2();
|
|
_lock_word &= ~0x8000;
|
|
}
|
|
}
|
|
|
|
void SimonState::video_toggle_colors(HitArea *ha, byte a, byte b, byte c, byte d) {
|
|
byte *src, color;
|
|
uint w,h,i;
|
|
|
|
_lock_word |= 0x8000;
|
|
src = dx_lock_2() + ha->y*_dx_surface_pitch + ha->x;
|
|
|
|
w = ha->width;
|
|
h = ha->height;
|
|
|
|
if(!(h>0 && w>0 && ha->x + w<=320 && ha->y+h<=200)) {
|
|
warning("Invalid coordinates in video_toggle_colors (%d,%d,%d,%d)", ha->x, ha->y,ha->width, ha->height);
|
|
return;
|
|
}
|
|
|
|
do {
|
|
for(i=0; i!=w; ++i) {
|
|
color = src[i];
|
|
if (a>=color && b<color) {
|
|
if (c >= color)
|
|
color += d;
|
|
else
|
|
color -= d;
|
|
src[i] = color;
|
|
}
|
|
}
|
|
src += _dx_surface_pitch;
|
|
} while(--h);
|
|
|
|
|
|
dx_unlock_2();
|
|
_lock_word &= ~0x8000;
|
|
}
|
|
|
|
bool SimonState::vc_59_helper() {
|
|
#ifdef USE_TEXT_HACK
|
|
return true;
|
|
#else
|
|
if (_voice_file==NULL)
|
|
return false;
|
|
return _voice_sound == 0;
|
|
#endif
|
|
}
|
|
|
|
void SimonState::video_copy_if_flag_0x8_c(FillOrCopyStruct *fcs) {
|
|
if (fcs->flags&8)
|
|
copy_img_from_3_to_2(fcs);
|
|
fcs->mode = 0;
|
|
}
|
|
|
|
void SimonState::showMessageFormat(const char *s, ...) {
|
|
char buf[1024],*str;
|
|
va_list va;
|
|
|
|
va_start(va, s);
|
|
vsprintf(buf, s, va);
|
|
va_end(va);
|
|
|
|
if (!_fcs_data_1[_fcs_unk_1]) {
|
|
showmessage_helper_2();
|
|
if (!_showmessage_flag) {
|
|
_fcs_ptr_array_3[0] = _fcs_ptr_1;
|
|
showmessage_helper_3(_fcs_ptr_1->unk6, _fcs_ptr_1->unk7);
|
|
}
|
|
_showmessage_flag = true;
|
|
_fcs_data_1[_fcs_unk_1] = 1;
|
|
}
|
|
|
|
for(str=buf;*str;str++)
|
|
showmessage_print_char(*str);
|
|
}
|
|
|
|
void SimonState::showmessage_helper_2() {
|
|
if (_fcs_ptr_1)
|
|
return;
|
|
|
|
_fcs_ptr_1 = fcs_alloc(8, 0x90, 0x18, 6, 1, 0, 0xF);
|
|
}
|
|
|
|
void SimonState::readSfxFile(const char *filename) {
|
|
if (!(_game & GAME_SIMON2)) {
|
|
FILE *in;
|
|
uint32 size;
|
|
|
|
in = fopen_maybe_lowercase(filename);
|
|
|
|
if(in==NULL) {
|
|
warning("readSfxFile: Cannot load sfx file %s", filename);
|
|
return;
|
|
}
|
|
|
|
fseek(in, 0, SEEK_END);
|
|
size = ftell(in);
|
|
|
|
fseek(in, 0, SEEK_SET);
|
|
|
|
/* stop all sounds */
|
|
_mixer->stop_all();
|
|
|
|
if (_sfx_heap) free(_sfx_heap);
|
|
|
|
_sfx_heap = (byte*)malloc(size);
|
|
|
|
if (_sfx_heap == NULL)
|
|
error("readSfxFile: Not enough SFX memory");
|
|
|
|
fread(_sfx_heap, size, 1, in);
|
|
|
|
fclose(in);
|
|
} else {
|
|
int res;
|
|
uint32 offs;
|
|
int size;
|
|
|
|
vc_29_stop_all_sounds();
|
|
|
|
if (_sfx_heap) free(_sfx_heap);
|
|
|
|
res = atoi(filename + 6) + gss->SOUND_INDEX_BASE - 1;
|
|
offs = _game_offsets_ptr[res];
|
|
size = _game_offsets_ptr[res+1] - offs;
|
|
|
|
if (size == 0)
|
|
return;
|
|
|
|
_sfx_heap = (byte*)malloc(size);
|
|
|
|
resfile_read(_sfx_heap, offs, size);
|
|
}
|
|
}
|
|
|
|
void SimonState::video_putchar(FillOrCopyStruct *fcs, byte c) {
|
|
if (c == 0xC) {
|
|
video_fill_or_copy_from_3_to_2(fcs);
|
|
} else if (c == 0xD || c==0xA) {
|
|
video_putchar_helper(fcs);
|
|
} else if (c==8 || c==1) {
|
|
int8 val = (c==8) ? 6 : 4;
|
|
if (fcs->unk6!=0) {
|
|
fcs->unk6--;
|
|
fcs->unk3 -= val;
|
|
if ((int8)fcs->unk3 < val) {
|
|
fcs->unk3 += 8;
|
|
fcs->unk1--;
|
|
}
|
|
}
|
|
} else if (c>=0x20) {
|
|
if (fcs->unk6 == fcs->unk7) {
|
|
video_putchar_helper(fcs);
|
|
} else if (fcs->unk2 == fcs->height) {
|
|
video_putchar_helper(fcs);
|
|
fcs->unk2--;
|
|
}
|
|
|
|
video_putchar_helper_2(fcs, fcs->unk1 + fcs->x, fcs->unk2 * 8 + fcs->y, c);
|
|
|
|
fcs->unk6++;
|
|
fcs->unk3 += 4;
|
|
if (c != 'i' && c != 'l')
|
|
fcs->unk3 += 2;
|
|
|
|
if (fcs->unk3 >= 8) {
|
|
fcs->unk3 -= 8;
|
|
fcs->unk1++;
|
|
}
|
|
}
|
|
}
|
|
|
|
void SimonState::video_putchar_helper(FillOrCopyStruct *fcs) {
|
|
fcs->unk3 = 0;
|
|
fcs->unk6 = 0;
|
|
fcs->unk1 = 0;
|
|
|
|
if (fcs->unk2 != fcs->height)
|
|
fcs->unk2++;
|
|
}
|
|
|
|
static const byte video_font[] = {
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
32,112,112, 32, 32, 0, 32, 0,
|
|
48, 48, 96, 0, 0, 0, 0, 0,
|
|
0,144, 0, 96,144,144,104, 0,
|
|
0,144, 0, 96,144,144, 96, 0,
|
|
0,144, 0,144,144,144, 96, 0,
|
|
0, 16, 40, 16, 42, 68, 58, 0,
|
|
48, 48, 96, 0, 0, 0, 0, 0,
|
|
0, 4, 8, 8, 8, 8, 4, 0,
|
|
0, 32, 16, 16, 16, 16, 32, 0,
|
|
0, 0, 20, 8, 62, 8, 20, 0,
|
|
0,112,136,240,136,136,240, 0,
|
|
0, 0, 0, 0, 0, 48, 48, 96,
|
|
0, 0, 0,240, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 48, 48, 0,
|
|
16, 32, 0,120,112, 64, 56, 0,
|
|
112,136,152,168,200,136,112, 0,
|
|
32, 96, 32, 32, 32, 32,112, 0,
|
|
112,136, 8, 48, 64,136,248, 0,
|
|
112,136, 8, 48, 8,136,112, 0,
|
|
16, 48, 80,144,248, 16, 56, 0,
|
|
248,128,240, 8, 8,136,112, 0,
|
|
48, 64,128,240,136,136,112, 0,
|
|
248,136, 8, 16, 32, 32, 32, 0,
|
|
112,136,136,112,136,136,112, 0,
|
|
112,136,136,120, 8, 16, 96, 0,
|
|
0, 0, 48, 48, 0, 48, 48, 0,
|
|
32, 16, 0,112, 8,248,120, 0,
|
|
32, 80, 0,144,144,144,104, 0,
|
|
32, 16, 0,112,248,128,112, 0,
|
|
32, 80, 0,112,248,128,112, 0,
|
|
112,136, 8, 16, 32, 0, 32, 0,
|
|
32, 80, 0,192, 64, 64,224, 0,
|
|
112,136,136,248,136,136,136, 0,
|
|
240, 72, 72,112, 72, 72,240, 0,
|
|
48, 72,128,128,128, 72, 48, 0,
|
|
224, 80, 72, 72, 72, 80,224, 0,
|
|
248, 72, 64,112, 64, 72,248, 0,
|
|
248, 72, 64,112, 64, 64,224, 0,
|
|
48, 72,128,152,136, 72, 56, 0,
|
|
136,136,136,248,136,136,136, 0,
|
|
248, 32, 32, 32, 32, 32,248, 0,
|
|
24, 8, 8, 8,136,136,112, 0,
|
|
200, 72, 80, 96, 80, 72,200, 0,
|
|
224, 64, 64, 64, 64, 72,248, 0,
|
|
136,216,168,168,136,136,136, 0,
|
|
136,200,168,152,136,136,136, 0,
|
|
112,136,136,136,136,136,112, 0,
|
|
240, 72, 72,112, 64, 64,224, 0,
|
|
112,136,136,136,136,168,112, 8,
|
|
240, 72, 72,112, 72, 72,200, 0,
|
|
112,136,128,112, 8,136,112, 0,
|
|
248,168, 32, 32, 32, 32,112, 0,
|
|
136,136,136,136,136,136,120, 0,
|
|
136,136,136, 80, 80, 32, 32, 0,
|
|
136,136,136,136,168,216,136, 0,
|
|
136,136, 80, 32, 80,136,136, 0,
|
|
136,136,136,112, 32, 32,112, 0,
|
|
248,136, 16, 32, 64,136,248, 0,
|
|
0, 14, 8, 8, 8, 8, 14, 0,
|
|
0,128, 64, 32, 16, 8, 4, 0,
|
|
0,112, 16, 16, 16, 16,112, 0,
|
|
0, 48, 72, 64, 72, 48, 16, 48,
|
|
0, 80, 0, 96, 32, 40, 48, 0,
|
|
32, 16, 0,152,144,144,232, 0,
|
|
0, 0,112, 8,120,136,120, 0,
|
|
192, 64, 80,104, 72, 72,112, 0,
|
|
0, 0,112,136,128,136,112, 0,
|
|
24, 16, 80,176,144,144,112, 0,
|
|
0, 0,112,136,248,128,112, 0,
|
|
48, 72, 64,224, 64, 64,224, 0,
|
|
0, 0,104,144,144,112,136,112,
|
|
192, 64, 80,104, 72, 72,200, 0,
|
|
64, 0,192, 64, 64, 64,224, 0,
|
|
8, 0, 8, 8, 8, 8,136,112,
|
|
192, 64, 72, 80, 96, 80,200, 0,
|
|
192, 64, 64, 64, 64, 64,224, 0,
|
|
0, 0,144,216,168,136,136, 0,
|
|
0, 0,240,136,136,136,136, 0,
|
|
0, 0,112,136,136,136,112, 0,
|
|
0, 0,176, 72, 72,112, 64,224,
|
|
0, 0,104,144,144,112, 16, 56,
|
|
0, 0,176, 72, 72, 64,224, 0,
|
|
0, 0,120,128,112, 8,240, 0,
|
|
64, 64,240, 64, 64, 72, 48, 0,
|
|
0, 0,144,144,144,144,104, 0,
|
|
0, 0,136,136,136, 80, 32, 0,
|
|
0, 0,136,136,168,216,144, 0,
|
|
0, 0,136, 80, 32, 80,136, 0,
|
|
0, 0,136,136,136,112, 32,192,
|
|
0, 0,248,144, 32, 72,248, 0,
|
|
32, 80, 0, 96,144,144, 96, 0,
|
|
0, 14, 8, 48, 8, 8, 14, 0,
|
|
0, 8, 8, 8, 8, 8, 8, 0,
|
|
0,112, 16, 12, 16, 16,112, 0,
|
|
0, 0, 0, 0, 0, 0,248, 0,
|
|
252,252,252,252,252,252,252,252,
|
|
240,240,240,240,240,240,240,240,
|
|
};
|
|
|
|
void SimonState::video_putchar_helper_2(FillOrCopyStruct *fcs, uint x, uint y, byte chr) {
|
|
const byte *src;
|
|
byte color, *dst;
|
|
uint h,i;
|
|
|
|
_lock_word |= 0x8000;
|
|
|
|
dst = dx_lock_2();
|
|
dst += y * _dx_surface_pitch + x*8 + fcs->unk3;
|
|
|
|
src = video_font + (chr-0x20) * 8;
|
|
|
|
color = fcs->text_color;
|
|
|
|
h = 8;
|
|
do {
|
|
int8 b = *src++;
|
|
i = 0;
|
|
do {
|
|
if (b<0) dst[i] = color;
|
|
b<<=1;
|
|
} while (++i!=6);
|
|
dst += _dx_surface_pitch;
|
|
} while (--h);
|
|
|
|
dx_unlock_2();
|
|
|
|
_lock_word &= ~0x8000;
|
|
}
|
|
|
|
void SimonState::start_vga_code(uint b, uint vga_res, uint vga_struct_id,
|
|
uint c, uint d, uint f) {
|
|
VgaSprite *vsp;
|
|
VgaPointersEntry *vpe;
|
|
byte *p,*pp;
|
|
uint count;
|
|
|
|
_lock_word |= 0x40;
|
|
|
|
if (has_vgastruct_with_id(vga_struct_id,vga_res))
|
|
return;
|
|
|
|
vsp = _vga_sprites;
|
|
while(vsp->id!=0) vsp++;
|
|
|
|
vsp->unk6 = b;
|
|
vsp->unk5 = 0;
|
|
vsp->unk4 = 0;
|
|
|
|
vsp->y = d;
|
|
vsp->x = c;
|
|
vsp->image = 0;
|
|
vsp->base_color = f;
|
|
vsp->id = vga_struct_id;
|
|
vsp->unk7 = vga_res;
|
|
|
|
for(;;) {
|
|
vpe = &_vga_buffer_pointers[vga_res];
|
|
_vga_cur_file_2 = vga_res;
|
|
_cur_vga_file_1 = vpe->vgaFile1;
|
|
if (vpe->vgaFile1 != NULL)
|
|
break;
|
|
ensureVgaResLoaded(vga_res);
|
|
}
|
|
|
|
pp = _cur_vga_file_1;
|
|
p = pp + READ_BE_UINT16_UNALIGNED(&((VgaFile1Header*)pp)->hdr2_start);
|
|
|
|
count = READ_BE_UINT16_UNALIGNED(&((VgaFile1Header2*)p)->id_count);
|
|
p = pp + READ_BE_UINT16_UNALIGNED(&((VgaFile1Header2*)p)->id_table);
|
|
|
|
for(;;) {
|
|
if (READ_BE_UINT16_UNALIGNED(&((VgaFile1Struct0x6*)p)->id) == vga_struct_id) {
|
|
|
|
dump_vga_script(pp + READ_BE_UINT16_UNALIGNED(&((VgaFile1Struct0x6*)p)->script_offs), vga_res, vga_struct_id);
|
|
|
|
add_vga_timer(gss->VGA_DELAY_BASE,
|
|
pp + READ_BE_UINT16_UNALIGNED(&((VgaFile1Struct0x6*)p)->script_offs),
|
|
vga_struct_id, vga_res);
|
|
break;
|
|
}
|
|
p += sizeof(VgaFile1Struct0x6);
|
|
if (!--count) {
|
|
vsp->id = 0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
_lock_word &= ~0x40;
|
|
}
|
|
|
|
void SimonState::dump_vga_script_always(byte *ptr, uint res, uint sprite_id) {
|
|
fprintf(_dump_file,"; address=%x, vgafile=%d vgasprite=%d\n",
|
|
ptr - _vga_buffer_pointers[res].vgaFile1, res, sprite_id);
|
|
dump_video_script(ptr, false);
|
|
fprintf(_dump_file,"; end\n");
|
|
}
|
|
|
|
void SimonState::dump_vga_script(byte *ptr, uint res, uint sprite_id) {
|
|
#ifdef DUMP_START_VGASCRIPT
|
|
dump_Vga_script_always(ptr,res,sprite_id);
|
|
#endif
|
|
}
|
|
|
|
void SimonState::talk_with_speech(uint speech_id, uint num_1) {
|
|
if (!(_game & GAME_SIMON2)) {
|
|
if (speech_id == 9999) {
|
|
if (!(_bit_array[0] & 0x4000) && !(_bit_array[1]&0x1000)) {
|
|
_bit_array[0]|=0x4000;
|
|
_variableArray[0xc8/2] = 0xF;
|
|
start_vga_code(4, 1, 0x82, 0, 0, 0);
|
|
o_wait_for_vga(0x82);
|
|
}
|
|
_skip_vga_wait = true;
|
|
return;
|
|
}
|
|
|
|
if (num_1 < 100) {
|
|
o_unk_99_simon1(num_1 + 201);
|
|
}
|
|
|
|
playVoice(speech_id);
|
|
|
|
if (num_1 < 100) {
|
|
start_vga_code(4, 2, num_1+201,0,0,0);
|
|
}
|
|
} else {
|
|
if (speech_id == 0xFFFF) {
|
|
if (_vk_t_toggle)
|
|
return;
|
|
if (!(_bit_array[0] & 0x4000 || _bit_array[1] & 0x1000)) {
|
|
_bit_array[0] |= 0x4000;
|
|
|
|
start_vga_code(4, 1, 0x1e, 0, 0, 0);
|
|
o_wait_for_vga(0x82);
|
|
}
|
|
_skip_vga_wait = true;
|
|
} else {
|
|
if (_vk_t_toggle && _scriptvar_2) {
|
|
start_vga_code(4, 2, 5, 0, 0, 0);
|
|
o_wait_for_vga(0xcd);
|
|
o_unk_99_simon2(2,5);
|
|
}
|
|
o_unk_99_simon2(2,num_1+2);
|
|
playVoice(speech_id);
|
|
|
|
start_vga_code(4, 2, num_1+2, 0, 0, 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
void SimonState::talk_with_text(uint num_1, uint num_2, const char *string_ptr, uint threeval_a, int threeval_b, uint width) {
|
|
char print_str_buf[0x140];
|
|
char *char_buf;
|
|
const char *string_ptr_2, *string_ptr_3;
|
|
int j;
|
|
uint letters_per_row, len_div_3, num_of_rows;
|
|
uint m, n;
|
|
uint height;
|
|
|
|
char_buf = print_str_buf;
|
|
string_ptr_3 = string_ptr_2 = string_ptr;
|
|
|
|
height = 10;
|
|
j = 0;
|
|
|
|
letters_per_row = width / 6;
|
|
|
|
len_div_3 = (strlen(string_ptr) + 3) / 3;
|
|
|
|
if (!(_game & GAME_SIMON2)) {
|
|
if (_variableArray[141] == 0)
|
|
_variableArray[141] = 9;
|
|
_variableArray[85] = _variableArray[141] * len_div_3;
|
|
} else {
|
|
if (_variableArray[86] == 0) len_div_3 >>= 1;
|
|
if (_variableArray[86] == 2) len_div_3 <<= 1;
|
|
_variableArray[85] = len_div_3 * 5;
|
|
}
|
|
|
|
num_of_rows = strlen(string_ptr) / letters_per_row;
|
|
|
|
while(num_of_rows==1 && j!=-1) {
|
|
m = strlen(string_ptr) >> 1;
|
|
m -= j;
|
|
string_ptr_2 += m;
|
|
|
|
while (*string_ptr_2++ != ' ' && m <= letters_per_row) m++;
|
|
|
|
if (m <= letters_per_row && strlen(string_ptr_2) < letters_per_row) {
|
|
/* if_1 */
|
|
n = (letters_per_row - m + 1) >> 1;
|
|
|
|
while (n != 0) {
|
|
*char_buf++ = ' ';
|
|
n--;
|
|
}
|
|
strncpy(char_buf, string_ptr, m);
|
|
char_buf += m;
|
|
*char_buf++= 10;
|
|
|
|
height += 10;
|
|
threeval_b -= 10;
|
|
|
|
if (threeval_b < 2)
|
|
threeval_b = 2;
|
|
j = -1;
|
|
} else {
|
|
/* else_1 */
|
|
j -= 4;
|
|
if (j == -12) {
|
|
j = 0;
|
|
num_of_rows = 2;
|
|
}
|
|
string_ptr_2 = string_ptr_3;
|
|
}
|
|
}
|
|
|
|
if (j != -1 && width*30 > 8000)
|
|
num_of_rows = 4;
|
|
|
|
while (num_of_rows==2 && j!=-1) {
|
|
m = strlen(string_ptr) / 3;
|
|
m += j;
|
|
string_ptr_2 += m;
|
|
|
|
while (*string_ptr_2++ != ' ' && m <= letters_per_row) m++;
|
|
|
|
if (m <= letters_per_row) {
|
|
/* if_4 */
|
|
n = (letters_per_row - m + 1) >> 1;
|
|
while (n) {
|
|
*char_buf++ = ' ';
|
|
n--;
|
|
}
|
|
strncpy(char_buf, string_ptr, m);
|
|
char_buf += m;
|
|
*char_buf++= 10;
|
|
|
|
string_ptr = string_ptr_2;
|
|
string_ptr_2 += m;
|
|
|
|
while (*string_ptr_2-- != ' ' && m > 0) m--;
|
|
/* while_6_end */
|
|
|
|
string_ptr_2 += 2;
|
|
|
|
if (strlen(string_ptr_2) <= m && m>0) {
|
|
/* if_6 */
|
|
n = (letters_per_row - m + 1) >> 1;
|
|
while (n) {
|
|
*char_buf++ = ' ';
|
|
n--;
|
|
}
|
|
strncpy(char_buf, string_ptr, m);
|
|
char_buf += m;
|
|
*char_buf++ = 10;
|
|
height += 20;
|
|
threeval_b -= 20;
|
|
|
|
if (threeval_b < 2) threeval_b = 2;
|
|
j = -1;
|
|
} else {
|
|
/* else_6 */
|
|
j += 2;
|
|
string_ptr_2 = string_ptr_3;
|
|
string_ptr = string_ptr_3;
|
|
char_buf = print_str_buf;
|
|
}
|
|
} else {
|
|
num_of_rows = 3;
|
|
string_ptr_2 = string_ptr_3;
|
|
string_ptr = string_ptr_3;
|
|
char_buf = print_str_buf;
|
|
j = 0;
|
|
}
|
|
}
|
|
|
|
if (j!=-1 && width*40 > 8000)
|
|
num_of_rows = 4;
|
|
|
|
/* while_8 */
|
|
while (num_of_rows==3 && j!=-1) {
|
|
m = strlen(string_ptr) >> 2;
|
|
m += j;
|
|
string_ptr_2 += m;
|
|
while (*string_ptr_2++ != ' ' && m <= letters_per_row) m++;
|
|
|
|
if (m <= letters_per_row) {
|
|
/* if_10 */
|
|
n = (letters_per_row - m + 1) >> 1;
|
|
while(n) {
|
|
*char_buf++ = ' ';
|
|
n--;
|
|
}
|
|
strncpy(char_buf, string_ptr, m);
|
|
char_buf += m;
|
|
*char_buf++ = ' ';
|
|
string_ptr = string_ptr_2;
|
|
string_ptr_2 += m;
|
|
while (*string_ptr_2-- != ' ' && m>0) m--;
|
|
string_ptr_2 += 2;
|
|
|
|
if (strlen(string_ptr_2) < m*2 && m>0) {
|
|
/* if_11 */
|
|
n = (letters_per_row - m + 1) >> 1;
|
|
while (n) {
|
|
*char_buf++ = ' ';
|
|
n--;
|
|
}
|
|
strncpy(char_buf, string_ptr, m);
|
|
char_buf += m;
|
|
*char_buf++ = 10;
|
|
string_ptr = string_ptr_2;
|
|
string_ptr_2 += m;
|
|
|
|
while(*string_ptr_2-- != ' ' && m>0) m--;
|
|
string_ptr_2 += 2;
|
|
|
|
if (strlen(string_ptr_2) <= m && m>0) {
|
|
/* if_15 */
|
|
n = (letters_per_row - m + 1) >> 1;
|
|
while (n) {
|
|
*char_buf++ = ' ';
|
|
n--;
|
|
}
|
|
strncpy(char_buf, string_ptr, m);
|
|
char_buf += m;
|
|
*char_buf++ = ' ';
|
|
height += 30;
|
|
threeval_b -= 30;
|
|
if (threeval_b < 2) threeval_b = 2;
|
|
j = -1;
|
|
} else {
|
|
/* else_15 */
|
|
j += 2;
|
|
string_ptr_2 = string_ptr_3;
|
|
string_ptr = string_ptr_3;
|
|
char_buf = print_str_buf;
|
|
}
|
|
} else {
|
|
/* else_11 */
|
|
j += 2;
|
|
string_ptr_2 = string_ptr_3;
|
|
string_ptr = string_ptr_3;
|
|
char_buf = print_str_buf;
|
|
}
|
|
} else {
|
|
/* else_10 */
|
|
num_of_rows = 4;
|
|
string_ptr = string_ptr_3;
|
|
string_ptr_2 = string_ptr_3;
|
|
char_buf = print_str_buf;
|
|
}
|
|
}
|
|
|
|
/* while_8_end */
|
|
if (num_of_rows == 4) {
|
|
while (strlen(string_ptr) > letters_per_row) {
|
|
m = letters_per_row;
|
|
string_ptr_2 += m;
|
|
while (*string_ptr_2-- != ' ') m--;
|
|
string_ptr_2 += 2;
|
|
n = (letters_per_row - m + 1) >> 1;
|
|
while (n) {
|
|
*char_buf++ = ' ';
|
|
n--;
|
|
}
|
|
strncpy(char_buf, string_ptr, m);
|
|
char_buf += m;
|
|
*char_buf++ = 10;
|
|
height += 10;
|
|
threeval_b -= 10;
|
|
if (threeval_b < 2) threeval_b = 2;
|
|
string_ptr = string_ptr_2;
|
|
}
|
|
}
|
|
|
|
n = (letters_per_row - strlen(string_ptr_2) + 1) >> 1;
|
|
while(n) {
|
|
*char_buf++ = ' ';
|
|
n--;
|
|
}
|
|
|
|
strcpy(char_buf, string_ptr_2);
|
|
if (!(_game & GAME_SIMON2)) {
|
|
o_unk_99_simon1(199 + num_1);
|
|
} else {
|
|
o_unk_99_simon2(2, num_1);
|
|
}
|
|
num_2 = num_2 * 3 + 192;
|
|
|
|
render_string(num_1, num_2, width, height, print_str_buf);
|
|
num_of_rows = 4;
|
|
if (!(_bit_array[8] & 0x20))
|
|
num_of_rows = 3;
|
|
|
|
if (!(_game & GAME_SIMON2)) {
|
|
start_vga_code(num_of_rows, 2, 199 + num_1, threeval_a >> 3, threeval_b, 12);
|
|
} else {
|
|
start_vga_code(num_of_rows, 2, num_1, threeval_a >> 3, threeval_b, 12);
|
|
}
|
|
}
|
|
|
|
void SimonState::render_string(uint num_1, uint color, uint width, uint height, const char *txt) {
|
|
VgaPointersEntry *vpe = &_vga_buffer_pointers[2];
|
|
byte *src,*dst,*p,*dst_org,chr;
|
|
uint count;
|
|
|
|
if (num_1 >= 100) {
|
|
num_1 -= 100;
|
|
vpe++;
|
|
}
|
|
|
|
src = dst = vpe->vgaFile2;
|
|
|
|
count = 4000;
|
|
if (num_1 == 1)
|
|
count *= 2;
|
|
|
|
p = dst + num_1 * 8;
|
|
|
|
*(uint16*)(p+4) = TO_BE_16(height);
|
|
*(uint16*)(p+6) = TO_BE_16(width);
|
|
dst += READ_BE_UINT32_UNALIGNED(p);
|
|
|
|
memset(dst, 0, count);
|
|
|
|
dst_org = dst;
|
|
while ((chr=*txt++) != 0) {
|
|
if (chr == 10) {
|
|
dst_org += width * 10;
|
|
dst = dst_org;
|
|
} else if ((chr -= ' ') == 0) {
|
|
dst += 6;
|
|
} else {
|
|
byte *img_hdr = src + 48 + chr * 4;
|
|
uint img_height = img_hdr[2];
|
|
uint img_width = img_hdr[3],i;
|
|
byte *img = src + READ_LE_UINT16(img_hdr);
|
|
byte *cur_dst = dst;
|
|
|
|
assert(img_width > 0 && img_width < 50 && img_height>0 && img_height<50);
|
|
|
|
do {
|
|
for(i=0; i!=img_width; i++) {
|
|
chr = *img++;
|
|
if (chr) {
|
|
if (chr == 0xF) chr = 207; else chr += color;
|
|
cur_dst[i] = chr;
|
|
}
|
|
}
|
|
cur_dst += width;
|
|
} while(--img_height);
|
|
|
|
dst += img_width - 1;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
void SimonState::showmessage_print_char(byte chr) {
|
|
if (chr == 12) {
|
|
_num_letters_to_print = 0;
|
|
_print_char_unk_1 = 0;
|
|
print_char_helper_1(&chr, 1);
|
|
print_char_helper_5(_fcs_ptr_1);
|
|
} else if (chr==0 || chr==' ' || chr==10) {
|
|
if (_print_char_unk_2 - _print_char_unk_1 >= _num_letters_to_print) {
|
|
_print_char_unk_1 += _num_letters_to_print;
|
|
print_char_helper_1(_letters_to_print_buf, _num_letters_to_print);
|
|
|
|
if (_print_char_unk_1 == _print_char_unk_2) {
|
|
_print_char_unk_1 = 0;
|
|
} else {
|
|
if (chr)
|
|
print_char_helper_1(&chr, 1);
|
|
if (chr==10)
|
|
_print_char_unk_1 = 0;
|
|
else if (chr!=0)
|
|
_print_char_unk_1++;
|
|
}
|
|
} else {
|
|
const byte newline_character = 10;
|
|
_print_char_unk_1 = _num_letters_to_print;
|
|
print_char_helper_1(&newline_character, 1);
|
|
print_char_helper_1(_letters_to_print_buf, _num_letters_to_print);
|
|
if (chr == ' ') {
|
|
print_char_helper_1(&chr, 1);
|
|
_print_char_unk_1++;
|
|
} else {
|
|
print_char_helper_1(&chr,1);
|
|
_print_char_unk_1 = 0;
|
|
}
|
|
}
|
|
_num_letters_to_print = 0;
|
|
} else {
|
|
_letters_to_print_buf[_num_letters_to_print++] = chr;
|
|
}
|
|
}
|
|
|
|
void SimonState::print_char_helper_1(const byte *src, uint len) {
|
|
uint ind;
|
|
|
|
if (_fcs_ptr_1 == NULL)
|
|
return;
|
|
|
|
while (len-- != 0) {
|
|
if (*src != 12 && _fcs_ptr_1->fcs_data!=NULL &&
|
|
_fcs_data_1[ind=get_fcs_ptr_3_index(_fcs_ptr_1)]!=2) {
|
|
|
|
_fcs_data_1[ind] = 2;
|
|
_fcs_data_2[ind] = 1;
|
|
}
|
|
|
|
fcs_putchar(*src++);
|
|
}
|
|
}
|
|
|
|
void SimonState::print_char_helper_5(FillOrCopyStruct *fcs) {
|
|
uint index = get_fcs_ptr_3_index(fcs);
|
|
print_char_helper_6(index);
|
|
_fcs_data_1[index] = 0;
|
|
}
|
|
|
|
void SimonState::print_char_helper_6(uint i) {
|
|
FillOrCopyStruct *fcs;
|
|
|
|
if (_fcs_data_2[i]) {
|
|
lock();
|
|
fcs = _fcs_ptr_array_3[i];
|
|
fcs_unk_proc_1(i, fcs->fcs_data->item_ptr, fcs->fcs_data->unk1, fcs->fcs_data->unk2);
|
|
_fcs_data_2[i] = 0;
|
|
unlock();
|
|
}
|
|
}
|
|
|
|
void SimonState::read_vga_from_datfile_1(uint vga_id) {
|
|
if (_game == GAME_SIMON1DOS) {
|
|
FILE *in;
|
|
char buf[50];
|
|
uint32 size;
|
|
|
|
sprintf(buf, "%.3d%d.VGA", vga_id>>1, (vga_id&1)+1);
|
|
|
|
in = fopen_maybe_lowercase(buf);
|
|
if (in==NULL) {
|
|
warning("read_vga_from_datfile_1: cannot open %s", buf);
|
|
return;
|
|
}
|
|
|
|
fseek(in, 0, SEEK_END);
|
|
size = ftell(in);
|
|
fseek(in, 0, SEEK_SET);
|
|
|
|
if (fread(_vga_buffer_pointers[11].vgaFile2, size, 1, in) != 1)
|
|
error("read_vga_from_datfile_1: read failed");
|
|
|
|
fclose(in);
|
|
} else {
|
|
uint32 offs_a = _game_offsets_ptr[vga_id];
|
|
uint32 size = _game_offsets_ptr[vga_id + 1] - offs_a;
|
|
|
|
resfile_read(_vga_buffer_pointers[11].vgaFile2, offs_a, size);
|
|
}
|
|
}
|
|
|
|
byte *SimonState::read_vga_from_datfile_2(uint id) {
|
|
if (_game == GAME_SIMON1DOS) {
|
|
FILE *in;
|
|
char buf[50];
|
|
uint32 size;
|
|
byte *dst;
|
|
|
|
sprintf(buf, "%.3d%d.VGA", id>>1, (id&1)+1);
|
|
|
|
in = fopen_maybe_lowercase(buf);
|
|
if (in==NULL)
|
|
error("read_vga_from_datfile_2: cannot open %s", buf);
|
|
|
|
fseek(in, 0, SEEK_END);
|
|
size = ftell(in);
|
|
fseek(in, 0, SEEK_SET);
|
|
|
|
dst = setup_vga_destination(size);
|
|
|
|
if (fread(dst, size, 1, in) != 1)
|
|
error("read_vga_from_datfile_2: read failed");
|
|
|
|
fclose(in);
|
|
|
|
return dst;
|
|
} else {
|
|
uint32 offs_a = _game_offsets_ptr[id];
|
|
uint32 size = _game_offsets_ptr[id + 1] - offs_a;
|
|
byte *dst;
|
|
|
|
dst = setup_vga_destination(size);
|
|
resfile_read(dst, offs_a, size);
|
|
|
|
return dst;
|
|
}
|
|
}
|
|
|
|
void SimonState::resfile_read(void *dst, uint32 offs, uint32 size) {
|
|
if (fseek(_game_file, offs, SEEK_SET) != 0)
|
|
error("resfile_read(%d,%d) seek failed", offs, size);
|
|
if (fread(dst, size, 1, _game_file)!=1)
|
|
error("resfile_read(%d,%d) read failed", offs, size);
|
|
}
|
|
|
|
|
|
void SimonState::openGameFile() {
|
|
if (_game != GAME_SIMON1DOS) {
|
|
_game_file = fopen_maybe_lowercase(gss->gme_filename);
|
|
|
|
if (_game_file==NULL)
|
|
error("cannot open game file '%s'", gss->gme_filename);
|
|
|
|
_game_offsets_ptr = (uint32*)malloc(gss->NUM_GAME_OFFSETS*sizeof(uint32));
|
|
if (_game_offsets_ptr == NULL)
|
|
error("out of memory, game offsets");
|
|
|
|
resfile_read(_game_offsets_ptr, 0, gss->NUM_GAME_OFFSETS*sizeof(uint32));
|
|
#if defined(SCUMM_BIG_ENDIAN)
|
|
for( int r = 0; r < gss->NUM_GAME_OFFSETS; r++ )
|
|
_game_offsets_ptr[ r ] = READ_LE_UINT32( &_game_offsets_ptr[ r ] );
|
|
#endif
|
|
}
|
|
|
|
loadIconFile();
|
|
|
|
_system->init_size(320,200);
|
|
|
|
startUp(1);
|
|
}
|
|
|
|
void SimonState::startUp(uint a) {
|
|
if (a == 1)
|
|
startUp_helper();
|
|
}
|
|
|
|
void SimonState::startUp_helper() {
|
|
runSubroutine101();
|
|
startUp_helper_2();
|
|
}
|
|
|
|
void SimonState::runSubroutine101() {
|
|
Subroutine *sub;
|
|
|
|
sub = getSubroutineByID(101);
|
|
if (sub != NULL)
|
|
startSubroutineEx(sub);
|
|
|
|
startUp_helper_2();
|
|
}
|
|
|
|
#if 0
|
|
void SimonState::generateSound(byte *ptr, int len) {
|
|
uint cur;
|
|
|
|
cur = _voice_size;
|
|
if (cur > (uint)len) cur=(uint)len;
|
|
_voice_size -= cur;
|
|
|
|
if (cur!=0) {
|
|
fread(ptr, cur, 1, _voice_file);
|
|
}
|
|
|
|
memset(ptr + cur, 0x80, len - cur);
|
|
|
|
cur = _sound_size;
|
|
if (cur) {
|
|
uint i;
|
|
|
|
if (cur > (uint)len) cur = (uint)len;
|
|
|
|
for(i=0;i!=cur;i++) {
|
|
ptr[i] += _sound_ptr[i] ^0x80;
|
|
}
|
|
|
|
_sound_size -= cur;
|
|
_sound_ptr += cur;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
//static void fill_sound(void *userdata, int16 *stream, int len) {
|
|
// ((SimonState*)userdata)->generateSound((byte*)stream, len*2);
|
|
//}
|
|
|
|
void SimonState::dx_copy_rgn_from_3_to_2(uint b, uint r, uint y, uint x) {
|
|
byte *dst, *src;
|
|
uint i;
|
|
|
|
dst = dx_lock_2();
|
|
src = sdl_buf_3;
|
|
|
|
dst += y * _dx_surface_pitch;
|
|
src += y * _dx_surface_pitch;
|
|
|
|
while (y < b) {
|
|
for(i=x; i<r; i++)
|
|
dst[i] = src[i];
|
|
y++;
|
|
dst += _dx_surface_pitch;
|
|
src += _dx_surface_pitch;
|
|
}
|
|
|
|
dx_unlock_2();
|
|
}
|
|
|
|
void SimonState::dx_clear_surfaces(uint num_lines) {
|
|
memset(sdl_buf_attached, 0, num_lines*320);
|
|
|
|
_system->copy_rect(sdl_buf_attached, 320, 0, 0, 320, 200);
|
|
|
|
if (_dx_use_3_or_4_for_lock) {
|
|
memset(sdl_buf, 0, num_lines*320);
|
|
memset(sdl_buf_3, 0, num_lines*320);
|
|
}
|
|
}
|
|
|
|
void SimonState::dx_clear_attached_from_top(uint lines) {
|
|
memset(sdl_buf_attached, 0, lines*320);
|
|
}
|
|
|
|
void SimonState::dx_copy_from_attached_to_2(uint x, uint y, uint w, uint h) {
|
|
uint offs = x + y*320;
|
|
byte *s = sdl_buf_attached + offs;
|
|
byte *d = sdl_buf + offs;
|
|
|
|
do {
|
|
memcpy(d,s,w);
|
|
d+=320;
|
|
s+=320;
|
|
} while(--h);
|
|
}
|
|
|
|
void SimonState::dx_copy_from_2_to_attached(uint x, uint y, uint w, uint h) {
|
|
uint offs = x + y*320;
|
|
byte *s = sdl_buf + offs;
|
|
byte *d = sdl_buf_attached + offs;
|
|
|
|
do {
|
|
memcpy(d,s,w);
|
|
d+=320;
|
|
s+=320;
|
|
} while(--h);
|
|
}
|
|
|
|
|
|
|
|
void SimonState::dx_copy_from_attached_to_3(uint lines) {
|
|
memcpy(sdl_buf_3, sdl_buf_attached, lines*320);
|
|
}
|
|
|
|
void SimonState::dx_update_screen_and_palette() {
|
|
_num_screen_updates++;
|
|
|
|
if (_palette_color_count == 0 && _video_var_9==1) {
|
|
_video_var_9 = 0;
|
|
if (memcmp(_palette,_palette_backup,256*4)!=0) {
|
|
memcpy(_palette_backup, _palette, 256*4);
|
|
_system->set_palette(_palette, 0, 256);
|
|
}
|
|
}
|
|
|
|
if (!_fast_mode || !(rand()&7)) {
|
|
|
|
if (_mouse_pos_changed) {
|
|
_mouse_pos_changed = false;
|
|
_system->set_mouse_pos(sdl_mouse_x, sdl_mouse_y);
|
|
}
|
|
_system->copy_rect(sdl_buf_attached, 320, 0, 0, 320, 200);
|
|
_system->update_screen();
|
|
}
|
|
|
|
memcpy(sdl_buf_attached, sdl_buf, 320*200);
|
|
|
|
if (_palette_color_count != 0) {
|
|
if (!(_game&GAME_SIMON2) && _use_palette_delay) {
|
|
delay(100);
|
|
_use_palette_delay = false;
|
|
}
|
|
realizePalette();
|
|
}
|
|
}
|
|
|
|
|
|
void SimonState::realizePalette() {
|
|
if (_palette_color_count&0x8000) {
|
|
error("_palette_color_count&0x8000");
|
|
}
|
|
_video_var_9 = false;
|
|
memcpy(_palette_backup, _palette, 256*4);
|
|
|
|
_system->set_palette(_palette, 0, _palette_color_count);
|
|
_palette_color_count = 0;
|
|
|
|
}
|
|
|
|
|
|
void SimonState::go() {
|
|
OSystem::Property prop;
|
|
|
|
if (!_dump_file)
|
|
_dump_file = stdout;
|
|
|
|
/* allocate buffers */
|
|
sdl_buf_3 = (byte*)calloc(320*200,1);
|
|
sdl_buf = (byte*)calloc(320*200,1);
|
|
sdl_buf_attached = (byte*)calloc(320*200,1);
|
|
|
|
if (_game & GAME_SIMON2) {
|
|
gss = &simon2_settings;
|
|
} else {
|
|
gss = &simon1_settings;
|
|
}
|
|
|
|
allocItemHeap();
|
|
allocTablesHeap();
|
|
|
|
setup_vga_file_buf_pointers();
|
|
|
|
initSound();
|
|
|
|
if (!loadGamePcFile(gss->gamepc_filename))
|
|
error("Error loading gamepc file '%s' (or one of the files it depends on)", gss->gamepc_filename);
|
|
|
|
addTimeEvent(0, 1);
|
|
openGameFile();
|
|
|
|
_last_music_played = (uint)-1;
|
|
_vga_base_delay = 1;
|
|
_vk_t_toggle = true;
|
|
|
|
prop.show_cursor = true;
|
|
_system->property(OSystem::PROP_SHOW_DEFAULT_CURSOR, &prop);
|
|
|
|
while(1) {
|
|
hitarea_stuff();
|
|
handle_verb_clicked(_verb_hitarea);
|
|
delay(100);
|
|
}
|
|
}
|
|
|
|
void SimonState::shutdown() {
|
|
if (_game_file) {
|
|
fclose(_game_file);
|
|
_game_file = NULL;
|
|
}
|
|
}
|
|
|
|
void SimonState::delay(uint delay) {
|
|
OSystem::Event event;
|
|
|
|
uint32 start = _system->get_msecs();
|
|
uint32 cur = start;
|
|
const uint vga_period = _fast_mode ? 10 : 50;
|
|
|
|
do {
|
|
while (!_in_callback && cur >= _last_vga_tick + vga_period) {
|
|
_last_vga_tick += vga_period;
|
|
|
|
/* don't get too many frames behind */
|
|
if (cur >= _last_vga_tick + vga_period*2)
|
|
_last_vga_tick = cur;
|
|
|
|
_in_callback = true;
|
|
timer_callback();
|
|
_in_callback = false;
|
|
}
|
|
|
|
while (_system->poll_event(&event)) {
|
|
switch(event.event_code) {
|
|
case OSystem::EVENT_KEYDOWN:
|
|
if (event.kbd.keycode=='t') {
|
|
_vk_t_toggle ^= 1;
|
|
} else if (event.kbd.flags==OSystem::KBD_CTRL) {
|
|
if (event.kbd.keycode=='f') {
|
|
_fast_mode^=1;
|
|
}
|
|
}
|
|
_key_pressed = (byte)event.kbd.ascii;
|
|
break;
|
|
case OSystem::EVENT_MOUSEMOVE:
|
|
sdl_mouse_x = event.mouse.x;
|
|
sdl_mouse_y = event.mouse.y;
|
|
_mouse_pos_changed = true;
|
|
break;
|
|
|
|
case OSystem::EVENT_LBUTTONDOWN:
|
|
_left_button_down++;
|
|
break;
|
|
|
|
case OSystem::EVENT_RBUTTONDOWN:
|
|
_exit_cutscene = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (delay==0) break;
|
|
|
|
{
|
|
uint this_delay = _fast_mode ? 1 : 20;
|
|
if (this_delay > delay) this_delay = delay;
|
|
_system->delay_msecs(this_delay);
|
|
}
|
|
cur = _system->get_msecs();
|
|
} while (cur < start + delay);
|
|
}
|
|
|
|
|
|
bool SimonState::save_game(uint slot, const char *caption) {
|
|
FILE *f;
|
|
uint item_index, num_item, i;
|
|
TimeEvent *te;
|
|
|
|
_lock_word |= 0x100;
|
|
|
|
#ifndef _WIN32_WCE
|
|
errno = 0;
|
|
#endif
|
|
|
|
f = fopen(gen_savename(slot), "wb");
|
|
if (f==NULL)
|
|
return false;
|
|
|
|
fwrite(caption, 1, 0x12, f);
|
|
|
|
fileWriteBE32(f, _itemarray_inited-1);
|
|
fileWriteBE32(f, 0xFFFFFFFF);
|
|
fileWriteBE32(f, 0);
|
|
fileWriteBE32(f, 0);
|
|
|
|
i=0;
|
|
for(te = _first_time_struct; te; te = te->next)
|
|
i++;
|
|
|
|
fileWriteBE32(f, i);
|
|
for(te = _first_time_struct; te; te = te->next) {
|
|
fileWriteBE32(f, te->time + _base_time);
|
|
fileWriteBE16(f, te->subroutine_id);
|
|
}
|
|
|
|
item_index = 1;
|
|
for(num_item = _itemarray_inited-1; num_item; num_item--) {
|
|
Item *item = _itemarray_ptr[item_index++];
|
|
|
|
fileWriteBE16(f, item->parent);
|
|
fileWriteBE16(f, item->sibling);
|
|
fileWriteBE16(f, item->unk3);
|
|
fileWriteBE16(f, item->unk4);
|
|
|
|
{
|
|
Child1 *child1 = findChildOfType1(item);
|
|
if (child1) {
|
|
fileWriteBE16(f, child1->fr2);
|
|
}
|
|
}
|
|
|
|
{
|
|
Child2 *child2 = findChildOfType2(item);
|
|
uint i,j;
|
|
|
|
if (child2) {
|
|
fileWriteBE32(f, child2->avail_props);
|
|
i = child2->avail_props&1;
|
|
|
|
for(j=1; j<16; j++) {
|
|
if ((1<<j) & child2->avail_props) {
|
|
fileWriteBE16(f, child2->array[i++]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
{
|
|
Child9 *child9 = (Child9*)findChildOfType(item, 9);
|
|
if (child9) {
|
|
uint i;
|
|
for(i=0; i!=4; i++) {
|
|
fileWriteBE16(f, child9->array[i]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* write the 255 variables */
|
|
for(i=0; i!=255; i++) {
|
|
fileWriteBE16(f, readVariable(i));
|
|
}
|
|
|
|
/* write the items in array 6 */
|
|
for(i=0; i!=10; i++) {
|
|
fileWriteBE16(f, itemPtrToID(_item_array_6[i]));
|
|
}
|
|
|
|
/* Write the bits in array 1 & 2*/
|
|
for(i=0; i!=32; i++)
|
|
fileWriteBE16(f, _bit_array[i]);
|
|
|
|
fclose(f);
|
|
|
|
_lock_word &= ~0x100;
|
|
|
|
return true;
|
|
}
|
|
|
|
char *SimonState::gen_savename(int slot) {
|
|
static char buf[256];
|
|
const char *dir;
|
|
|
|
/* perhaps getenv should be added to OSystem */
|
|
#ifndef _WIN32_WCE
|
|
dir = getenv("SCUMMVM_SAVEPATH");
|
|
if (dir == NULL) dir = "";
|
|
#else
|
|
dir = _game_path;
|
|
#endif
|
|
|
|
sprintf(buf, "%sSAVE.%.3d", dir, slot);
|
|
return buf;
|
|
}
|
|
|
|
bool SimonState::load_game(uint slot) {
|
|
char ident[18];
|
|
FILE *f;
|
|
uint num, item_index, i;
|
|
|
|
_lock_word |= 0x100;
|
|
|
|
#ifndef _WIN32_WCE
|
|
errno = 0;
|
|
#endif
|
|
|
|
f = fopen(gen_savename(slot), "rb");
|
|
if (f==NULL)
|
|
return false;
|
|
|
|
fread(ident, 1, 18, f);
|
|
|
|
num = fileReadBE32(f);
|
|
|
|
if (fileReadBE32(f) != 0xFFFFFFFF || num != _itemarray_inited-1) {
|
|
fclose(f);
|
|
return false;
|
|
}
|
|
|
|
fileReadBE32(f);
|
|
fileReadBE32(f);
|
|
|
|
_no_parent_notify = true;
|
|
|
|
|
|
/* add all timers */
|
|
killAllTimers();
|
|
for(num = fileReadBE32(f);num;num--) {
|
|
uint32 timeout = fileReadBE32(f);
|
|
uint16 func_to_call = fileReadBE16(f);
|
|
addTimeEvent(timeout, func_to_call);
|
|
}
|
|
|
|
item_index = 1;
|
|
for(num=_itemarray_inited-1; num; num--) {
|
|
Item *item = _itemarray_ptr[item_index++], *parent_item;
|
|
|
|
uint parent = fileReadBE16(f);
|
|
uint sibling = fileReadBE16(f);
|
|
|
|
parent_item = derefItem(parent);
|
|
|
|
setItemParent(item, parent_item);
|
|
|
|
if (parent_item == NULL) {
|
|
item->parent = parent;
|
|
item->sibling = sibling;
|
|
}
|
|
|
|
item->unk3 = fileReadBE16(f);
|
|
item->unk4 = fileReadBE16(f);
|
|
|
|
{
|
|
Child1 *child1 = findChildOfType1(item);
|
|
if (child1 != NULL) {
|
|
child1->fr2 = fileReadBE16(f);
|
|
}
|
|
}
|
|
|
|
{
|
|
Child2 *child2 = findChildOfType2(item);
|
|
uint i,j;
|
|
if (child2 != NULL) {
|
|
child2->avail_props = fileReadBE32(f);
|
|
i = child2->avail_props&1;
|
|
|
|
for(j=1; j<16; j++) {
|
|
if ((1<<j) & child2->avail_props) {
|
|
child2->array[i++] = fileReadBE16(f);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
{
|
|
Child9 *child9 = (Child9*)findChildOfType(item, 9);
|
|
if (child9) {
|
|
uint i;
|
|
for(i=0; i!=4; i++) {
|
|
child9->array[i] = fileReadBE16(f);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/* read the 255 variables */
|
|
for(i=0; i!=255; i++) {
|
|
writeVariable(i, fileReadBE16(f));
|
|
}
|
|
|
|
/* write the items in array 6 */
|
|
for(i=0; i!=10; i++) {
|
|
_item_array_6[i] = derefItem(fileReadBE16(f));
|
|
}
|
|
|
|
/* Write the bits in array 1 & 2*/
|
|
for(i=0; i!=32; i++)
|
|
_bit_array[i] = fileReadBE16(f);
|
|
|
|
fclose(f);
|
|
|
|
_no_parent_notify = false;
|
|
|
|
_lock_word &= ~0x100;
|
|
|
|
#ifndef _WIN32_WCE
|
|
if (errno != 0)
|
|
error("load failed");
|
|
#endif
|
|
|
|
return true;
|
|
}
|
|
|
|
void SimonState::initSound() {
|
|
/* only read voice file in windows game */
|
|
if (_game & GAME_WIN) {
|
|
const char *s = gss->wav_filename;
|
|
const char *s2 = gss->wav_filename2;
|
|
const char *e = gss->effects_filename;
|
|
|
|
_voice_offsets = NULL;
|
|
|
|
_voice_file = fopen_maybe_lowercase(s);
|
|
if (_voice_file == NULL) {
|
|
warning("Cannot open voice file %s, trying %s",s,s2);
|
|
|
|
_voice_file = fopen_maybe_lowercase(s2);
|
|
if (_voice_file == NULL) {
|
|
warning("Cannot open voice file %s",s2);
|
|
return;
|
|
}
|
|
}
|
|
|
|
_voice_offsets = (uint32*)malloc(gss->NUM_VOICE_RESOURCES * sizeof(uint32));
|
|
if (_voice_offsets == NULL)
|
|
error("Out of memory for voice offsets");
|
|
|
|
if (fread(_voice_offsets, gss->NUM_VOICE_RESOURCES * sizeof(uint32), 1, _voice_file) != 1)
|
|
error("Cannot read voice offsets");
|
|
|
|
_effects_offsets = NULL;
|
|
_effects_file = fopen_maybe_lowercase(e);
|
|
if (_effects_file == NULL)
|
|
return;
|
|
|
|
_effects_offsets = (uint32*)malloc(gss->NUM_EFFECTS_RESOURCES * sizeof(uint32));
|
|
if (_effects_offsets == NULL)
|
|
error("Out of memory for effects offsets");
|
|
|
|
if (fread(_effects_offsets, gss->NUM_EFFECTS_RESOURCES * sizeof(uint32), 1, _effects_file) != 1)
|
|
error("Cannot read effects offsets");
|
|
|
|
#if defined(SCUMM_BIG_ENDIAN)
|
|
for( int r = 0; r < gss->NUM_VOICE_RESOURCES; r++ )
|
|
_voice_offsets[ r ] = READ_LE_UINT32( &_voice_offsets[ r ] );
|
|
|
|
if (_effects_offsets)
|
|
for( int r = 0; r < gss->NUM_EFFECTS_RESOURCES; r++ )
|
|
_effects_offsets[ r ] = READ_LE_UINT32( &_effects_offsets[ r ] );
|
|
#endif
|
|
}
|
|
}
|
|
|
|
#if !defined(__GNUC__)
|
|
#pragma START_PACK_STRUCTS
|
|
#endif
|
|
|
|
struct WaveHeader {
|
|
uint32 riff;
|
|
uint32 unk;
|
|
uint32 wave;
|
|
uint32 fmt;
|
|
|
|
uint32 size;
|
|
|
|
uint16 format_tag;
|
|
uint16 channels;
|
|
uint32 samples_per_sec;
|
|
uint32 avg_bytes;
|
|
|
|
uint16 block_align;
|
|
uint16 bits_per_sample;
|
|
} GCC_PACK;
|
|
|
|
struct VocHeader {
|
|
uint8 desc[20];
|
|
uint16 datablock_offset;
|
|
uint16 version;
|
|
uint16 id;
|
|
uint8 blocktype;
|
|
} GCC_PACK;
|
|
|
|
struct VocBlockHeader {
|
|
uint8 tc;
|
|
uint8 pack;
|
|
} GCC_PACK;
|
|
|
|
|
|
#if !defined(__GNUC__)
|
|
#pragma END_PACK_STRUCTS
|
|
#endif
|
|
|
|
|
|
void SimonState::playVoice(uint voice) {
|
|
_mixer->stop(_voice_sound);
|
|
fseek(_voice_file, _voice_offsets[voice], SEEK_SET);
|
|
|
|
if (!_effects_offsets) { /* WAVE audio */
|
|
WaveHeader wave_hdr;
|
|
uint32 data[2];
|
|
|
|
if (fread(&wave_hdr, sizeof(wave_hdr), 1, _voice_file)!=1 ||
|
|
wave_hdr.riff!=MKID('RIFF') || wave_hdr.wave!=MKID('WAVE') || wave_hdr.fmt!=MKID('fmt ') ||
|
|
READ_LE_UINT16(&wave_hdr.format_tag)!=1 || READ_LE_UINT16(&wave_hdr.channels)!=1 ||
|
|
READ_LE_UINT16(&wave_hdr.bits_per_sample)!=8) {
|
|
warning("playVoice(%d): cannot read RIFF header", voice);
|
|
return;
|
|
}
|
|
|
|
fseek(_voice_file, READ_LE_UINT32(&wave_hdr.size) - sizeof(wave_hdr) + 20, SEEK_CUR);
|
|
|
|
data[0] = fileReadLE32(_voice_file);
|
|
data[1] = fileReadLE32(_voice_file);
|
|
if (//fread(data, sizeof(data), 1, _voice_file) != 1 ||
|
|
data[0] != 'atad' ) {
|
|
warning("playVoice(%d): cannot read data header",voice);
|
|
return;
|
|
}
|
|
|
|
byte *buffer = (byte*)malloc(data[1]);
|
|
fread(buffer, data[1], 1, _voice_file);
|
|
|
|
_mixer->play_raw(&_voice_sound, buffer, data[1], READ_LE_UINT32(&wave_hdr.samples_per_sec), SoundMixer::FLAG_UNSIGNED);
|
|
} else { /* VOC audio*/
|
|
VocHeader voc_hdr;
|
|
VocBlockHeader voc_block_hdr;
|
|
uint32 size;
|
|
|
|
if (fread(&voc_hdr, sizeof(voc_hdr), 1, _voice_file)!=1 ||
|
|
strncmp((char *)voc_hdr.desc,"Creative Voice File\x1A",10)!=0) {
|
|
warning("playVoice(%d): cannot read voc header", voice);
|
|
return;
|
|
}
|
|
|
|
fread(&size, 4, 1, _voice_file);
|
|
size = size & 0xffffff;
|
|
fseek(_voice_file, -1, SEEK_CUR);
|
|
fread(&voc_block_hdr, sizeof(voc_block_hdr), 1, _voice_file);
|
|
|
|
uint32 samples_per_sec = 1000000L/(256L-(long)voc_block_hdr.tc);
|
|
|
|
byte *buffer = (byte*)malloc(size);
|
|
fread(buffer, size, 1, _effects_file);
|
|
|
|
_mixer->play_raw(&_effects_sound, buffer, size, samples_per_sec,
|
|
SoundMixer::FLAG_UNSIGNED);
|
|
}
|
|
}
|
|
|
|
|
|
void SimonState::playSound(uint sound) {
|
|
if (_game & GAME_WIN) {
|
|
if (_effects_offsets) { /* VOC sound file */
|
|
VocHeader voc_hdr;
|
|
VocBlockHeader voc_block_hdr;
|
|
uint32 size;
|
|
|
|
_mixer->stop(_effects_sound);
|
|
fseek(_effects_file, _effects_offsets[sound], SEEK_SET);
|
|
|
|
|
|
if (fread(&voc_hdr, sizeof(voc_hdr), 1, _effects_file)!=1 ||
|
|
strncmp((char *)voc_hdr.desc,"Creative Voice File\x1A",10)!=0) {
|
|
warning("playSound(%d): cannot read voc header", sound);
|
|
return;
|
|
}
|
|
|
|
fread(&size, 4, 1, _effects_file);
|
|
size = size & 0xffffff;
|
|
fseek(_effects_file, -1, SEEK_CUR);
|
|
fread(&voc_block_hdr, sizeof(voc_block_hdr), 1, _effects_file);
|
|
|
|
uint32 samples_per_sec = 1000000L/(256L-(long)voc_block_hdr.tc);
|
|
|
|
byte *buffer = (byte*)malloc(size);
|
|
fread(buffer, size, 1, _effects_file);
|
|
|
|
_mixer->play_raw(&_effects_sound, buffer, size, samples_per_sec,
|
|
SoundMixer::FLAG_UNSIGNED);
|
|
} else {
|
|
byte *p;
|
|
|
|
_mixer->stop(_playing_sound);
|
|
|
|
/* Check if _sfx_heap is NULL */
|
|
if (_sfx_heap == NULL) {
|
|
warning("playSound(%d) cannot play. No voice file loaded", sound);
|
|
return;
|
|
}
|
|
|
|
p = _sfx_heap + READ_LE_UINT32(&((uint32*)_sfx_heap)[sound]);
|
|
|
|
for(;;) {
|
|
p = (byte*)memchr(p, 'd', 1000);
|
|
if (!p) {
|
|
error("playSound(%d): didn't find", sound);
|
|
return;
|
|
}
|
|
if (p[1]=='a' && p[2]=='t' && p[3]=='a')
|
|
break;
|
|
|
|
p++;
|
|
}
|
|
|
|
_mixer->play_raw(&_playing_sound, p+8,READ_LE_UINT32(p+4),22050,SoundMixer::FLAG_UNSIGNED);
|
|
}
|
|
} else {
|
|
warning("playSound(%d)", sound);
|
|
}
|
|
}
|
|
|
|
void SimonState::playMusic(uint music) {
|
|
FILE *f;
|
|
|
|
midi.shutdown();
|
|
|
|
/* FIXME: not properly implemented */
|
|
if (_game & GAME_WIN) {
|
|
fseek(_game_file, _game_offsets_ptr[gss->MUSIC_INDEX_BASE + music] - 1,SEEK_SET);
|
|
f = _game_file;
|
|
|
|
midi.read_all_songs(f);
|
|
} else {
|
|
char buf[50];
|
|
sprintf(buf, "MOD%d.MUS", music);
|
|
f = fopen_maybe_lowercase(buf);
|
|
if (f==NULL) {
|
|
warning("Cannot load music from '%s'", buf);
|
|
return;
|
|
}
|
|
midi.read_all_songs_old(f);
|
|
fclose(f);
|
|
}
|
|
|
|
midi.initialize();
|
|
midi.play();
|
|
}
|
|
|
|
byte *SimonState::dx_lock_2() {
|
|
_dx_surface_pitch = 320;
|
|
return sdl_buf;
|
|
}
|
|
|
|
void SimonState::dx_unlock_2() {
|
|
}
|
|
|
|
byte *SimonState::dx_lock_attached() {
|
|
_dx_surface_pitch = 320;
|
|
return _dx_use_3_or_4_for_lock ? sdl_buf_3 : sdl_buf_attached;
|
|
}
|
|
|
|
void SimonState::dx_unlock_attached() {
|
|
}
|
|
|
|
|
|
|
|
/**********************************************************************/
|
|
/**********************************************************************/
|
|
/**********************************************************************/
|
|
/**********************************************************************/
|
|
|
|
void decompressIcon(byte *dst, byte *src, uint pitch, byte base) {
|
|
int8 reps = (int8)0x80;
|
|
byte color_1, color_2;
|
|
byte *dst_org = dst;
|
|
uint h = 12, w = 24;
|
|
|
|
for(;;) {
|
|
reps = *src++;
|
|
if (reps < 0) {
|
|
color_1 = *src & 0xF;
|
|
if (color_1 != 0) color_1 += base;
|
|
color_2 = *src++ >> 4;
|
|
if (color_2 != 0) color_2 += base;
|
|
|
|
do {
|
|
if (color_1 != 0) *dst = color_1;
|
|
dst += pitch;
|
|
if (color_2 != 0) *dst = color_2;
|
|
dst += pitch;
|
|
|
|
/* reached bottom? */
|
|
if (--h == 0) {
|
|
/* reached right edge? */
|
|
if (--w == 0)
|
|
return;
|
|
dst = ++dst_org;
|
|
h = 12;
|
|
}
|
|
} while (++reps != 0);
|
|
} else {
|
|
|
|
do {
|
|
color_1 = *src & 0xF;
|
|
if (color_1 != 0) *dst = color_1 | base;
|
|
dst += pitch;
|
|
|
|
color_2 = *src++ >> 4;
|
|
if (color_2 != 0) *dst = color_2 | base;
|
|
dst += pitch;
|
|
|
|
/* reached bottom? */
|
|
if (--h == 0) {
|
|
/* reached right edge? */
|
|
if (--w == 0)
|
|
return;
|
|
dst = ++dst_org;
|
|
h = 12;
|
|
}
|
|
} while (--reps >= 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
#define SIMON2
|
|
#define SIMON2WIN
|
|
|
|
static const char * const opcode_name_table[256] = {
|
|
/* 0 */
|
|
"|INV_COND",
|
|
"IJ|PTRA_PARENT_IS",
|
|
"IJ|PTRA_PARENT_ISNOT",
|
|
NULL,
|
|
/* 4 */
|
|
NULL,
|
|
"IJ|PARENT_IS_1",
|
|
"IJ|PARENT_ISNOT_1",
|
|
"IIJ|PARENT_IS",
|
|
/* 8 */
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
"VJ|IS_ZERO",
|
|
/* 12 */
|
|
"VJ|ISNOT_ZERO",
|
|
"VWJ|IS_EQ",
|
|
"VWJ|IS_NEQ",
|
|
"VWJ|IS_LE",
|
|
/* 16 */
|
|
"VWJ|IS_GE",
|
|
"VVJ|IS_EQF",
|
|
"VVJ|IS_NEQF",
|
|
"VVJ|IS_LEF",
|
|
/* 20 */
|
|
"VVJ|IS_GEF",
|
|
NULL,
|
|
NULL,
|
|
"WJ|UNK23",
|
|
/* 24 */
|
|
NULL,
|
|
"IJ|HAS_CHILD_1",
|
|
"IJ|HAS_CHILD_2",
|
|
"IWJ|ITEM_UNK3_IS",
|
|
/* 28 */
|
|
"IBJ|CHILD_HAS_FLAG",
|
|
NULL,
|
|
NULL,
|
|
"I|SET_NO_PARENT",
|
|
/* 32 */
|
|
NULL,
|
|
"II|SET_PARENT",
|
|
NULL,
|
|
NULL,
|
|
/* 36 */
|
|
"VV|MOVE",
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
/* 40 */
|
|
NULL,
|
|
"V|ZERO",
|
|
"VW|SET",
|
|
"VW|ADD",
|
|
/* 44 */
|
|
"VW|SUB",
|
|
"VV|ADDF",
|
|
"VV|SUBF",
|
|
"VW|MUL",
|
|
/* 48 */
|
|
"VW|DIV",
|
|
"VV|MULF",
|
|
"VV|DIVF",
|
|
"VW|MOD",
|
|
/* 52 */
|
|
"VV|MODF",
|
|
"VW|RANDOM",
|
|
NULL,
|
|
"I|SET_A_PARENT",
|
|
/* 56 */
|
|
"IB|SET_CHILD2_BIT",
|
|
"IB|CLEAR_CHILD2_BIT",
|
|
"II|MAKE_SIBLING",
|
|
"I|INC_UNK3",
|
|
/* 60 */
|
|
"I|DEC_UNK3",
|
|
"IW|SET_UNK3",
|
|
"V|SHOW_INT",
|
|
"T|SHOW_STRING_NL",
|
|
/* 64 */
|
|
"T|SHOW_STRING",
|
|
"WWWWWB|ADD_HITAREA",
|
|
"BT|SET_ITEM_NAME",
|
|
#if defined SIMON1WIN || defined SIMON2
|
|
"BTw|SET_ITEM_DESC",
|
|
#endif
|
|
#ifdef SIMON1DOS
|
|
"BT|SET_ITEM_DESC",
|
|
#endif
|
|
/* 68 */
|
|
"x|HALT",
|
|
"x|RET1",
|
|
"V|SHOW_STRING_AR3",
|
|
"W|START_SUB",
|
|
/* 72 */
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
/* 76 */
|
|
"WW|ADD_TIMEOUT",
|
|
"J|IS_M1_EMPTY",
|
|
"J|IS_M3_EMPTY",
|
|
"ITJ|CHILD_FR2_IS",
|
|
/* 80 */
|
|
"IIJ|IS_ITEM_EQ",
|
|
NULL,
|
|
"B|UNK82",
|
|
"|RETM10",
|
|
/* 84 */
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
"W|UNK87",
|
|
/* 88 */
|
|
"|OR_SCRIPT_WORD_10",
|
|
"|AND_SCRIPT_WORD_10",
|
|
"IB|SET_M_TO_PARENT",
|
|
"IB|SET_M_TO_SIBLING",
|
|
/* 92 */
|
|
"IB|SET_M_TO_CHILD",
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
/* 96 */
|
|
"WB|UNK96",
|
|
"W|LOAD_VGA",
|
|
#ifdef SIMON2
|
|
"WWBWWW|START_VGA",
|
|
#else
|
|
"WBWWW|START_VGA",
|
|
#endif
|
|
#ifdef SIMON2
|
|
"WW|KILL_THREAD",
|
|
#else
|
|
"W|KILL_THREAD",
|
|
#endif
|
|
/* 100 */
|
|
"|VGA_RESET",
|
|
"BWWWWWW|UNK101",
|
|
"B|UNK102",
|
|
"|UNK103",
|
|
/* 104 */
|
|
"B|UNK104",
|
|
NULL,
|
|
NULL,
|
|
"WWWWWIW|ADD_ITEM_HITAREA",
|
|
/* 108 */
|
|
"W|DEL_HITAREA",
|
|
"W|CLEAR_HITAREA_0x40",
|
|
"W|SET_HITAREA_0x40",
|
|
"WWW|SET_HITAREA_XY",
|
|
/* 112 */
|
|
NULL,
|
|
NULL,
|
|
"IB|UNK114",
|
|
"IBJ|HAS_FLAG",
|
|
/* 116 */
|
|
"IB|SET_FLAG",
|
|
"IB|CLEAR_FLAG",
|
|
NULL,
|
|
"W|WAIT_VGA",
|
|
/* 120 */
|
|
"W|UNK120",
|
|
"BI|SET_VGA_ITEM",
|
|
NULL,
|
|
NULL,
|
|
/* 124 */
|
|
NULL,
|
|
"IJ|IS_SIBLING_WITH_A",
|
|
"IBB|UNK126",
|
|
"WW|UNK127",
|
|
/* 128 */
|
|
"W|GET_DUMMY_WORD",
|
|
"W|GET_WORD_COND_TRUE",
|
|
"Bww|UNK131",
|
|
NULL, /* opcode 131 doesn't exist */
|
|
/* 132 */
|
|
"|SAVE_GAME",
|
|
"|LOAD_GAME",
|
|
"|DUMMYPROC_134",
|
|
"|QUIT_IF_USER_PRESSES_Y",
|
|
/* 136 */
|
|
"IV|GET_ITEM_UNK3",
|
|
"B|UNK137",
|
|
"|VGA_POINTER_OP_4",
|
|
"II|SET_PARENT_SPECIAL",
|
|
/* 140 */
|
|
"|DEL_TE_AND_ADD_ONE",
|
|
"BI|SET_M1_OR_M3",
|
|
"WJ|IS_HITAREA_0x40_CLEAR",
|
|
"I|START_ITEM_SUB",
|
|
/* 144 */
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
/* 148 */
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
"BI|SET_ARRAY6_TO",
|
|
/* 152 */
|
|
"BB|SET_M1_M3_TO_ARRAY6",
|
|
"B|SET_BIT",
|
|
"B|CLEAR_BIT",
|
|
"BJ|IS_BIT_CLEAR",
|
|
/* 156 */
|
|
"BJ|IS_BIT_SET",
|
|
"IBB|GET_ITEM_PROP",
|
|
"IBW|SET_ITEM_PROP",
|
|
NULL,
|
|
/* 160 */
|
|
"B|UNK160",
|
|
"BWBW|SETUP_TEXT",
|
|
#if defined SIMON1WIN || defined SIMON2
|
|
"BBTW|PRINT_STR",
|
|
#endif
|
|
#ifdef SIMON1DOS
|
|
"BBT|PRINT_STR",
|
|
#endif
|
|
"W|SOUND_1",
|
|
/* 164 */
|
|
"|UNK164",
|
|
"IWWJ|ITEM_UNK1_UNK2_IS",
|
|
"B|SET_BIT2",
|
|
"B|CLEAR_BIT2",
|
|
/* 168 */
|
|
"BJ|IS_BIT2_CLEAR",
|
|
"BJ|IS_BIT2_SET",
|
|
NULL,
|
|
NULL,
|
|
/* 172 */
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
"|VGA_POINTER_OP_1",
|
|
/* 176 */
|
|
"|VGA_POINTER_OP_2",
|
|
"BBI|UNK177",
|
|
"WWBB|PATHFIND",
|
|
"BBB|UNK179",
|
|
/* 180 */
|
|
"|FORCE_UNLOCK",
|
|
"|FORCE_LOCK",
|
|
"|READ_VGARES_328",
|
|
"|READ_VGARES_23",
|
|
/* 184 */
|
|
"W|CLEAR_VGAPOINTER_ENTRY",
|
|
"W|DUMMY_185",
|
|
"|VGA_POINTER_OP_3",
|
|
"|FADE_TO_BLACK",
|
|
#ifdef SIMON2
|
|
/* 188 */
|
|
"BSJ|STRING2_IS",
|
|
"|UNK189",
|
|
"B|UNK190",
|
|
#endif
|
|
};
|
|
|
|
byte *SimonState::dumpOpcode(byte *p) {
|
|
byte opcode;
|
|
const char *s, *st;
|
|
|
|
opcode = *p++;
|
|
if (opcode == 255)
|
|
return NULL;
|
|
st = s = opcode_name_table[opcode];
|
|
if (s == NULL) {
|
|
error("INVALID OPCODE %d\n", opcode);
|
|
return NULL;
|
|
}
|
|
while (*st != '|') st++;
|
|
fprintf(_dump_file,"%s ", st+1);
|
|
|
|
for(;;) {
|
|
switch(*s++) {
|
|
case 'x':
|
|
fprintf(_dump_file,"\n");
|
|
return NULL;
|
|
case '|':
|
|
fprintf(_dump_file,"\n");
|
|
return p;
|
|
case 'B': {
|
|
byte b = *p++;
|
|
if (b==255)
|
|
fprintf(_dump_file,"[%d] ", *p++);
|
|
else
|
|
fprintf(_dump_file,"%d ", b);
|
|
break;
|
|
}
|
|
case 'V': {
|
|
byte b = *p++;
|
|
if (b==255)
|
|
fprintf(_dump_file,"[[%d]] ", *p++);
|
|
else
|
|
fprintf(_dump_file,"[%d] ", b);
|
|
break;
|
|
}
|
|
|
|
case 'W': {
|
|
int n = (int16)((p[0]<<8)|p[1]);
|
|
p+=2;
|
|
if (n>=30000 && n<30512)
|
|
fprintf(_dump_file,"[%d] ", n - 30000);
|
|
else
|
|
fprintf(_dump_file,"%d ", n);
|
|
break;
|
|
}
|
|
|
|
case 'w': {
|
|
int n = (int16)((p[0]<<8)|p[1]);
|
|
p+=2;
|
|
fprintf(_dump_file,"%d ", n);
|
|
break;
|
|
}
|
|
|
|
case 'I': {
|
|
int n = (int16)((p[0]<<8)|p[1]);;
|
|
p+=2;
|
|
if (n == -1)
|
|
fprintf(_dump_file,"ITEM_M1 ");
|
|
else if (n == -3)
|
|
fprintf(_dump_file,"ITEM_M3 ");
|
|
else if (n == -5)
|
|
fprintf(_dump_file,"ITEM_1 ");
|
|
else if (n == -7)
|
|
fprintf(_dump_file,"ITEM_0 ");
|
|
else if (n == -9)
|
|
fprintf(_dump_file,"ITEM_A_PARENT ");
|
|
else
|
|
fprintf(_dump_file,"<%d> ", n);
|
|
break;
|
|
}
|
|
case 'J': {
|
|
fprintf(_dump_file,"-> ");
|
|
} break;
|
|
|
|
|
|
case 'T': {
|
|
uint n = ((p[0]<<8)|p[1]);
|
|
p+=2;
|
|
if (n != 0xFFFF)
|
|
fprintf(_dump_file,"\"%s\"(%d) ", getStringPtrByID(n), n);
|
|
else
|
|
fprintf(_dump_file,"NULL_STRING ");
|
|
} break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void SimonState::dumpSubroutineLine(SubroutineLine *sl, Subroutine *sub) {
|
|
byte *p;
|
|
|
|
|
|
printf("; ****\n");
|
|
|
|
p = (byte*)sl + SUBROUTINE_LINE_SMALL_SIZE;
|
|
if (sub->id == 0) {
|
|
fprintf(_dump_file,"; cond_a=%d, cond_b=%d, cond_c=%d\n", sl->cond_a, sl->cond_b, sl->cond_c);
|
|
p = (byte*)sl + SUBROUTINE_LINE_BIG_SIZE;
|
|
}
|
|
|
|
for(;;) {
|
|
p = dumpOpcode(p);
|
|
if (p==NULL)
|
|
break;
|
|
}
|
|
}
|
|
|
|
void SimonState::dumpSubroutine(Subroutine *sub) {
|
|
SubroutineLine *sl;
|
|
|
|
fprintf(_dump_file,"\n******************************************\n;Subroutine, ID=%d:\nSUB_%d:\n", sub->id, sub->id);
|
|
sl = (SubroutineLine*) ((byte*)sub + sub->first);
|
|
for(;(byte*)sl != (byte*)sub; sl = (SubroutineLine*) ((byte*)sub + sl->next) ) {
|
|
dumpSubroutineLine(sl, sub);
|
|
}
|
|
fprintf(_dump_file,"\nEND ******************************************\n");
|
|
fflush(_dump_file);
|
|
}
|
|
|
|
void SimonState::dumpSubroutines() {
|
|
Subroutine *sub = _subroutine_list;
|
|
for(;sub;sub = sub->next) {
|
|
dumpSubroutine(sub);
|
|
}
|
|
}
|
|
|
|
const char * const video_opcode_name_table[] = {
|
|
/* 0 */
|
|
"x|RET",
|
|
"ddd|DUMMY",
|
|
"d|CALL",
|
|
"ddddd|NEW_THREAD",
|
|
/* 4 */
|
|
"ddd|DUMMY_2",
|
|
"vd|SKIP_IF_NEQ",
|
|
"d|SKIP_IFN_SIB_WITH_A",
|
|
"d|SKIP_IF_SIB_WITH_A",
|
|
/* 8 */
|
|
"dd|SKIP_IF_PARENT_IS",
|
|
"dd|SKIP_IF_UNK3_IS",
|
|
#ifdef SIMON2
|
|
"ddddb|DRAW",
|
|
#else
|
|
"ddddd|DRAW",
|
|
#endif
|
|
"|CLEAR_PATHFIND_ARRAY",
|
|
/* 12 */
|
|
#ifdef SIMON2
|
|
"b|DELAY",
|
|
#else
|
|
"d|DELAY",
|
|
#endif
|
|
"d|OFFSET_X",
|
|
"d|OFFSET_Y",
|
|
"d|IDENT_WAKEUP",
|
|
/* 16 */
|
|
"d|IDENT_SLEEP",
|
|
"dq|SET_PATHFIND_ITEM",
|
|
"i|JUMP_REL",
|
|
"|CHAIN_TO",
|
|
/* 20 */
|
|
"dd|SET_CODE_WORD",
|
|
"i|JUMP_IF_CODE_WORD",
|
|
"dd|SET_PAL",
|
|
"d|SET_PRI",
|
|
/* 24 */
|
|
"diid|SET_IMG_XY",
|
|
"x|HALT_THREAD",
|
|
"ddddd|SET_WINDOW",
|
|
"|RESET",
|
|
/* 28 */
|
|
"dddd|DUMMY_3",
|
|
"|STOP_ALL_SOUNDS",
|
|
"d|SET_BASE_DELAY",
|
|
"d|SET_PALETTE_MODE",
|
|
/* 32 */
|
|
"vv|COPY_VAR",
|
|
"|FORCE_UNLOCK",
|
|
"|FORCE_LOCK",
|
|
"dd|DUMMY_4",
|
|
/* 36 */
|
|
"dd|SAVELOAD_THING",
|
|
"v|OFFSET_Y_F",
|
|
"v|SKIP_IF_VAR_ZERO",
|
|
"vd|SET_VAR",
|
|
/* 40 */
|
|
"vd|ADD_VAR",
|
|
"vd|SUB_VAR",
|
|
"vd|SLEEP_UNTIL_SET",
|
|
"d|SKIP_IF_BIT_CLEAR",
|
|
/* 44 */
|
|
"d|SKIP_IF_BIT_SET",
|
|
"v|SET_X_F",
|
|
"v|SET_Y_F",
|
|
"vv|ADD_VAR_F",
|
|
/* 48 */
|
|
"|VC_48",
|
|
"d|SET_BIT",
|
|
"d|CLEAR_BIT",
|
|
"d|CLEAR_HITAREA_BIT_0x40",
|
|
/* 52 */
|
|
"d|VC_52",
|
|
"dd|DUMMY_5",
|
|
"ddd|DUMMY_6",
|
|
"ddd|OFFSET_HIT_AREA",
|
|
/* 56 */
|
|
#ifdef SIMON2
|
|
"i|SLEEP_EX",
|
|
#else
|
|
"|DUMMY_7",
|
|
#endif
|
|
"|DUMMY_8",
|
|
"|DUMMY_9",
|
|
#ifdef SIMON2
|
|
"ddd|KILL_MULTI_THREAD",
|
|
#else
|
|
"|SKIP_IF_SOUND??",
|
|
#endif
|
|
/* 60 */
|
|
#ifdef SIMON2
|
|
"dd|KILL_THREAD",
|
|
#else
|
|
"d|KILL_THREAD",
|
|
#endif
|
|
"ddd|INIT_SPRITE",
|
|
"|PALETTE_THING",
|
|
"|PALETTE_THING_2",
|
|
#ifdef SIMON2
|
|
/* 64 */
|
|
"|UNK64",
|
|
"|UNK65",
|
|
"|UNK66",
|
|
"|UNK67",
|
|
/* 68 */
|
|
"|UNK68",
|
|
"dd|UNK69",
|
|
"dd|UNK70",
|
|
"|UNK71",
|
|
/* 72 */
|
|
"dd|UNK72",
|
|
"bb|UNK73",
|
|
"bb|UNK74",
|
|
#endif
|
|
};
|
|
|
|
void SimonState::dump_video_script(byte *src, bool one_opcode_only) {
|
|
uint opcode;
|
|
const char *str, *strn;
|
|
|
|
do {
|
|
if (!(_game & GAME_SIMON2)) {
|
|
opcode = READ_BE_UINT16_UNALIGNED(src);
|
|
src+=2;
|
|
} else {
|
|
opcode = *src++;
|
|
}
|
|
|
|
if (opcode >= gss->NUM_VIDEO_OP_CODES) {
|
|
error("Invalid opcode %x\n", opcode);
|
|
return;
|
|
}
|
|
|
|
strn = str = video_opcode_name_table[opcode];
|
|
while (*strn != '|') strn++;
|
|
fprintf(_dump_file,"%.2d: %s ", opcode, strn + 1);
|
|
|
|
for (;*str != '|';str++) {
|
|
switch(*str) {
|
|
case 'x': fprintf(_dump_file,"\n"); return;
|
|
case 'b': fprintf(_dump_file,"%d ", *src++); break;
|
|
case 'd': fprintf(_dump_file,"%d ", READ_BE_UINT16_UNALIGNED(src)); src+=2; break;
|
|
case 'v': fprintf(_dump_file,"[%d] ", READ_BE_UINT16_UNALIGNED(src)); src+=2; break;
|
|
case 'i': fprintf(_dump_file,"%d ", (int16)READ_BE_UINT16_UNALIGNED(src)); src+=2; break;
|
|
case 'q':
|
|
while (READ_BE_UINT16_UNALIGNED(src) != 999) {
|
|
fprintf(_dump_file,"(%d,%d) ", READ_BE_UINT16_UNALIGNED(src), READ_BE_UINT16_UNALIGNED(src+2));
|
|
src += 4;
|
|
}
|
|
src++;
|
|
break;
|
|
default:
|
|
error("Invalid fmt string '%c' in decompile VGA", *str);
|
|
}
|
|
}
|
|
|
|
fprintf(_dump_file,"\n");
|
|
} while(!one_opcode_only);
|
|
}
|
|
|
|
void SimonState::dump_vga_file(byte *vga) {
|
|
{
|
|
byte *pp;
|
|
byte *p;
|
|
int count;
|
|
|
|
pp = vga;
|
|
p = pp + READ_BE_UINT16_UNALIGNED(&((VgaFile1Header*)pp)->hdr2_start);
|
|
count = READ_BE_UINT16_UNALIGNED(&((VgaFile1Header2*)p)->id_count);
|
|
p = pp + READ_BE_UINT16_UNALIGNED(&((VgaFile1Header2*)p)->id_table);
|
|
while (--count >= 0) {
|
|
int id = READ_BE_UINT16_UNALIGNED(&((VgaFile1Struct0x6*)p)->id);
|
|
|
|
dump_vga_script_always(vga + READ_BE_UINT16_UNALIGNED(&((VgaFile1Struct0x6*)p)->script_offs), id/100, id);
|
|
p += sizeof(VgaFile1Struct0x6);
|
|
}
|
|
}
|
|
|
|
{
|
|
byte *bb, *b;
|
|
int c;
|
|
|
|
bb = vga;
|
|
b = bb + READ_BE_UINT16_UNALIGNED(&((VgaFile1Header*)bb)->hdr2_start);
|
|
c = READ_BE_UINT16_UNALIGNED(&((VgaFile1Header2*)b)->unk1);
|
|
b = bb + READ_BE_UINT16_UNALIGNED(&((VgaFile1Header2*)b)->unk2_offs);
|
|
|
|
while (--c >= 0) {
|
|
int id = READ_BE_UINT16_UNALIGNED(&((VgaFile1Struct0x8*)b)->id);
|
|
|
|
dump_vga_script_always(vga + READ_BE_UINT16_UNALIGNED(&((VgaFile1Struct0x8*)b)->script_offs), id/100, id);
|
|
b += sizeof(VgaFile1Struct0x8);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
const byte bmp_hdr[] = {
|
|
0x42,0x4D,
|
|
0x9E,0x14,0x00,0x00, /* offset 2, file size */
|
|
0x00,0x00,0x00,0x00,
|
|
0x36,0x04,0x00,0x00,
|
|
0x28,0x00,0x00,0x00,
|
|
|
|
0x3C,0x00,0x00,0x00, /* image width */
|
|
0x46,0x00,0x00,0x00, /* image height */
|
|
0x01,0x00,0x08,0x00,0x00,0x00,0x00,0x00,
|
|
0x00,0x00,0x00,0x00,
|
|
0x00,0x00,0x00,0x00,
|
|
0x00,0x00,0x00,0x00,
|
|
|
|
0x00,0x01,0x00,0x00,
|
|
0x00,0x01,0x00,0x00,
|
|
};
|
|
|
|
void dump_bmp(const char *filename, int w, int h, const byte *bytes, const uint32 *palette) {
|
|
FILE *out = fopen(filename, "wb");
|
|
byte my_hdr[sizeof(bmp_hdr)];
|
|
int i;
|
|
|
|
if (out == NULL) {
|
|
printf("DUMP ERROR\n");
|
|
return;
|
|
}
|
|
|
|
memcpy(my_hdr, bmp_hdr, sizeof(bmp_hdr));
|
|
|
|
*(uint32*)(my_hdr + 2) = w*h + 1024 + sizeof(bmp_hdr);
|
|
*(uint32*)(my_hdr + 18) = w;
|
|
*(uint32*)(my_hdr + 22) = h;
|
|
|
|
|
|
fwrite(my_hdr, 1, sizeof(my_hdr), out);
|
|
|
|
for(i=0; i!=256; i++,palette++) {
|
|
byte color[4];
|
|
color[0] = (byte)(*palette >> 16);
|
|
color[1] = (byte)(*palette >> 8);
|
|
color[2] = (byte)(*palette);
|
|
color[3] = 0;
|
|
fwrite(color, 1, 4, out);
|
|
}
|
|
|
|
while (--h >= 0) {
|
|
fwrite(bytes + h * ((w+3)&~3), ((w+3)&~3), 1, out);
|
|
}
|
|
|
|
fclose(out);
|
|
}
|
|
|
|
void dump_bitmap(const char *filename, byte *offs, int w, int h, int flags, const byte *palette, byte base) {
|
|
/* allocate */
|
|
byte *b = (byte*)malloc(w*h);
|
|
int i,j;
|
|
|
|
VC10_state state;
|
|
|
|
state.depack_cont = -0x80;
|
|
state.depack_src = offs;
|
|
state.dh = h;
|
|
state.y_skip = 0;
|
|
|
|
for(i=0; i!=w; i+=2) {
|
|
byte *c = vc_10_depack_column(&state);
|
|
for(j=0;j!=h;j++) {
|
|
byte pix = c[j];
|
|
b[j*w+i] = (pix>>4)|base;
|
|
b[j*w+i+1] = (pix&0xF)|base;
|
|
|
|
}
|
|
}
|
|
|
|
dump_bmp(filename, w, h, b, (uint32*)palette);
|
|
free(b);
|
|
}
|
|
|
|
void SimonState::dump_single_bitmap(int file, int image, byte *offs, int w, int h, byte base) {
|
|
/* Only supported for win32 atm. mkdir doesn't work otherwise. */
|
|
#if defined (WIN32) && !defined(_WIN32_WCE)
|
|
char buf[255], buf2[255];
|
|
struct stat statbuf;
|
|
|
|
sprintf(buf, "bmp_%d\\%d.bmp", file, image);
|
|
|
|
if (stat(buf, &statbuf) == 0)
|
|
return;
|
|
|
|
sprintf(buf2, "bmp_%d", file);
|
|
mkdir(buf2);
|
|
|
|
dump_bitmap(buf, offs, w, h, 0, _palette, base);
|
|
#endif
|
|
}
|
|
|
|
SimonState *SimonState::create(OSystem *syst, MidiDriver *driver) {
|
|
SimonState *s = new SimonState;
|
|
|
|
s->_system = syst;
|
|
|
|
/* Setup midi driver */
|
|
s->midi.set_driver(driver);
|
|
|
|
/* Setup mixer */
|
|
if (!s->_mixer->bind_to_system(syst))
|
|
warning("Sound initialization failed. "
|
|
"Features of the game that depend on sound synchronization will most likely break");
|
|
|
|
return s;
|
|
|
|
}
|
|
|
|
void SimonState::set_volume(byte volume) {
|
|
_mixer->set_volume(volume * 256 / 100);
|
|
}
|
|
|